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View Full Version : Play style. Whats yours!


Irish
2012-06-05, 03:53 AM
so with 6 years of ps1, i imagine i have to take my playstyle and throw it out the window. i am for sure a grunt/kill whore. i rocked rexo with decis and the OLD lasher.

im interested in the infil, with some engineer stuff and hopefully the rifle can have a red dot, semi auto mode to cater to head shots.

on my mind my first cert tree to venture down, is going to be a mid range/engi. INFIL with a red dotted, battle rifle......mines up for defense and stack my K/D through the roof. i prefer looking at 0 deaths for the day. doesnt matter if its only 10 kills...as long as i dont give up deaths.

for fun speculation, what style are you trying out first!

The noob
2012-06-05, 03:55 AM
I'm also interested in the infil. I'll likely invest in the cloaks that last the longest, forcing me to use my pistol, knives, and wits to do what ever I want to do. That, and I like the idea of stabbing people like an invisible serial killer.

Toppopia
2012-06-05, 03:56 AM
You forgot a poll.

And i like being a support style person, like lay down suppressing fire and heal and such, but games don't have a decent suppression system so i just pump as much lead down range as possible.

Oh, and i might try being a sneaky back stabber Sam Fisher kind of person. (Sam Fisher is from Splinter Cell if anyone doesn't know"

Sabot
2012-06-05, 04:00 AM
I always played whetever was needed... as long as I had it certed, and never a lode pilot.

Cam
2012-06-05, 04:04 AM
i will try support roles first or i might go crazy and make a Gal gunship.

Pella
2012-06-05, 04:06 AM
Light Assault with jump pack. Bouncing around the map and fragging like a boss.

But if i was NC surely you would be stuck in a max suite?

p0intman
2012-06-05, 04:08 AM
I'm waiting for testing to confirm what I have in my head, but I'm pretty sure the 'shock trooper' playstyle will remain viable. Not saying how yet, but some things were said and have been mentioned that makes it seem like it.

Vetto
2012-06-05, 04:12 AM
Max Trooper, I loved being that guy people would run from, really hope PS2 rekindles the fear of MAX troopers, in PS1 current state there fairly easily dismissed.

Toppopia
2012-06-05, 04:14 AM
Light Assault with jump pack. Bouncing around the map and fragging like a boss.

But if i was NC surely you would be stuck in a max suite?

I forgot that, so i will sit in an annoying place and pop up randomly and kill 1 person then hide for 30 seconds. Fun times :)

Shade Millith
2012-06-05, 04:17 AM
Very likely I'll be mainly Anti-Air.

Secondarily will be Anti-Armor (ONLY if the Lancer comes back, I'm not touching that worthless disco ball launcher. Any weapon that broadcasts to the target that I'm ABOUT to start shooting at him is worthless in my book).

Third will probably be AirCav or Armor pilot.

Aaramus
2012-06-05, 04:19 AM
Running straight into combat with an assault rifle. I will definatly be playing a tonne of anti-infantry.

Irish
2012-06-05, 04:29 AM
I'm waiting for testing to confirm what I have in my head, but I'm pretty sure the 'shock trooper' playstyle will remain viable. Not saying how yet, but some things were said and have been mentioned that makes it seem like it.

define shock trooper

Irish
2012-06-05, 04:30 AM
i will try support roles first or i might go crazy and make a Gal gunship.

i think there is going to be alot of action RIGHT away with gals. if one vehicle was the staple of planetside its a gal. people are going to go ballistic with gals RIGHT off the bat.

Virulence
2012-06-05, 04:31 AM
Armored cavalry driver.

Toppopia
2012-06-05, 04:33 AM
i think there is going to be alot of action RIGHT away with gals. if one vehicle was the staple of planetside its a gal. people are going to go ballistic with gals RIGHT off the bat.

I can imagine and outfit called "Orbital Drop Shock Troopers" or ODST for short, yip, i am mentioning HALO, but hopefully if anyone uses that name, i sure hope its for an outfit that will specialise in GAL drops, or i will be sorely disappointed and annoyed at that outfit for being stupid.

