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View Full Version : The Vanu MAX so needs a redesign.


EVILoHOMER
2012-05-31, 06:29 AM
I can see people playing the MAX Units for the other factions because they look amazing. I've showed each MAX design to my friends who never played Planetside before, I'm trying to get them excited for this game though by linking them to all the images and videos. They all said straight away that the Vanu one looks horrible but lot the TR and NC MAX design.

As a Vanu fan I really want it to change because it would put me off using MAX armour for them. It could serious have an impact on balance too because people want to feel like a badass and not a gay crab lol. It just needs to look more meaty and mean like the other two because one looks like it came from Fallout and the other like it came from Terminator. Maybe the Vanu one needs to look more like..http://images4.wikia.nocookie.net/__cb20111001151429/crysis/images/thumb/1/19/Crysis_2_hive_by_tomyum72-d46fg2e.jpg/830px-Crysis_2_hive_by_tomyum72-d46fg2e.jpg



Though I do want to say I love the design of everything else that I've seen!

Anderz
2012-05-31, 06:32 AM
Typically vain Vanu... :p

I don't mind the design, but I do think it should be more beefy. It's a little too slender at the moment.

That said, I'd much rather TRay and the others work on stuff that hasn't already been completed before going back to fix things.

NCLynx
2012-05-31, 06:35 AM
A majority of the people I've shown the game to we're instantly drawn towards the vs max and thought the other 2 weren't as cool.

Aurmanite
2012-05-31, 06:53 AM
It should be changed because your friend didn't like it, and you think it looks like a 'gay crab'. Totally legit reasons.

SKYeXile
2012-05-31, 07:06 AM
A majority of the people I've shown the game to we're instantly drawn towards the vs max and thought the other 2 weren't as cool.

it looked far cooler in the concept.

kasiraghi
2012-05-31, 07:07 AM
It's totally down to personal preference here... just finished saying on IRC that although I am TR through-and-through I prefer the NC MAX, heh.

NCLynx
2012-05-31, 07:09 AM
it looked far cooler in the concept.

I'm talking recently, as in post-concept. Since they thought that one was the coolest, the TR and NC one must need a redesign :rolleyes::rolleyes::rolleyes:

SKYeXile
2012-05-31, 07:11 AM
I'm talking recently, as in post-concept. Since they thought that one was the coolest, the TR and NC one must need a redesign :rolleyes::rolleyes::rolleyes:

Give me the shit your friends are smoking.

NCLynx
2012-05-31, 07:15 AM
http://t.qkme.me/35g0na.jpg

This thread.

Grimster
2012-05-31, 07:16 AM
Well I think they all look really cool although I can admit that I thought the VS MAX looked A LOT cooler in the concept art.

If I were to pick a favorite I would say the NC one which was the least coolest in the concept arts, but it turned out really great imo.

Sledgecrushr
2012-05-31, 07:16 AM
The vs max really does look like an alien crab. If you are vs and dont like that look I imagine some customisation will fix it up for ya.

FastAndFree
2012-05-31, 07:21 AM
it looked far cooler in the concept.

This. I don't know if it's the texture, or they changed the shape, but ours is not as cool as we expected

Mechzz
2012-05-31, 07:26 AM
Yeah, so it's not a deal breaker on PS2, but I do tend to agree with the OP. the VS Max has been toned down a bit from the concept, but remains too "manga-eqsue" to fit comfortably in my view of Auraxis. The Vanu have become too separate from the other factions in terms of anatomical design. The vehicles are great though!

I'm still gonna play VS first, but if I can't get used to fighting next to a bunch of luminescent crabs and grunts with light sticks then it may be "another faction" for me, and that would be sad after all the good VS times in the past.

Whingeing, I know, but isn't that the need the interwebz were created to fulfill?

Sledgecrushr
2012-05-31, 07:34 AM
http://images.wikia.com/warhammer40k/images/0/04/Shadowsun2.jpg

Just wishing the VS looked more like this.

Canaris
2012-05-31, 08:42 AM
It's totally down to personal preference here... just finished saying on IRC that although I am TR through-and-through I prefer the NC MAX, heh.

and that's going in your permanent record :nono:

kasiraghi
2012-05-31, 08:43 AM
Aw :(

That's me told :(

:D

Sabrak
2012-05-31, 09:02 AM
Seriously?

Because a group of friends think something doesn't look good, it needs a redesign?

That's just a matter of opinion.
Some will like it, others won't. So what?

Sigh...

colorpilot
2012-05-31, 09:08 AM
http://ih3.redbubble.net/image.11454870.8546/sticker,375x360.png

i like all the max's

BlazingSun
2012-05-31, 09:10 AM
The NC MAX is a trash can and the VS MAX is ... well it looks pretty awful. Oh .. and all the MAX's weapons are way too large for my taste.

Xyntech
2012-05-31, 10:00 AM
Actually the VS MAX is growing on me. The only problem I had with the concept version was that its feet were a little too large, and the in game model has fixed that. At the same time, it's adjusted a few other things that aren't as much to my liking (most notably the guns), but over all the form isn't bad. It just looked a little awkward in some of those initial screen shots.

Ironically, the pornstar picture actually is what sold me on the design. If you look at the shape of the MAX in that picture, it's actually built pretty well. My guess is that some of the strangeness has been due to the VS MAX not having its proper animations finished yet, so we've seen it in some weird poses.

I would like to see some sleeker weapon models more like in the concept art though, and I wouldn't be against a few tweaks to the rest of the armor itself. Over all though, I think it looks pretty good.

Personally, I'm a big fan of the VS looking very different from the NC and TR styles. If you don't like weird purple alien shit, I'm not sure the VS is the right faction for you. Pewpewpew and alien hover vehicles, all day every day.

Warborn
2012-05-31, 10:06 AM
The shoulder armor sticking way out like it does is about the only issue I have. If they swept backward rather than extending straight out I think it might look better. Either way, definitely the worst looking and I wouldn't mind it getting tweaked a bit.

TrenchcoatNinja
2012-05-31, 10:14 AM
I'm liking that Tau style-drop.

The Janitor
2012-05-31, 11:07 AM
As long as the animations really give it that "I'm more advanced than you, watch me run circles around you" feeling, I'm perfectly ok with it looking this way.

