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View Full Version : Will Planetside 2 be playable with a gamepad / xbox 360 controller?


luketopian
2012-06-05, 09:32 PM
A friend of mine is thinking of playing Planetside 2 when it comes out. The main problem is that he uses a laptop.(im sure it can run PS2.) So it would be kind of hard for him to be killing some terran scum using a finger scroller. :lol:

So the main thing i'm asking is, is Planetside 2 compatable with a gamepad or xbox 360 controller? or has this info been released yet?

Thanks for yalls help. :)

GreatMazinkaise
2012-06-05, 09:34 PM
Buy a mouse? Beyond that I'm hoping that we have so many hot keys that playing it on a controller other than a Nostromo will be severely gimping you as a player.

KnightHawk ECID
2012-06-05, 09:35 PM
Probably if not just get a cracked xpadder and map them out yourself.:)

Knightwyvern
2012-06-05, 09:35 PM
Why would you want to? It would be a huuuuge handicap. Just get a decent mouse and you're good to go.

Top Sgt
2012-06-05, 09:36 PM
to answer your question OP that info has not been disclosed yet

But i am sure it will likely be controller friendly as devs now a day know some people like to use controllers on PC games.. which means more players for SOE etc.

2coolforu
2012-06-05, 09:38 PM
Wrrrry

Seriously, you can buy like a really decent mouse for £15. A wired 360 controller costs like £15-20 and they will put you at such a huge disadvantage.

AirFell
2012-06-05, 09:39 PM
Probably if not just get a cracked xpadder and map them out yourself.:)

The only reason for a controller is for flying, depending on how the physics feel.

XBCD also works for 360 controllers.

SpcFarlen
2012-06-05, 09:49 PM
Mouse will be more precise and less clumsy. So unless you plan on flying the whole time, get a good mouse.

ShadoViper
2012-06-05, 09:52 PM
Mouse will be more precise and less clumsy. So unless you plan on flying the whole time, get a good mouse.

You could always just set the controller aside when you exit a vehicle.

Would be interesting to see the controller being used with Vehicles, i would at least try it.

shadowsfm
2012-06-05, 09:54 PM
i really hope they do allow gamepads, because i have no experience using mouse/key boards in fps. besides, my hands aren't built to play games using a keyboard

SpcFarlen
2012-06-05, 09:55 PM
You could always just set the controller aside when you exit a vehicle.

Would be interesting to see the controller be used with Vehicles, i would at least try it.

The OP is talking about using it all the time though. PC FPS should never be used with controllers because unlike console there is no aim assist to compensate.

luketopian
2012-06-05, 09:55 PM
Thx for the feed back guys! (and so quickly too.) I'll tell my friend what yall have said. if you've got any more info plz share.

Thx again. :D

luketopian
2012-06-05, 09:57 PM
£? I find this offensive. €, please.

Well we live in the united states so its more of $. :lol:

ShadoViper
2012-06-05, 09:58 PM
The OP is talking about using it all the time though. PC FPS should never be used with controllers because unlike console there is no aim assist to compensate.

Yeah I wouldn't want to be stuck against pc infantry players with a gamepad. i don't think you would stack up too well that's for sure.

But to each their own, if that's the way some people wish to play and it can work properly, why not?

I would still like to see gamepad support if only for vehicle use.

2coolforu
2012-06-05, 10:04 PM
Well we live in the united states so its more of $. :lol:

You confuse 'We' with 'You'

ShadoViper
2012-06-05, 10:06 PM
You confuse 'We' with 'You'

Wouldn't it be "I" in that context :lol:

luketopian
2012-06-05, 10:08 PM
You confuse 'We' with 'You'

I mean me and my friend. :p

Knightwyvern
2012-06-05, 10:10 PM
You confuse 'We' with 'You'

Wouldn't it be "I" in that context :lol:

Besides, he's referring to himself and his friend that he made this thread on behalf of. :P

OP beat me to it! lol.

2coolforu
2012-06-05, 10:20 PM
I mean me and my friend. :p

It makes sense now, generally controllers only work with multiplatform games as they already have the bindings there. It might work but it'd be far better to get a mouse, an average mouse will probably be slightly cheaper than a wired 360 controller. If anything get a cheap keyboard as well because laptop keyboards never really clicked well with me for gaming.

Envenom
2012-06-05, 10:23 PM
Get ready to get your ass handed to you 24-7 w/ a gamepad.

2coolforu
2012-06-05, 10:28 PM
Get ready to get your ass handed to you 24-7 w/ a gamepad.

He speaks the truth, gamepads suck. This is the reason xbox live/PSN don't play with PC's. It'd be perfectly possible for every game on the Xbox to play with PC gamers too, so xbox guys would get the dedicated servers of PC's rather than Peer 2 Peer hosting (LOL), however they don't do it because the amount of butthurt coming from the xbox as they got their ass handed to them 24/7 would rival the size of Jupiter.

Srs, buy a mouse + buy a keyboard. You will not regret it, only thing a 360 controller is good for are jets, even then a joystick is far, far better.

captainkapautz
2012-06-06, 06:47 AM
besides, my hands aren't built to play games using a keyboard

Sooo...

What planet do you come from?

EVILoHOMER
2012-06-06, 06:56 AM
Yeh my friend is also curious about it supporting the 360 controller. I've tried to get him into using a mouse and keyboard but he cannot get used to it. He's much better with a 360 controller and to be fair to him he gets a lot of kills on BF3 on the PC when using a controller, more than most people on the server as well.

shadowsfm
2012-06-06, 10:39 AM
if all else fails, i'm going to see if its comfortable using game pad to run and mouse to aim, but honestly ill be flying most of the time anyway

MrBloodworth
2012-06-06, 10:41 AM
Controllers require Aim assists. There is no aim assist. So, use at your own peril.

ShadoViper
2012-06-06, 04:55 PM
if all else fails, i'm going to see if its comfortable using game pad to run and mouse to aim, but honestly ill be flying most of the time anyway

Perhaps check into the logitech G13 that may be easier for you.

Zenben
2012-06-06, 05:13 PM
While I do greatly prefer mouse and keyboard for a shooter, and this is the primary reason I avoid console shooters, I actually do have a PC Xbox controller that I wouldn't mind being able to try with vehicles.

The Kush
2012-06-06, 05:16 PM
I asked this same question months ago. We got an official answer if you do a search.