Irish
2012-06-05, 04:35 AM
Max Trooper, I loved being that guy people would run from, really hope PS2 rekindles the fear of MAX troopers, in PS1 current state there fairly easily dismissed.

ha i think when you run around a corner and see a max you shit yourself. thats always been the case. but other wise i think the smart player is always going to have an advantage over them. specially since we can SPRINT now!

Bobby Shaftoe
2012-06-05, 04:37 AM
Everything, since you're BR40 from the start.

SKYeXile
2012-06-05, 04:39 AM
Ill be here (http://future-crew.net/images/lb.JPG) again, or very close to it, i don't particularly care how its obtained, aslong as its not in a fat suit or spawn camping.

DesertFox
2012-06-05, 04:42 AM
I usually play supporting roles.. Medic, engineer, LMG providing covering fire, tank supporting advancing infantry troops, Anti-air (ground to air), that sort of thing. I rarely enjoy flying and sniping. There seem to be pretty decent customization options in this game, so I will probably be tempted to try different roles instead of just sticking to one or two.

p0intman
2012-06-05, 04:47 AM
define shock trooper
D2A Deaths Hand was arguably one of the very first 'special ops' groups in planetside, a group of people designated very specifically to stay behind enemy lines and blow gens and conduct asset denial while remaining mostly self sufficient as a unit. I hate using special ops as a term because its so easily thrown around, but in those days, it was the definition of spec ops as far as planetside would allow.

The way it worked is if D2A (or really any member of the TR on Markov, or the NC on emerald) requested it, we could drop two or three bases behind where the main fight was and sever the link between bases to deny another empire their tech capabilities or interlink abilities by blowing, and then holding the gen against extreme odds for the time. We were also usually tasked with base resecures and tower holds, what eventually became referred to as a ToD (tower of doom). In other words, we were some of the first kill whores.

This usually consisted of at least two old style pounders on lockdown along with dedicated reppers for them, supported by players with mcgs and and special assault troopers with thumpers or rocklets.

So, by shock trooper consider that and think about what a group of lone wolves could do together in a similar setup. That is what I refer to.

Ill be here (http://future-crew.net/images/lb.JPG) again, or very close to it, i don't particularly care how its obtained, aslong as its not in a fat suit or spawn camping.

holy shit a screenshot of planetside stats.

WVoneseven
2012-06-05, 04:48 AM
Sniping will be my first cert path!! Popping heads for the NC from miles afar.

SKYeXile
2012-06-05, 04:55 AM
holy shit a screenshot of planetside stats.

I have many of them :)

p0intman
2012-06-05, 04:56 AM
I have many of them :)

I had a few myself, that computer died years ago. I lost a bunch of screenshots which I've only loosely held onto through other means.

Xaine
2012-06-05, 05:07 AM
Everything, since you're BR40 from the start.

You're still an idiot.

I'll be rocking with a MAX, as ever. :)

Irish
2012-06-05, 05:13 AM
Ill be here (http://future-crew.net/images/lb.JPG) again, or very close to it, i don't particularly care how its obtained, aslong as its not in a fat suit or spawn camping.

nice only one dude reppin wolf brigade. fox! nice though future crew was massive

SKYeXile
2012-06-05, 05:21 AM
nice only one dude reppin wolf brigade. fox! nice though future crew was massive

we always had sub 100 members :P wish i had taken the top 100 though, most of our members hold a top 100 spot.

Irish
2012-06-05, 05:22 AM
D2A Deaths Hand was arguably one of the very first 'special ops' groups in planetside, a group of people designated very specifically to stay behind enemy lines and blow gens and conduct asset denial while remaining mostly self sufficient as a unit. I hate using special ops as a term because its so easily thrown around, but in those days, it was the definition of spec ops as far as planetside would allow.

The way it worked is if D2A (or really any member of the TR on Markov, or the NC on emerald) requested it, we could drop two or three bases behind where the main fight was and sever the link between bases to deny another empire their tech capabilities or interlink abilities by blowing, and then holding the gen against extreme odds for the time. We were also usually tasked with base resecures and tower holds, what eventually became referred to as a ToD (tower of doom). In other words, we were some of the first kill whores.