CutterJohn
2012-05-31, 11:07 AM
If nothing else I'd love to see the shoulder pads be optional. The boots should also be reworked to just look like feet.

I really don't like that the vanu got switched from a meritocracy that incorporated advanced technology to a cult in alien cosplay. They didn't need a redesign, especially not the max. It was just as iconic as the other two.

SurgeonX
2012-05-31, 11:14 AM
I really like the VS Max design.
But I don't think it really looks that different from the concept art TBH.
I think it's mainly the concept weapon that causes it to look so different.


Here's some quick side by side comparisons...

http://www.craig-lea.co.uk/Pics/MaxVMax.png

http://www.craig-lea.co.uk/Pics/MaxVMax2.png

Brusi
2012-05-31, 11:18 AM
A lot of other things that looked kinda weird end up looking really perfect once they are seen in game, in context.

My first opinion was also +1 concept art was nicer, but i'll wait till i see a better video of it moving around in the world before I make up my mind.

LZachariah
2012-05-31, 11:23 AM
http://images.wikia.com/warhammer40k/images/0/04/Shadowsun2.jpg

Just wishing the VS looked more like this.


*happy sigh* Good old Lady Tau and her awesome Crisis Suit...

Xyntech
2012-05-31, 11:29 AM
A lot of other things that looked kinda weird end up looking really perfect once they are seen in game, in context.

My first opinion was also +1 concept art was nicer, but i'll wait till i see a better video of it moving around in the world before I make up my mind.

I note that some of the angles look extremely different between one screen shot and another. For example, the shoulder pads look much more smooth in some screens, yet have more ridges sticking out in others.

My guess is that these are sections that will move around with animation, sort of like how they have said the NC MAX will have moving pistons and shit.

So yeah, I'd like to see the VS MAX with proper animations before calling it.

IronMole
2012-05-31, 11:32 AM
We all know this game will turn into MAX-side 2...

Thoreaux
2012-05-31, 11:35 AM
Here is my totally mature, well-reasoned and constructive opinion on the VS max:

http://i.imgur.com/G9aMY.png?1

DERP!

Thanks for reading.

KTNApollo
2012-05-31, 11:38 AM
The VS max is very reminiscent of the original VS max...I like it.

Brusi
2012-05-31, 11:38 AM
We all know this game will turn into MAX-side 2...

Interestingly, the poll of which class you will play had the max way behind a lot of other classes, such as HA, Eng and even Medic if i'm not mistaken?!

Tallon
2012-05-31, 11:50 AM
VS MAX looks reminiscent of a zebesian space pirate circa metroid fusion. so happy there is not a red and orange faction or we'd be completely screwed :D.

http://metroid-database.com/bestiary/artwork/ac17_zebesiangray_sm.png

Purple
2012-05-31, 12:23 PM
i dont think you will mine how it looks when your in it.

GreatMazinkaise
2012-05-31, 12:30 PM
Does no one else see http://members.optusnet.com.au/~cyc01/images/trooper-rpg.gif when they look at the VS MAX and think "Awesome! Genesis Climber Mospeada/Robotech."?

SixShooter
2012-05-31, 01:05 PM
I'm fine with the look of the VS max, even the crab arms. What I'm way more interested in is the performance with it being the most agile.

Attackmack
2012-05-31, 01:13 PM
Like all vanus eventually, you start to feel the overwelming mistake of the choice you once made...
Pray that you are welcome back to your brothers and sisters...

GreatMazinkaise
2012-05-31, 01:21 PM
If it's agile, hopefully it can potentially side-step PS2's Deci equivalent.

SYNONYM
2012-06-01, 03:45 PM
http://i.imgur.com/5I9P5.png


IT SUCKS THAT YOU'RE GROUNDED AND YOUR GIRLFRIEND CAN'T COME OVER. MAYBE I CAN BE YOUR GIRLFRIEND TONIGHT? MOM AND DAD DON'T HAVE TO FIND OUT.

Zekeen
2012-06-01, 03:48 PM
Nice Troll MAX, it's hard to stop laughing at that

RNFB
2012-06-01, 03:52 PM
My only problem with the VS MAX are the shoulders and calves. The big cylinder thing on the calves looks silly and contradictory to VS design standards.

Neurotoxin
2012-06-01, 03:59 PM
I like how the VS MAX looks. It is quite alien, and honestly looks really sturdy and agile. I don't want to see it changed.

Dartan
2012-06-01, 04:11 PM
http://t.qkme.me/35g0na.jpg

This thread.


Pretty much.

Personally, I like the design of all MAX units and other vehicles of all factions, equally.

The thought didn't even occur to me about Vanu MAX design, it is very well done and fits the faction.

kunzadar
2012-06-01, 05:36 PM
http://media.giantbomb.com/uploads/8/84766/1836549-maxvs.jpg

all you need to know^

KnightHawk ECID
2012-06-01, 05:39 PM
No redisign just have it so you can buy armor to make it look different or more like the concept art.

Saintlycow
2012-06-01, 05:40 PM
old max better

Dartan
2012-06-01, 05:41 PM
http://media.giantbomb.com/uploads/8/84766/1836549-maxvs.jpg

all you need to know^

Seriously?

That looks unnecessary ornate and flashy to me...it is good they went with the actual ingame model.

Eyeklops
2012-06-01, 05:42 PM
Here is my totally mature, well-reasoned and constructive opinion on the VS max:

http://i.imgur.com/G9aMY.png?1

DERP!

Thanks for reading.
I lol...good one

Gonefshn
2012-06-01, 05:46 PM
I like how it looks though the concept art is way cooler.

The Kush
2012-06-01, 05:52 PM
The VS max looks great quit ya bit****

Hmr85
2012-06-01, 05:52 PM
http://images.wikia.com/warhammer40k/images/0/04/Shadowsun2.jpg

Just wishing the VS looked more like this.

That design does look awesome. Hehe, every time the max killed another player it could say "for the greater good".

Personally, I love the look of the VS MAX. Keep in mind its not as bad ass as the NC MAX ofc. ;)But I still rank it up there as my 2nd favorite MAX over the TR.

lMABl
2012-06-01, 07:18 PM
The Vanu MAX looks great imo. My only complaint is its stance, it might be the animation problem TB was talking about but I think it should look a lot more fluid then it does in the screen shots, more like an extension of the person inside rather then the mech style of the other two factions lifting up two giant guns.

