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Fanglord
2012-05-23, 12:33 PM
Planetside 2 - Get in my Liberator - YouTube

Gotta say the modelling on the ship is awesome.

MyMeatStick
2012-05-23, 12:35 PM
Beat me to it.

Not sure about the zebra print....

JPalmer
2012-05-23, 12:39 PM
Beat me to it.

Not sure about the zebra print....

As long as it isn't free I am all for people have the ability to buy that. Helps the game and allows me to see where they are. A lot easier.

CrystalViolet
2012-05-23, 12:42 PM
Loverator. :lol:

Algo
2012-05-23, 12:44 PM
I'd buy WW1 lozenge camo, but in empire colors.

Mechzz
2012-05-23, 12:45 PM
So much for "the devs will be restrained with the skin options"........

Looked sweet imo.

Canaris
2012-05-23, 12:45 PM
heheh another classic TB, that thing is PIMP! :D

Gogita
2012-05-23, 12:46 PM
What bothers me slightly is the fact that when the aircraft turns e.g. at 6:40, the liberator does not seem to tilt to the direction, rather it turns on its axis... looks weird

Canaris
2012-05-23, 12:47 PM
What bothers me slightly is the fact that when the aircraft turns e.g. at 6:40, the liberator does not seem to tilt to the direction, rather it turns on its axis... looks weird
looks like Alpha ;)

Necronile
2012-05-23, 12:52 PM
Am I the only one who thinks the jet sound of the aircrafts is not fitting at all?

captainkapautz
2012-05-23, 12:52 PM
I feel like there'll be a lot of hate spawning of of this video.

NCLynx
2012-05-23, 12:52 PM
Awesome! Thanks for postin this up.

MyMeatStick
2012-05-23, 12:54 PM
Another thing I noticed was when being hit, the force tilts the aircraft to one side.

One of the things I did not like from BF3.

Xyntech
2012-05-23, 12:56 PM
Oh my god. Listen to that goddamn engine at the end. I love the sounds in this game.

Some of those cosmetic options were pretty damn silly, but if that's as far as they go, I think I can get by. A bit silly, a bit absurd, but not totally outrageous.

Pimped out bang buses are going to be hilarious.

Good to see some confirmation on how bailing will be. Looks like some of our speculation was actually right for once.

LtCarman
2012-05-23, 01:02 PM
I can't say that I'm a big fan of some of the cosmetic upgrades. Hopefully, as a Station Cash item, it won't be too widespread. Other than that though, Planetside 2 looks ridiculously promising.

Raymac
2012-05-23, 01:03 PM
That outpost in the deep crator looked really cool. I'm getting more and more excited about the landscape of this game.

Also, I already know the super-serious people wanting a uber-accurate war sim are going to get their panties in a bunch over the customization we saw. Personally, I say just let it go and have fun.

Raymac
2012-05-23, 01:07 PM
Another thing I noticed was when being hit, the force tilts the aircraft to one side.

One of the things I did not like from BF3.

Actually, if you look at where he was, I think he was just getting a wing hung up on part of the base. I don't think he was actually getting shot. I could be wrong though.

Purple
2012-05-23, 01:12 PM
zibra stripes are a bit silly but i can live with it if it pays the bills and funds expansions.

Mechzz
2012-05-23, 01:13 PM
^
yeah, if you notice, the game records the kill to DemoManx around 4:50, his id. So it was a suicide. Shades of BF2 jets, eek!

Red Beard
2012-05-23, 01:14 PM
Yeah...if most of the vehicles are looking anything like that, its gunna look pretty stupid. I will definitely be gravitating toward blowing sky-douches out of the air.

Xyntech
2012-05-23, 01:14 PM
interesting that auto repair is an option in the Liberator (and presumably many other, if not all other vehicles), but is one of several options. I think this is infinitely better than just handing it out for free to everyone. Do you want flares to survive lockons better, or regenerating vehicle health to more easily recover from scrapes?

I would guess that the regenerating infantry health in TB's other video was something similar, unless it was just there for testing purposes.

One thing this would allow is for more players to consider driving/piloting without being an engineer. Hopefully there would still be at least some benefit to being an engi even with the regenerating vehicle health equipped. It will be pretty shitty for gameplay if that thing can heal the vehicle too quickly.

Something like a 30 second delay before it starts repairing you and maybe 3+ minutes to go from 1hp to full hp. More accurate numbers to come with proper hands on testing, as always :p

Sturmhardt
2012-05-23, 01:16 PM
Awesome... the game is just beautiful (as well as the Loverator).

Shogun
2012-05-23, 01:16 PM
ok, so if there are "loverator" windshields, I DEMAND salty nuts as a hood ornament!

that walk around view of the loverator was great! the thing looks great! having a video is sooooooo much better than a screenshot! didnĀ“t look wierd or wrong at all now!

oh and can i buy a windshield with slpattered blood and a smeared bloody handprint instead of hearts, please?

especially for the reaver ;) for the full reaver, not only the windshield. gotta try to reserve the name malcolm reynolds ;)

Immigrant
2012-05-23, 01:16 PM
Great stuff, TB made me laugh!

LostAlgorithm
2012-05-23, 01:19 PM
Also, I already know the super-serious people wanting a uber-accurate war sim are going to get their panties in a bunch over the customization we saw. Personally, I say just let it go and have fun.

:rolleyes:

Yeah, because my idea of fun is less valid than yours. I already know I'm going to have fun with Planetside 2, I just feel it would be more fun and I might play longer if they didn't go this route.

The skin is disappointing, to say the least. I don't want an "uber-accurate war sim", I want a war game that takes itself moderately seriously. Atmosphere is something I feel is important, especially in a game I'll be spending so much time playing. Planetside 2 has atmosphere in ******, and I simply feel that these customizations detract from it.

Some of those cosmetic options were pretty damn silly, but if that's as far as they go, I think I can get by. A bit silly, a bit absurd, but not totally outrageous.

Hearts plastered all over a cockpit window isn't outrageous to you? And they don't even show up in cockpit view. I say if you want to fly with that nonsense on your window then it should actually block your view.

Gogita
2012-05-23, 01:20 PM
In my opinion, as long as it stays to patterns and not pictures that you can choose yourself or text, it won't break my immersion too much.

PS2 needs to be fund in some way and heck, I might buy one of those silly patterns.

Satexios
2012-05-23, 01:22 PM
Shame he didn't show the 2nd and 3rd position and seems he has trouble with the size of his lib.. lol

The Radar perks and such are quite awesome.

2nd edit:
I also like the fact that you first need to take off vertically for quite some distance so that the wings can change horizontal when you apply forward thrust. You can see that quite well in the movie around 5:24 that the nose dives down because the wings are moving into place and after a few meters he finally gets the lift to fly around.

Nicely done.

(His second crash wasn't because he got shot but the wing was stuck behind a building)

Xyntech
2012-05-23, 01:22 PM
I love how the aircraft keeps flying low towards that wall tower for a little while after he pulled up. Physics for the win. Flying is going to be a blast.

Mackenz
2012-05-23, 01:22 PM
One thing this would allow is for more players to consider driving/piloting without being an engineer. Hopefully there would still be at least some benefit to being an engi even with the regenerating vehicle health equipped. It will be pretty shitty for gameplay if that thing can heal the vehicle too quickly.

Well, if you get Auto-Repair you give up the Flares or Radar Jammer option (so far), so I think that is a fair trade-off for not being an Engi.

ArmedZealot
2012-05-23, 01:22 PM
Hearts plastered all over a cockpit window isn't outrageous to you? And they don't even show up in cockpit view. I say if you want to fly with that nonsense on your window then it should actually block your view.

Nope, deal with it.

MyMeatStick
2012-05-23, 01:23 PM
^
yeah, if you notice, the game records the kill to DemoManx around 4:50, his id. So it was a suicide. Shades of BF2 jets, eek!

But he did crash before they finished hitting him, there might not be a system in place to give the kill to the last person shooting before "Suicides".

TheRagingGerbil
2012-05-23, 01:24 PM
Mine will be solid gold!

LostAlgorithm
2012-05-23, 01:25 PM
PS2 needs to be fund in some way and heck, I might buy one of those silly patterns.

And it's entirely possible to fund it the way they have decided to without going the silly route, such as simply making really badass, universe suitable customizations.

Going the silly route with customizations is going the easy route, and I feel it ultimately cheapens the experience. Both literally and figuratively I suppose. I'd be glad to pay more for what I feel would be more of a quality product without them.

Mod
2012-05-23, 01:25 PM
Love TB's commentry :D

Personally I don't think there will be too many zebra lib's flying around the skies... and to be honest, even if there are, it will make them easier to spot and shoot down so its win win!

Raymac
2012-05-23, 01:27 PM
:rolleyes:

Yeah, because my idea of fun is less valid than yours. I already know I'm going to have fun with Planetside 2, I just feel it would be more fun and I might play longer if they didn't go this route.


Everybody has a different idea of fun. So of course it doesn't make 1 less valid than another. From what we've seen in the game, I think Planetside 2 takes itself at least "moderately seriously" just not too seriously. All of this is a matter of taste of course, but there is still plenty of room on the silly scale that the game could go but they don't seem to be doing that. Take Saints Row 3 for example.

Xyntech
2012-05-23, 01:27 PM
Hearts plastered all over a cockpit window isn't outrageous to you? And they don't even show up in cockpit view. I say if you want to fly with that nonsense on your window then it should actually block your view.

Meh. WWII bombers had pinups on the side. It's not like there is a giant trucker cap mounted on top of the aircraft.

Also, it's the future. If they can do invisible soldiers, they can probably do paint that's only visible from one direction ;)

Not to mention, that was the Reaver cockpit we were looking at. The game is still in alpha.

Anyhow, no, it doesn't really offend me or strike me as totally outrageous. It's subjective, and I fully expect this to be crossing the line for some people, but not for me. This is actually pretty much where I draw my line.

arclegger
2012-05-23, 01:29 PM
TB trying to be like me in a Liberator, I should get in a Galaxy and show him how it's done

Sturmhardt
2012-05-23, 01:31 PM
TB trying to be like me in a Liberator, I should get in a Galaxy and show him how it's done

Just dont forget to record a video of it ;)

Xyntech
2012-05-23, 01:33 PM
Perpsective:

This is an example of what Planetside 2 is not doing.

http://www.bulletrunthegame.com/

Not saying any of you who dislike the zebra pattern should have to like it or accept it. Just reminding you that yes, Planetside 2 does still take itself somewhat more seriously than some other SOE multiplayer FPS's do.

Kurtz
2012-05-23, 01:33 PM
So Dice d emasculates jets and SOE follows suit? WTF this deserves a separate post/rant. Bring back bombing no...bring back SKILL to first person shooters. Bring back bombing.

Ive been fighting with Dice since BF Heroes where they first removed bombs AND made it so a sniper could take out a plane with 3-4 shots. Bombs took skill, yes they killed a lot of folks, but it wasn't like you could just fly flat and carpet bomb...Like PS1. I'm sick of people who can't learn to do something want to take the ability away from someone else.

Too much focus on the cosmetics aspect and attempts to out-gawdy each other.

Another problem with BF heroes IMO besides neutered air.


On a positive note, the game looks amazing, the Lib looks fantastic, the physics are there just need the bombs.

Evil Redrum
2012-05-23, 01:34 PM
TB trying to be like me in a Liberator, I should get in a Galaxy and show him how it's done

New standard, suicide Galaxy bombing other aircraft out of the air. :rofl:

kertvon
2012-05-23, 01:35 PM
Love the lib, it is beefy. Love the sounds. HATE that skin... Camo stripes = okay, zebra stripes = ???

I do get it is a game and whatnot, but... hearts on the cockpit?... There are plenty of practical customization options totally worth spending some real cash on.

Oh well, the game is looking great anyways I suppose.

Kipper
2012-05-23, 01:39 PM
The hearts... lol... Okay, that was weird, and not my personal choice - but you can hardly see that stuff anyway.

The zebra pattern.... I actually kinda liked it. Again, maybe not something I'd go for too much of myself - but I didn't mind seeing it at all. It was.... individual ;)

JPalmer
2012-05-23, 01:42 PM
Did you hear how his attitude change when he started with the customizations? In the first video he was rather "serious" and in this one up to the point of the loverator he was as well, then his demeanor changed. That's what I fear will happen to the overall game population when it goes live. Too much focus on the cosmetics aspect and attempts to out-gawdy each other.