Zerodyme
2012-07-11, 06:50 AM
its really a matter of preference not performance, Also a gamer's skill is a factor.


and the argument about aim assist is bull sh*t, I personally do better with a controller on PC fps then a keyboard and mouse, its a lot easier to aim than the mouse, as well as being quicker at evasive things like turning around

Magpie
2012-07-11, 07:17 AM
I asked this like 6 months ago and a game coder said he loves game pads and it's a maybe it's in ps2, cba to find it

Winfernal
2012-07-11, 07:25 AM
its really a matter of preference not performance, Also a gamer's skill is a factor.


and the argument about aim assist is bull sh*t, I personally do better with a controller on PC fps then a keyboard and mouse, its a lot easier to aim than the mouse, as well as being quicker at evasive things like turning around

If you have FPS skills, it would be better to use it at a mouse/keyboard setup, on a PC game. Rather than fighting people using that setup with a gamepad. This would only gimp your "skill-factor".

Talented Maori
2012-07-11, 07:28 AM
OP, there is third party software that you can use, motionjoy or xpadder for example. I too have a friend with farked hands and he uses a PS3 controller to play PC games, he uses Motionjoy and it works fine with most games.

mynameismud
2012-07-11, 10:09 AM
its really a matter of preference not performance, Also a gamer's skill is a factor.


and the argument about aim assist is bull sh*t, I personally do better with a controller on PC fps then a keyboard and mouse, its a lot easier to aim than the mouse, as well as being quicker at evasive things like turning around

AH HA HA HA HA HA HAHA HAHAHAHAHAHAHAH. quicker...now that was funny. quicker...wow....

Frotang
2012-07-11, 10:17 AM
WellI in sure they will have support as others have stated there are many gamers out there who have conditions which make a controller much more comfortable to use. But I will say this, when I got 3rd degree burns on my hands and tried to use my xbox controler to play PS1 it was a huge fail. You basically limit yourself to a support role or driver / gunner of a manned turret. But still a viable option.

Sotonian
2012-07-11, 10:50 AM
I intend to use the 360 pad for flying myself, i am used to it now after playing BF3 on PC

The Kush
2012-07-11, 10:51 AM
its really a matter of preference not performance, Also a gamer's skill is a factor.


and the argument about aim assist is bull sh*t, I personally do better with a controller on PC fps then a keyboard and mouse, its a lot easier to aim than the mouse, as well as being quicker at evasive things like turning around

That is true.

All the PC elitist claim a mouse and keyboard is more precise and gives you an advantage, let's see the data.

Oh thats right, you can only post a couple bull shit articles that some elitist wrote.

Each controller setup has its advantages, whether you choose a gamepad or mouse/keyboard.

Btw Xbox 360 controllers do have an option for a mini keyboard to be plugged in.

roguy
2012-07-11, 11:04 AM
All the PC elitist claim a mouse and keyboard is more precise and gives you an advantage, let's see the data.

Oh thats right, you can only post a couple bull shit articles that some elitist wrote.


Or people could simply use common sense?

Why do console FPS have auto-aim in the first place?
How come none of the tournament PC fps players use a controller on PC even though they are allowed to?
Why did Microsoft abandon the idea of cross-platform play?

How come Shadowrun and Dreamcast Quake 3 failed so hard on the consoles?

A controller is what it is, a cheap Jack-of-all-trades gaming input device designed to work well with every genre of game, that fails every time it's put up against a more specialised input method, be it Joysticks in airsims, wheels for racing games or mice for FPS,RTS,MOBA, ARPG etc.

Envenom
2012-07-11, 11:09 AM
These are the stupidest threads. You will get absolutely MAIMED by PC players if you use a controller. How can you even argue this?? LOL.

Did you ever wonder why XBOX players don't play with PC players? The precision and speed of a mouse cannot be compared to a clumsy stick. GG

Luieburger
2012-07-11, 11:13 AM
Buy a mouse?

^This

Why would anybody want to play an FPS or MMO of any kind on a gamepad? It just doesn't compute. Get yourself a nice $15 joystick, a $15 mouse, and find a cheap keyboard at Goodwill. That will cost the same or less than a gamepad and perform much better.

Winfernal
2012-07-11, 11:14 AM
All the PC elitist claim a mouse and keyboard is more precise and gives you an advantage, let's see the data.


:rofl::rofl:

Do you want me to get Captain Obvious?

I'd like you to play a round of quake/dod/tf2 with your gamepad. Please give me your "data" afterwards...

You don't need data for this...

Canaris
2012-07-11, 11:16 AM
you couldn't pay me to play FPS games on a console, they're terrible!

The Kush
2012-07-11, 11:32 AM
They have auto aim because they dumbed the game down so they would be more accessible to more people. Not all console FPS have always had autoaim.

They don't have cross platform because Xbox live already has plenty of gamers to fill the online scene, they dont need PC players and they certainly don't need to spend money to host servers haha are you guys really that ignorant. PS3 is releasing a game that will be cross platform, for the first time console players and pc players will play together, and guess what they discovered after doing unbiased test? EACH OPTION HAS ITS OWN ADVANATAGES

I have played with both and they each have their advantages

Tournament pc players use a keyboard and mouse because that's what their use to, just as a console player would destroy you with a controller.

Show me the cold hard facts, the data, not opinions. We already had a thread about this months ago and a dev from PS2 that maps controllers popped in and said pretty much everything you are saying is false. A controller can be equally successful if the devs program it right.


1.  Comfort -- Controllers allow you to sit back, relax, and play much easier and better from your sofa or from a kicked back and relaxed posture.

2.  Immersion -- Controllers are better at keeping your focus on the game. And let’s face it, it’s all about the experience.

3.  Natural -- Controllers offer a more natural interface; they are built to feel better in your hands than a keyboard and mouse.

4.  Familiar -- Controllers are more familiar to gamers because many gamers grew up playing on consoles first.

5.  Multiple key presses simultaneously -- Controllers allow you to perform multiple actions at the same time, which is important in many games (e.g., go ahead and try to move, rotate your camera, and cast a seldomly used ability in World of Warcraft all at the same time with a keyboard & mouse. Let us know how that feels and works for you).

6.  Pain -- Controllers help reduce repetitive stress injury and neck pain; controllers have better ergonomics, especially over long periods of time.