This usually consisted of at least two old style pounders on lockdown along with dedicated reppers for them, supported by players with mcgs and and special assault troopers with thumpers or rocklets.

So, by shock trooper consider that and think about what a group of lone wolves could do together in a similar setup. That is what I refer to.



holy shit a screenshot of planetside stats.



im good with that. some of the more fun playstyle.

sylphaen
2012-06-05, 05:30 AM
Buggy/MA/AV/Adv.Eng. gameplay !

It's fast, teamplay oriented, sneaky, deadly and always a lot of fun. Going from foot to ride and ride to foot also made it very dynamic.

LegioX
2012-06-05, 07:26 AM
90% anti-air. My plane will be decked out to do nothing but shoot down other pilots :D. other 10% will be inf, when i want a change of pace.

xSquirtle
2012-06-05, 08:42 AM
kill whoring / a2a fighter. The more kills, the more smiles on meh faces.

bullet
2012-06-05, 08:43 AM
Ill be here (http://future-crew.net/images/lb.JPG) again, or very close to it, i don't particularly care how its obtained, aslong as its not in a fat suit or spawn camping.

Who is this Future Crew? an y dey hax so much1?!!? :groovy:

I'd be interested in playing a medic and seeing what they're capable of. But I'll also enjoy a bit of grunting now and then.

Marinealver
2012-06-05, 08:47 AM
What ever kills those anoying jetpacky light assault types first because something tells me those are going to be op

Gandhi
2012-06-05, 08:50 AM
I've always liked lone wolfing it in a Lightning or aircav, I think the first thing I'll do is spec out my Lightning. Other than that I'll probably focus on engineering, and also Prowler.

Never did like the indoor infantry fighting much, but now that it's not meat grinder hallways filled with Maelstrom spam anymore maybe that will change.

bigcracker
2012-06-05, 09:00 AM
Infantry medic / anti tank

In my mindset snipers are just a bunch of scared children that want to stay away from a fight and pick off the people standing still :D and Tanks are big metal coffins that say shoot me.

diLLa
2012-06-05, 09:03 AM
Infantry specialist, specialised in assault rifles and sniper rifles :cool:.

Cuross
2012-06-05, 09:48 AM
In my mindset snipers are just a bunch of scared children that want to stay away from a fight and pick off the people standing still :D

Lol! Except, and this coming from a sniper from PS1, that this "scared child" didn't need you to stand still, haha, which was always a bit more difficult than it had to be, lol.

My play style usually revolved around troop support, sniping, and close air support (though I never picked up a reaver... I just thought it was always too slow, haha). In PS2, I'm probably going to be rocking light infantry with whatever the most powerful rifle I could use or sidegrade one to more damage per shot (happily giving up rate of fire), maybe some infiltrator for my sniping addictions, spec'ing out my mossie for close air support (think A-10 warthog style close air support ^^), and if they're bringing back the AMS, I'll be driving one of those around as well, haha.

Landtank
2012-06-05, 10:10 AM
My play style involves shooting down elmos and barneys with my Reaver, and destroying vehicles and MAX's from range with a phoenix, hopefully the phoenix makes a return! I also go heavy assault for the nitty gritty.

Greeniegriz
2012-06-05, 10:13 AM
Killin'..... That is all...

Cheers,

GG

Sent from my throne using scribe2

Fable
2012-06-05, 10:25 AM
Only FPS I play is BF3 and I use semi-auto sniper rifle(M39 EMR) with RDS Scope and focus on mid to long range. My playstyle is very campy, but I get ~5 KD like that (in TDM) and it's the only way I have fun in that game. I have no idea how it will turn out to be in Planetside, but I'll definitely focus on infiltrator and sniping.

kaffis
2012-06-05, 10:35 AM
I'm looking forward to exploring the line-busting potential of a Sunderer full of squaddies. Hopefully, at the head of a column of Vanguards.