He is a commentator talking to a fan base that knows nothing of the series. He was just trying to have some fun for them and even said himself the stuff looks ridiculous.

Raymac
2012-05-23, 01:43 PM
That's what I fear will happen to the overall game population when it goes live. Too much focus on the cosmetics aspect and attempts to out-gawdy each other.

I'm sure there will be players that try to out-gawdy each other. I'm also sure there will be many many players that go the complete other direction and make their visual customizations as functional as possible. It's Planetside. Some people will have more silly fun, and some people will have more serious fun. They really are not mutually exclusive.

ArmedZealot
2012-05-23, 01:45 PM
100 something current viewers of PS2 discussion, must be some kind of record or something.

EVILoHOMER
2012-05-23, 01:46 PM
The UI in this game looks amazing.

JPalmer
2012-05-23, 01:46 PM
I'm sure there will be players that try to out-gawdy each other. I'm also sure there will be many many players that go the complete other direction and make their visual customizations as functional as possible. It's Planetside. Some people will have more silly fun, and some people will have more serious fun. They really are not mutually exclusive.

I think TB said it best in the comments when he replied to someone that said the game was looking to much like Saints Row 3 with the zebra camo and such.

"Videogames: Serious Business"

onwee
2012-05-23, 01:47 PM
Did you hear how his attitude change when he started with the customizations? In the first video he was rather "serious" and in this one up to the point of the loverator he was as well, then his demeanor changed. That's what I fear will happen to the overall game population when it goes live. Too much focus on the cosmetics aspect and attempts to out-gawdy each other.

I agree. If they get too outrageous with the customization it will kill the game for me. I want to play serious combat, not run around hitting people with dildos and applying completely unrealistic combat patterns.

Tone it down, SOE, BRIGHT patterns are a step in the wrong direction.

Xyntech
2012-05-23, 01:47 PM
Maybe the Terran Republic has been looking up old war photos.

http://img262.imageshack.us/img262/589/168319.jpg

Not very good at blending into the terrain or sky, but it will be great when the enemy gets confused by 20 different Liberators all colored this way.

ArmedZealot
2012-05-23, 01:48 PM
I agree. If they get too outrageous with the customization it will kill the game for me. I want to play serious combat, not run around hitting people with dildos and applying completely unrealistic combat patterns.

Tone it down, SOE, BRIGHT patterns are a step in the wrong direction.

The sky! It's falling! Zebra camo and dildos oh my!

LostAlgorithm
2012-05-23, 01:49 PM
I think TB said it best in the comments when he replied to someone that said the game was looking to much like Saints Row 3 with the zebra camo and such.

"Videogames: Serious Business"

I find it funny that TB is making fun of other's complaints about games. While I appreciate his effort to bring some attention to Planetside 2, and enjoy a lot of his stuff, there isn't a bigger whinger out there than TB when it comes to gaming.

Raymac
2012-05-23, 01:50 PM
Tone it down, SOE, BRIGHT patterns are a step in the wrong direction.

I'm sorry. You did play Planetside 1 right? I tend to remember plenty of bright reds, blues, purples, yellows, teals, and not so much grays, greens, and browns.

EVILoHOMER
2012-05-23, 01:50 PM
I love how the vehicles spawn in, just looks so good.

Gandhi
2012-05-23, 01:50 PM
I'm not bothered by the bling, but I draw the line at silly hats. Paint jobs ok, different armor fine, but I don't want to see any top hats or cardboard robot suits or garbage like that.

I actually agree with Raymac. People will opt for different styles and I don't see anything wrong with that. And lets be honest, if you were in a war where death was just a minor inconvenience and vehicles could be summoned up out of the ground at will, wouldn't you go a little crazy with the decoration sometimes? Gotta keep the morale up after all :)

Algo
2012-05-23, 01:51 PM
http://img262.imageshack.us/img262/589/168319.jpg


WW1 camo is best camo. See?

Vancha
2012-05-23, 01:51 PM
They're just placeholders, people.

The flying's looking pretty good so far. I'm interested in finding out how the whole VTOL thing feels.

The Kush
2012-05-23, 01:52 PM
I like the skin options they have to make money somehow

+1 for the zebra I would buy it

Game is looking awesome

ringring
2012-05-23, 01:52 PM
Fantastic and made me laugh too.

As regards the zebra camo not being realistic. Have you never heard of dazzle paint?

In WW2, ships were painted in garish black and white patterns, they looked wierd but it was extremely effective, however it had to be stopped as too many warships crashed into each other. -- Sounds wrong, but it's true.... look at Zyntech's post for only one example.

I suspect the zebra pattern will look fine on an ice continent.

** and as someone else said above, the walkaround TB did was great and the jet sounds at the end were super also ... I want to fly that thing!

Xyntech
2012-05-23, 01:53 PM
The sky! It's falling! Zebra camo and dildos oh my!

Hey now. I may not be the biggest fan of Zebra camo, but I don't want to hear anyone bashing the mighty Vanu purple dildo of power. T'is a holy relic and it must be included in the cash shop.

JPalmer
2012-05-23, 01:53 PM
I agree. If they get too outrageous with the customization it will kill the game for me. I want to play serious combat, not run around hitting people with dildos and applying completely unrealistic combat patterns.

Tone it down, SOE, BRIGHT patterns are a step in the wrong direction.

Slippery slope bro. Slippery slope.

Camo patterns and wind shield decals does not mean the game will turn into physical representation of 4Chan.

ArmedZealot
2012-05-23, 01:54 PM
Hey now. I may not be the biggest fan of Zebra camo, but I don't want to hear anyone bashing the mighty Vanu purple dildo of power. T'is a holy relic and it must be included in the cash shop.

That's it. Playing Vanu.

onwee
2012-05-23, 01:55 PM
I'm sorry. You did play Planetside 1 right? I tend to remember plenty of bright reds, blues, purples, yellows, teals, and not so much grays, greens, and browns.

The colors are irrelevant and so is planetside 1. If the white was toned down to a grey it would actually be somewhat realistic. You can use any color if it's done right (for example, VS are purple and look great--but they still suck).

Having a bright zebra ship with hearts all over it is overkill.

JPalmer
2012-05-23, 01:55 PM
I find it funny that TB is making fun of other's complaints about games. While I appreciate his effort to bring some attention to Planetside 2, and enjoy a lot of his stuff, there isn't a bigger whinger out there than TB when it comes to gaming.

Well he is right and really isn't making fun of anyone. It is a simple fact that videogames are meant to be somewhat fun and it is not like one camo and one decal will ruin this game for all serious players.

Immigrant
2012-05-23, 01:58 PM
I'm not bothered by the bling, but I draw the line at silly hats. Paint jobs ok, different armor fine, but I don't want to see any top hats or cardboard robot suits or garbage like that.

Word. Tbh I kinda expected even crazier decals than that. Anyway Lib looks awesome.

JPalmer
2012-05-23, 01:58 PM
Having a bright zebra ship with hearts all over it is overkill.

There were not hearts all over the ship. And I highly doubt that they would add a skin like that. It seems they are limiting skins to full colors and metals(Like gold and silver), and camos(Like zebra and desert).

Xyntech
2012-05-23, 01:59 PM
I'm not bothered by the bling, but I draw the line at silly hats. Paint jobs ok, different armor fine, but I don't want to see any top hats or cardboard robot suits or garbage like that.

Absolutely this. I am actually far more concerned about infantry cosmetics than vehicle cosmetics, although so far the devs haven't given me a ton of reasons that I feel I should be overly concerned.

If I see one goofy hat (outside of some sort of christmas/halloween type of event), I'm going to be very pissed. But that doesn't seem even remotely the direction they are taking.

A little silly with the hearts? Yes, but it's pretty subtle considering. Honestly, 99% of players who were around that thing probably wouldn't even see those hearts, aside from possibly in a kill cam.

On thing about the extensive cosmetic options they are clearly going for is that this seems like a guarantee that I'll be able to have my orange tinted visor back on my VS light armor.

TotalBiscuit
2012-05-23, 02:02 PM
I find it funny that TB is making fun of other's complaints about games. While I appreciate his effort to bring some attention to Planetside 2, and enjoy a lot of his stuff, there isn't a bigger whinger out there than TB when it comes to gaming.

Oh look, someone else who doesn't understand the difference between constructive criticism and "whinging".

I like to call it, getting shit done.

RSphil
2012-05-23, 02:06 PM
well aircraft have and do use that pattern across the globe. looks cool. cant wait to see what else you can do to the vehicles. TB needs to learn how to fly though lol.

game looks awesome. i drool every time a new vid comes out or a new pic

MrBloodworth
2012-05-23, 02:07 PM
I'm not bothered by the bling, but I draw the line at silly hats.

http://www.planetside-universe.com/media/album/686pvesfpx/tr_hat_2.jpg

Xyntech
2012-05-23, 02:11 PM
Oh look, someone else who doesn't understand the difference between constructive criticism and "whinging".

I like to call it, getting shit done.

Cool video. You present your subjects well (suicidal piloting aside ;) )

I assume you will be releasing any further footage in topical videos such as this one. How many more of these videos would you guess you will make? I feel like we are learning a lot about the game with every new video.

Thanks.

CuddleMeLoki
2012-05-23, 02:13 PM
Oh look, someone else who doesn't understand the difference between constructive criticism and "whinging".

I like to call it, getting shit done.
Has youtube fixed itself yet?
Can we expect anymore videos while you are away?

Dont yell at me :(

LostAlgorithm
2012-05-23, 02:13 PM
Well he is right and really isn't making fun of anyone. It is a simple fact that videogames are meant to be somewhat fun and it is not like one camo and one decal will ruin this game for all serious players.

The point is that the idea of fun varies from person to person, and just because someone prefers games that are more serious does not mean their priorities or opinions are misplaced or inferior. That inferiority of opinion is what TB was implying.

Oh look, someone else who doesn't understand the difference between constructive criticism and "whinging".

I like to call it, getting shit done.

Hey there, TB!

Constructive criticism? From what I've seen in the past you're better at giving it than taking it.

I have a lot of respect for you and what you've done in you career, but you're still just your average gamer and I don't think there's anything wrong with that. You of all people saying "Videogames: Serious Business" to someone is practically the definition of the pot calling the kettle black though.

The Janitor
2012-05-23, 02:18 PM
Oh... oh my God... I needed a change of pants when I heard the engine roar... This is going to be incredible... :eek:

onwee
2012-05-23, 02:22 PM
There were not hearts all over the ship. And I highly doubt that they would add a skin like that. It seems they are limiting skins to full colors and metals(Like gold and silver), and camos(Like zebra and desert).

Correct, there were hearts on the windshield though. To me, that means I hope this is a placeholder and not a step toward secondlife or saints row or whatever in order to profit. To me, that's not part of the identity of planetside.

duomaxwl
2012-05-23, 02:22 PM
I'd rock zebra stripes.
But yeah, those physics are awesome.

MrBloodworth
2012-05-23, 02:24 PM
Thanks for that Vid TB.

However, I do think its odd that a bomber has no bombs. I liked the bombing runs, doing it, or receiving it.

http://www.warchapter.com/images/Warchaper.com%20A-10%20thunderbolt%20dropping%20bombs.jpg

MrBloodworth
2012-05-23, 02:26 PM
I would buy hearts on my windshield. You guys are broken!

http://1940s.org/wp-content/uploads/2011/03/disney-300x232.jpg

Kipper
2012-05-23, 02:28 PM
saying "Videogames: Serious Business" to someone is practically the definition of the pot calling the kettle black though.

Dude, come ON.

Understand the difference between people who PLAY and people who MAKE video games (and related material).

Businesses create stuff to make money, and yes, that's serious - for them. Players on the other hand, shouldn't be taking shit like this too seriously - if you don't like it, don't spend time on it, you have a personal choice.

If the business people get it wrong, any product will flop. I kinda think Planetside 2 will be okay, even if it has flying metal zebras.

Correct, there were hearts on the windshield though. To me, that means I hope this is a placeholder and not a step toward secondlife or saints row or whatever in order to profit. To me, that's not part of the identity of planetside.

What would you rather? Something that looked uber serious, demanded a subscription, got a good influx of players for the first quarter and then died on its arse as soon as the next big thing(tm) came out? Or something that didn't take itself quite that seriously, was very casual player friendly and attracted a wide variety of gamers of all types - and kept them?