P.S just had a wild thought, if the Vanu MAX could have some sort of Katana that the other MAX's didn't for infantry fighting, that would be pretty cool! Just a crazy idea :P

Xyntech
2012-06-01, 07:48 PM
P.S just had a wild thought, if the Vanu MAX could have some sort of Katana that the other MAX's didn't for infantry fighting, that would be pretty cool! Just a crazy idea :P

Crazy idea that will probably get a lot of shit talking sent your way. lol ;)

Wonderful community, but folks around here do have their pet peeves.

The VS MAX design is growing on me. I really think that pose has a lot to do with it.

Death2All
2012-06-01, 08:10 PM
I think the awkward look of the MAX is due in part to the fact that it has two weapons. I don't know, the dual wielding weapons just look weird on it. I'm guess I'm too used to the One Armed Samus look it had to it in PS1.


http://http://wiki.planetsidesyndicate.com/images/thumb/9/9a/VS_MAXs.jpg/800px-VS_MAXs.jpg

SurgeonX
2012-06-01, 08:13 PM
I don't know what you guys are talking about.
The new MAX is going to kick ass on Esamir.

http://www.craig-lea.co.uk/Pics/Weeee.png

Xyntech
2012-06-01, 08:24 PM
I don't know what you guys are talking about.
The new MAX is going to kick ass on Esamir.

Awesome.

lMABl
2012-06-01, 08:27 PM
Crazy idea that will probably get a lot of shit talking sent your way. lol ;)

Wonderful community, but folks around here do have their pet peeves.

The VS MAX design is growing on me. I really think that pose has a lot to do with it.

lol sry, my imagination got the better of me. Anyways these ARE just screen shots of the MAX, when the beta happens (whenever that may be) or at E3, we'll get to see the Vanu MAX in motion, which is when I think when it will really shine, speed over brawn.

Xyntech
2012-06-01, 08:43 PM
lol sry, my imagination got the better of me. Anyways these ARE just screen shots of the MAX, when the beta happens (whenever that may be) or at E3, we'll get to see the Vanu MAX in motion, which is when I think when it will really shine, speed over brawn.

I'd actually enjoy seeing a Katana MAX myself.

I hope we see some large scale MAX combat at E3.

Dartan
2012-06-01, 08:54 PM
http://images.wikia.com/warhammer40k/images/0/04/Shadowsun2.jpg

Just wishing the VS looked more like this.

That brings painful feelings.

I was so looking forward to Tau Empire expansion in Dawn of War 2 and now it looks like there won't even be DoW3 thanks to the stupid Company of Heroes 2(I don't like the dull WW2 setting).

Graywolves
2012-06-01, 08:59 PM
I think the VS MAX looks sexy.

Serpent
2012-06-01, 09:12 PM
I like the Warhammer 40K Tau suggestion. It looks beefier, and put purple on that and it'll look fantastic IMO.

The current VS MAX looks too much like a thin but tall giant... meaning they basically took a person and stretched him, but didn't give him extra muscle or anything to help it along.

... And the Crab arms need to go, either make it look like a crab or don't, lol...

Personally inspiration from the Supreme Commander could be good too :)

http://i.imgur.com/Sm20M.png

OutlawDr
2012-06-06, 01:07 AM
Well after watching the live stream I think that the VS max DOES need a redesign.

Honestly the old VS max looked better. This new one almost looked like medium armor in some instances. It needs some beefyness or more distinction from medium armor. The crab arms looked awkward just like the pictures indicate...hes about to tip over forward.

The reason the concept art looks good was because it had a unique looke with its armor and shoulder pads being more vertical, organic and spiky. Its gun was also not a crab arm that was hand heavy but well balanced on the arm and looks like a weapon.

TR and NC max looked good

Koenside
2012-06-06, 01:19 AM
I am rather disapointed with my faction's choice in MAX design, however I think it has a distinct advantage being a more slender target and all :cool:

I'm in love with every other VS specific model except the MAX..

AssassinGT
2012-06-06, 01:54 AM
I think the design is fine, however it's the awkward upright stance that's giving it the gay crab feel. They have to edit that, I mean it's perched up so awkward that I always felt it was just an alpha/beta thing that they haven't been able to give it a proper animation set.

Here I've uploaded a photoshop edit of the stance to give you an idea of what i'm talking about. It definitely has great potential. Just needs the final wax and polish to get it looking shiney.

http://img862.imageshack.us/img862/8340/vrmaxstance.jpg

EDIT: Also uploaded a comparison shot for ref.

windlord
2012-06-06, 02:07 AM
It makes me think of Power Rangers but I don't mind it myself.

hawksteppa
2012-06-06, 03:14 AM
i should care wat my new max looks like..... all i wanna know is .....does it carry big f****n guns......how hard do those guns hit......and do i got jump jets...... it had better be f****n purple.....

Redshift
2012-06-06, 03:18 AM
Tbh it makes sense that the fishheads should own the crabMAX

Dr Dinocrusher
2012-06-06, 05:01 AM
Honestly, I think a weapon redesign and a slight shortening of the shoulders (or slimming them out) would go a long way to making me like the VS mech. I couldn't get the idea of a space crab out of my head while watching the stream whenever it went to a VS MAX's perspective. The screenshots just make it look silly too. The guns are too bulky in my opinion to really fit the rest of the mech, they need to be elongated a bit.

EVILoHOMER
2012-06-06, 07:06 AM
Seeing it in motion the suit doesn't look as bad as the screenshots did to me. However it does look friendly and not something to be scared of like the other two suits so it does need something a little extra.

UKSwiFT
2012-06-06, 08:20 AM
It looks much better in-game, but I still have to say it looks pretty terrible. Each to their own I guess!

Kran De Loy
2012-06-06, 08:25 AM
It looks beautiful! Only changes I'd even consider doing to it would

-move the guns a little farther back on the forearms or extend them a little bit past the elbows (like a second thin shell piece that begins near the middle of the weapon then forms a point back slightly behind and to the outside of the elbow a bit like an shield used as a little bit of extra armor),
-make the hand's visible (like they're actually holding onto the weapons that are also connected to the forearm near the elbow),
-and change the stance of the animations a little like how AssassinGT photoshopped.