From there, I'm all about hopping out and providing constructable cover and a turret-defended fallback position to defend our turf.

DOUBLEXBAUGH
2012-06-05, 10:38 AM
If there is a regen implant I will most likely play the same as I did in PS1, 100% Grunt. I'll use the HA class with AV for MAXes and the biggest gun I can pair with it. So I will be Rexo/AV/Big gun/Engy(auto repair shields)/Medic(regen implant)/Air Cav for fast travel(Rexos can fly atm).

Might use Light Assault if MAXes are squishier this time around tho.

Logri
2012-06-05, 10:50 AM
Well, the things i'm interested in are...

First Place: Medic.
I love playing support, I'm not the world's greatest marksman and I like to help the many to succeed where the one would surely fall.

Second Place: Heavy Assault.
Sometimes though I like to take my underdevelopped skills and wade in the thick of the action, shoulder to shoulder, grinding meat.

Third Place: Prowler Tank.
When the oppertunity calls for it, I like to play gunner or even driver and my favorite tank is the Prowler, even when I played VS on PS1.

Fourth Place: Engineer.
When there are large outdoor battles I tend to put on my engi suit and run around offering repair services to vehicles and troopers/Maxxes. And the deployables are fun to use as well :)

There, that sums it up nicely I think.

LightningDriver
2012-06-05, 10:56 AM
Well....

A Lightning driver! I like to flank during the big vehicle battles, sometimes drive through the middle and get the bad guys to turn their guns inwards, then our prowlers come by and smoke them all. It's also a lot of fun to drive into troops trying to hide against trees, then backup a bit and get them.

Once the battle lines are drawn and it's time to take/defend a base, I go engineer.

ramm
2012-06-05, 11:07 AM
Galaxy pilot all the way. Love being able to drop people behind enemy lines.

Unforgiven
2012-06-05, 11:24 AM
im up for flying anything. im a really good pilot and i want to get my hands on all the aircraft and put my skills to good use. all i need are a few good wingmen and some gunners.

Rumblepit
2012-06-05, 11:51 AM
i come from modern fps games, sniping and infantry have always been where i felt at home.

recoil/cof hybrid games is my play style .... i avg 65% headshots on infantry with a 4 or 5 to 1 kd, with my sniper i avg 85% headshots with a 10 to 15 to 1 kd.

if you play planetside 1 and are planing to play planetside 2 and have never played with modern fps mechanics,you need to get on the ball. planetside 1 combat will be a lost art very soon and will only get you killed in ps2.

Logri
2012-06-05, 11:55 AM
if you play planetside 1 and are planing to play planetside 2 and have never played with modern fps mechanics,you need to get on the ball. planetside 1 combat will be a lost art very soon and will only get you killed in ps2.

I have to agree on this, I'm currently playing PS1 again... couldn't help myself and it's quite... hectic.
After playing Syndicate, it feels very awkward and to think there was a time we didn't know any better.

IMMentat
2012-06-05, 03:05 PM
Whatever class gets a #proper# grenade launcher I will favour, failing that its light assault, engineer and tanks (with some HA/Inf for AV and stabbing things).

Irish
2012-06-05, 03:17 PM
i come from modern fps games, sniping and infantry have always been where i felt at home.

recoil/cof hybrid games is my play style .... i avg 65% headshots on infantry with a 4 or 5 to 1 kd, with my sniper i avg 85% headshots with a 10 to 15 to 1 kd.

if you play planetside 1 and are planing to play planetside 2 and have never played with modern fps mechanics,you need to get on the ball. planetside 1 combat will be a lost art very soon and will only get you killed in ps2.


i believe this is true, i came from a competitive counter-strike (1.6) backround. and i would average that the majority of planetside vets enjoyed the game because it wasn't a precise shooter, and it was still enjoyable to play with a kinda lower end in skill. i think some of the older vets are still going to have a place in this game, but i believe the younger instant gratification k/d whores are going to the be majority. "twitch gamers" are going to be more prevalent in ps2.

