View Full Version : First Person Passenger Interiors for Transport Vehicles?
JHendy
2012-06-06, 09:30 PM
Fully fleshed out vehicle interiors:
Apologies in advance for the image heaviness, but it saves me having to blather on and explain myself.
This is something that definitely isn't in the game right now, but could be on its way. Obviously this thread is pointless if so, but as it is, we don't know either way.
I'm talking of course about detailed vehicle interiors like the driver's seat/cockpit, but for passengers. The idea being that you'd be able able to free-look around the interiors of transport vehicles in first person, and see other players. Not entirely unlike this:
http://i.imgur.com/qlaZb.jpg
http://i.imgur.com/oWFne.jpg
http://i.imgur.com/hXqbE.jpg
http://i.imgur.com/iECgI.png
Obviously it'd be a lot darker inside a Galaxy/Sunderer :lol:
In an ideal world, instead of looking at a top down third person camera, this is what I'd like the experience of hot dropping from a Galaxy to be like. Minus the nanosuits and parachutes.
http://i.imgur.com/HyW5R.png
I've never liked only having a third person perspective to look at upon entering a vehicle in a first person game. Most modern shooters with vehicle elements seem to opt for fully-modelled interiors, and it's something that I think a major portion of PS2's desired audience would rather not be without. There are things that contemporary FPS games do very well, and this is one of them.
You should be able to remain in first-person regardless of the vehicle/spot you're in, it shouldn't be partial. A lot of people, myself included, cannot stand the disjointedness of a forced 3p camera in a first person game.
What say you?
GreatMazinkaise
2012-06-06, 09:30 PM
I see no particular benefit to it, but sure?
JHendy
2012-06-06, 09:32 PM
I see no particular benefit to it, but sure?
It's attractive for the same reason that a detailed cockpit is preferable to a flying camera, for me at least.
GreatMazinkaise
2012-06-06, 09:33 PM
It's attractive for the same reason that a detailed cockpit is preferable to a flying camera, for me at least.
I prefer the flying camera... but as a passenger a cockpit view doesn't really get in my way.
maskedskull
2012-06-06, 09:36 PM
It could be a nice touch but it really isn't needed
Stardouser
2012-06-06, 09:49 PM
It could be a nice touch but it really isn't needed
This isn't just about graphics. Fully modeled interiors would allow explosion damage to wound people inside a vehicle among other things.
I just hope they aren't going to let engineers repair a vehicle from within.
kadrin
2012-06-06, 10:11 PM
I love this in games purely for the immersion. Much cooler to ride inside looking out than the 3rd person camera.
Envenom
2012-06-06, 10:19 PM
I quite like this idea. I've had good experiences in other games with it.
Greeniegriz
2012-06-06, 10:24 PM
This would be nice, Lets hope they put it in.
Cheers,
GG
Red Beard
2012-06-06, 10:32 PM
i dont know about full interior, but a cockpit like view for gunners is pretty much a must in terms of continuity...the rest frankly wouldnt be much of a priority relative to other development projects I suspect.
Whalenator
2012-06-06, 10:35 PM
I'd prefer an interior to a 3rd-person camera for the sole purpose of the pilot alone dictating when the troops should drop.
Chowley
2012-06-06, 10:37 PM
I would absolutely love it, its always nice to have a different view when on a bit of a trek to get somewhere, it generally adds to immersion for me as well. Not a necessity, but still I would love it.
Especially with how amazing the cockpits look it would almost be sad if they didnt do more interiors. :p
Knightwyvern
2012-06-06, 10:40 PM
Would be a nice touch, but should have no gameplay effect other than not being able to see out of the vehicle as well as third person view.
The Kush
2012-06-06, 10:58 PM
Definitely a cool feature. Not needed but would be lots of fun.
TrenchcoatNinja
2012-06-06, 11:02 PM
A simple yes, because I'm used to looking at people's alter egos in transit.
kaffis
2012-06-06, 11:03 PM
I wouldn't turn it down, but this ranks far below dis/embarking animations and MOAR continents in my list.
Zebasiz
2012-06-06, 11:05 PM
It would be really nice and immersive to be sitting in the vehicle looking at everyone. Of course it should have 3rd person also for people who want to enjoy the view.
Maybe something they could put into a future update?
This isn't just about graphics. Fully modeled interiors would allow explosion damage to wound people inside a vehicle among other things.
I just hope they aren't going to let engineers repair a vehicle from within.
It'd also remove any excuse for not providing entrance/exit animations!
Zekeen
2012-06-07, 01:27 AM
If vehicle drivers are forced into first person, why not passengers too?
Red Beard
2012-06-07, 01:57 AM
They're forced into cockpit view, not forced into 1st person.