You can solo an MMORPG, or play in small groups and still get everything out of it even if the server is dead because they're predominantly PvE. In a 100% PvP game, empty servers just make emptier servers because there is literally no content. I'm for not making it TOO silly, but above that, I'm for keeping healthy populations.

Miir
2012-05-23, 02:30 PM
That liberator looks sick! Love the customization.

As a VS I want to be able to buy a TR or NC paint job to really throw off my enemies. hehe

More videos TB!

JPalmer
2012-05-23, 02:33 PM
Dude, come ON.

Understand the difference between people who PLAY and people who MAKE video games (and related material).

Businesses create stuff to make money, and yes, that's serious - for them. Players on the other hand, shouldn't be taking shit like this too seriously - if you don't like it, don't spend time on it, you have a personal choice.

If the business people get it wrong, any product will flop. I kinda think Planetside 2 will be okay, even if it has flying metal zebras.



What would you rather? Something that looked uber serious, demanded a subscription, got a good influx of players for the first quarter and then died on its arse as soon as the next big thing(tm) came out? Or something that didn't take itself quite that seriously, was very casual player friendly and attracted a wide variety of gamers of all types - and kept them?

Agreed, the only thing I ask for is a little bit more red, blue and purple on the lib. Players should be able to easily recognize enemies and friendlies.

Xyntech
2012-05-23, 02:34 PM
However, I do think its odd that a bomber has no bombs. I liked the bombing runs, doing it, or receiving it.

I don't believe they are calling it a bomber anymore. It's still called the Liberator, but it's a gunship now.

We may still end up getting some kind of bomber variant for the new Liberator though. No confirmation, but I believe Higby said they were considering it as an option. Time will tell, but here's hoping.

MrBloodworth
2012-05-23, 02:37 PM
I don't believe they are calling it a bomber anymore. It's still called the Liberator, but it's a gunship now.

We may still end up getting some kind of bomber variant for the new Liberator though. No confirmation, but I believe Higby said they were considering it as an option. Time will tell, but here's hoping.

I just do not understand why its been removed in the first place.

Whats the problem being solved here? Of course I ask that about a great many things in this version of Planetside.

ArmedZealot
2012-05-23, 02:39 PM
We may still end up getting some kind of bomber variant for the new Liberator though. No confirmation, but I believe Higby said they were considering it as an option. Time will tell, but here's hoping.

I don't know about that. I can't quote anyone but I'm pretty sure they have said that they are against indirect fire, and that they are trying to avoid things that kill people without the aggressor being involved or acted against.

Conspiracy hat time: I think they are just saying that to leave room for such vehicles in future expansions and updates. We didn't see the flail until Core:Combat and the old school liberator didn't make it in until pretty late after launch. Most of these indirect fire roles are pretty popular and keeping them on the shelf gives them a card to play to keep players interested in the game.

Back on topic: Yeah I'd want more color on the liberator just to be able to see which empire it belonged to, but with 3d spotting I'd imagine you will know before it is even relevant on the field.

The Janitor
2012-05-23, 02:40 PM
Let them make silly skins, hats, purple dildos, I don't care. As long as SOE makes money off this game and continues to support it by giving us players more things to kill each other with in spectacular ways, I really don't care what sort of hat my targets are wearing. I'm going to kill them anyways, might as well let them get some enjoyment out of it. :cool:

Kipper
2012-05-23, 02:42 PM
I just do not understand why its been removed in the first place.

I think the rationale is that its not really fun to be blown up by something you don't see coming and have no chance to avoid/fight back.

If PS2 has a high ceiling then liberators could be bombing without having to worry about AA.

Saying that though, I'd like to see bombs in and balanced by the difficulty in using them effectively - ie, limited in number carried / splash damage range etc.

I like the idea of the new liberator gunship setup... its more Apache than B-52. I'd put the free-fall bombs on the ES fighters myself.

Xyntech
2012-05-23, 02:43 PM
I just do not understand why its been removed in the first place.

Whats the problem being solved here? Of course I ask that about a great many things in this version of Planetside.

Probably the same thing as MBT's having the driver control the main gun now. In PS1, the bombardier didn't have a lot to do other than wait around, and then coordinate with the pilot and drop the bombs, and directing the angle that the bombs would go in at.

They seem to be wanting to make all of the roles more engaging and easy to pick up and have fun with right away this time around.

Hopefully a bomber variant is added, along with a dedicated driver/gunner variant for MBT's (both are being considered by the devs). They can leave the currently planned MBT's and Liberator as they are for the default loadouts, so that they are still more newbie friendly, while having the more advanced and more teamplay oriented variants available for those players who want them.

ArmedZealot
2012-05-23, 02:45 PM
Probably the same thing as MBT's having the driver control the main gun now. In PS1, the bombardier didn't have a lot to do other than wait around, and then coordinate with the pilot and drop the bombs, and directing the angle that the bombs would go in at.

Wait, the main gun on the lib is driver controlled now?

Fable
2012-05-23, 02:51 PM
What bothers me slightly is the fact that when the aircraft turns e.g. at 6:40, the liberator does not seem to tilt to the direction, rather it turns on its axis... looks weird

This is what real helicopters and even jets can do, why does it seem weird to you? It's completely normal thing.

Kipper
2012-05-23, 02:58 PM
Good points but if this endeavor to generate revenue is created by a design element that alienates a significant populous then it is counterproductive.

Very true, but only when they actually see what people are/aren't buying and why people are/aren't leaving will they be able to adjust accordingly. Its not like its set in stone.

That's why I say to anyone that doesn't like this stuff - play the game anyway, just don't buy the stuff - buy stuff you like instead. Then you still get to play, but you're not supporting what you don't like about it. If people do this in significant numbers, the business people get the answer as to what people want - and they will give(sell) people what they want.

ringring
2012-05-23, 02:59 PM
Wait, the main gun on the lib is driver controlled now?

Good question.

On the one hand it's a 3 person vehicle and yet TB fired forward looking guns.

I can only see 2 guns on the plane, tail and nose. Perhaps the thrid gunner is a customisation or perhaps there is a third set of guns that are recessed, perhaps in the wings. IDK.

QuantumMechanic
2012-05-23, 03:02 PM
I think SOE is right on the mark with cosmetic customization here. It looks like there will be enough options to make your vehicle feel unique to yourself (which is the point of customization really). And as long as they don't go overboard (silly hats etc) it will be just fine for me. My Galaxy will be flying them zebra stripes for sure.

One concern these skins brings up though is how do you visually identify a nanite systems aircraft (or land vehicle) with a custom skin? In PS1 you could tell by the empire colors... What's going to visually differentiate a TR zebra Galaxy from a VS zebra Galaxy?

I love seeing the in-game footage. Please make more if possible.

Kipper
2012-05-23, 03:02 PM
On the one hand it's a 3 person vehicle and yet TB fired forward looking guns.

Pilot with front gun for strafing.

Belly Gunner with rotating turret for firing downwards (assume mostly A/G but with AA options).

Tail Gunner for almost certainly AA duties.

....could maybe replace belly gunner with a bombardier to make it more PS1 as an optional cert, people would then have the choice of that role so they can't call 'boring'.

CrystalViolet
2012-05-23, 03:03 PM
Watching these vids over and over, I can't help but be amazed at how nice these graphics are. It almost feels like I'm looking at an HD prerendered cutscene.

bjorntju1
2012-05-23, 03:04 PM
Looks awesome! Really digging the customization. Only thing I don't like is that the Liberator becomes almost uncontrollable when hit. Other that that it looks great!

TheRagingGerbil
2012-05-23, 03:04 PM
You know that zebra stripe camo would probably work real well on a snow/icey continent.

Like this:
http://www.bowhunting.net/artman2/uploads/1/xSticksNLimbs-Snow-01.jpg

World of tanks does it:
http://pcmedia.ign.com/pc/image/article/119/1198672/world-of-tanks-20111006041605583-000.jpg

I would drive this Ferrari:
http://jonsibal.com/bpimages/F458sc_1.jpg

This would be going to far:
https://d1ij7zv8zivhs3.cloudfront.net/assets/946118/lightbox/2bf05a74692ea4927bd9243b18064874.jpg

LostAlgorithm
2012-05-23, 03:05 PM
Dude, come ON.

Understand the difference between people who PLAY and people who MAKE video games (and related material).

Businesses create stuff to make money, and yes, that's serious - for them. Players on the other hand, shouldn't be taking shit like this too seriously - if you don't like it, don't spend time on it, you have a personal choice.

If you're referring to TB's youtube videos / twitter / etc., which is what I was referencing here, as "related material", then the only difference between he and your average gamer is that he has managed to gather a larger audience. I've seen times where the same statement, "Videogames: Serious Business", could have been said to TB as well.

The point isn't that either person is taking things too seriously, the point is that they both whine and then pretend the things they whine about are more valid than the other person's. Everyone has things they take seriously, it just gets labeled as "too serious" by those who disagree with that particular opinion. I was simply stating that I didn't believe TB any better in that regard considering some of the material he's put out in the past.

Players should be free to state their opinions, especially when a game is in a state such as Planetside 2 currently is where it is still very much possible to change how things are developing. Just because you disagree with their opinion doesn't mean they are taking things too seriously. Just because you don't care about it doesn't mean they shouldn't. And I'd say the same for someone who held an opinion completely contrary to my own, even if I did think that opinion was stupid.

Wargrim
2012-05-23, 03:05 PM
Zebra camo could work really well on a snow continent with dark trees and stuff. In a different environment, it pretty much says shoot me, but i am ok with that. :)

Maybe someone can help me with a thing i dont understand: There is a gun under the chin, and one is part of the ball turret in the back. Where is gun number 3?

Seeing those customization options, i think what will happen is:
1. Put AOE weapons on all 3 slots
2. Find concentration of enemy infantry
3. Profit!

LtCarman
2012-05-23, 03:08 PM
Good points but if this endeavor to generate revenue is created by a design element that alienates a significant populous then it is counterproductive. Not saying that will be the case here, we have only see the Loverator but if a significant amount of such customizations is proliferated throughout the game, then that danger exists.

Pretty much this.

Although I'm not particularly impressed with the zebra paint and hearts, I can still tolerate it. But, if the cosmetic options were to cross into clown faces, rainbow propeller caps, or people dressing like prostitutes, I'm sure it will ruin the experience for many.

TotalBiscuit
2012-05-23, 03:08 PM
Wait, the main gun on the lib is driver controlled now?

The main gun on the lib was always driver controlled. The main gun being the 30mm nose cannon.

TheRagingGerbil
2012-05-23, 03:10 PM
Zebra camo could work really well on a snow continent with dark trees and stuff. In a different environment, it pretty much says shoot me, but i am ok with that. :)

Maybe someone can help me with a thing i dont understand: There is a gun under the chin, and one is part of the ball turret in the back. Where is gun number 3?

Seeing those customization options, i think what will happen is:
1. Put AOE weapons on all 3 slots
2. Find concentration of enemy infantry
3. Profit!

Gun #3
http://img221.imageshack.us/img221/3796/33b9a3dda30040a28373bd0.png

MrBloodworth
2012-05-23, 03:10 PM
I think the rationale is that its not really fun to be blown up by something you don't see coming and have no chance to avoid/fight back.

But that was not the case, Still seems silly to me.

Also, for visual threat recognition, this multi-spec aircraft has no way of showing its armament. Its watered down. Just from the video, it can be AI, AV, A2A...

Lorgarn
2012-05-23, 03:11 PM
Am I the only one who thinks the jet sound of the aircrafts is not fitting at all?

Well, I for one love them quite honestly and I think they fit quite well.

On another note... the Lib. I approve. Also, TB + PS2 is quite an amusing combination, I might subscribe if he decides to release more PS2 content in the future.

JPalmer
2012-05-23, 03:11 PM
Good question.

On the one hand it's a 3 person vehicle and yet TB fired forward looking guns.

I can only see 2 guns on the plane, tail and nose. Perhaps the thrid gunner is a customisation or perhaps there is a third set of guns that are recessed, perhaps in the wings. IDK.

The utility one weapon is for the driver. Weapon 1 is the main gunner. Weapon 2 is the tail gunner.

SteinB
2012-05-23, 03:14 PM
I just do not understand why its been removed in the first place.

Whats the problem being solved here? Of course I ask that about a great many things in this version of Planetside.