GreatMazinkaise
2012-06-05, 03:22 PM
i believe this is true, i came from a competitive counter-strike (1.6) backround. and i would average that the majority of planetside vets enjoyed the game because it wasn't a precise shooter, and it was still enjoyable to play with a kinda lower end in skill. i think some of the older vets are still going to have a place in this game, but i believe the younger instant gratification k/d whores are going to the be majority. "twitch gamers" are going to be more prevalent in ps2.

Lower end of skill? What?
Landing all your shots vs. a few bullets at a head hitbox? Y'know, the element that allowed a Sweeper user in Agile to beat a R-EXO PShield HA user?

Rumblepit
2012-06-05, 03:41 PM
Lower end of skill? What?
Landing all your shots vs. a few bullets at a head hitbox? Y'know, the element that allowed a Sweeper user in Agile to beat a R-EXO PShield HA user?

adadadad glitch out hit detection and win,not much skill involved here mate, just a dice roll.

Tricky
2012-06-05, 03:48 PM
Twitch gamer through and through. Whatever class that let's me "BOOM HEADSHOT" the most. Only time and playing the game will tell in the end.

GreatMazinkaise
2012-06-05, 03:51 PM
adadadad glitch out hit detection and win,not much skill involved here mate, just a dice roll.

Just an excuse for those that can only land the first shot... we'll see how successful these stop and shoot GMS players fair against those who can properly run and gun.

Graywolves
2012-06-05, 03:51 PM
I do everything.

Rendar
2012-06-05, 03:52 PM
I really only have 1 thing that I really really want to do in this game.

Dedicated Liberator Pilot.

Hoping to have 2 main setups, a full anti armor and full anti air.

My goal is to either be freelance or get in with a good Outfit and find a dedicated crew. We would patrol the outer lines of our territory and perform like a mix of an A-10 and a AC-130. Then when we get the call we rush to whoever needs help and rain down death from the sky.

Irish
2012-06-05, 03:59 PM
Lower end of skill? What?
Landing all your shots vs. a few bullets at a head hitbox? Y'know, the element that allowed a Sweeper user in Agile to beat a R-EXO PShield HA user?

thats not a description of the user im defining as having the lower end of skill.

BUT with headshots that type of play is going to vanish. they kill you in 5 bullets and your trying to land every shot, im saying its going to be a new game that i dont believe is going to cater to the old style, exactly like the one you spoke of.

my use of the word lower skill might have been a poor word choice, maybe what i mean is that in ps2, there will be a higher SKILL CAP. in the original PS you can only be so good, meaning you can 2v1, and unless they were horrible, or infil or something, it was generally hard to straight 3v1( like in the open mexican standoff stlye 3v1. because the skill cap was lower, and critical shots didn't exist, making it a "consistency to land shots" battle. which required skill..but not the same type of skill

Adeon Hawkwood
2012-06-05, 04:01 PM
It'll depend a bit on how the classes end up but I'll probably be Engineer most of the time. Hopefully Engineers get good access to explosives.

Rumblepit
2012-06-05, 04:06 PM
Just an excuse for those that can only land the first shot... we'll see how successful these stop and shoot GMS players fair against those who can properly run and gun.

exploiting hit detection , so pro :rolleyes:

you do know this right???? adada glitches the hit detection allowing players to tank shots. best warp wins 9 out of 10 times. skill involved in such combat lies on who can exploit the best.

be very proud of yourself :rofl:

Bittermen
2012-06-05, 04:07 PM
bullet sponge.

Fizzgig
2012-06-05, 04:08 PM
Shoot at everything but the smurfs.

alienmoose
2012-06-05, 04:11 PM
I'm a dazzler

WorldOfForms
2012-06-05, 04:15 PM
Put it this way: If you're on my empire, you WILL be spawning from my deployed Galaxy at some point.

I do everything because why limit yourself to one kind of gameplay? However, I get a special kind of happiness when I deploy a mobile spawn and see all of my "children" birthing from my loins.