In that order.

CutterJohn
2012-06-06, 08:34 AM
I think the design is fine, however it's the awkward upright stance that's giving it the gay crab feel. They have to edit that, I mean it's perched up so awkward that I always felt it was just an alpha/beta thing that they haven't been able to give it a proper animation set.

Here I've uploaded a photoshop edit of the stance to give you an idea of what i'm talking about. It definitely has great potential. Just needs the final wax and polish to get it looking shiney.

http://img862.imageshack.us/img862/8340/vrmaxstance.jpg

EDIT: Also uploaded a comparison shot for ref.

Definitely helps, but the weapons are still way too massive and stick out in front too far. Its like its holding pistols.

AssassinGT
2012-06-06, 09:22 AM
Definitely helps, but the weapons are still way too massive and stick out in front too far. Its like its holding pistols.

I agree the weapons could have been a bit more "integrated" with the hands.

bigcracker
2012-06-06, 09:27 AM
I for one like the VS max the only thing I do not like about it holds the weapons,I think in a different pose it look cooler.

kertvon
2012-06-06, 09:28 AM
I thought it looked okay in the video although thus far I did like it the least of all of the max designs. It seems better in practice than in screenies. The concept art does look better for some reason though. I like the zone of the enders feel, but in the concept art it seemed like the shoulders had a different feel to them.

OutlawDr
2012-06-06, 12:45 PM
I think the design is fine, however it's the awkward upright stance that's giving it the gay crab feel. They have to edit that, I mean it's perched up so awkward that I always felt it was just an alpha/beta thing that they haven't been able to give it a proper animation set.

Here I've uploaded a photoshop edit of the stance to give you an idea of what i'm talking about. It definitely has great potential. Just needs the final wax and polish to get it looking shiney.

http://img862.imageshack.us/img862/8340/vrmaxstance.jpg

EDIT: Also uploaded a comparison shot for ref.

That does look better, but what you did was not only change its stance but make it more beefy horizontally. I approve

However, the crab hands have to go also. They need to move those guns further back on its arm, or make them much slimmer if they are going to stick out that far.

Sledgecrushr
2012-06-26, 01:49 PM
Maybe the vs max should look closer to this http://2.bp.blogspot.com/-eFHUd6YvKGc/TqcbKKrlWTI/AAAAAAAAAdw/zLRY6IVRPw8/s1600/DE+W+WIP+1.JPG

theBreadSultan
2012-06-26, 02:29 PM
sorry only read OP.

The only change I wish the Vanu max had, was hands.

The others look cool because they have hands then weapons.

Vanu looks a little strange to me.

just my 2 cents

Senyu
2012-06-26, 02:31 PM
No offense to the design team but being VS for life in PS1, I am having gripes about the looks of some of the VS that I have considered a second faction sometimes. Mainly its the VS MAX, Magrider and HA. The MAX needs work on the upperchest shoulder area. It just doesn't fit with the flow with the rest of the body. We don't need massive petruding shoulder fins with skinny arms and chest/neck. Not to mention these skinny arms feed into these massive hand guns. I liked how the VS MAX in PS1 the gun was part of the armor and not just this side piece. But size with the arms it just doesn't fit.


I know its a MAX thread but Ill quickly toss out the other two, don't like the cockpit on the Mag. Get rid of it and give it back a cannon. The thing looks dinky. And change the HA helmet. I'd feel like a Knight of Science which as cool as that sounds at least make the helmet and chest better. It just seems lacking and not much is put into it unlike the other 2 factions.

MrBloodworth
2012-06-26, 02:34 PM
I have to agree. The original was imposing. This looks like something from the power rangers.

Neurotoxin
2012-06-26, 02:35 PM
More motivation to buy aesthetic upgrades. Don't you know how this game works?

Azovyr
2012-06-26, 02:48 PM
While I love most the artwork in this game I have to agree the VS MAX just doesn't look good. The lobster hands I could live with but the legs and feet just look odd and mishapen to me.

Just my 2 Auraxium.

Bravix
2012-06-26, 02:51 PM
The VS MAX, in my opinion, is great. It's the weapons that really throw it off. The concept art weapon was way more badass (and not crab like).

I wouldn't go changing the stance. At least, not until changing the weapon first. I really think it's just the weapon. Looks awkward.

Astrok
2012-06-26, 02:55 PM
Typically vain Vanu... :p

I don't mind the design, but I do think it should be more beefy. It's a little too slender at the moment.

That said, I'd much rather TRay and the others work on stuff that hasn't already been completed before going back to fix things.

Well since vanu is a baby faction they should be playing with toys that does not impress others.

GuyFawkes
2012-06-26, 03:11 PM
Its good to see the TR propaganda machine working as desired:evil:

Akrasjel Lanate
2012-06-26, 03:15 PM
Its Vany MAX shouldnt it look like that, alien tech and stuff

Kitsune
2012-06-26, 03:21 PM
I can't say left or right about the VS MAX. It's not bad but the large shoulders, the guns for hands, the alien helmet, and the rather flat details on the lower leg and thighs compared to the upper body seems, off. Just, see how the armor juts out on the upper body? How the shoulders kinda poke out, the helmet has crests that make it less flat, the guns even have details that give it more shape, then look at the calves. It's a round piece of metal attached to the lower leg. Kinda reminds me of a home-arrest ankle thing. Anyway, think they just need to add more details to the legs, but that's just my opinion.

Would also like to see a bigger, backpack, or power cell/generator, whatever it is, on the back. The NC have like, a rack on their shoulders compared to everyone else.

This is just my opinion though, completely invalid to anyone who disagrees :)

Xyntech
2012-06-26, 03:22 PM
Well since vanu is a baby faction they should be playing with toys that does not impress others.

I'm going to enjoy sauteing your brains with headshots from the Flashlight 2.0.

Smells like victory.

TheRandomAmiba
2012-06-26, 03:26 PM
the other 2 maxes i could see a guy sitting in it... but in this one it looks sooo slim that how is a guy gonna fit himself in it? it seems like he would have no armor to protect him

OutlawDr
2012-06-26, 04:47 PM
Skinny arms followed by huge ass crab hands makes it look odd. Big shoulder pads with skinny chest and neck. Its not beefy enough compared to the other 2 MAXs. It can be confused with the Vanu HA unlike the other empires.

