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Spoof
2012-06-07, 04:36 AM
Kills and KvD are fine and dandy. However, I'd like to see a greater emphasis on an MVP style scoring system that weights a player's overall contribution to the game.

Quite how that would be calculated is up for debate, but it'd be a welcome change for the leaderboard homepage to focus on something other than pure kill stats.

SKYeXile
2012-06-07, 05:40 AM
In world of tanks, we call this rating, its a compilation of average damge, kills hacks, defence and spots per game, its a little flawed sometimes...but here it is in action.

http://future-crew.net/images/skyexile/XVM.jpg (http://future-crew.net/images/skyexile/XVM.jpg)

Honestly while K/D should be a stat, there shouldn't be a leader board for it. Score per minute is a far better stat to have on the leaderboard.

dachlatte
2012-06-07, 06:15 AM
http://future-crew.net/images/skyexile/XVM.jpg (http://future-crew.net/images/skyexile/XVM.jpg)
woah....where did you get that mod?! looks very useful

SKYeXile
2012-06-07, 06:42 AM
woah....where did you get that mod?! looks very useful

Its called XVM, cant remmber where exactly i got it from, but it can be a pain to install since you need to connect to a proxy server to get the stats ingame like that.

Spoof
2012-06-07, 06:50 AM
One of the things I thought of was a diminishing returns element for each aspect of the game that contributes to your rating.

Essentially, as your kills-per-hour rises toward the cap, it contributes less and less toward your overall score. So, if all you ever do in the game is focus on farming and nothing else, then you'll be overtaken by those who kill less but are more productive in other fields (hack, repair, heal, pilot, anti-air support, transportation, leadership, etc etc).

Obviously this would work both ways. Medics may have to gun tanks, engineers may need to hack terminals, pilots would have to get their hands dirty with a sidearm, snipers have to come out of their nests, ... an MVP rating reflects someone with a wide range of skills and uses.

Dart
2012-06-07, 07:13 AM
Exile is right, k/d leaderboards promote camping; corrosive to an mmofps. Anyone can hide out and ensure they get a massive k/d ratio while making no impact on the fight. A far greater indicator was always k/time. Anyone who could consistently pull in 100 kills an hour in PS was not only playing well but also having a tangible effect on the battle field. That's the way a few of us were able to rack up 1000 kills in a day on psstats.net.

dachlatte
2012-06-07, 07:21 AM
Its called XVM, cant remmber where exactly i got it from, but it can be a pain to install since you need to connect to a proxy server to get the stats ingame like that.
Got it working. Thanks alot!

On the topic.
An overall rating does not give an accurate representation. Many will specialize on a few classes or vehicles.
So if you want to put an arbitrary rating in, make one for each class and vehicle.
Personally I dont see the point though. Just look at the stats and put 1 and 1 together.

Exile is right, k/d leaderboards promote camping; corrosive to an mmofps. Anyone can hide out and ensure they get a massive k/d ratio while making no impact on the fight. A far greater indicator was always k/time. Anyone who could consistently pull in 100 kills an hour in PS was not only playing well but also having a tangible effect on the battle field. That's the way a few of us were able to rack up 1000 kills in a day on psstats.net.
You are right. Kills/h says alot more then just K/D but anyone with a 100kills/h will inherently have a good K/D.
I dont feel that camping will be a big deal in PS2. The battles are too big for a couple of campers to have an impact and anyone with 2 working braincells can kill or go around them. If the entire empire camps they will lose and hopefully learn.

SKYeXile
2012-06-07, 07:34 AM
Got it working. Thanks alot!

On the topic.
An overall rating does not give an accurate representation. Many will specialize on a few classes or vehicles.
So if you want to put an arbitrary rating in, make one for each class and vehicle.
Personally I dont see the point though. Just look at the stats and put 1 and 1 together.

thats honestly why i think score per minute is a better stat, provided XP is balanced OS each class can get the same, its a far better representation. and theres so many factors to K.D too. what class you play, how you play, how many people you play with...you should note that rolling with a very tight will mean you can really pumpup your K/D especially if its likely stacked with AOE heal medics, while you might not be killing as much you can cercle jerk heals and be hard to kill.

but yea score per minute shows whos out there doing shit, and as dart said, very few people could get 1000 kills per day in planetside, thats a minimum of 41 kills per hour, which is over double the avg players kills per hour.

