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Senyu
2012-06-13, 11:49 AM
It was hard to tell in the videos and I haven't seen all of it but quick question regarding dust effects from explosions and what-not.

It seems the dust just kinda poofs out while ignoring other objects. Is it possible to actually have physics and move around objects? Like it being a particle or water type effect where it would flow around it? For example an explosion happens around the corner and you see the dust swerve/collide around objects and poof out. Or flow around them as water would do. Anyone know if its possible on this engine?

Greeniegriz
2012-06-13, 11:55 AM
I have no idea how possible it would be but it sure would look nice.

Maybe it would cause to much load on cpu/gpu for the user? Where as just the normal smoke/dust doesn't (as much)?

Cheers,

GG

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