Picture below may or may not be pertinent to the discussion at hand.
https://dl.dropbox.com/u/6636384/Funny/vs-cool-costume.png

Cosmical
2012-06-26, 06:36 PM
I have to admit i think the art outshines the model, not because its a bad model just because its a harder build to acheive. It has to look sleak, agile, deadly, pretty and sci fi.

I think it just needs abit more heft to it. It looks a little too Gundam Wing, whereas the other two factions look more Armoured Core, if you get me?

Dunno why we are complaining tho, theres very little chance its going to change now, or ever even if we bitch and moan. And i think its something i can live with aslong as they get some rad Sci Fi weapons to set them apart.

I do wish they had a weapon on one side tho. Maybe there could be a cert for it, say you dont want two arms with both infantry, you can cert one arm that does double damage. But your sacrificing your clip size over two arms, and your bullet spray?

Ratstomper
2012-06-26, 06:47 PM
I have to admit i think the art outshines the model, not because its a bad model just because its a harder build to acheive. It has to look sleak, agile, deadly, pretty and sci fi.

I think it just needs abit more heft to it. It looks a little too Gundam Wing, whereas the other two factions look more Armoured Core, if you get me?

Dunno why we are complaining tho, theres very little chance its going to change now, or ever even if we bitch and moan. And i think its something i can live with aslong as they get some rad Sci Fi weapons to set them apart.

I do wish they had a weapon on one side tho. Maybe there could be a cert for it, say you dont want two arms with both infantry, you can cert one arm that does double damage. But your sacrificing your clip size over two arms, and your bullet spray?

It is also hard to make what is essentially mini-mech suits and not make them look too similar. Between the TR and NC MAX units, the standard looks of mechs is more or less covered. I'm kind of indifferent to the VS MAX; It looks good enough and it doesn't look too similar to the other MAX units, which is a primary consideration.

Besides, it's supposed to look alien. Since when do the Vanu care what humans think?

PoisonTaco
2012-06-26, 06:54 PM
That brings painful feelings.

I was so looking forward to Tau Empire expansion in Dawn of War 2 and now it looks like there won't even be DoW3 thanks to the stupid Company of Heroes 2(I don't like the dull WW2 setting).

I have a friend who works at Relic and DoW 3 is certainly being worked on. ;)

As for the VS MAX I don't like it. I'd rather see it be blown to bits.

Sifer2
2012-06-26, 08:05 PM
The problem with the VS MAX is that its arms are larger than its body. Which gives it that silly crab appearance. I understand what they are going for though. They want the VS MAX to be more slender to represent that its more high tech, and mobile than the clunky heavy MAX's the others use. But when you give it gigantic arms that kind of ruins it.

Either the body needs to be larger or the arms smaller. The original concept art had Wing like things on its back that made the center body appear bigger so the giant arms didn't look out of place. Perhaps that should brought back though I suspect it was removed since Jump Jets for VS MAX were cut.

JudicatorWombat
2012-06-26, 08:33 PM
The problem I see with the VS MAX is it doesn't really look like power armor, it just looks like normal armor. Considering their whole transhumanism thing logically their MAX should look the least human, but the only things that differentiate it at a glance from a normal human silhouette is the shoulders and hands.

With a quick glance at the TR or NC MAXes even if you know nothing about the game you can tell they aren't just your average soldiers. First impression of the VS MAX on the other hand is that of a guy dual wielding some very large handguns with some comically large pauldrons. Seen side to side with other characters you can tell it's larger, but in a scaled up way. Seen alone or at a distance it will be much harder to tell apart, especially from side or angled views where the large shoulders may not stand out as much.

I know I'm no artist, but if I had to think of a way to make it more easily identifiable as an alien inspired powered armor I would bulk up the torso and neck and incorporate the shoulders more into the chest to give it a kind of carapace-y look. Kind of like that beetle guy from bloody roar.

addendum: This is just kind of a pet peeve of mine, but I also think the MAXes in general could use a bit more variation in weapon placement. Every army doing dual hand equipped weapons makes what should be super distinct units look awfully similar. I know this isn't going to change at this point since it would be a major balance issue, but I liked how in the concept art TR had dual guns, NC had a gun and that crowbar looking thing, and VS had a huge gun.

It's also kind of funny how the VS who are supposedly the most technologically advanced are the only one whose MAX has to choose between hands and weapons,

DSxGIIR
2012-06-26, 09:02 PM
TR>NC> VS...TR max look scary and intimidating...NC Looks like something a military would make if they came out with a suit like that... VS looks kind of boring IMO

Brusi
2012-06-26, 10:27 PM
they should just make it look like it's holding regular Vanu style guns, like Robotech Battloid or something similarly Japanese.

http://www.kent.net/robotech/mecha/rdf/vf-1j-battloid.gif

OutlawDr
2012-06-26, 10:32 PM
The problem I see with the VS MAX is it doesn't really look like power armor

Yep
He doesn't look like a mechanized exoskeleton. He looks like a slightly more armored HA. It needs more armor and less metallic spandex. His arms and and legs need more heft (especially the arms). Add in the crab hands and it all falls flat. The weapons either need to be skinner at the end, or mounted further up on the sides of the forearms.

Honestly, the VS MAX is pretty much the ONLY asset in the entire game I object to. Everything else about the Vanu art style I like. Sure, I have a few reservations here and there, but for the most part I like it. Not the VS MAX though...its just not good..sorry :\.

Xyntech
2012-06-26, 11:06 PM
Yep
He doesn't look like a mechanized exoskeleton. He looks like a slightly more armored HA. It needs more armor and less metallic spandex. His arms and and legs need more heft (especially the arms). Add in the crab hands and it all falls flat. The weapons either need to be skinner at the end, or mounted further up on the sides of the forearms.

Honestly, the VS MAX is pretty much the ONLY asset in the entire game I object to. Everything else about the Vanu art style I like. Sure, I have a few reservations here and there, but for the most part I like it. Not the VS MAX though...its just not good..sorry :\.

Ironic, since the VS MAX was the best looking of the three in the concept art. The TR was next best and the NC looked the worst to me (still looked cool, just my least favorite personally). Now the NC one looks the best. Kind of funny.

