View Full Version : A question about the hacking process and other stuff also
Gener21839
2003-03-11, 03:08 AM
I've looked pretty hard and I'm wondering how the hack process is...
Other questions also like
what level to hack viehicles if at all...
How close do you have to be
I've seen a laser on it does that mean you can hack viehicles in air?
When hacking a building do you have to stay still in front of the console or is it so u go through a quick process to start the capture, if so can u kill the hacker to stop the process or do you have to go back to the console and touch it? Also in the journal it mentions a hacker took an AMS does that mean that that hackers team members can spawn there now.
Also what kind of things can you get from an AMS, does it have lockers, can you heal from it, weapon consoles???
also how far can that anti cloak thing see?
Meshuggah
2003-03-11, 04:06 AM
1) Any level to hack anything, just takes longer.
2) Pretty close.
3) If a vehicle is in the air, it means someone is piloting it and that means you can't hack it.
4)You stay there the whole hacking process, so you better have backup.
5)Just kill the hacker before the hack is complete and you're home free.
6)Hack something = it becomes yours, so yes your fellow members can respawn at an AMS you've hacked.
7) No idea what you can get out of an AMS
8) Anti cloack thing?
Offcourse, as allways, I could be wrong... :D
Gener21839
2003-03-11, 04:12 AM
I meant the implant "darklight vision"
simba
2003-03-11, 05:57 AM
u can get some equipment from it, I think, but dont know if it has lockers on it. I think ammo and health.
I think!
Zatrais
2003-03-11, 06:43 AM
AMS has an inventory station on it, no need for a locker on it then ;)
Hellsfire123
2003-03-11, 06:55 AM
heres a question i bet some of you are wondering. With the addition of nanite reactors at ever base, do AMS use nanites? Can they run out?
My opinion - Yes they use nanites, but they dont run out.
mikkyT
2003-03-11, 07:20 AM
Im assuming from the description that the "Darklight Vision" Implant greatly reduces your normal visibility, while simultaneously shifting your perceptions to allow you to see cloaked enemies in an area around you.
As I say thats just an assumption based on its description :D
You trade distance viewing for the ability to see invis...
simba
2003-03-11, 08:15 AM
bases also have lockers and equipment terminals, why do they have lockers then? Since there no need for them when they have equipment terminals,
well u just put what u want to hvae in ur locker, then u can get it faster.
Zatrais
2003-03-11, 08:35 AM
Equipment terminals don't work once the base is hacked and the 15 min timer is in place... or when the gen is blown up. Stashing medical, armor repairs and ammo in your locker then is critial... suck to run out of ammo when defending dosn't it hehe
EarlyDawn
2003-03-13, 03:27 PM
No hacking cert= Hack Control Terminal and doors, possibly vehicles
Hacking cert= Being able to swap the controlling side on a terminal, and possibly vehicles, although that may be a inherant ability for anyone with a REK.
(Edit- Remember reading something about hacking being only bare bones abilities [Doors and Control Terminal], so you'll need a cert to jack vehicles. I'm fairly sure.
Lonehunter
2003-03-13, 07:34 PM
can you hack someone's locker?
Moleculor
2003-03-13, 08:59 PM
Yes. But then you get your stuff, not theirs.
From what I've read, you can drive AMS's out and use them as spawn points and full supply depots (pretty much a mobile base, and you can suit up in MAX armor even from 'em).
However, from what I've read you cannot fit these into Galaxy transport ships, which is only fair, I suppose. ANTs, however, CAN fit into Galaxy ships.
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