7.  Easy to learn and use -- Controllers are easier and more fun to learn than a keyboard and mouse.

8.  Standard -- We have a dozen real arcade machines -- none of which have a keyboard and/or mouse interface. The game controller is a natural progression of the “old school” joysticks and buttons.

9.  Support -- Even in a game for PC elitists, like Battlefield 3, support is provided for a game controller right out of the box.

10. Expense -- Want to push several keys at once on the PC? You’re going to need a expensive mechanical keyboard. When using a controller, you can push all 10+ buttons on even the cheapest of controllers at once.

11. Speed -- Anything fast paced is better with a controller; racing games, brawlers such as Shank, Street Fighter, Just Cause 2, etc.

12. Intended use -- Controllers are designed to play games; keyboards and mice are designed to type Word documents and navigate interfaces.

Xyntech
2012-07-11, 11:43 AM
People certainly exaggerate the difference between keyboard and mouse vs gamepad, and it probably won't be as big of a difference in a game like Planetside, but be realistic Kush. You can't do a split second 163 degree turn and then headshot someone who was 30m away and quite a bit below you in a fast paced game like quake or UT with a controller (without aim assist).

As you said, both controllers have their advantages, but mouse and keyboard has the advantage of being able to be both very fast, as well as very accurate. This plays heavily into FPS skills, which makes a mouse the superior FPS controlling device. The difference is just narrowed in games that cater towards some of the features that help FPS games work better on consoles, such as ADS for example, but that doesn't make it a level playing field.

Are they still planning on doing cross platform gameplay support for CS:GO on the PC and PS3? That could be a nice opportunity to look at some statistics. You know valve loves their statistics.

Sturmhardt
2012-07-11, 11:45 AM
lol, buy a mouse noob. Xbox controller... damn console-player generation....

The Kush
2012-07-11, 11:53 AM
People certainly exaggerate the difference between keyboard and mouse vs gamepad, and it probably won't be as big of a difference in a game like Planetside, but be realistic Kush. You can't do a split second 163 degree turn and then headshot someone who was 30m away and quite a bit below you in a fast paced game like quake or UT with a controller (without aim assist).

As you said, both controllers have their advantages, but mouse and keyboard has the advantage of being able to be both very fast, as well as very accurate. This plays heavily into FPS skills, which makes a mouse the superior FPS controlling device. The difference is just narrowed in games that cater towards some of the features that help FPS games work better on consoles, such as ADS for example, but that doesn't make it a level playing field.

Are they still planning on doing cross platform gameplay support for CS:GO on the PC and PS3? That could be a nice opportunity to look at some statistics. You know valve loves their statistics.

I agree. Quake is the one game that I clearly see the keyboard and mouse being better. Halo is a game I see the controller being better. It depends on what the game is tailored to.

Yes they have a cross platform game coming out for PC and PS3, so far the data shows no clear advantages for either setup.

I personally will be using a keyboard and mouse, but I want the game to have equal opportunities for controllers. Not only does it bring in more players who aren't familiar or comfortable with a keyboard/mouse, but it helps the guy who posted in the old thread that has arthritis. Also it is nice to sit back and relax, something a controller is much better as doing especially if you sit at a desk all day and just want to drink a beer and chill on the couch.

Flaropri
2012-07-11, 12:03 PM
Wrrrry

Seriously, you can buy like a really decent mouse for £15.

I'm not sure if you guys just get shafted on prices or if you have really high standards for decency (or both).

I got my mouse for I think less than $10 USD and it works quite well for my gaming needs. Granted this was a while ago, haven't accounted for inflation. Basic Optical from Microsoft. *shrug*


On the topic of console controls: Mouse control is always superior to game-pads, simply due to additional precision. However, I can perfectly understand a given person being used to playing the game on a controller and thus feeling like they are better than mouse/keyboard. Personally, the only console FPS I played at any length was Golden Eye and Perfect Dark on N64. It'd take getting used to, but if I could play them with mouse/keyboard I would.

I did mess around with Halo at a friends house once, and I can say I prefer the PC port simply for the controls.

Luieburger
2012-07-11, 12:05 PM
All the PC elitist claim a mouse and keyboard is more precise and gives you an advantage, let's see the data.

Oh thats right, you can only post a couple bull shit articles that some elitist wrote.

You're right. It doesn't look like anybody has done an in-depth study.

There's only articles like this:

http://techcrunch.com/2010/07/21/did-microsoft-kill-xbox-livewindows-live-cross-platform-play-because-console-gamers-were-too-bad/

Lots of them... eveywhere. There seems to be a general concensus everywhere that the mouse and keyboard crushes the gamepad, but still it hasn't been really tested.

To most people, it's really obvious. Just watch footage of any FPS on PC and compare it to footage on the xBox. I can instantly tell the difference and detect the imprecise movement of the controller on the console.

Speaking from my experience... Within the L4D2 scavenge community, which will kick you from a game without hesitation if you are slow or inept in any way, nobody plays with a gamepad. EVER. Why? Because they'll be slow and inept and will get kicked without hesitation.

I think we need to do a more substantial study with several users before we can draw a true conclusion.

OnexBigxHebrew
2012-07-11, 12:08 PM
I used to think this was solely a console players request but on official forums last year I was spouting off the same "get a mouse noob" comment. Until the requester pointed out he had arthritis or some other handicap and the controllers were a matter of ergonomic necessity. At that point I felt like crawling under a rock :doh:

Exactly. I have a friend with severe carpal tunnel and a mouse/keyboard really seems to bother him, but a controller doesn't. I'll be playing with a keyboard, but I'll have trouble with the non-neutral hand placement, as lifting weights has given me some of the same problems. My laptop's keyboard (just like the OP's friend's) Isn't ergonomically designed, its flat. This causes unnatural wrist tension as a sacrifice for portability. It isn't always about "Ozmgz, why would you not be super comepetive and get the edge using a mouse!". :doh:

Shit, I even have a friend trying PS2 who has NEVER played a PC game and has used a controller all his life. Considering he may not be a planetside 'lifer' like some in here, it doesn't make sense for him to learn a new format when he'll move on in less than a year. Unless planetside really does change the industry, that is :lol:.

I hate it when someone asks a simple qeustion, and instead of being helpful, everyone tries to turn it into elitism.