Higby explained the change from bombs to a gun on the Liberator in an interview during one of the recent conferences/tradeshows.
They want the player manning the main weapon to have more control over it, so instead of the pilot doing most of the aiming and the bomber only being able to time the drop (with some forward adjustment yes i know) now that player is a gunner with some leeway to traverse the weapon. It's a slow firing heavy hitting weapon so think of it as a bomb gun.

He did also say in that interview that they would consider a true bomber version post launch.

Kipper
2012-05-23, 03:16 PM
which is what I was referencing here, as "related material", then the only difference between he and your average gamer is that he has managed to gather a larger audience.

The difference between anyone in any form of media or other influential position is not that they necessarily know better, its just that they can spread their message further.

I'd never heard of him before the mentions on this here forum myself, but from what I gather, having the audience is allowing him to work it as a job with an income, rather than just a hobby... Obviously the part of him that makes the videos and sells the ad space on them is the serious business, the part of him that paints virtual aircraft to look like animals of the savannah is the gamer. Not to be confused!

Players should be free to state their opinions, especially when a game is in a state such as Planetside 2 currently is where it is still very much possible to change how things are developing. Just because you disagree with their opinion doesn't mean they are taking things too seriously.

I totally agree, though I think its the wrong thing to concentrate on - I'm looking for PS2 to blow my socks off with a solid shooter experience combined with the sheer scale of it and the whole 'thousands of players' thing. Anything else that I like or dislike about it I will learn to live with provided the core game works well.

IMMentat
2012-05-23, 03:18 PM
I LoLed.

Still, its nice to see some of the customisation and purchase options though, and to see the costs of vehicles in a testing environment.

I just hope the less serious recolours and decals (hearts, animal stripes, shark jaws) are balanced out with a more traditional variety of cammo and pain options (desert cammo, bomber babes, faux military insignia, go-faster-stripes)

Timealude
2012-05-23, 03:19 PM
Hearts plastered all over a cockpit window isn't outrageous to you? And they don't even show up in cockpit view. I say if you want to fly with that nonsense on your window then it should actually block your view.

Yeah, but that would take away from the point of buying the customization opitions if they hinder anything or bolster something...hell if they are gonna block your view might as well give a lib a beacon round that can summon an obrital strike to the spot you shoot at. :rolleyes:

Graywolves
2012-05-23, 03:19 PM
I'm a little bit excited about the customization options that could potentially be available.


Not too bothered by the idea of having people running around with zebra stripes but I do think it should be toned down a little bit particularly on common pool vehicles. Although I'd probably just end up aiming my reticle over it and seeing if it turns red or not.


-edit- I'm really happy to see the bubble gunner spot returning.

Timealude
2012-05-23, 03:21 PM
Pretty much this.

Although I'm not particularly impressed with the zebra paint and hearts, I can still tolerate it. But, if the cosmetic options were to cross into clown faces, rainbow propeller caps, or people dressing like prostitutes, I'm sure it will ruin the experience for many.

I dont know, I think it would be pretty fun to mow people down in a rainbow print galaxy gun ship :P

ringring
2012-05-23, 03:23 PM
Right, I think I understand the guns now.

In the customisation there are options for two gun 'pods'. These are for the rear gunner and for the belly gunner.

The belly gunner's gun is the one on the nose on a swivel/pintle fitting so it can rotate right/left/down and up somewhat.

The pilot's gun are two cannons fitted either side of the cockpit, roughly level with the bottom of the cockpit. These must be included on the vanilla Lib and can't be customised.

See the video and freeze at 4:18 to see what I mean.

ps to Higby and DEVS, I know I have been critical of certain things but this is absolutely stupendous.

CuddlyChud
2012-05-23, 03:28 PM
Right, I think I understand the guns now.

In the customisation there are options for two gun 'pods'. These are for the rear gunner and for the belly gunner.

The belly gunner's gun is the one on the nose on a swivel/pintle fitting so it can rotate right/left/down and up somewhat.

The pilot's gun are two cannons fitted either side of the cockpit, roughly level with the bottom of the cockpit. These must be included on the vanilla Lib and can't be customised.

See the video and freeze at 4:18 to see what I mean.

ps to Higby and DEVS, I know I have been critical of certain things but this is absolutely stupendous.

There are 3 selectable gun slots. Primary/Secondary/Utility 01. I think the pilot controls the primary gun, the ball turret is the secondary gun, and the middle gunner has the Utility gun.

MrBloodworth
2012-05-23, 03:30 PM
-edit- I'm really happy to see the bubble gunner spot returning.

Me too, just sad we won't be getting in and out of it. Lib rear gun enter/exit animation was one of the coolest.

QuantumMechanic
2012-05-23, 03:33 PM
Go-fasta stripes are a must have customization option! My ATV needs them!

captainkapautz
2012-05-23, 03:34 PM
What's going to visually differentiate a TR zebra Galaxy from a VS zebra Galaxy?

The griefpoints-popup when you shoot it. ;)

Bruttal
2012-05-23, 03:34 PM
what I learned about this video

Either TB should NEVER be allowed to fly again, or the liberator is really hard to fly.

ArmedZealot
2012-05-23, 03:34 PM
Go-fasta stripes are a must have customization option! My ATV needs them!

Dude speaks the truth. Want some cool stripes down the ES aircraft.

ringring
2012-05-23, 03:36 PM
There are 3 selectable gun slots. Primary/Secondary/Utility 01. I think the pilot controls the primary gun, the ball turret is the secondary gun, and the middle gunner has the Utility gun.

Are you sure the Utility 01 isn't a 'utility' such as flares/ ground radar / air radar / ejection seats?

**Edit looks like you're right - I've just seen Bloodworth's post below and also that there are 3 Utility slots....

Sardus
2012-05-23, 03:38 PM
Go-fasta stripes are a must have customization option! My ATV needs them!

RED GOES FASTER!

Cirdan
2012-05-23, 03:39 PM
I like how people are equating zebra stripe paint job with running around with dildos, top hats, and robot box suits. Totally the same thing!!!!!!!! Omgz PS2 is turning into TF2! Man the rage boats!

Gandhi
2012-05-23, 03:47 PM
I like how people are equating zebra stripe paint job with running around with dildos, top hats, and robot box suits. Totally the same thing!!!!!!!! Omgz PS2 is turning into TF2! Man the rage boats!
I haven't seen anyone equate those things, maybe you need to read more carefully.

MrBloodworth
2012-05-23, 03:54 PM
http://dl.dropbox.com/u/1725660/PS2/Nose-Guns.jpg

http://dl.dropbox.com/u/1725660/PS2/Belly-Guns.jpg

http://dl.dropbox.com/u/1725660/PS2/Tail-Guns.jpg

Hamma, please re-host.

Ailos
2012-05-23, 03:55 PM
I love the way these planes sound... I hope they don't change it too much from that.

Dairian
2012-05-23, 03:56 PM
I agree. If they get too outrageous with the customization it will kill the game for me. I want to play serious combat, not run around hitting people with dildos and applying completely unrealistic combat patterns.

Tone it down, SOE, BRIGHT patterns are a step in the wrong direction.

I myself wouldn't use the pattern but who am I to tell someone else what they are allowed to do. More customization means more money for SOE. Which also means more people for myself to shoot at. You sound like Rush Limbaugh....

Aaron
2012-05-23, 03:58 PM
Love the customization. There's no reason why someone shouldn't be able to put zebra stripes on their Libs.

Trolltaxi
2012-05-23, 03:59 PM
Stop bitching about zebras! This a placeholder! :)

On the costumization part! You can add AA guns to the liberator... For primary the 3rd weapon (HE with a fast rate of fire), for tailgun you'll probably have something useful against air (not shown in the vid, but not all variants were highlighted), and you have a utility slot for a dedicated AA gun!

An AA-loadout would mean a great air superiority "fortress" (especially those equipped with flares). Imagine some slowly movind libs high above the battlefield denying any enemy aircraft to come close... hm...

Dairian
2012-05-23, 03:59 PM
Pretty much this.

Although I'm not particularly impressed with the zebra paint and hearts, I can still tolerate it. But, if the cosmetic options were to cross into clown faces, rainbow propeller caps, or people dressing like prostitutes, I'm sure it will ruin the experience for many.

Agree

ringring
2012-05-23, 04:01 PM
Love the customization. There's no reason why someone shouldn't be able to put zebra stripes on their Libs.

zebra stripes will look fine on an ice cont.

It's a non-issue

Gandhi
2012-05-23, 04:02 PM
I love the way these planes sound... I hope they don't change it too much from that.
Yeah it sounds great. I hope the Galaxy has a bit more of a bass rumble to it though, like the sound you get from a shuttle launch in the distance, or distant thunder.

Raymac
2012-05-23, 04:05 PM
http://dl.dropbox.com/u/1725660/PS2/Nose-Guns.jpg

http://dl.dropbox.com/u/1725660/PS2/Belly-Guns.jpg

http://dl.dropbox.com/u/1725660/PS2/Tail-Guns.jpg

Hamma, please re-host.

Are you sure you don't have the tail guns and belly guns mixed up there?

captainkapautz
2012-05-23, 04:05 PM
http://dl.dropbox.com/u/1725660/PS2/Tail-Guns.jpg

So, they removed bombs, but added...bombs?

LOL WUT?

Edit: Talking about the radioactive gas thingy.

MrBloodworth
2012-05-23, 04:05 PM
Are you sure you don't have the tail guns and belly guns mixed up there?

Mostly sure, yes. Feel free to check. I'll correct anything you find. I know i even missed some, because he didn't hover them.

Hmr85
2012-05-23, 04:14 PM
Awesome video, Can't wait to get behind the wheel of that bad boy. :D

Bags
2012-05-23, 04:15 PM
Hearts will be almost impossible to see.

Zebra stripes looked fine, if out of place in the desert.

ringring
2012-05-23, 04:15 PM
http://3.bp.blogspot.com/_a58ZSF6fzpI/SmfHldlA9II/AAAAAAAAAV4/J-KJW-de3GM/s400/sukhoi+camo.jpg

CrystalViolet
2012-05-23, 04:16 PM
radio active gas sounds like an AEO weapon similar to PS1's plasma. I'm sure it will be a favorite among tower campers.

Stardouser
2012-05-23, 04:16 PM
This following is about vehicle customizations such as tank smoke, radars, jammers, repair systems/fire extinguishers, ejection seat, etc, basically, anything electronic or other than weapons. There are some of these things I oppose existing, but this is not about that, so for the purpose of this post you may disregard that and presume that I accept them all.

That said, I believe all of those things should be able to be equipped at once. ie, you shouldn't have to choose between radar types or choose jammer over flares. Realism should never be pursued for realism's sake, but I will mention realism here because the mind of a player knows that in real life, a vehicle could indeed have all these things installed. And it's good for game balance too, as aircraft and vehicles will be on equal ground in terms of these electronic things.

You may be thinking that this hurts the game in some way but this is not so. There are still plenty of other things that can be customized. Obviously there's all the cosmetics, but weapons are a huge customization. A vehicle can't carry dozens of weapons, so there's still plenty of customization to do there; rockets, cannons, whatever else we saw in TB's video. Aircraft fully loaded with air to ground weapons will still be at a disadvantage against aircraft with air to air missiles, for example.

But the electronic and non-weapon, non-cosmetic stuff should all be able to be equipped together. And you might ask, isn't it overpowered to have both jammers and flares? No, because flares should not be unlimited in how many you carry, and jammers should not be 100% effective, rather, they should serve to decrease the range that radar can see you and/or that lock-on missiles can lock you, not block them 100% effectively.

Fanglord
2012-05-23, 04:18 PM
Stop bitching about zebras! This a placeholder! :)



I'm pretty sure the zebra skin is there to stay, personally I don't mind silly skins . Add a touch of humour to the game, plus even real military vehicles had comical decals occasionally.

Raymac
2012-05-23, 04:20 PM
Mostly sure, yes. Feel free to check. I'll correct anything you find. I know i even missed some, because he didn't hover them.

Well I'll be. You are right. It seems the "big gun" for the Lib is listed as the tail gun, while the PS1 Lib tailgunner role is listed as the belly gun. I'm actually pretty suprised by that because I had assumed that the layout would be the same, just replacing the bombadier with a gun you can aim.

captainkapautz
2012-05-23, 04:25 PM
This following is about vehicle customizations such as tank smoke, radars, jammers, repair systems/fire extinguishers, ejection seat, etc, basically, anything electronic or other than weapons. There are some of these things I oppose existing, but this is not about that, so for the purpose of this post you may disregard that and presume that I accept them all.