GreatMazinkaise
2012-06-05, 04:31 PM
There's a distinction between warping and failing to lead your shots... I do not think hit detection exploitation was as rampant as the Forumsiders insisted it was back in the day. I certainly never encountered any evidence of it being super effective.

In a duel, the player with better aim should win; not the one who shoots first.

Irish
2012-06-05, 04:44 PM
There's a distinction between warping and failing to lead your shots... I do not think hit detection exploitation was as rampant as the Forumsiders insisted it was back in the day. I certainly never encountered any evidence of it being super effective.

In a duel, the player with better aim should win; not the one who shoots first.

aim = accuracy accuracy = headshots.

GreatMazinkaise
2012-06-05, 04:49 PM
aim = accuracy accuracy = headshots.

Well sure, but the first headshot shouldn't end the fight, as that means that whoever shoots first wins. If you can land more than one on an enemy that's actually moving, then that's fine. With a moving enemy you should probably be aiming for center of mass.

Honestly I'm expecting the HA class PShield to negate at least a headshot or two.

Nabeshin
2012-06-05, 05:09 PM
Ill be here (http://future-crew.net/images/lb.JPG) again, or very close to it, i don't particularly care how its obtained, aslong as its not in a fat suit or spawn camping.

That list needs more FC.

Not sure what I will be doing yet, HA, Scythe or Mag most likely.

Death2All
2012-06-05, 05:14 PM
Footzerging was always very enjoyable in PS1. Though I'm weary of how it will play this time around due to the absence of the Lancer. Also, all of the AV weapons having a boring lock on mechanic sounds rather dull.

If all else fails I'll resort to Scythe whoring.

Eyeklops
2012-06-05, 05:28 PM
In PS1 my favorite things were:

killing generators
back-hacking uncontested continents
draining bases
pshielding during 1v1's
exploiting router pads
locking down in front of the last spawn tube with a TR MAX
shooting down newly spawned aircraft with a WASP
camping the tower doors with a Prowler
flailing a tower
bunny hopping in my BFR
soloing infantry with a Scat Max
raping tanks with a Gunship Galaxy


I am not quite sure what "Play Style" all these high skill activities put me in.

Gonefshn
2012-06-05, 05:29 PM
In PS1 I was a Mag pilot first, an Allpurpose Rexo/Med/Engi/Lasher/Deci grunt second, and a Sniper third. I also had pretty much all the other vehicles, (threshy, skyguard, deli, etc.)

Seeing as the sniping class is the Infil and the sniper mechanics will probably mimic BF3 I doubt I'll snipe much this time around though it was SO fun and I killed at it in PS1.

I'm definitely going straight for the magrider just like old times but if the new setup with me having the main cannon instead of a PPA feels too different I might have to drop my old love.

Def will play lots of footsoldier stuff.

WildEagle
2012-06-05, 05:55 PM
If there is a regen implant I will most likely play the same as I did in PS1, 100% Grunt. I'll use the HA class with AV for MAXes and the biggest gun I can pair with it. So I will be Rexo/AV/Big gun/Engy(auto repair shields)/Medic(regen implant)/Air Cav for fast travel(Rexos can fly atm).

Might use Light Assault if MAXes are squishier this time around tho.

Same. Might throw some AA MAX play in there. I feel as though there will be tons more aircraft this time around.

RawketLawnchair
2012-06-05, 06:09 PM
I'm into heavy armor and heavy weapons. But I have a special place in my heart for Flamethrowers.
How do you like your enemies? Fried or extra crispy?


You will see me in an NC Max for sure. And when I need mobility, I'll drop to heavy armor and jump in a tank. Because thats how I... roll. :cool2:

SgtMAD
2012-06-05, 07:26 PM
I yell at ppl.

Led
2012-06-05, 08:45 PM
Run from base to base on foot, killing everything I see. Wearing the heaviest armor I can, with the most inventory slots, because I go through rifle ammo like nothing else.

GreatMazinkaise
2012-06-05, 08:52 PM
Run from base to base on foot, killing everything I see. Wearing the heaviest armor I can, with the most inventory slots, because I go through rifle ammo like nothing else.