To answer OP's question, I don't think support is confirmed yet, but I can't imagine a modern game NOT having support. And I'll take anything that increases that player base, because at this point its more important to me for PS2 to be popular at launch than elite :lol:

The Kush
2012-07-11, 12:10 PM
My thread
http://www.planetside-universe.com/showthread.php?t=40618

Original thread with dev comment
http://www.planetside-universe.com/showthread.php?t=38575&highlight=Controller
Most developers don't know how to make the controller good. I used to stomp all over PC players when testing the PS3 builds on my last project.

So as everyone can clearly see now, the elitist on the last page cant provide any solid evidence, thanks noobs do your research next time you make an argument.

Cheers!

Kush out

Envenom
2012-07-11, 12:16 PM
My thread
http://www.planetside-universe.com/showthread.php?t=40618

Original thread with dev comment
http://www.planetside-universe.com/showthread.php?t=38575&highlight=Controller


So as everyone can clearly see now, the elitist on the last page cant provide any solid evidence, thanks noobs do your research next time you make an argument.

Cheers!

Kush out

http://i3.ytimg.com/vi/vyKoIkgVBBI/hqdefault.jpg

Also, to quote the article posted above:

Every single time the PC gamer killed the console gamer. And I don’t mean killed as in “fragged,” but killed as in the PC gamer knocked the teeth out of the console gamers every single time.

I like your tenacity though. You get a brownie point. :)

The Kush
2012-07-11, 12:21 PM
http://i3.ytimg.com/vi/vyKoIkgVBBI/hqdefault.jpg

Also, to quote the article posted above:



I like your tenacity though. You get a brownie point. :)

:rofl:

You just quoted the article he said had no solid evidence or data. Just opinions. Are you seriously that retarted?:doh:

Luieburger
2012-07-11, 12:23 PM
Here is a good comparison, although still biased.

Gamepad Vs. Mouse and Keyboard w/ Commentary - YouTube

He turned off aim assist and turned up sensitivity on the controller to 10. I think he should have left aim assist on. The mouse and keyboard still would have won.

And this:

PC vs Console ( which one is better) - YouTube

To quote Fatality. "A console with a controller has no control."

OnexBigxHebrew
2012-07-11, 12:27 PM
Here is a good comparison, although still biased.

Gamepad Vs. Mouse and Keyboard w/ Commentary - YouTube (http://www.youtube.com/watch?v=PCHycaybErs)

He turned off aim assist and turned up sensitivity on the controller to 10. I think he should have left aim assist on. The mouse and keyboard still would have won.

Man, does anyone even care about the OP in here? lol.

Xyntech
2012-07-11, 12:30 PM
I agree. Quake is the one game that I clearly see the keyboard and mouse being better. Halo is a game I see the controller being better. It depends on what the game is tailored to.

If you wanted to argue that keyboard and mouse were equal to a controller in Halo, I'd probably agree with you. If you were to argue that a controller is better in Street Fighter, I'd agree with you.

But a controller is better in Halo? Better as a personal preference maybe, but a keyboard and mouse will have no problem keeping up with a controller in Halo.

FPS games are essentially point and click. Why not use a controller for everything on a PC? Web browsing, Photoshop, etc.

A controller will never be better for controlling an FPS game unless they deliberately gimp the keyboard and mouse artificially. But there will be games where they are closer to even.

In Planetside 2's case, from what I've seen I'd argue that it's somewhere in between. Controllers won't be completely disenfranchised (especially with all of the F2P noobs that will probably be running around making for easy targets), but keyboard and mouse still will have an advantage, especially on faster paced classes like Light Assault.

The Kush
2012-07-11, 12:30 PM
Here is a good comparison, although still biased.

Gamepad Vs. Mouse and Keyboard w/ Commentary - YouTube (http://www.youtube.com/watch?v=PCHycaybErs)

He turned off aim assist and turned up sensitivity on the controller to 10. I think he should have left aim assist on. The mouse and keyboard still would have won.

And this:

PC vs Console ( which one is better) - YouTube (http://www.youtube.com/watch?v=u0i1FsLH_2o&feature=related)

To quote Fatality. "A console with a controller has no control."

You are intelligent my friend. I appreciate you acknowledging fallacies. As you have said, the articles and videos are all very biased. I'm the type of person that isn't going to say one or the other is better until you show me solid evidence backed by statistics. Otherwise it's one opinion over another, and that's a fools game.

If you wanted to argue that keyboard and mouse were equal to a controller in Halo, I'd probably agree with you. If you were to argue that a controller is better in Street Fighter, I'd agree with you.

But a controller is better in Halo? Better as a personal preference maybe, but a keyboard and mouse will have no problem keeping up with a controller in Halo.

FPS games are essentially point and click. Why not use a controller for everything on a PC? Web browsing, Photoshop, etc.

A controller will never be better for controlling an FPS game unless they deliberately gimp the keyboard and mouse artificially. But there will be games where they are closer to even.

In Planetside 2's case, from what I've seen I'd argue that it's somewhere in between. Controllers won't be completely disenfranchised (especially with all of the F2P noobs that will probably be running around making for easy targets), but keyboard and mouse still will have an advantage, especially on faster paced classes like Light Assault.
Yes better on Halo because I can throw a grenade, bash my weapon at you, duck and crouch, and shoot while moving side to side. On a keyboard you would still be trying to find your keys, thats if you even have purchased a keyboard that allows simultaneously pressing of different keys, which can be rather expensive.

Not everyone likes this - it's harder on the hands and wrists for some to use a mouse and keyboard. Twitch games are easier to control with a properly setup pad (there are difficulties - see below). I've played a certain action MMO with both, and boy let me tell you the mouse is MUCH less fun in that case.




This is actually a major failing point of many developers - this is how they map the mouse to the joystick, thinking it helps. It usually has the opposite effect and actually makes the controls much less predictable and usually presents problems (getting STUCK on the wrong target, having extra code to figure out what target you want, which is always wrong at some point).

On other projects I have discussed this at length. In game, the controller has a definite advantage if done right - a mouse has no defined center point, it's all feel - the controller has a defined center point. This can be designed around.

The key is to design the control scheme to fit the device (mouse, keyboard, joystick, controller, foot pedals, whatever). This takes much more time than developers usually spend - it's more about mapping mouse x/y to right joystick, button A to F key and so on.