Zenben
2012-06-07, 02:19 AM
I'd love to be able to look out a window while riding in a Gal. Much more immersive than just a 3rd person view.
proxykalevra
2012-06-07, 02:33 AM
it would be a cool quick easy work around to just give the passengers a couple a cameras they can swap around between views allowing for the ability to see whats going on w/o completely break the immersion...
not a big fan of staring at my fellow soldiers in a cargo hold...
then again i am almost always a pilot so i don't usually have to worry about that.
Mechzz
2012-06-07, 08:00 AM
I like this idea for those long, tedious gal flights. We should also be able to cert in on-board fighting so we can duel for the window seats.
big question - who wants to sit up the back with the smelly maxes?
JHendy
2012-06-07, 09:07 AM
big question - who wants to sit up the back with the smelly maxes?
MAXs don't get seats, they have to stand, right at the back, with their handler.
AssassinGT
2012-06-07, 09:15 AM
As it helps with the immersion, it's a great cosmetic to have. Could be that little extra thing that just makes you appreciate the game even more.
Hmr85
2012-06-07, 09:22 AM
This is a feature I wouldn't turn down. I would love to see it make it into the game mainly because it would really help with the immersion. But I agree with a poster above. I would rather see enter and exit animations first along with new continents before this.
Novacane
2012-06-07, 09:22 AM
What would help immersion along with vehicle interiors is to bring back mount points, not allow instant position changing inside vehicles and only allow free look in 3rd person.
MrBloodworth
2012-06-07, 10:06 AM
This would be fantastic, and more in line with modern shooters.
JHendy
2012-06-07, 11:29 AM
This is a feature I wouldn't turn down. I would love to see it make it into the game mainly because it would really help with the immersion. But I agree with a poster above. I would rather see enter and exit animations first along with new continents before this.
Personally, I wouldn't be quite as pissed off by the removal of E/E animations if every vehicle had properly modelled first person interior. At least that way there would be some sort of appreciable tradeoff.
LegioX
2012-06-07, 11:40 AM
I love 1st person lock view while passenger in a vehicle or transport plane. Every played ww2ol? (Yes i know i always bring it up). Go on a para drop mission with 30 other guys in a transport plane. Looking out the windows and seeing your escort. Good times..
MrBloodworth
2012-06-07, 12:04 PM
You guys are seriously talking about immersion when we have auto mount vehicles, switch vehicle seats instantly, flying flamingo aircraft, chrome wheeled ATV's, tanks with hood ornaments, masked leopard skin maxes with horns? Seriously?
As stated clearly in the OP. All production must stop until this is added.
Jonny
2012-06-07, 01:25 PM
I vote yes for this, which i think would be especially cool in galaxy dropships as people hot-drop out.
I also think the sunderer opening up via doors which soldiers pile out of would be cool.
LegioX
2012-06-07, 01:27 PM
I vote yes for this, which i think would be especially cool in galaxy dropships as people hot-drop out.
I also think the sunderer opening up via doors which soldiers pile out of would be cool.
That would be epic. Pilot would have to open the back doors for people to get up and drop out the back of the ship, instead of just falling out from under its belly. MAKE IT HAPPEN!!!:D
QuantumMechanic
2012-06-07, 01:41 PM
This would be nice. But enter/exit animations are going to be more bang for your immersion buck (as it affects anybody getting into any vehicle, not just passengers). So that first, please.
ThermalReaper
2012-06-07, 02:09 PM
Add a fourth/third utility slot for vehicles were you put in playing cards and I'm game.
Talek Krell
2012-06-07, 02:59 PM
This would be a nice touch.
Bonus points assigned if there's more to do inside than just be super-glued to your seat moving your head.
For example:
Make seat switching a process of actually getting up and walking over to a different seat.
The process of switching between turrets would be much more interesting this way. Extensions of this mechanic:
1. Turrets would be controlled from specific locations inside the vehicle. This could be a number of consoles or access hatches at specific locations. Switching from one gun to another would require physically moving through the vehicle.
2. Dropping from a Gal could be an action performed while in a specific seat, tube, or other depending on how the Gal is modded.
3. They talked about letting people fire out of ports on the sunderer, actual firing ports could make that significantly more interesting.
Various interiors depending on vehicle upgrades.
The Gal being the poster child for this. Depending on what mods you're using your Gal might have a series of seats that drop their occupants through the floor on cue, a set of drop pods for people to load into, or a back ramp that can be used to load vehicles.
Widgets, firing ports, windows, and other useful things.
Adding things like map tables, radar screens, status indicators, and other useful things to the Gal would provide troops with things to occupy themselves with during a flight. The map in particular could even be interactive, and used for squad planning. There's some opportunity here to add more customization as well, cosmetic and otherwise.
Arokel
2012-06-07, 03:07 PM
I would like to see this because I think it would really add to the immersion. Doesn't necessarily need to be in at launch though. Could easily go into a big content patch or even an expansion if they decide to make any.