SixShooter
2012-06-26, 11:18 PM
I think it looks fine and would never say anything negative about something that was handed down by the Vanu gods (I think they put a chip in my head and can hear my thoughts)...:doh:

RNFB
2012-06-26, 11:32 PM
VS MAX should be bulkier and their weapons should be arm cannons, not just big guns that look incredibly unwieldy because they're only being held at the butt.

cryosin
2012-06-26, 11:41 PM
I have to say, i really like the direction VS is taking in PS2. The vanu are using alien technology, and they are expanding on it.

Look at the magrider in PS1:
Its basically a floating boat. It looks like a boat with a cannon.

In PS2 the magrider is actually alien looking and scary.

I think that the max itself looks really good, but the weapons make it look like a crab. The VS weapons on a lot of the screenshots are claw-like, giving the max a crab looking feel.

I'm okay with the current design, but some awesome looking customizations are something I would pay for in the game.

Kayos
2012-06-27, 12:01 AM
lol, it does look like a gay crab :) now that you mention it.

OnexBigxHebrew
2012-06-27, 12:39 AM
The Vanu have become too separate from the other factions in terms of anatomical design.

Isn't that VS's goal?

SixShooter
2012-06-27, 12:42 AM
Seeing the maxes from all three factions lined up together in the E3 theatre presentation, it looks fine. Better than fine really. It's at least as tall as the other 2 (possibly and inch or so taller), and only slightly less bulky that the TR. It looks exactly like how it should look - A Max suit that is built from alien tech that is more agile than the other 2. I like it more all the time. If it had jump jets it would be perfect:rofl:

OutlawDr
2012-06-27, 01:15 AM
No accounting for taste I guess.
So that means you even like the arms and hand/weapons..

Andur
2012-06-27, 03:30 AM
Ironic, since the VS MAX was the best looking of the three in the concept art. The TR was next best and the NC looked the worst to me (still looked cool, just my least favorite personally). Now the NC one looks the best. Kind of funny.

Exactly my view on this subject.

Any of your emember Exo Squad?

http://www.cartoonscrapbook.com/02pics-L/exo-squad_L08.jpg

http://images4.fanpop.com/image/photos/23400000/Exo-Squad-whatever-happened-to-23428983-791-586.jpg

Even that looks better than the current implementation. I loved that while the other MAXes had two one-handed convential weapons, the Vanu one had one massive two-handed energy weapon. It was... different, I like assymetrical gameplay I guess.

Vanu Techpriest
2012-06-27, 05:08 AM
CRAB BATTLE!

http://msnbcmedia1.msn.com/j/MSNBC/Components/Photo/_new/120424_tch_purple_crab.grid-6x2.jpg

Bruttal
2012-06-27, 08:09 AM
I think id agree with some of what the others are saying stance and how Huge the weapons are compared to body size

Solidblock
2012-06-27, 08:35 AM
Yeah, I agree. The Vanu MAX looks too organic, even for alien technology. It doesn't look like an exo-skeleton but more of an actual alien.

Xyntech
2012-06-27, 09:51 AM
I don't mind the slender look of the VS MAX. Over all I'm pretty okay with it, but everything that is different between the concept art and the final version is for the worse.

The neck and head are a little off, the legs are slightly wrong, the shoulders need a little tweaking... It really wouldn't take much to spruce it up I don't think. No more than the changes that they made from the PS:Next Galaxy to the PS2 Galaxy.

Most of all, I like the weapon of the concept MAX more than the new crab guns, but I'm not sure if the old weapon would look good dual wielded.

Infernalis
2012-06-27, 10:02 AM
I also prefer the weapon from the concept MAX. Just add some kind of double barrel/attachment like a M16+M203, that way you would still have 2 weapons that fire separately but for aesthetic reasons the VS MAX would handle his gun with 2 hands.

But I guess they want you to recognize a MAX at first glance that's why it has a weapons in each hands just like the others.

Kran De Loy
2012-06-27, 10:10 AM
Still havn't seen it move around other then with the TR animations in one of TB's videos <.<

With only a single exception I think it looks great.
The one thing I would change on it is position of the weapons, rather then their size or anything. Just move them backwards on the forearm by a few inches so that it looks more balanced on the arm as a whole.

Also maybe seeing the hands more pronounced and on the pilot's screen while they're in it would be cool, too.

demonicale
2012-06-27, 12:26 PM
I'm glad someone has opened this up for discussion.

Now i love planetside and i love all the graphics and artwork.But it may be right to have the VS MAX like that due to they're lore, but it still makes them look weedy and really undesireable.

I would love to see a diffrent design if possible.

Madcut
2012-06-27, 12:56 PM
TBH I'm not really into the TR max or a lot of the armor. It's making me consider switching to NC. I primarily played TR in PS1 and a little NC, but PS2 NC armor just generally looks better imo.

EDIT: I forgot that the TR max in PS1 looked pretty silly as well. ;)

http://www.freakygaming.com/gallery/mmorpg/planetside/female_tr_max_ready_for_action.jpg

Top Sgt
2012-06-27, 01:02 PM
CRAB BATTLE!

http://msnbcmedia1.msn.com/j/MSNBC/Components/Photo/_new/120424_tch_purple_crab.grid-6x2.jpg

perfect! let's get it on crab alley fight

Xyntech
2012-06-27, 01:56 PM
TBH I'm not really into the TR max or a lot of the armor. It's making me consider switching to NC. I primarily played TR in PS1 and a little NC, but PS2 NC armor just generally looks better imo.

I liked some aspects of the TR MAX concept art slightly more than the current in game version, although I also like some of the changes they've made as well. But overall, the TR MAX is just alright in my eyes. Not too awesome, not too terrible.

But I strongly disagree about the rest of the TR armor. I really like the jump pack on their Light Assault, and the curves of the armor on the Heavy Assault. Some of the helmets look a little weird, but for the most part they look really good.

I think that the NC looks pretty awful, aside from their MAX and the Reaver. Their infiltrator looks alright as well, but feels kind of plain to me.

Overall,the VS still look the best though. Best tank, best fighter (flat ass aside), best LA, medic, engi, HA and infiltrator. Only the VS MAX could use some tweaking, IMO.