SKYeXile
2012-06-07, 07:36 AM
You are right. Kills/h says alot more then just K/D but anyone with a 100kills/h will inherently have a good K/D.
I dont feel that camping will be a big deal in PS2. The battles are too big for a couple of campers to have an impact and anyone with 2 working braincells can kill or go around them. If the entire empire camps they will lose and hopefully learn.

not really, for me to get 100 kills per hour as infantry my K/D would be only 4/1 in planetside while i know its quite possible for me to get much higher like when going for HA merit streaks where you play like a total bitch.

dachlatte
2012-06-07, 07:48 AM
not really, for me to get 100 kills per hour as infantry my K/D would be only 4/1 in planetside while i know its quite possible for me to get much higher like when going for HA merit streaks where you play like a total bitch.
Yeah i almost forgot about the merits. When i was playing i didnt give a flying fart about the merits so i didnt even think about them. Well but its looks like the problem isnt tracking of the K/D then. The problem is all this achievements nonsense and killstreaks that makes players play like asshats :D

SKYeXile
2012-06-07, 07:56 AM
nah i think having an official leaderboard is still a problem

http://www.battlefieldheroes.com/en/leaderboards/kills-deaths/indefinite/0/1
like5000/1...yea right...smurfed stats. those 10/1 level 30s are legit. but so many of those are broken.

kaffis
2012-06-07, 09:21 AM
I'm hoping the xml APIs will be robust enough that somebody can code an app or website that can track your character's position whenever you're logged in, and keep stats on territory gained while present and territory lost while present.

Because when it comes down to it, that's about the most difficult to game, most relevant metric I can think of when it comes to the war effort.

Warborn
2012-06-07, 09:26 AM
59% for someone who platoons is actually fairly low. People who play in organized teams are usually somewhere in the 60s. This is why leaderboards are dumb. Too much pointless dick-waving. In WoT you hear people bitching about stats at the start of the round, too. There's even a mod which calculates the percent change your team has to win the match, isn't there? Yeah...

SKYeXile
2012-06-07, 06:45 PM
59% for someone who platoons is actually fairly low. People who play in organized teams are usually somewhere in the 60s. This is why leaderboards are dumb. Too much pointless dick-waving. In WoT you hear people bitching about stats at the start of the round, too. There's even a mod which calculates the percent change your team has to win the match, isn't there? Yeah...

This is why i always liked the monthly planetside leaderboard...it paints a better picture of current form...wouldn't you agree?

http://tank-tracker.com/my_stats.ashx?user_number=1000959258&FontColor=Navy&BackColor=White

DirtyBird
2012-06-07, 07:14 PM
I always liked the old style PS leader board and hope they can include details of each class/vehicle you have killed or track how many facilities you have hacked..

Leader boards like those in BF3 are often pointless to look at with a number of the top places being filled with unrealistic figures.
Its almost like a free advertisement for the best hax.

The leader board amongst your friends or outfit is cool tho.

Espion
2012-06-07, 07:42 PM
Exile is right, k/d leaderboards promote camping; corrosive to an mmofps. Anyone can hide out and ensure they get a massive k/d ratio while making no impact on the fight. A far greater indicator was always k/time. Anyone who could consistently pull in 100 kills an hour in PS was not only playing well but also having a tangible effect on the battle field. That's the way a few of us were able to rack up 1000 kills in a day on psstats.net.

This^

K/D has no place in a team based game, sometimes suiciding or just going into a situation where you know you'll die is necessary in order to win or accomplish a goal. We fought hard in Tribes Ascend to get k/d removed from profile stats because of just how necessary suiciding in that game can be, and overall since the removal the average pub game has become much better.

I think the way PS1 did this was a good compromise. You could see k/d for your session stats, but overall death count was not stored anywhere so a k/d could never be pulled or calculated.


Focus on what was accomplished rather than what wasn't.