That said, I believe all of those things should be able to be equipped at once. ie, you shouldn't have to choose between radar types or choose jammer over flares. Realism should never be pursued for realism's sake, but I will mention realism here because the mind of a player knows that in real life, a vehicle could indeed have all these things installed. And it's good for game balance too, as aircraft and vehicles will be on equal ground in terms of these electronic things.

You may be thinking that this hurts the game in some way but this is not so. There are still plenty of other things that can be customized. Obviously there's all the cosmetics, but weapons are a huge customization. A vehicle can't carry dozens of weapons, so there's still plenty of customization to do there; rockets, cannons, whatever else we saw in TB's video. Aircraft fully loaded with air to ground weapons will still be at a disadvantage against aircraft with air to air missiles, for example.

But the electronic and non-weapon, non-cosmetic stuff should all be able to be equipped together. And you might ask, isn't it overpowered to have both jammers and flares? No, because flares should not be unlimited in how many you carry, and jammers should not be 100% effective, rather, they should serve to decrease the range that radar can see you and/or that lock-on missiles can lock you, not block them 100% effectively.

Okay, Then I want all implants on my dude, cause you know they'd totally fit in and all.

Snide comment aside, your proposal doesn't make much sense, I mean why stop with the equipment customization, remove all guns and just have one that is equally effective against eveything, right?

That's the whole point of the sidegrades, that you have to choose how you wanna play by choosing the proper equipment and NOT just have all of it all the time.

Stardouser
2012-05-23, 04:31 PM
Okay, Then I want all implants on my dude, cause you know they'd totally fit in and all.

Snide comment aside, your proposal doesn't make much sense, I mean why stop with the equipment customization, remove all guns and just have one that is equally effective against eveything, right?

That's the whole point of the sidegrades, that you have to choose how you wanna play by choosing the proper equipment and NOT just have all of it all the time.

I can't respond to that because I don't know what all implants can do, but I'd guess that for many of them it wouldn't hurt to have a lot of implants going. All I'm saying is that it makes perfect sense that while an aircraft can't be loaded to max with rockets and then still carry a load of bombs or heatseeking missiles, it also makes sense that an aircraft can carry an ejection seat, both radar types, a jammer, a stock of flares and that kind of thing.

Think of it this way, if you want: I believe the sidegrade system should only apply to the weapons systems. You can still spec out AI/AA/AV, that is not changed. Your objection of "have to choose how you wanna play by choosing the proper equipment and NOT just have all of it all the time." would only be valid if I were suggesting that a vehicle be able to carry all weapon types at once, which I am not.

To give you a tank example, why should a tank have to choose between 6 shots of smoke and some other thing? The smoke launcher hardly takes up any space at all.

And I know what the point of all this is, but I think having vehicles be more electronically equal to each other would be better, and there's certainly no lore/tech lore reason for it to be this way.

Kipper
2012-05-23, 04:33 PM
Some of those tail guns in MrBloodworth's post look like they should be belly guns... camera guided? Sounds more like something for the 'bombardier' seat than the tail gunner seat to me.

If you're meant to swoop in with the pilot gun, and then damage with the belly gun, are they saying the tail gun is for the climb out? It works, I suppose - but doesn't that sort of limit the liberator to that one tactic to be most effective?

CuddlyChud
2012-05-23, 04:36 PM
TB mentions that a lot of guns are being made for testing purposes, so who knows what the final guns are going to be like.

MrKWalmsley
2012-05-23, 04:46 PM
Just the red lettering above the vehicle denoting an enemy.

Which as far as I've seen only ever appears at extreme close range and when you have damaged them (perhaps also when they fire). If you see someone coming towards you at a distance with this camo on you will only ever know it is an enemy once it has already fired on you, which then makes it unfair, especially if I'm in a vehicle with faction colours. Also test shooting them is not exactly advisable since team damage is in the game.

I'm all in favour of these kind of camo's but it would be preferable if there was at least some faction colours visible at a distance from the front (like a stripe running from its nose to its tail).

Red Beard
2012-05-23, 04:58 PM
Which as far as I've seen only ever appears at extreme close range and when you have damaged them (perhaps also when they fire). If you see someone coming towards you at a distance with this camo on you will only ever know it is an enemy once it has already fired on you, which then makes it unfair, especially if I'm in a vehicle with faction colours. Also test shooting them is not exactly advisable since team damage is in the game.

I'm all in favour of these kind of camo's but it would be preferable if there was at least some faction colours visible at a distance from the front (like a stripe running from its nose to its tail).

This is something that is obviously going to be changed through beta...If that indeed ends up being a problem, there's no way it's going to escape beta without being fixed.

brickbuster
2012-05-23, 05:09 PM
I'm concerned about the prospect of identifying targets what with the vehicle skins. Seems to me that if a TR or VS had a blue or goldish looking skin I might ignore it, but if an NC vehicle looked like an enemy I might blow it out of the sky.

Virulence
2012-05-23, 05:13 PM
There are very obvious bright red markings on that Liberator. I suspect that the NC and VS will have appropriately colored markings to make them visually distinguishable without too much trouble.

Mechzz
2012-05-23, 05:22 PM
There are very obvious bright red markings on that Liberator. I suspect that the NC and VS will have appropriately colored markings to make them visually distinguishable without too much trouble.

That's true, but there are no red markings on the underside. The grunts won't know what's hit them when this bird comes over.

SixShooter
2012-05-23, 05:27 PM
I love it. This is going to be a fun one to fly. Top speed seems faster than the old one. Keep the vids coming.

Redshift
2012-05-23, 05:33 PM
That's true, but there are no red markings on the underside. The grunts won't know what's hit them when this bird comes over.

Crosshair had IFF in PS1 i assume it will in PS2

Mechzz
2012-05-23, 05:33 PM
Another thing I noticed was when being hit, the force tilts the aircraft to one side.

One of the things I did not like from BF3.

At no point in the video was he hit. All 3 deaths were suicides. The second one, where he said he was being hit, he just wrapped himself around a pylon. Good thing he had 3d view to save himself on the 3rd attempt :)

bjorntju1
2012-05-23, 05:35 PM
Also looks like that the cockpit is from the Reaver. Since the liberator one looks different seeing this screenshot. ( http://www.planetside-universe.com/media/album/mp52rz6sp6/20120514_4fb17c6fd8cfc.jpg )

Probably because the displays etc. aren't done yet.

Timealude
2012-05-23, 05:44 PM
I'm concerned about the prospect of identifying targets what with the vehicle skins. Seems to me that if a TR or VS had a blue or goldish looking skin I might ignore it, but if an NC vehicle looked like an enemy I might blow it out of the sky.

Its a good thing there isnt FF on huh. :groovy:

Zulthus
2012-05-23, 05:45 PM
I'm not really a fan of the zebra stripes/hearts on the cockpit... but if that's as far as customization goes, I can deal with it. Immersion is important to me and a lot of other people... stuff like different glass, rims, and customizations like shark teeth are fine... as long as they don't bring in ridiculous things like hello kitty or stuff along those lines... :eek:

Aurmanite
2012-05-23, 05:45 PM
:rolleyes:

Yeah, because my idea of fun is less valid than yours. I already know I'm going to have fun with Planetside 2, I just feel it would be more fun and I might play longer if they didn't go this route.

The skin is disappointing, to say the least. I don't want an "uber-accurate war sim", I want a war game that takes itself moderately seriously. Atmosphere is something I feel is important, especially in a game I'll be spending so much time playing. Planetside 2 has atmosphere in ******, and I simply feel that these customizations detract from it.



Hearts plastered all over a cockpit window isn't outrageous to you? And they don't even show up in cockpit view. I say if you want to fly with that nonsense on your window then it should actually block your view.

Better complain about atmosphere to all the guys who painted silly/cool things on their vehicles during actual wars in real life.

I can't help but feel like it's the nerdiest of the nerds that get on with this crap. Buzz words like atmosphere and immersion are abused as fuck around here.

ichebu
2012-05-23, 05:49 PM
Better complain about atmosphere to all the guys who painted silly/cool things on their vehicles during actual wars in real life

I know, right?

http://farm4.static.flickr.com/3145/2932695119_db9a8c0e57.jpg

Red Beard
2012-05-23, 05:53 PM
Better complain about atmosphere to all the guys who painted silly/cool things on their vehicles during actual wars in real life.

I can't help but feel like it's the nerdiest of the nerds that get on with this crap. Buzz words like atmosphere and immersion abused as fuck around here.

lol :)

The immersion comments always make me picture a guy that's so desperate to escape reality that it's his heroine O_ lol

QuantumMechanic
2012-05-23, 05:56 PM
Due to the fast paced nature of the game (and probably particularly air combat), I see there being somewhat of an advantage with having a custom full-skin that is not any empire-specific color (like the zebra).

Sure, there are red stripes on the wings we see in the video (marking it as TR). And sure, the enemy player/vehicle name will most likely be visible in red letters above the vehicle. But if you are in a fast-paced dogfight it will be quite easy to miss those and only have time to identify a zebra liberator - and you won't know if it's friend or foe.

Naz The Eternal
2012-05-23, 05:57 PM
Other than the crazy cosmetic upgrades the physics and visual aspect of the game looks just amazing... I can't wait until the teasing stops and the Beta begins :confused:

Higby
2012-05-23, 06:10 PM
This seems like a weird thing to get hung up on. If someone feels like having squads with tiger stripes, or zebra stripes, or snow camo, or whatever to make yourself or your squad distinct - it's totally up to you. There are dozens of different texture variants like that to put on your vehicles and armor, just because zebra stripes were the one shown doesn't mean that's all we're making.

There are tons of real world examples of this stuff for those saying its not "realistic"

http://www.eliteukforces.info/images/gallery/helicopters/puma-tigerstripe.jpg

Now, maybe those are show planes or "mascot planes" like the blue angels, but who's to say we shouldn't let people customize their vehicles to be like that in Planetside? I want to have a blue angel plane. Whats wrong with a squadron deciding they wanted to be the screaming zebras or the wailing walruses.

Customization isn't 100% freeform, we're going to be sure that everything that goes in fits into the world and it doesn't turn into giant mecha-cupcakes shooting lamprey eels at eachother or something.

Timealude
2012-05-23, 06:12 PM
This seems like a weird thing to get hung up on. If someone feels like having squads with tiger stripes, or zebra stripes, or snow camo, or whatever to make yourself or your squad distinct - it's totally up to you. There are dozens of different texture variants like that to put on your vehicles and armor, just because zebra stripes were the one shown doesn't mean that's all we're making.

There are tons of real world examples of this stuff for those saying its not "realistic"

http://www.eliteukforces.info/images/gallery/helicopters/puma-tigerstripe.jpg

Now, maybe those are show planes or "mascot planes" like the blue angels, but who's to say we shouldn't let people customize their vehicles to be like that in Planetside? I want to have a blue angel plane. Whats wrong with a squadron deciding they wanted to be the screaming zebras or the wailing walruses.

Customization isn't 100% freeform, we're going to be sure that everything that goes in fits into the world and it doesn't turn into giant mecha-cupcakes shooting lamprey eels at eachother or something.

Thank you Higby! Totally agree with you.

Monkey
2012-05-23, 06:12 PM
Instead of the camo covering all of the plane, maybe they could just make it so part of the plane is covered, such as just the underside or rear tail sections, and not the whole thing. Looks a bit goofy with the camo all over (especially on the gun itself).

MrKWalmsley
2012-05-23, 06:15 PM
This seems like a weird thing to get hung up on. If someone feels like having squads with tiger stripes, or zebra stripes, or snow camo, or whatever to make yourself or your squad distinct - it's totally up to you. There are dozens of different texture variants like that to put on your vehicles and armor, just because zebra stripes were the one shown doesn't mean that's all we're making.

There are tons of real world examples of this stuff for those saying its not "realistic"

http://www.eliteukforces.info/images/gallery/helicopters/puma-tigerstripe.jpg

Now, maybe those are show planes or "mascot planes" like the blue angels, but who's to say we shouldn't let people customize their vehicles to be like that in Planetside? I want to have a blue angel plane. Whats wrong with a squadron deciding they wanted to be the screaming zebras or the wailing walruses.

Customization isn't 100% freeform, we're going to be sure that everything that goes in fits into the world and it doesn't turn into giant mecha-cupcakes shooting lamprey eels at eachother or something.