But it's all opinions, so tastes will vary.

Ratstomper
2012-06-27, 02:02 PM
What about just moving the guns to another area of the body? shoulder mounted guns, anyone? Have some kind of aesthetic melee attachments for the forearms. Since the other MAX units are so huge, it makes sense a swat from one of them would hurt. The Vs MAX has much less mass, so give them some arm blades or something to "make up" for it (even though no real numbers change, just the look). I think that would give the overall design more balance.

I think that the NC looks pretty awful, aside from their MAX and the Reaver. Their infiltrator looks alright as well, but feels kind of plain to me.

Really? I think the NC aesthetic, for the most part, looks pretty damn cool, but Im into the battle-damaged, re-purposed look. However, I think the reaver designs looks pretty bad. A little TOO blocky for an aircraft.

The Kush
2012-06-27, 02:03 PM
The vs max fits perfect with the faction you guys are crazy

Xyntech
2012-06-27, 02:32 PM
Really? I think the NC aesthetic, for the most part, looks pretty damn cool, but Im into the battle-damaged, re-purposed look. However, I think the reaver designs looks pretty bad. A little TOO blocky for an aircraft.

I'm not a fan of the Judge Dredd helmets and the armor that only covers the chest on the Light Assault. I much preferred the more medieval plate armor look of the HA concept art as well. I like repurposed looks as well, but the Vanguard looks more like a tonka tank than either a real tank or a repurposed vehicle.

But the Reaver looks perfect to me. All of the aircraft are VTOL's, so they function like hybrids between helicopters and fighter aircraft. Being the slowest, I like that the Reaver looks more like an Apache gunship than an F22 Raptor.

Maybe it's just the nostalgia talking, since the Reaver was my weapon of choice in PS1.

The vs max fits perfect with the faction you guys are crazy

Overall it does, but it could really use a couple small tweaks.

But I disagree with people saying it's too skinny and organic looking. That aspect of it looks perfect.

Senyu
2012-06-27, 02:37 PM
Looking from concept art to current model, a few things in comparison. To understand what I'm talking about I'd recommend looking at current VS MAX screenshots and the original concept art all found in the media section :)


Head
The head on the concept art is smaller than the model. In concept because the body is larger and more elongated the head will naturally be smaller. However the ingame model head/helmet is in proportion as if the MAX suit is standard size causing the arms to appear thin. The TR is a good example of the head remaining normal human size in a large suit in concept art and ingame model. They need to redesign the VS MAX head.

Arms
The arms in the concept are twisted with overlapping curves and suit stuff making it look alien and not human. For that organic look it does not follow the human muscle layout as you can see in the concept. However the model is polish surface with minor differences in the texture. It looks very human and not much organic as it looks like armor plated onto the muscles. Return to a weird organic alien look with not normal muscle composition with the details of the what looks like in the concept large veins of muscle flowing over each other.

Shoulders
The concept has distinct space between the shoulder pads and neck showing some impressive organic muscle neck armor that makes it look intimidating, followed by the shoulder pads themselves that flowed into sharp points revealing tech beneath them as if it serves some purpose. The shape is also slightly organic following sharp curves. While the model is roundish bold shoulderpads that squeeze into the neck. It doesn't look very alien or organic. More like plated football shoulder pads that end pointy. Make them more organic and seem like they server a purpose besides being bulky armor which seems more like a TR or NC thing. VS aren't about the bulky, were about the sleek armor.

Weapons
The weapons are not in proportion in the ingame model. While the concept was sleek, porportional, and thin where it needs to be. It is part of the arm which is one of the defining features of the VS MAX from the others, intergrated technology. Make the weapons start from the elbow like in the concept and make it sleek and elongated through the rest of the arm and continuing past.

And the legs, same thing with the muscle comparison in the arm section. Overall the ingame model needs to look more elongated which done right will make it look more alien and the armor/muscles need more touch up to not make them bulky. More curves and twists.

berzerkerking
2012-06-27, 02:48 PM
While I love most the artwork in this game I have to agree the VS MAX just doesn't look good. The lobster hands I could live with but the legs and feet just look odd and mishapen to me.

Just my 2 Auraxium.

http://cache.ohinternet.com/images/2/24/I_see_what_you_did_there_super.jpg

Jonny
2012-06-27, 03:10 PM
I agree it needs a redesign, more towards the concept art. Its the weakest in design of the 3 (the best being the NC heavy lifter of course)

Needs to be more sleek and less bubbly / high heels / stupid shoulder pads.

super pretendo
2012-06-27, 03:13 PM
I just think it needs to look more like the concept art. Right now it just looks like a dude with stupid shoulder pads

Gonefshn
2012-06-27, 03:13 PM
I love the look of it it just needs more bulk honestly. especially on the arms.

elementHTTP
2012-06-27, 03:32 PM
NEW Vanu cert just confirmed
-battle singer MAX :D:D:D
http://www.atanime.com/v1/i3/images/next/priss.jpg

OutlawDr
2012-06-27, 03:50 PM
It just looks too much like a guy in a suit, instead of a guy in mechanized power armor.

The concept art gave the impression of armor because it didn't look entirely human. Even though armor plating in concept and model are located almost identically, the models seem smaller to cover less space and not as robust. Plus the portions in between the armor plating look very different from concept to model, and I think this is where many of the problems lie. It looks like metallic spandex. You clearly see very human muscle anatomy, and the diameter of the legs and arms in these areas look to equal to that of a man's. Which altogether give the impression of a guy in a wet suit with armor and not mechanized exosuit.

Instead of metallic spandex, go for concept and add in more of that 'steel cord myofiber' look, instead of human looking muscles. And make these unarmored arms and leg areas thinker. The VS MAX looks like a wuss with his skinny arms.

https://dl.dropbox.com/u/6636384/PS2/VS-MAX-wuss.png

DoctorBrain
2012-06-27, 05:41 PM
.... and you think it looks like a 'gay crab'. Totally legit reasons.

Actually that sounds like a legit reason to keep it. How much fun would it be to brag to the other team, "Haha, you just got killed by a bunch of gay crabs"?