There are other limitations to keyboards that present a significant problem as well - the number of keys that can be pressed at once, and what the keyboard can tell you about them. All keyboards have limitations, while the controllers actually report each and every button press and pressure accurately. I have one keyboard where if I hold down [A] and [W], I cannot press [G] - it simply doesn't register. There are many places to find this out, but all keyboards have a particular setup that just won't work.

The job of the UI designers is to understand all of this and set up a system that allows everyone to have a great experience interacting with all aspects of the game. We make choices, and at some point we will definitely get the default setting wrong -I know this. I read the interwebs :)
I'll trust the professionals, this is a PS2 dev stating facts.

Xyntech
2012-07-11, 12:39 PM
You are intelligent my friend. I appreciate you acknowledging fallacies. As you have said, the articles and videos are all very biased. I'm the type of person that isn't going to say one or the other is better until you show me solid evidence backed by statistics. Otherwise it's one opinion over another, and that's a fools game.

This isn't an outrageous claim that requires extraordinary proof, but I'll concede that I haven't seen much in the way of hard empirical evidence backed studies on the matter.

All of the gameplay footage and personal experience I've had is enough to convince me though. FPS games may sometimes be more fun on a controller (if they play like shit with a keyboard and mouse), but I've never seen one where a keyboard and mouse couldn't have kept up just as well. I can't say the same for all keyboard and mouse based shooters being viable on a controller, which is more than enough evidence for me.

The Kush
2012-07-11, 12:53 PM
This isn't an outrageous claim that requires extraordinary proof, but I'll concede that I haven't seen much in the way of hard empirical evidence backed studies on the matter.

All of the gameplay footage and personal experience I've had is enough to convince me though. FPS games may sometimes be more fun on a controller (if they play like shit with a keyboard and mouse), but I've never seen one where a keyboard and mouse couldn't have kept up just as well. I can't say the same for all keyboard and mouse based shooters being viable on a controller, which is more than enough evidence for me.

Xyntech please refer to the dev statements above for your answer. It's not the hardware, it's the devs doing an awful job at the software for the hardware.

Luieburger
2012-07-11, 12:57 PM
This isn't an outrageous claim that requires extraordinary proof, but I'll concede that I haven't seen much in the way of hard empirical evidence backed studies on the matter.

All of the gameplay footage and personal experience I've had is enough to convince me though.

Same here. To me (and a majority of others) it is just plain obvious which control option has the most limitations, and which one is more accurate.

Yet, we don't have a good study. This sounds like a study for a user interface design grad student to take up and publish results.

I can understand some people picking the controller because of personal preference, but they do need to realize that they will be nerfing themselves. I think we've made that clear to the OP.

Heck... I use a non-gas push mower to mow my lawn, but I understand that I use it because of personal preference. The gas or electric mowers get the job done a lot better, much faster, and come with a lot of nice features. Yet, I still chose the old squeaky non-gas push mower because of personal preference. I'm not stupid. I realize the difference.

I think the same thing goes for controller preference, and yes... even for the console vs PC arguments. I'm ok with people choosing to use inferior hardware, but I'll definitely take the time to let them know that there are better options out there and explain why those options are better.

Katalliaan
2012-07-11, 01:01 PM
To the people claiming that you need to be able to press 10 keys at once, I ask: why? I can't think of any reason why a person would need more than three or four keys pressed at any given time. Sprinting forward while zig-zagging with the strafe keys is about the most multiple inputs I can think of, and that's only three buttons at a time. Most good-quality keyboards can handle at least three simultaneous keys, so it's a non-issue.

In any case, the OP's question about whether gamepads will be usable. Since they are simply joysticks in a different configuration, the answer is yes. How playable the game is when you're using one is a different story, and highly dependent on the gamepad, the actions bound to it, how it's used, and the player.

Xyntech
2012-07-11, 01:06 PM
Xyntech please refer to the dev statements above for your answer. It's not the hardware, it's the devs doing an awful job at the software for the hardware.

Certainly some developers have done an excellent job at squeezing as much speed and accuracy out of a thumbstick as is humanly possible, but that doesn't change the fact that a mouse is specifically designed to do one thing very well: Point and click. Point and click is exactly the same as the central gameplay mechanic of FPS games, so... There you go.

An FPS that plays shitty with a keyboard and mouse can still be successfully played competitively against a gamepad, it's just an annoying experience. The same can't be said for a gamepad in the opposite scenario.

That should be a pretty strong indication right there. You have to put a lot of effort to make a gamepad be a viable FPS control method. A lot of effort into making the game play into a gamepads strengths, and a lot of effort towards making the gamepads software interface have the right balance of sensitivity.

I can play well with a shitty mouse, regardless of software, and while I won't be as good as when I'm playing with a better mouse, and software that is more comfortable and familiar, it still will be viable.

I could design an FPS that is specifically designed to be controlled well by those bongo drums from the N64, but that wouldn't make it a superior FPS control method.

Envenom
2012-07-11, 01:08 PM
:rofl:

You just quoted the article he said had no solid evidence or data. Just opinions. Are you seriously that retarted?:doh:

I'm pretty sure when MICROSOFT pulls the plug on something that's not just 'opinion'.

Nice try though. :lol:

Luieburger
2012-07-11, 01:20 PM
To the people claiming that you need to be able to press 10 keys at once, I ask: why? I can't think of any reason why a person would need more than three or four keys pressed at any given time.

I don't think most people need to push 10 keys at once, but they do need to be able to push 10 different keys all within a second or two.

I know PS2 isn't L4D2, but when I play L4D2 scavenge mode I definitely push about 10 different keys all within a few miliseconds of eachother, and many of them at the same time.

The Kush
2012-07-11, 01:22 PM
I'm pretty sure when MICROSOFT pulls the plug on something that's not just 'opinion'.

Nice try though. :lol:

That was the authors own conclusion, I can make my own assumption as well. Why would Microsoft spend extra money on dedicated servers (which would be required for cross platform) when Xbox live generates plenty of users on a peer hosting network.

Once again, you fail.

Aldaris
2012-07-11, 01:26 PM
Cross platform doesn't mean dedicated servers at all. Not every PC game has them or uses them, so your conclusion is invalid.

Envenom
2012-07-11, 01:32 PM
That was the authors own conclusion, I can make my own assumption as well. Why would Microsoft spend extra money on dedicated servers (which would be required for cross platform) when Xbox live generates plenty of users on a peer hosting network.