My only contention is the fact that there is no visible faction marking from the front of the vehicle (and possibly the underside), which can cause problems for enemy identification. Like I said before, a nice red stripe running from its nose to its tail would remedy this.

Zulthus
2012-05-23, 06:16 PM
Customization isn't 100% freeform, we're going to be sure that everything that goes in fits into the world and it doesn't turn into giant mecha-cupcakes shooting lamprey eels at eachother or something.

This is all I'm worried about, stripes and stuff like that is fine to me but I'm just hoping it doesn't go too much further as to be adding stuff like ponies and hello kitty, since a lot of people seem to be into that stuff...

:lol:

Raymac
2012-05-23, 06:16 PM
Customization isn't 100% freeform, we're going to be sure that everything that goes in fits into the world and it doesn't turn into giant mecha-cupcakes shooting lamprey eels at eachother or something.

Does that mean the NC are not getting our Velociraptor gun anymore? :(

Logri
2012-05-23, 06:19 PM
it doesn't turn into giant mecha-cupcakes shooting lamprey eels at eachother or something.

Aaaaaww... my dreams are shattered...

Not really into flying but I must say, everything i've seen so far looks amazing, I might even try my hand at the friendly skies afterall.

Anyways, great TB movie, his remarks always crack me up.
Looking forward to more... he does have more right... right!!

Timealude
2012-05-23, 06:24 PM
This is all I'm worried about, stripes and stuff like that is fine to me but I'm just hoping it doesn't go too much further as to be adding stuff like ponies and hello kitty, since a lot of people seem to be into that stuff...

:lol:

but then why limit peoples options to customize? Just cause you dont want a big purple unicorn on your tank doesnt mean the next person wouldnt. The whole argument is just ridiculous in this thread, basically its saying. If its not serious enough looking, it doesnt belong in the game. Im sorry but I personally think its stupid to limit the choices in customizing just because it doesnt look serious enough. As for the Not having enough ES color, you have radicals that change color between red and green for friendly and none friendly im sure, so unless you twitch game, which planetside game play isnt, you arent going to have a problem I think.

-edit- not trying to sound hostile, I just think its a stupid thing to get upset about.

Whalenator
2012-05-23, 06:25 PM
Does that mean the NC are not getting our Velociraptor gun anymore? :(

Noooooooo! (http://youtu.be/WWaLxFIVX1s)

Gonefshn
2012-05-23, 06:26 PM
LOL OMG.

Thats pretty awesome actually lol.

Talek Krell
2012-05-23, 06:33 PM
Question for TotalBiscuit! Or Higby. Anybody that knows. Where does the bloody belly gun go? It doesn't seem like there's room for a 150mm underneath, but embedding it into the plane would surely make an AA turret useless I'm desperate for some mechanical details on how this is going to work. :confused:


I feel like there'll be a lot of hate spawning of of this video.
Impossible. What monster could hate the Loverator?!

Seriously though, WWII planes got painted like tigers, AWII planes get painted like zebras, what's the harm? Somebody drop me a note when they start selling models that replace your Lib with a winged pig and I'll join the picket line.


I'm just hoping it doesn't go too much further as to be adding stuff like ponies and hello kitty, since a lot of people seem to be into that stuff...:lol:Could you please identify the precise location of the line between zebra print and a Hello Kitty decal?
It just seems like if you were going to paint something on your plane then something you like would be a prime candidate.

FIREk
2012-05-23, 06:33 PM
There are dozens of different texture variants like that to put on your vehicles and armor, just because zebra stripes were the one shown doesn't mean that's all we're making.

That being said, shouldn't the more funky textures be tinted to suit the empire's color scheme? The zebra'd Liberace only had a red stripe or two, otherwise it's (most likely) identical to a VS or NC zebra'd Lib.

While I will probably never like this sort of colorful battlefield, one might speculate that, with all the nanites and rebirthing, war has become vastly different on Auraxis than what we might expect in our reality. If you can spawn vehicles with the push of a button, why not spawn them with a distinct color scheme? If you can just respawn after you die, why not make your armor stand out, rather than offering more concealment and survivability? And so on, and so forth...

Yenni
2012-05-23, 06:34 PM
but then why limit peoples options to customize? Just cause you dont want a big purple unicorn on your tank doesnt mean the next person wouldnt. The whole argument is just ridiculous in this thread, basically its saying. If its not serious enough looking, it doesnt belong in the game. Im sorry but I personally think its stupid to limit the choices in customizing just because it doesnt look serious enough. As for the Not having enough ES color, you have radicals that change color between red and green for friendly and none friendly im sure, so unless you twitch game, which planetside game play isnt, you arent going to have a problem I think.

-edit- not trying to sound hostile, I just think its a stupid thing to get upset about.

Hello planeside universe! First post, gotta love it.

I hear what your saying. It really does come down to personal preference.

However...I have to note something based on my limited experience in the u.s. military.

You are not allowed to make you're aircraft look bad. In other words, it has to keep with the espirit-de-corp.

I'm not saying that because it's done in the military it must be done here.
I'm saying planetside 2 is about trying to relive those great childhood day dreams of charging normandy or a horde of Orks from Warhammer 40k (depending on your upbringing. I did both ;)

Hard to do with the loverator. My humble openyun.

Zulthus
2012-05-23, 06:38 PM
Could you please identify the precise location of the line between zebra print and a Hello Kitty decal?
It just seems like if you were going to paint something on your plane then something you like would be a prime candidate.

Stuff that isn't ridiculous that fits into the theme of the game. It's like running around with a foam finger for a gun that goes "pew pew pew". That's going too far IMO. Other than that not exactly sure what you're asking.


Anyway FFS, people take this too far, I just posted my opinion, but here we go with the "STFU you're wrong you think it's all about you".

Quovatis
2012-05-23, 06:38 PM
People are seriously complaining about the paint customization? Come on.

NewSith
2012-05-23, 06:40 PM
Ok, I'm now, officially, a liberator pilot. I forsake the boltdriver.

Patek
2012-05-23, 06:42 PM
theres a bit of the TR faction color, red, on the front/top of the liberator and on the wings when he switches to 3rd person from PS2 - TB Lib Vid - 6:39 (http://www.youtube.com/watch?feature=player_detailpage&v=hjsd5uouw9I#t=399s) for those people that are worried bout telling friendly or foe.

not sure if thats enough for some of ya tho :p

Quovatis
2012-05-23, 06:43 PM
Decals will have to be approved by SOE for custom work. As Higby once explained, they don't want Magriders with pictures of dicks on them roaming the battlefield. But as long as it's tactful, customization is awesome.

JPalmer
2012-05-23, 06:59 PM
https://twitter.com/mhigby/status/205432222789013505

Zulthus
2012-05-23, 07:06 PM
https://twitter.com/mhigby/status/205432222789013505

Well that already makes me feel quite a bit better. I was under the impression the camo would be a straight paint job right over the empire colors.

MrKWalmsley
2012-05-23, 07:08 PM
theres a bit of the TR faction color, red, on the front/top of the liberator and on the wings when he switches to 3rd person from PS2 - TB Lib Vid - 6:39 (http://www.youtube.com/watch?feature=player_detailpage&v=hjsd5uouw9I#t=399s) for those people that are worried bout telling friendly or foe.

not sure if thats enough for some of ya tho :p

Front-top is different to front. Taking this thing head on would make it practically un-discernible until it fired at you or you got close.

Although I am glad that they are not letting this design be a final product, but until it is possible to notice them from the front it might as well be mentioned.

QuantumMechanic
2012-05-23, 07:09 PM
I'm not saying that because it's done in the military it must be done here.
I'm saying planetside 2 is about trying to relive those great childhood day dreams of charging normandy or a horde of Orks from Warhammer 40k (depending on your upbringing. I did both ;)

Actually I'd be more than happy to fork over cash for some 40K-inspired vehicle paint jobs! And I'm not the only one, for sure. Just imagine an Evil Sunz inspired go fasta red TR Mosquito!! Shiny.

*edit: go fasta red + black & white checkermark borders. Maybe some teeth too. (must have before launch!)

bigcracker
2012-05-23, 07:10 PM
This seems like a weird thing to get hung up on. If someone feels like having squads with tiger stripes, or zebra stripes, or snow camo, or whatever to make yourself or your squad distinct - it's totally up to you. There are dozens of different texture variants like that to put on your vehicles and armor, just because zebra stripes were the one shown doesn't mean that's all we're making.

There are tons of real world examples of this stuff for those saying its not "realistic"

http://www.eliteukforces.info/images/gallery/helicopters/puma-tigerstripe.jpg

Now, maybe those are show planes or "mascot planes" like the blue angels, but who's to say we shouldn't let people customize their vehicles to be like that in Planetside? I want to have a blue angel plane. Whats wrong with a squadron deciding they wanted to be the screaming zebras or the wailing walruses.

Customization isn't 100% freeform, we're going to be sure that everything that goes in fits into the world and it doesn't turn into giant mecha-cupcakes shooting lamprey eels at eachother or something.

Zebras are not my thing, But Are you gonna have nice pin up girls that we can put on the side of our aircraft? :D

Brusi
2012-05-23, 07:20 PM
Whatever, i don't see the major problem with that texture. The texture/model of that liberator as your own vehicle would have more of an impact on the immersion/feel of of the game than it would if you were shooting at it.

Just as long as there stick to camo'ish ones and there are not too many bright pink camo patterns (unless it fits in well with VS) and there are no giant clown noses for tanks, i think it will work ok.

SgtMAD
2012-05-23, 07:39 PM
This seems like a weird thing to get hung up on. If someone feels like having squads with tiger stripes, or zebra stripes, or snow camo, or whatever to make yourself or your squad distinct - it's totally up to you. There are dozens of different texture variants like that to put on your vehicles and armor, just because zebra stripes were the one shown doesn't mean that's all we're making.

There are tons of real world examples of this stuff for those saying its not "realistic"

http://www.eliteukforces.info/images/gallery/helicopters/puma-tigerstripe.jpg

Now, maybe those are show planes or "mascot planes" like the blue angels, but who's to say we shouldn't let people customize their vehicles to be like that in Planetside? I want to have a blue angel plane. Whats wrong with a squadron deciding they wanted to be the screaming zebras or the wailing walruses.

Customization isn't 100% freeform, we're going to be sure that everything that goes in fits into the world and it doesn't turn into giant mecha-cupcakes shooting lamprey eels at eachother or something.

I understand what you are saying and it will be cool to see an outfit airwing all dressed out in the same patterns,I know [Ht] will do this with the armor and air,that way the other empires know who they are facing easily.

I like the mods I saw for the lib today,if we can trick out everything like that the game will certainly look very cool.

I don't care if the skins stand out,I played NC for years,we were yellow and blue which doesn't really blend into anything in that damn game.

Vanir
2012-05-23, 07:45 PM
ICE CREAM TRUCK SKIN FOR THE SUNDERER!!! lol
(and change the sound of the horn into ice cream truck music.)

SKYeXile
2012-05-23, 07:56 PM
wow nice, shows the resource cost inaction too, very good. game is looking pretty shmick.

SKYeXile
2012-05-23, 07:56 PM
For the love of me, please don't put national flags in as textures.

yea, it ruins my immersion.

Purple
2012-05-23, 07:57 PM
For the love of me, please don't put national flags in as textures.

I could use a NC flag!

Purple
2012-05-23, 08:00 PM
just because of how people are reacting to this, i am going to buy the zebra stripes no matter the cost.

IMMentat
2012-05-23, 08:01 PM
Modern fighting vehicles are owned by the institution not by the individual, that why most army/airforce/navy vehicles share a paint and colour scheme.
It looks more professional and reinforces the belief that the armed forces are well equiped, managed and maintained.

In PS2 we use out own resources to purchase the vehicles we drive (aptitude or no aptitude), so ofc course people are going to want to differentiate their tank from that one over there.

Personally I prefer subtle highlighting and patterning over neon yellow and flame effect paintjobs, but to each their own.
http://i45.tinypic.com/2r7vbr7.jpg
In the end it's scars earned in battle (and ability to get in, hit hard then survive) that prove the talent/co-ordination of the partnership not the paintjob.

captainkapautz
2012-05-23, 08:09 PM
http://i45.tinypic.com/2r7vbr7.jpg
In the end it's scars earned in battle (and ability to get in, hit hard then survive) that prove the talent/co-ordination of the partnership not the paintjob.