Baron
2012-06-27, 06:07 PM
VS concept MAX looked badass / alien / Gundam

current VS MAX looks ok / power ranger

Xyntech
2012-06-27, 07:01 PM
Actually that sounds like a legit reason to keep it. How much fun would it be to brag to the other team, "Haha, you just got killed by a bunch of gay crabs"?

I kill people with a fish in TF2 for exactly this reason.

But that's what the beamer is for. Hopefully they haven't buffed it too much this time around...

Policenaut
2012-06-27, 07:30 PM
http://i.imgur.com/4dFJx.jpg

Jokes aside, I actually do like Vanu MAX. The only one that looks terrible is the TR. So much so that when I initially looked at what faction I wanted to play, I ruled out TR just because I'd have to see their MAXs so much. They're turrible.

Sledgecrushr
2012-06-27, 07:42 PM
http://images.wikia.com/warhammer40k/images/0/04/Shadowsun2.jpg

Just wishing the VS looked more like this.. Still liking the bulk of this tau commander suit.

The Kush
2012-06-27, 07:46 PM
The Vanu use alien technology which it's safe to say this "ancient species called the Vanu" would have superior technology to the human race on auraxis. It's not going to be bulky like the other two maxes. And I agree with the guy above the TR max looks the worst

OutlawDr
2012-06-27, 07:58 PM
Trying to justify it with game lore doesn't make it better. If it looks bad, it looks bad. Im sure there is a way to make it different and look good at the same time.
I know its all a matter of opinion, but I honestly can't see how some of you guys actually like it.

Anyway, I'd go with the Tau commander suit at this point.

cryosin
2012-06-30, 05:23 AM
http://i.imgur.com/4dFJx.jpg

Jokes aside, I actually do like Vanu MAX. The only one that looks terrible is the TR. So much so that when I initially looked at what faction I wanted to play, I ruled out TR just because I'd have to see their MAXs so much. They're turrible.

Your humor far exceeds your photo-shop skills.

I lol'd. :lol:

Rago
2012-06-30, 07:59 AM
I Like the Vanu MAX Design ,too.
The Only thing, what it needs is a Jetpack !

Tikuto
2012-06-30, 12:34 PM
VS MAX looked A LOT cooler in the concept artThis. We all know it so we must have PS2 devs know it (https://twitter.com/Tikut0/status/219106410435321856), too!

moosepoop
2012-06-30, 08:58 PM
the vanu max looks cool, but it doesnt look INTIMIDATING.

nc max gives off feelings of brute force, tr max feels sinister and evil. vs max looks like a purple crab.

Electrofreak
2012-06-30, 09:30 PM
What I want to know is how the VS MAX hit box can be balanced with those of the other faction MAX given how skinny it is. Maybe that's why the weapons are so big.

Saxywolf
2012-09-03, 06:31 PM
Maybe it's that the animations (and thus poses) aren't complete for the Vanu max, but it just doesn't look right. Obviously it may be way too late, but this is the idea forum...

I'd actually like to see it look more creature-y. I think the biggest trait that could be added is [three jointed / reverse jointed / whatever] legs. Somewhere between the District 9 mech or Star Wars general Grievous. Other good examples are the legs of a velociraptor or the Halo Elite.

As mentioned previously, bulking up the upper arm just a tad might help it not look so much like it has crab claws. Not to mention weapons that aren't all so exaggerated in the vertical axis.

Also, I see no reason the head needs to look like a helmet. These things can't actually turn their head, correct? A distinctively non-human/helmet shaped head would also go a long way.

Salad Snake
2012-09-03, 07:08 PM
it looked far cooler in the concept.
Agreed, donno why they changed it. Probably hitbox issues...

It'd be nice if it was a bit more angular, but why not just have a secondary TR/NC character on another server for your friends. I know for sure I won't get all my friends to join the Sovereignty (unfortunately).

Craftyatom
2012-09-03, 07:16 PM
I like the VS Max wings. Way better than the cheese wheels the TR maxes had.

Emperor Newt
2012-09-04, 04:29 AM
I think the overall design is cool, but it simply doesn't cut it against the other factions max. It just does not look intimidating and not as cool as the others.
It does not need a big redesign but an update. "Simply" make it a bit more badass.

When you see a TR or NC Max and have no idea what it is you know that it is a bad idea to stay and fight (in most cases ;))
With the VS Max, not so much. The more look like a big guy in a spacesuit. Not something that's going to kick your ass.

Scopedog
2012-09-04, 05:02 AM
The vanu max almost made me sway from the true path, and every time I see one I smile even when I get killed. I just get warm and fussy knowing that the operator is making this sound every time everywhere :groovy: don't you?

http://www.youtube.com/watch?v=iK_uCeL8fhI&feature=youtube_gdata_player

Agreed, donno why they changed it. Probably hitbox issues...

It'd be nice if it was a bit more angular, but why not just have a secondary TR/NC character on another server for your friends. I know for sure I won't get all my friends to join the Sovereignty (unfortunately).

As you may have seen it doesn't have any armour plates, every class will have custom armour if that's just for looks in the shop or like vehicles I don't know but its coming look at e3 vids for reference. Or art work there's gona be a lot of stuff.

EVILoHOMER
2012-09-04, 05:09 AM
When I played beta I kept confusing it for the Heavy Assault armour which is a problem. I played TR because right now the shooting mechanics of Vanu and NC suck so I kept running in thinking it was HA and being surprised when it killed me. You cannot mistake the TR or NC ones, which means the Vanu one still needs redesigning.

I'm not gonna play for the rest of the beta now, I gave my feedback, I don't like the game as it is and hopefully SOE will have fixed most of it by launch.

Scopedog
2012-09-04, 05:17 AM
Or you need to polish your glasses ? :) they look completely different and even if you make mistakes a few times you learn right?

When the custom armour gets in they will be more different.

Saxywolf
2012-09-04, 05:29 AM
I only caught a quick look, but if I'm not mistaken, they updated the model... and now it is a hulk in skin tight armor.

It looked a bit rough around the edges, but I guess they are trying something different. If anyone is familiar with the Battletech world, it sort of reminds me of a Light Clan Elemental.

I'd still rather see triple jointed legs as in my post above.

fod
2012-09-04, 05:39 AM
imo the only problem with the vanu max is the arms, they just look odd compared to the rest of the body

Timealude
2012-09-04, 06:28 AM
What if they made them all gundam like?