Once again, you fail.

Your arguments pretty much boils down to: "Yes, a Honda Civic can beat a Bugatti Veyron in a drag race."

Have you no common sense?

"But there's no evidence!"

Have you EVER played an FPS before? hahah I can't take this thread seriously. You are delusional.

Regardless, it's not getting put in game so at the end of the day, nice try.

Espion
2012-07-11, 01:41 PM
If people want to play with controllers they should probably be supported. However, even the most mediocre kb/mouse player will dominate an experienced controller player, there's just no comparison whatsoever.

The Kush
2012-07-11, 01:55 PM
Your arguments pretty much boils down to: "Yes, a Honda Civic can beat a Bugatti Veyron in a drag race."

Have you no common sense?

"But there's no evidence!"

Have you EVER played an FPS before? hahah I can't take this thread seriously. You are delusional.

Regardless, it's not getting put in game so at the end of the day, nice try.

:rofl:

There is evidence for that! Haha wow you must really be retarted. Both of those cars have been rigorously tested with published statistics and facts. You are argueing something that has neither. Show me the statistics, the tests, the data, until then you are just a troll with no proof.

Edit: and it's not getting put in the game? Have you read any of the dev quotes I posted? Or can you even read?

duomaxwl
2012-07-11, 01:57 PM
If they wanna play with a pad, let them.

Xyntech
2012-07-11, 02:03 PM
If they wanna play with a pad, let them.

Totally.

Luieburger
2012-07-11, 02:11 PM
"But there's no evidence!"

Have you EVER played an FPS before? hahah I can't take this thread seriously. You are delusional.

I don't really understand what Kush is arguing other than "But there's no evidence!". Kush is right that there is a shitstorm of opinion and bias out there, but you and I can see and feel the difference and how obvious it is. Some folks will fight tooth and nail even though they are wrong.

I'd love to get a group of people together to do a study on this since I find it fascinating. I have a degree in Human Centered Design and Engineering, but we never tackled issues like this.

Envenom
2012-07-11, 02:14 PM
Yep. You're right. Sorry I was doubting you. You can out play any PC player with your game pad. Live your dreams.

http://rulehibernia.com/wp-content/uploads/2010/10/retard.jpg

Winfernal
2012-07-11, 02:20 PM
You sure love using the word "retarded"...

Ironic, isn't it?

Good look dominating k/b on a PC made game, though. You're only creating extra trouble for yourself... machochist?

Again. Use a gamepad on TF2/DoD/Quake/CS, please. I'd like to see your beloved statistics against k/m players.

OnexBigxHebrew
2012-07-11, 02:26 PM
How is this thread not locked yet? lol. Just people posting rants and calling eachother retards. Not a whole lot of discussion here lmao.

GAMEPAD: YOU'RE RETARDED

PC: NO U

GAMEPAD: OMGZ

PC: YOU OMGZ

Keep it classy, lol.

Luieburger
2012-07-11, 02:36 PM
Here's a good comparison video. Call of Duty Black Ops - PC Xbox 360 Controller vs. Keyboard and Mouse - YouTube

If that doesn't make it obvious... I don't know what does. Seriously, play with the controller if you like, but good luck. You don't have to admit that one controller option is more precise than the other. That fact will be made clear out on the battlefield.

Winfernal
2012-07-11, 02:43 PM
PS: Try doing twitch shots with a gamepad.

Luieburger
2012-07-11, 02:47 PM
Apparently Dust 514 will have both M&K and controller support on the PS3. It will be interesting to see what they do. Will they nerf the keyboard and mouse like Microsoft did for Shadowrun? Will the gameplay be so non-twitch that it won't matter?

Only time will tell.

http://www.dust514base.com/2012/02/what-is-mightier-mouse-or-controller.html

roguy
2012-07-11, 04:37 PM
:rofl:

There is evidence for that! Haha wow you must really be retarted. Both of those cars have been rigorously tested with published statistics and facts. You are argueing something that has neither. Show me the statistics, the tests, the data, until then you are just a troll with no proof.


Envenom has a good point by saying that all you have is a very dubious "but you have no proof" argument.

Controllers arn't ever used in PC tournament play even though there's absolutely nothing to prevent someone from doing so? It's because they arn't used to it! :rolleyes:
The only 2 attempts made to make cross platform play in an FPS failed because the console players got slaughtered? They didn't try hard enough!
No one wants to make cross-platform games? Because they already have enough paying customers! :huh:

We could go on and on. But at this point I'd feel less trolled debating evolution with creationists.

Before I go, feel free to post the in-game nick that you're going to use in PS2 so we can all bask in your horrible stats. :rolleyes:

Littleman
2012-07-11, 05:14 PM
Before anymore people jump on the "get a mouse" bandwagon, some people simply prefer a game pad. If they REALLY want to be competetive, they'll pick up the mouse. Thing is, I'm pretty sure they'll find more than enough bads to cloud their awareness from their lack of precision.

Also, most of you haven't dabbled with Planetside 1's gamepad sensitivity controls. Holy shit... it's REALLY customizable. I can set the dead zones and where the sensitivity ramps up/scales down as I press on the stick. That's ****ing awesome, and it's a game released in 2003!

The only flaw to the system is that the controller is still set to the cardinal directions regarding movement (N-NE-E-SE-S-SW-W-NW.)

SOE, if you're paying attention, look at PS1's controller/joystick customization options. They're a ****ing GODSEND for gamepad/joystick users. Every game that even remotely supports any peripheral with a stick should have that level of sensitivity control, especially console games.

Note: I use a $10 mouse and keyboard with the most unique set up evar. But now my left hand has the entire keyboard, not just everything around ESDF(WASD.) Screw your Naga Razors! Ingenuity saves $$$!

P.S. As an FPS, I doubt there will be so many necessary keybinds that a controller would be over loaded with commands.

TheApoc
2012-07-11, 05:18 PM
to the guys that think controller is better for fps, i got one quote for you

" We dont want to tell you what to think, we just want to teach you how"

:)

LtHolmes
2012-07-11, 05:47 PM
The only thing I would like a game pad is really for flying. Only because I prefer it over using a mouse.

I know others think that as well. I could use a joystick, but it will be tough for me to say which I will prefer for flying unless I get the option of doing both.

vVRedOctoberVv
2012-07-11, 05:52 PM
I was pretty sure I had seen Hamma or Higby, or somebody reply to a similar thread a couple weeks ago saying they intended to support this stuff, if not by Beta, than by release.