Seening as damage probably won't stick through repairs, would be nice to get a "Battledamaged"-skin.

IMMentat
2012-05-23, 08:18 PM
why not? PS1 damage stuck until the vehicle was destroyed or another damage-decal over-wrote the last one (or you cleared the texture cache using a console command).
The only downside was a bug where moving parts created decals but the damage model only recorded the decal in an unmoving grid-map, it meant that bullet holes and explosive blackening would float unattached to anything (sometimes covering the 1st person view).
Easy enough to keep some of that stuff client-side, with a texture option for others to enable damage marks on other vehicles.

MrKWalmsley
2012-05-23, 08:22 PM
In the end it's scars earned in battle (and ability to get in, hit hard then survive) that prove the talent/co-ordination of the partnership not the paintjob.
To be honest, I would be far more impressed by someone who came out of a rough battle without a scratch on them, as opposed to the one who are peppered with rounds because they were incapable of tactical fighting!

That one noob
2012-05-23, 08:23 PM
Wait, the main gun on the lib is driver controlled now?

No, TB was using a fixed 30mm Nose Cannon loaded with HE rounds.

The tailgunner seat had a 30mm Cannon with "Shredder" rounds (AP), with the other options ranging from 40mm chaingun to 150mm Camera Controlled Warhead and even radiation shells.

I couldn't find where the final seat's turret was, but he had a 60mm Mortar on it.

So no, he wasn't using the main gun.

captainkapautz
2012-05-23, 08:23 PM
To be honest, I would be far more impressed by someone who came out of a rough battle without a scratch on them, as opposed to the one who are peppered with rounds because they were incapable of tactical fighting!

You mean the guy hiding in the back?

That one noob
2012-05-23, 08:27 PM
You mean the guy hiding in the back?

Or the ***** casually prowling towards you with a Force Blade humming in his hand?

captainkapautz
2012-05-23, 08:30 PM
Or the ***** casually prowling towards you with a Force Blade humming in his hand?

Meh, I prefered the lightsaber.

That should be a customization option.

cellinaire
2012-05-23, 08:31 PM
For these people who just keep saying they loathe that silly cosmetic stuff :

Why didn't you stop paying attention to PS2 in the first place, when they confirmed that PS2 will be F2P game? So you are really that afraid if Smed orders some devs to make Pikachu-inspired camouflage or not, right? ;)


Oh, come on. They're not freaks you know that.

That one noob
2012-05-23, 08:34 PM
For these people who just keep saying they loathe that silly cosmetic stuff :

Why didn't you stop paying attention to PS2 in the first place, when they confirmed that PS2 will be F2P game? So you are really that afraid if Smed orders some devs to make Pikachu-inspired camouflage or not, right? ;)

I honestly couldn't give two squats over some of the cosmetic decisions they made. As long as it doesn't become APB ridiculous, I'm just gonna keep marching on till beta.

SixShooter
2012-05-23, 09:11 PM
I think the custom stuff is great. It's really going to make outfits stand out from each other and if people want to make their stuff look as stupid as they can get it then more power to them.

cellinaire
2012-05-23, 09:11 PM
I honestly couldn't give two squats over some of the cosmetic decisions they made. As long as it doesn't become APB ridiculous, I'm just gonna keep marching on till beta.

100% agree. :groovy:

Serpent
2012-05-23, 09:29 PM
The cosmetics should be focused on as long as the players want it. That's very obvious, but it should be said.

Actual "Power boosting" weaponry or certs (IMO) should not be used as counters. That is to say, new weapons should NOT be hard counters and hard counters only. It ruins the way people work together. Countering another team is not about what gun you have in an MMO, it's flanking and how the leader or commander uses the people at his command.

My two cents.

LostAlgorithm
2012-05-23, 09:37 PM
Better complain about atmosphere to all the guys who painted silly/cool things on their vehicles during actual wars in real life.

I can't help but feel like it's the nerdiest of the nerds that get on with this crap. Buzz words like atmosphere and immersion are abused as fuck around here.

lol

The immersion comments always make me picture a guy that's so desperate to escape reality that it's his heroine lol

Above are examples of the type of people who really take gaming too seriously.

"What?! Someone on the internet has different tastes than me?! Neeeerds!" *He says as he furiously clicks away at his internet forum post for a game that doesn't even have a release date yet.*

Grow up.

This seems like a weird thing to get hung up on. If someone feels like having squads with tiger stripes, or zebra stripes, or snow camo, or whatever to make yourself or your squad distinct - it's totally up to you. There are dozens of different texture variants like that to put on your vehicles and armor, just because zebra stripes were the one shown doesn't mean that's all we're making.

There are tons of real world examples of this stuff for those saying its not "realistic"

http://www.eliteukforces.info/images/gallery/helicopters/puma-tigerstripe.jpg

Now, maybe those are show planes or "mascot planes" like the blue angels, but who's to say we shouldn't let people customize their vehicles to be like that in Planetside? I want to have a blue angel plane. Whats wrong with a squadron deciding they wanted to be the screaming zebras or the wailing walruses.

Customization isn't 100% freeform, we're going to be sure that everything that goes in fits into the world and it doesn't turn into giant mecha-cupcakes shooting lamprey eels at eachother or something.

Thank you for this post, Higby. Just the fact that you're addressing the topic is appreciated.

Again, it's not about realism for me, it's about having very distinct aesthetics for each side that specifically feel like Planetside. I simply don't prefer all the freedom with the aesthetics, I'd much rather it be a very focused aesthetic that makes you feel like a part of a real war machine. It's just much more appealing to me than a bunch of guys in random camo running around. Video games are a visual medium, so I feel it's a valid opinion.

Anyway FFS, people take this too far, I just posted my opinion, but here we go with the "STFU you're wrong you think it's all about you".

Exactly.

Timealude
2012-05-23, 09:38 PM
ICE CREAM TRUCK SKIN FOR THE SUNDERER!!! lol
(and change the sound of the horn into ice cream truck music.)

this please.

Hamma
2012-05-23, 09:38 PM
The level of customization you guys saw in this video is similar to what will be on all weapons and vehicles.

That was a placeholder reaver cockpit, the actual one is pretty badass.

The shadow from the Liberator on the ground is one of the most ominous things I saw in PS2. If you see that floating behind you.. you damn well better move. :lol:

I flew it around a bit myself I think it's going to be a REALLY fun aircraft.

Red Beard
2012-05-23, 09:44 PM
Thats what I like to hear Hamma! ;)

CyclesMcHurtz
2012-05-23, 09:48 PM
...
I flew it around a bit myself I think it's going to be a REALLY fun aircraft.

Yeah, and crashed a bit less than Mr. Cynical himself :)

Mackenz
2012-05-23, 09:52 PM
Two things re camo:

Folks believe the zebra pattern is inappropriate. Actually, on a cloudy day in PS2 it might work pretty well - remember, most folks will be looking up. Of course, wing tops might be terrain coloured;
Paint jobs on aircraft can be designed to be attention getting (a la Higby's helicopter). Think, say, a guy named Baron von Richthofen and his Flying Circus. He painted his plane bright red because he wanted attention and because he was a great pilot. If I were TR, I know what flying wing I would be in and what camo I would be using...

If you want to call attention to yourself while flying, and can back it up with better combat skills to get away with it, go for it.

captainkapautz
2012-05-23, 09:56 PM
Yeah, and crashed a bit less than Mr. Cynical himself :)

TB + Aircraft =
http://i2.kym-cdn.com/photos/images/newsfeed/000/234/137/5c4.jpg

IMMentat
2012-05-23, 10:03 PM
Even the best military commanders in history suffered casualties.
To be honest, I would be far more impressed by someone who came out of a rough battle without a scratch on them, as opposed to the one who are peppered with rounds because they were incapable of tactical fighting!
Tactical fighting just means maximising the effectiveness of outward force/weaponry while minimising return fire.

A main battle tank is a large vehicle designed to take and deal damage, not navigate a high velocity projectile (Turret/BFR/aircraft gatling gun), guided missile, air to ground rocket, land mine and vehicle permeated battlefield without a scratch. Maybe a VERY lucky cloaked ATV or scout aircraft could manage it but not a high visibility slow moving target.

The magrider could dance beautifully, but not well enough to avoid every projectile around and there was a time when those babies could glide like an ice dancer (youtube Virtue & Moir/Torvill & Dean).
The screenshot i cropped was the result of 3-4 engagements with a scrappy base fight but the point stands.


Most storytellers have enough sense to know the difference between a pretty idea where the hero walks out of a battle untouched leaving fallen foes in their wake and one where the carnage of a good fight soaks into his or her fibers. Any action, martial art or wartime movie can showcase this brilliantly, even games protagonists get increasingly damaged as the plots progress.

AAAanyways.
Variety is the spice of life and so as long as any skins/recolours and decal is quality tested enough to apply to the vehicle properly, i'll accept it as a brightly lit potential target.

IMMentat
2012-05-23, 10:06 PM
@captainkapautz
LoL

Sirisian
2012-05-23, 10:10 PM
This is all I'm worried about, stripes and stuff like that is fine to me but I'm just hoping it doesn't go too much further as to be adding stuff like ponies and hello kitty, since a lot of people seem to be into that stuff...
I don't get it. What's so bad about allowing stuff like that? It would get them money and it doesn't affect anyone else in the game. It wouldn't bother me in the slightest if someone had a My Little Pony logo on the side of their vehicle. I'd just be like "oh man it's bags again". The separation between seriousness and crazy soldier is nonexistent when it comes to paint jobs. Especially if they can look warn along the edges. Same goes for hello kitty. Google for "hello kitty war" images and you'll see that they can fit into the scene very well in a tank girl type sci-fi war environment.

Serpent
2012-05-23, 10:12 PM
Im more worried about the balance between how strong the NC/TR/VS vehicles will be than anything else, honestly. Cosmetics is all very well, but it's hard for devs to know just how much to push the envelope. For instance the Scythe had to be nerfed already, but was it enough? Was it too much? I haven't heard feedback on it yet.

Zulthus
2012-05-23, 10:20 PM
I don't get it. What's so bad about allowing stuff like that? It would get them money and it doesn't affect anyone else in the game. It wouldn't bother me in the slightest if someone had a My Little Pony logo on the side of their vehicle. I'd just be like "oh man it's bags again". The separation between seriousness and crazy soldier is nonexistent when it comes to paint jobs. Especially if they can look warn along the edges. Same goes for hello kitty. Google for "hello kitty war" images and you'll see that they can fit into the scene very well in a tank girl type sci-fi war environment.

I personally find the image of pink, flowery aircraft and tanks moving around in a war environment unappealing. I'm all for customization, but I personally would enjoy it if units looks like it belongs to a military in a war game. It's not going to stop me from playing either way, but as I said, that's my opinion.

Toppopia
2012-05-23, 10:20 PM
Don't know if anyone has mentioned this yet. But will cockpit designs block your view? I mean it would be annoying but it will teach those silly people to have hearts on their cockpit.

cellinaire
2012-05-23, 10:32 PM
One more to say : OMG ground texture!

(one of my major concerns erased.)

Talek Krell
2012-05-23, 10:33 PM
Stuff that isn't ridiculous that fits into the theme of the game. It's like running around with a foam finger for a gun that goes "pew pew pew". That's going too far IMO. Other than that not exactly sure what you're asking.I'm just trying to get an idea of where the line is in your case. For me somebody with a horse stenciled on the side of their tank would actually seem less out of place if anything. If they've painted the tank bright pink to match then I question their aesthetic sense, but whatever. Ugly paintjobs happen.

Fully automatic foam fingers on the other hand(;))? That's jumping the shark.

Zulthus
2012-05-23, 10:36 PM
Fully automatic foam fingers on the other hand(;))? That's jumping the shark.

Well, that to me is just about as crazy as a bright pink paintjob with ponies and hearts. :lol:

windlord
2012-05-23, 10:48 PM
Just to be odd but can I get a Murry Cod texture please?

Yes it's a fish but I swear it would look awesome. Black spots n blue gradient to white. Friggin awesome. Google it for teh awesome.

Atheosim
2012-05-23, 10:49 PM
Well, that to me is just about as crazy as a bright pink paintjob with ponies and hearts. :lol:

Yeah, it would personally detract fairly greatly from the feel of being an elite military force valiantly fighting for [X].