Toppopia
2012-06-07, 03:41 PM
Fully fleshed out vehicle interiors:
Apologies in advance for the image heaviness, but it saves me having to blather on and explain myself.
This is something that definitely isn't in the game right now, but could be on its way. Obviously this thread is pointless if so, but as it is, we don't know either way.
I'm talking of course about detailed vehicle interiors like the driver's seat/cockpit, but for passengers. The idea being that you'd be able able to free-look around the interiors of transport vehicles in first person, and see other players. Not entirely unlike this:
Obviously it'd be a lot darker inside a Galaxy/Sunderer :lol:
In an ideal world, instead of looking at a top down third person camera, this is what I'd like the experience of hot dropping from a Galaxy to be like. Minus the nanosuits and parachutes.
I've never liked only having a third person perspective to look at upon entering a vehicle in a first person game. Most modern shooters with vehicle elements seem to opt for fully-modelled interiors, and it's something that I think a major portion of PS2's desired audience would rather not be without. There are things that contemporary FPS games do very well, and this is one of them.
You should be able to remain in first-person regardless of the vehicle/spot you're in, it shouldn't be partial. A lot of people, myself included, cannot stand the disjointedness of a forced 3p camera in a first person game.
What say you?
Ahem.. you forgot the BF3 Singleplayer parachute scene, probably one of the best scenes in the game, other than the plane strafing your team :lol:
But i would like it to look like this, would add awesomeness to Gal Drops and climbing out of the Sunderer and seeing explosions all around and stuff, would be amazing.
JHendy
2012-06-07, 05:16 PM
Ahem.. you forgot the BF3 Singleplayer parachute scene, probably one of the best scenes in the game, other than the plane strafing your team :lol:
Ah, my bad there, I never really got into BF3s SP campaign, and I uninstalled the game a few weeks ago. Feel free to jump in game and capture me some screenies though! :D
Eyeklops
2012-06-07, 05:33 PM
I like this idea because for a Galaxy it could remove the tactical view of the battlefield from a majority of the occupants. This would force communication from the gunners of the galaxy to the passengers before they drop. Also, being inside and looking around while the Galaxy gets pounded by flak and shakes everybody around would be intense. That would up immersion a ton. I never did like the floaty camera in the air passenger seat.
AirFell
2012-06-07, 05:45 PM
Interiors are good, especially if you make machinimas. Same goes for emotes and other animations.
TaintedPaladin
2012-06-07, 06:19 PM
Would love to see this, I fully expect each vehicle interior to have a case of futuristic MRE's as well.
Goobypls
2012-06-07, 10:24 PM
I honestly assumed that this was already in the game. I guess I just assumed that it was already there since I've always played FPS games that has it.
Cant really imagine playing without it either tbh. It's just one of those things that adds to the immersion so much I dont see why they would leave it out.
Midgetrune
2012-06-08, 01:46 PM
This is definitely one of the things I've liked the most about the battlefield games.
it would be cool to have it in ps2 as well.
William
2012-07-03, 03:08 AM
Someone else had a green light idea for the Galaxy that would go perfect with this. When it you were over the drop zone the pilot would activate the green light and buzzard signaling passengers to drop.
I'm sorry, but would that not be the definition of epic?
xnorb
2012-07-03, 03:26 AM
No third person cam for vehicles.
For nobody.
That would be my wish.
MacXXcaM
2012-07-03, 03:37 AM
Well, I like it. I wonder why it hasn't been in PS1 already... Seems to be pretty standard.
Canaris
2012-07-03, 03:42 AM
I've got nothing against the idea but i'll be sticking to my situational 3rd person vehicle camera so I can see what's going on around and not the stupid look on some other grunts face ;)
Momember
2012-07-03, 04:28 AM
Yes! a million times yes.
I want immersion not necessary realism I'm ok with custom skins etc
because in a world with re-birthing and alien tech I think you're asking a bit much if you want realism but this would still add to the experience for many of us.
however I can understand others wanting to keep the classic 3rd person view so I think we need the option for both shouldn't be too bad
not too bad at all!
Solidblock
2012-07-03, 04:39 AM
It's a fantastic idea, I can't help but think it might take a while before the developers actually make the interiors and all the customizations you could possibly have.
/agreed
Soyokaze
2012-07-03, 05:18 AM
As a Galaxy pilot, I want this. One must admit, however, that it isn't a high priority. Features without effects on gameplay should be very low priority for the game right now.
Captain1nsaneo
2012-07-03, 05:24 AM
I could see this being added in the same patch that adds vehicle entry/exit animations sometime after launch.
ChipMHazard
2012-07-03, 05:51 AM
I could see this being added in the same patch that adds vehicle entry/exit animations sometime after launch.
Aye, at the moment clipping issues might be too much of an issue if they were to try and rush interior vehicle moddeling into the game.
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