On a side note, they ARE catering to the FPS/CoD/BF crowd, afterall, with their gameplay mechanics. It's reasonable they would include this, too. Besides, you can buy stuff like this at Wal-Mart for PCs. I don't know why it wouldn't work, really.


@Guy above about Naga Razers


I have one. And I hate it. I will never buy one again.

Absentis
2012-07-11, 06:21 PM
Wouldn't be a forum for any game without a thread like this. :p

It's all about preference no matter how you put it in the end. I use a controller for some games and a keyboard/mouse for others. For me it depends on whether the game supports controllers out of the box and how the game itself plays. With games involving more than three buttons being needed often (ie. jump, strafe, aim down sights, and shoot all at once), I use a controller without aim assist. I usually just pump up the sensitivity and I'm just as competitive in those games.

For anything else like BF3 and Tribes, I'll use mouse and keyboard, mostly because those aren't comfortable for controllers in my opinion. Everyone has a preference and will use what they are best with. Not everyone wants to assimilate or is as good with a mouse and keyboard as they are with a controller.

As for the original topic that has long been lost, I'm not sure if there will be support or not.

vVRedOctoberVv
2012-07-11, 06:36 PM
Wouldn't be a forum for any game without a thread like this. :p

Stupid threads... It's what we do.


What the hell else are we supposed to do while we're waiting for the game to hit the ground? All we have to occupy ourselves is arguing with one another about what we want or don't want, whether or not Higby should cut his hair, **** vs *******, the list goes on. We're f'ing BORED man! Time to blow some shit up, or SOMETHING!

PilotJack
2012-07-11, 06:54 PM
A friend of mine is thinking of playing Planetside 2 when it comes out. The main problem is that he uses a laptop.(im sure it can run PS2.) So it would be kind of hard for him to be killing some terran scum using a finger scroller. :lol:

So the main thing i'm asking is, is Planetside 2 compatable with a gamepad or xbox 360 controller? or has this info been released yet?

Thanks for yalls help. :)

I hope to god it doesn't allow gamepads/xbox controllers. This game is a keyboard and mouse game, a PC game, not a console. I really hope SOE don't pander to the whims of those kind of people. Sorry but console controllers are for consoles.

vVRedOctoberVv
2012-07-11, 07:02 PM
I hope to god it doesn't allow gamepads/xbox controllers. This game is a keyboard and mouse game, a PC game, not a console. I really hope SOE don't pander to the whims of those kind of people. Sorry but console controllers are for consoles.


I don't see what possible difference that makes. I have strong opinions on all kinds of little things, but what controller the other person is using doesn't really affect my end of things or the overall gameplay... pretty much at all.
I guess this just goes to show that people will argue about literally anything. Not that I didn't already know that.

Yes, they are going to support gamepads. Has already been established previously.

Sephirex
2012-07-11, 07:05 PM
Since this is a Sony game, can I use my Playstation Move? Thanks!

Seriously though, I encourage ALL NC and TR to use controllers. It'll improve your game.

I promise!

vVRedOctoberVv
2012-07-11, 07:08 PM
Nonsense. TR are the primary mouse users. When we just "wound" someone with our hail of bullets, we like to go in close and strangle them with the cord. Saves bullets.

duomaxwl
2012-07-11, 07:08 PM
If allowing people to use a gamepad has the possibility to bring in more people, than I'm for it. I don't care if it's not as precise, I care about SOE making money and keeping Planetside going.

KTNApollo
2012-07-11, 07:37 PM
Will it be? Maybe.

Should it be? Yes.

Should you? No.

Sephirex
2012-07-11, 07:41 PM
Will it be? Maybe.

Should it be? Yes.

Should you? No.

QFT. I think we're done here.

Ramladu
2012-07-11, 09:34 PM
That is true.

All the PC elitist claim a mouse and keyboard is more precise and gives you an advantage, let's see the data.

Oh thats right, you can only post a couple bull shit articles that some elitist wrote.

Each controller setup has its advantages, whether you choose a gamepad or mouse/keyboard.

Btw Xbox 360 controllers do have an option for a mini keyboard to be plugged in.

http://www.techspot.com/news/39738-microsoft-killed-cross-platform-project-because-pc-gamers-wrecked-console-gamers.html

vVRedOctoberVv
2012-07-11, 10:22 PM
LOL :) Poor, poor X-boxers :)

Luieburger
2012-07-11, 11:16 PM
Will it be? Maybe.

Should it be? Yes.

Should you? No.
QFT. I think we're done here.

Double QFT.

Will controllers be supported? Maybe.

Should they be? Yes so the controller players can get crushed and learn the truth, or be too dumb to realize they are getting crushed and pad my kill counts. I'm all for freedom of choice.

Should you use a controller? No, but we won't stop you.

Yea we are definitely done here. At least I am.

GreatMazinkaise
2012-07-12, 02:05 AM
Just don't plan keybindings around controller use... we need more available hotkeys and voice macros than you could ever fit on a controller.

Mr DeCastellac
2012-07-12, 03:02 AM
You can get a good mouse for $5-10, might as well go pick one up. Controllers are such a huge disadvantage in shooters, which is why most stay away from cross-platforming.

Espion
2012-07-12, 06:52 AM
Apparently Dust 514 will have both M&K and controller support on the PS3. It will be interesting to see what they do. Will they nerf the keyboard and mouse like Microsoft did for Shadowrun? Will the gameplay be so non-twitch that it won't matter?

Only time will tell.

http://www.dust514base.com/2012/02/what-is-mightier-mouse-or-controller.html

non-twitch (requiring tracking) is ridiculously harder on a controller compared to a mouse/kb, twitch is the only thing that makes console shooters popular, and why all console shooters have very low TTKs.

Noxey
2012-07-12, 06:58 AM
Playing shooters with a game pad is just like playing them with a mouse & keyboard mortal drunk..

Maarvy
2012-07-12, 07:08 AM
This game better have controler support .

I just blew the dust from my old force feedback stick for some serious flying action.

Im all for gamepad support , I wouldn't use one but i dont get the argument tbh .