Timealude
2012-05-23, 10:49 PM
Im more worried about the balance between how strong the NC/TR/VS vehicles will be than anything else, honestly. Cosmetics is all very well, but it's hard for devs to know just how much to push the envelope. For instance the Scythe had to be nerfed already, but was it enough? Was it too much? I haven't heard feedback on it yet.

not to get off topic but balancing is what beta testing is for so they already pre nerfed it but they wont know its full extent until some vets or really good fliers get at them.

SKYeXile
2012-05-23, 10:52 PM
Nobody would ever want to have tank with a pony on it, yet alone it be purple.

http://i34.fastpic.ru/big/2012/0417/f3/2e5bdbbb3ee96ce3074233f6e01f6af3.jpg

oh wait no...theres whole skins packs for these.

Ailos
2012-05-23, 10:57 PM
I think everyone here is forgetting what the fuck camouflage is about.

You folks remember this shit?
http://twistedsifter.sifter.netdna-cdn.com/wp-content/uploads/2010/02/world-war-1-dazzle-camouflage.jpg

That's right, that's a zebra pattern on a fucking SHIP. Did it hide this ship effectively? Fuck no. The point of that camouflage wasn't to hide the ship, it was to make it difficult to judge where you're going, since back in WWI, all torpedoes were aimed by eye.

Same goes for the zebra stripes on the liberator. Might stand out pretty well against a sand-coloured mountain, but you'll probably struggle to figure out where the fuck it came from and where it's going in a misty, rainy day of a fight - especially from within the smoke of the explosion it left right next to you.

Don't like the zebra stripes? Don't buy them. Hate the zebra stripes? Shoot them ouf the sky. Don't have that kind of skill? Grab an engineering kit and set up some turrets so others can shoot it down for you.

ArmedZealot
2012-05-23, 10:58 PM
Tell you one thing about this though. This is the core revenue generating mechanism for this game and certainly they have spent thousands of man hours dreaming up all sorts of different cosmetics to sell. We might as well be standing outside pissing in the wind of a thousand hurricanes if we think any of this is going to change. :lol:

Pretty much. Not only this but they are allowing custom designs as well that will be submitted for review by devs/gms. As long as it isn't offensive it's going to be game.

Talek Krell
2012-05-23, 10:58 PM
Well, that to me is just about as crazy as a bright pink paintjob with ponies and hearts. :lol:I guess I'm just relatively unphased by the idea of a mag driver with a can of paint and too much free time. Plus 2/3 of the of the factions aren't really professional military anyway. On the other hand maybe I've just been on the internet too long. >_>


On an unrelated note, I found the answer to my question.
Gun #3
http://img221.imageshack.us/img221/3796/33b9a3dda30040a28373bd0.pngFinally getting to watch the video on a decent screen, that is indeed where the third gun is. From the tail shape and the position of some of the turrets on the buy screen I suspect that AA weapons go on top of the tail instead of under. It appears to be a free rotating turret, although I could be wrong. I'm trying to figure out how this will work, and everything I come up with just feels kind of awkward.

I had initially dismissed it as a flare launcher or something. It looks so dinky. :lol:

Sirisian
2012-05-23, 11:29 PM
Well, that to me is just about as crazy as a bright pink paintjob with ponies and hearts. :lol:
bright pink? Can you imagine if a faction had pinkish colors like purple? People would be so angry. They'd never play as that faction I can tell you that. :p

Personally I'd like to see what bright pink for a TR or a VS vehicle looks like in forgelight. I bet it's v-v-f.

Zulthus
2012-05-23, 11:32 PM
bright pink? Can you imagine if a faction had pinkish colors like purple? People would be so angry. They'd never play as that faction I can tell you that. :p

Personally I'd like to see what bright pink for a TR or a VS vehicle looks like in forgelight. I bet it's v-v-f.

Big difference between bright pink and dark purple :lol: dark purple is way less flashy and much more aesthetically pleasing!

Atheosim
2012-05-23, 11:41 PM
Yeah, there's a difference between being firstly an eyesore and secondly completely worthless tactically and being a color that for whatever unspoken reason is generally associated with femininity.

Captain1nsaneo
2012-05-23, 11:41 PM
I was wondering where that 3rd gun was going to be... kinda a let down, was hoping for it to be the main damage dealer for the lib but it seems to be just some sort of small turret.

Zulthus
2012-05-23, 11:46 PM
I was wondering where that 3rd gun was going to be... kinda a let down, was hoping for it to be the main damage dealer for the lib but it seems to be just some sort of small turret.

-oop nvm, just reread the article

IMMentat
2012-05-24, 12:05 AM
big pilot gun, rear facing second weapon where the PS1 ball turret was and a camera controlled gun under the tail (seeing as there is an engine/exhaust lump above the rear wings i'm guessing all the tertiary/support guns are underslung).

bpostal
2012-05-24, 12:09 AM
Judas Goat: (From wikipedia)

The phrase was also used in World War II by the 8th Air Force, U.S. Army Air Forces B-17 Flying Fortress and B-24 Liberator crew members. Each bomb group employed a war-weary bomber known as a formation, lead, or assembly ship. These aircraft were brightly painted and decorated with individual psychedelic colors in stripes, checkers, or polka dots, enabling easy recognition by their flock of bombers to form up from various airbases over England and fly strategic bombing missions over Europe"

But personally I'm going to buy a camo set for day/night, sunrise/sunset for each cont no matter what it looks like.

Saintlycow
2012-05-24, 12:10 AM
Don't like the zebra stripes? Don't buy them. Hate the zebra stripes? Shoot them ouf the sky. Don't have that kind of skill? Grab an engineering kit and set up some turrets so others can shoot it down for you.

New tactic born. Become an extremely skilled pilot, and create a diversion by having a really ugly paintjob

The Kush
2012-05-24, 12:29 AM
The more variety the better. Gives outfits the chance to "color up" together

captainkapautz
2012-05-24, 12:43 AM
I was wondering where that 3rd gun was going to be... kinda a let down, was hoping for it to be the main damage dealer for the lib but it seems to be just some sort of small turret.

Small turret, big gun.

That one noob
2012-05-24, 12:56 AM
Small turret, big gun.

Are you referring to the ball turret, or that 3rd gun on the tail?

DarkFable
2012-05-24, 01:00 AM
Umm reading through everything I kinda wanna put in my two cents ^^;

On the customization, I agree as long as it doesn't go TOO far, then its fine. Like I actually don't care about the colour's. People can make their personalized stuff, and heck you could have a bunch of people form their own sub faction and they all use the same skins. I think thats pretty awesome.

But on the zebra skin specifically, from what I saw from the first video, these aircraft are going to be flying pretty high up far away from ground units and when they are close to ground they are moving fast. I think IN GAME people aren't gonna be able to notice the hearts on the lib's windshield unless they are specifically looking our for it. And like imo...if I am on the ground, sitting in a AA turret, I am not gonna pay attention to that enemy lib's paint job, they are gonna be pretty far away, and my minds gonna be going "blow that thing out of the sky before you get your ass blown away" rather than "ewww its zebra, thats like so ruining my gaming experience"

xSlideShow
2012-05-24, 01:52 AM
The lib is lookin sexy.

Dreamcast
2012-05-24, 03:01 AM
The customization seems to be pretty drastic...This is exactly what the game needs, drastically different looking skins so people will buy.

IHateMMOs
2012-05-24, 04:06 AM
Ok so get rid of the hearts and ll the other silly icons on the cockpit window, just keep the different tint. And make it so that the Empire colors are visible even with camo on. With that zebra camo completely covering the entire thing I wouldn't be able to tell whether it's a TR or an NC vehicles. Same goes for armor camo. Otherwise I love the zebra camo, just make the empire colors more visible.

Snipefrag
2012-05-24, 04:20 AM
This seems like a weird thing to get hung up on. If someone feels like having squads with tiger stripes, or zebra stripes, or snow camo, or whatever to make yourself or your squad distinct - it's totally up to you. There are dozens of different texture variants like that to put on your vehicles and armor, just because zebra stripes were the one shown doesn't mean that's all we're making.

There are tons of real world examples of this stuff for those saying its not "realistic"

http://www.eliteukforces.info/images/gallery/helicopters/puma-tigerstripe.jpg

Now, maybe those are show planes or "mascot planes" like the blue angels, but who's to say we shouldn't let people customize their vehicles to be like that in Planetside? I want to have a blue angel plane. Whats wrong with a squadron deciding they wanted to be the screaming zebras or the wailing walruses.

Customization isn't 100% freeform, we're going to be sure that everything that goes in fits into the world and it doesn't turn into giant mecha-cupcakes shooting lamprey eels at eachother or something.

Sci-fi books/games have a history of painting their ships. For any of you who have read Rogue Squadron all 12 different fighters each had their own distinct colour scheme based on where they are from, family crests etc. Ignore the people getting butt hurt about this Higby, they are just not used to seeing this sort of thing.. They will come around.

I personally think it will add tons of depth to the game, imagine seeing a swarm of 5 galaxies flying over a hill all with a puppy dog crest and a load of hearts on the window.. you know its the Enclave, or a swarm of mags with pink headlights and a dildo sidegrade attachment.. GoTR.

It will make outfits much more readily identifiable without them having to add stupid tags to the end/beginning of their names.

raidyr
2012-05-24, 05:11 AM
More personality is only a good thing. This is a game, after all, about purple armored guys firing lasers at red and blue armored guys on an alien planet.

If you want ~realistic~ military camo options then Battlefield of Duty: Modern Honor will be there offering you a mediocre gaming experience.

ringring
2012-05-24, 05:23 AM
That's true, but there are no red markings on the underside. The grunts won't know what's hit them when this bird comes over.

True, but it's also true of a lib in ps1; when it's flying over it's just a shape in the sky until the bombs start falling or you put your weapons cross-hair over it and it goes red for enemy.

Jonny
2012-05-24, 05:24 AM
Love everything about this game its looking and sounding so incredible.
Keep up the amazing work devs!

Hopefully they'll also add a lion skin so we can make safari videos of reaver lions hunting herds of zebrarators.

Stew
2012-05-24, 06:04 AM
Another thing I noticed was when being hit, the force tilts the aircraft to one side.

One of the things I did not like from BF3.

This is part of the physic engine but many thing based on physic are in the alhpa overexagerated and will be reduce until the release !

Meecrob
2012-05-24, 06:19 AM
For all the people complaing about the "loverator" not being "serious" enough i point at this:

http://www.planetside-universe.com/media/album/mp52rz6sp6/20120507_4fa80a22ad41a.jpg

I personally think that looks as "non serious" as the zebra print due to the colors (no offence Vanu's :p). And those are the actual faction colors. People are gonna have to accept that, in TB's words, planetside 2 is gonna be a colorfull war.

Sabrak
2012-05-24, 06:28 AM
I find it funny that some people complain about the zebra print, which is used in real life military as shown in earlier posts, but still find it pretty normal to have red, blue & flashy yellow, or purple & teal uniforms.
I'm pretty sure a zebra print is more useful at war than a yellow backpack, a teal helmet or red pants (that last one, the french learned it during WWI).


You want the game to look really "serious"?

Go play a gray and brown shooter, they're plenty.

SKYeXile
2012-05-24, 06:33 AM
^^ agree, the colour and vibrancy of planetside is an appealing, all these want to be war games look so bland and boring, the colour and the lighting in planetside bring it alive. They should not waste this FABULOUS engine on rendering brown and other boring shades, bring on the colour!

I hope to see jumpgate evolution like star sysems in the skydome at night.

Karrade
2012-05-24, 06:34 AM
I find it funny that some people complain about the zebra print, which is used in real life military as shown in earlier posts, but still find it pretty normal to have red, blue & flashy yellow, or purple & teal uniforms.
I'm pretty sure a zebra print is more useful at war than a yellow backpack, a teal helmet or red pants (that last one, the french learned it during WWI).


You want the game to look really "serious"?

Go play a gray and brown shooter, they're plenty.

Yeah I love the distinctive colors and markings in PS, makes it stand out as its own unique world. Lots of flash and bang! Too many clones of the gray and brown already.

LostAlgorithm
2012-05-24, 07:34 AM
Glad to see the people who like the customizations are still not reading the actual thread.

I don't want "serious" or "realistic". I don't care what other militaries in real life do. I just want it to be like the original Planetside where you had empire colors and that was it. It's still very possible to have a wide range of customization options within those color schemes.