You may want to reconsider the bolded bit...

Tatwi
2012-06-05, 08:54 PM
What's my play style? Friggin' flying around doing barrel rolls in the sythe and giggling for the first 3 months. After that, I dunno... more barrel rolling? I may eventually shoot some people somewhere in there too, perhaps.

Led
2012-06-05, 09:00 PM
You may want to reconsider the bolded bit...

The enemy has us surrounded? Good, they are right where we want them.

Xyntech
2012-06-05, 10:10 PM
I was a Reaver pilot in PS1, but I always wanted to fly an ES VS fighter instead.

So yeah, Scythe pilot is a bit of a no brainer for me.

I tended to go around in Agile to pilot my Reaver, and I can't wait for the added mobility of Light Assault.

But just like the first game, I'll probably do a little bit of everything now and then, when I'm not flying. Especially since I won't need to pick and choose what I can switch to now.

Irish
2012-06-05, 10:42 PM
Well sure, but the first headshot shouldn't end the fight, as that means that whoever shoots first wins. If you can land more than one on an enemy that's actually moving, then that's fine. With a moving enemy you should probably be aiming for center of mass.

Honestly I'm expecting the HA class PShield to negate at least a headshot or two.


well to plan for the headshot is what is important, you take your first burst at their collarbone line and let the recoil hit the head. either way, the point i think i ultimately come back to in this thread is that there is going to be a greater chance that someone with actual fps skill is going to trump someone with less.. whereas with ps1 it was very rock paper scissors as far as loadout, armor, implants. you could only do so much within the parameters of the game. but now i feel like were going to see the epic 5v1 counterstrike (or cod) style kill streaks due to talented shooting and strategy.

FPClark
2012-06-05, 10:48 PM
Pilot ... Love all aspect of flying and enjoy every flying role.

GreatMazinkaise
2012-06-05, 10:54 PM
well to plan for the headshot is what is important, you take your first burst at their collarbone line and let the recoil hit the head. either way, the point i think i ultimately come back to in this thread is that there is going to be a greater chance that someone with actual fps skill is going to trump someone with less.. whereas with ps1 it was very rock paper scissors as far as loadout, armor, implants. you could only do so much within the parameters of the game. but now i feel like were going to see the epic 5v1 counterstrike (or cod) style kill streaks due to talented shooting and strategy.

We'll see how it pans out when the CQC weapons appear in game. Just judging from the new gameplay footage I expect that proper dueling will still be in the game.

PrISM
2012-06-05, 11:14 PM
That list needs more FC.

Not sure what I will be doing yet, HA, Scythe or Mag most likely.
Wait for the game to be released (provided it's any good) and then check the list again. It'll be mostly Future Crew.

As for me, I enjoy playing on the outnumbered side.

Irish
2012-06-05, 11:23 PM
We'll see how it pans out when the CQC weapons appear in game. Just judging from the new gameplay footage I expect that proper dueling will still be in the game.

sorry not familiar with all the abbreviations...CQC?

DOUBLEXBAUGH
2012-06-05, 11:24 PM
sorry not familiar with all the abbreviations...CQC?

Close Quarters Combat

GreatMazinkaise
2012-06-05, 11:27 PM
sorry not familiar with all the abbreviations...CQC?

CQC or CQB i.e. Close Quarters Combat/Battle, in this case the absent shotguns, SMGs, and Heavy Assault weapons that we've been promised.

All we've seen up to this point are carbines, rifles, and the ubiquitous lock-on rocket launcher.

Zekeen
2012-06-05, 11:29 PM
Clegging people who let jumpjets get to their head.

Raymac
2012-06-05, 11:34 PM
My style will likely involve much dying and probably a fair amount of crying.

ccrumley
2012-06-06, 03:22 PM
I will certify whatever it is my Fuhrer BuzzCutPsycho thinks will help The Enclave return to our old form of making our NC and VS enemies lives as difficult as possible. I'm hoping that involves a lot of the rear type actions that we so magnificently perfected in PS1.

We are The Enclave; Resistance is futile