Who cares what control scheme another player use's ? , get over it already

Aldaris
2012-07-12, 08:20 AM
non-twitch (requiring tracking) is ridiculously harder on a controller compared to a mouse/kb, twitch is the only thing that makes console shooters popular, and why all console shooters have very low TTKs.
I think you've got that slightly backwards to me. The stick of the pad allows you to turn your view at a constant speed. This means you can track something with no twitch or variation. A target moving at speed can be tracked at the same speed easily enough, whereas a mouse would require your own hand to move at a constant speed. Given variations in muscle control and the fact your mouse can only move so far before you run out of speed, tracking is slightly harder.

What they can't do is twitch aim very well. No matter what sensitivity you turn a pad to, the maximum you can turn your view is always limited by space you can move the stick to, whereas a mouse has infinite accleration to turn your view. With a flick of my wrist a mouse controlled character will always twitch in a given direction faster than a joypad.

Dairian
2012-07-12, 09:47 AM
Playing with a controller is like a man in a wheel chair playing basketball against an NBA star. Stick to a mouse...

JesNC
2012-07-12, 10:15 AM
The only arguments I've seen in here for a controller over M&KB are ergonomics and personal preference.

A keyboard IS in fact a controller, it's just not as ergonomic and requires some thought to set up.

Keyboards not being able to process multiple keys at once? Did you get yours off Walmart for 2€ or what?


I don't have any problem with people using controllers at all. Totally fine by me. I do have a problem with being called an elitist jerk with a biased opinion, just because I prefer one input method over the other.

MacHarborGuy
2012-09-11, 08:22 PM
I think you've got that slightly backwards to me. The stick of the pad allows you to turn your view at a constant speed. This means you can track something with no twitch or variation. A target moving at speed can be tracked at the same speed easily enough, whereas a mouse would require your own hand to move at a constant speed. Given variations in muscle control and the fact your mouse can only move so far before you run out of speed, tracking is slightly harder.

What they can't do is twitch aim very well. No matter what sensitivity you turn a pad to, the maximum you can turn your view is always limited by space you can move the stick to, whereas a mouse has infinite accleration to turn your view. With a flick of my wrist a mouse controlled character will always twitch in a given direction faster than a joypad.


For me, when I am in Infantry "mode" I would go Mouse and Keyboard all the way (I use one of those 1-handed keyboards, and have configured it so all of the required buttons are close by). However, cannons, AA turrets, and vehicles have such a different feel when using a mouse compared to on-foot, and even with adjusted settings I still feel like I run out of mouse-pad surface before I can make proper turns, add to that I just cannot stand driving tanks or aircraft with mouse and keyboard in ANY game. This is where a game-pad would come in most handy for me.

Sunrock
2012-09-11, 08:31 PM
Yes it would work in this game as good as in any Xbox 360 game.

However right now the joystick sensitivity slider does not work at all.

MacHarborGuy
2012-09-11, 09:36 PM
Also, i dont get the whole "I hope this game doesnt support gamepads" point of view. If game pads do gimp a player in the on-ground, infantry method of play as many have suggested already, wouldnt that mean that the gamepad players would be XP fodder for mouse and keyboard players? Honestly, i see nothing wrong with WANTING more lambs for the slaughter.

However, I do side with the idea that for non-Infantry combat (tanks, turrets, aircraft), gamepads would be a great help, much like how flight sticks could be a big help as well. I have even read that Razer is making a special controller specifically for MechWarrior Online.

http://www.engadget.com/2012/06/05/razer-unveils-artemis-prototype-controller-for-mechwarrior-onlin/


I guess I am just one of those people in the middle of the two sides. Mouse & Keyboard for the on-foot FPS gameplay, and gamepad for vehicles and stationary turrets. This is the reason I play games like Need for Speed World, or the driving sections of Saints Row The Third, on my PC with a gamepad. It just feels better to control that way.

If M+K players have an advantage over gamepad players with on-ground combat, I have a feeling that gamepad players would have an advantage over M+K players with vehicles/turrets.

Frotang
2012-09-12, 07:59 AM
Ive been using my 360 controler perfectly fine for weeks now. Do not waste your time using in game joystick support, just download a free 3rd party mapping software such as xpadder and your good to go. I have different mappings for Air, Ground, and infantry. Sometimes its nice to switch video over to my tv so i can relax on my couch and play casually, works great foe vehicles and MAXs, i dont bother with infantry when im on controller though.

Stormhall
2012-09-12, 06:22 PM
Why hasn't anyone thought about use the left analog stick for precise analog movement and the mouse for aiming??? It would be great for an Infiltrator since they have to walk slowly so they won't be heard. I should try it out one day and once I do I'll record it and see how it goes.

fourfourfun
2012-11-22, 04:40 AM
Yep I'm hoping to get 360 pad support too. I am moving my PC to a front room gaming setup (space issues in my house and having to breakdown my big tower). I'm not going to be sat at a desk and sofa would make a terrible mouse area. Yep, you are hearing right, here is the instance where a controller is better than keys/mouse. It just is. I'm not going to get some sort of tray or table to slap into my front room setup just to play a game, so I need this to be able to dive in.

I'll probably have a diddy keyboard near me for the hotkeys, but main controls will be via the controller. I'm fine with that anyway, I've been playing Deus Ex with controller as a default and my role in this doesn't require front line twitchyness. Also hoping for advantages with aircraft etc, I hate controlling vehicles with a kb/m setup.

ChrisGabriel
2012-11-24, 05:41 AM
I recently came across to PC gaming from Xbox360 and tried to use a 360 controller as much as possible, got battered, switched to mouse and keyboard and never looked back. I'd tell your friend to give it a go - I've just bought a G13 from Logitech, sort of the best of both worlds.

Stormhall
2012-11-24, 06:50 AM
Necro Lock this NOW!!!

PrideAssassin
2013-03-20, 11:53 PM
Anybody have an xpadder profile for this?
Yes, I know they're easy to set up, but for some reason when I try to set the right stick, the entire thing decides it wants to go haywire lately, then hijack the pointer, then great fun ensues. I've used preset profiles as text files with no problem, but trying to set it up myself is just not working.
I've read through the point counterpoint thing, so hate me in private for being a knuckle dragging controller dummy and pray I don't end up on your team because I'll be oh so ineffective. An answer to the question will suffice (sans opinions), and any help would be greatly appreciated. :) Thanks for your time; and thanks for putting up with yet another controller lovin' nub. Y'all take care.