View Full Version : one thing that is really cool
culkid
2003-03-15, 12:46 PM
while i was whatching the new 5 minute PS video from fileplanet, i couldnt believe that after u shot a rocket, it goes in the rockets point of view and u can control it in mid aair to hit your location exactly
MooKoo
2003-03-15, 12:51 PM
WOW thats awsome
no i am not being sarcastic it remins me of unreal i want this game
culkid
2003-03-15, 12:52 PM
i dont know if u r being sarcastic, but i thought it was cool
Fire_Monkey
2003-03-15, 12:57 PM
Yeah, that's only for the NC's Pheonix rocket launcher. You can choose to have manual gyro style control, or have it go straight.
Destroyeron
2003-03-15, 01:13 PM
I'll be stockpiling those in my locker. :D
It's cool indeed but according to current info she's a 1 shot only weapon. I honestly don't think i'll need/use the cam that much, mostly (for AV) i'll use rocklet or lancer.
FraBaktos
2003-03-15, 01:31 PM
Yeah that is cool. Its nothing new to me though, I knew about that feature back when I started following this game. Though I have never seen it, I wish I could get a hold of those videos.
OmnipotentKiwi
2003-03-15, 01:37 PM
Originally posted by Dio
It's cool indeed but according to current info she's a 1 shot only weapon. I honestly don't think i'll need/use the cam that much, mostly (for AV) i'll use rocklet or lancer.
In the movie it was distinctly reloaded with a new rocket.
Streamline
2003-03-15, 01:45 PM
There is a pic with this in it. Was the battle where the Vanu flanked the NC at thier AMS. An NC fires and the projectile does a few coarse changes.
Originally posted by OmnipotentKiwi
In the movie it was distinctly reloaded with a new rocket.
You sure? If so they should update info.(striker,lancer,rocklet all have a refire rate but the phoneix doesn't) I just hope you can only have like 2 or 3 missles tops with phoenix otherwise 1- other AV weps will suck compared to it 2-every NC will be "missile sniping" with it :ugh:
Zatrais
2003-03-15, 02:33 PM
Because refire rate is the time between shots. You have to manually reload the phoenix for each strike, same whit the bolt driver.
Mamby
2003-03-15, 02:39 PM
Damn I whant to see that move but im not a subscriber can I get the move some were els??
If u know plz send me a message !!
Squeeky
2003-03-15, 02:41 PM
Phoenix (NC) Controlled
TR ROcket Launcher (TR) Heat Lock
Originally posted by Squeeky
Phoenix (NC) Controlled
TR ROcket Launcher (TR) Heat Lock
The Phoenix is still better than Striker and a lot better than Lancer and WAY better than Rocklet assuming Phoenix as reload.
Ouroboros
2003-03-15, 08:06 PM
Dio, the Phoenix has to be reloaded after each shot, while the Striker has a clip. This means, the Striker can fire off more rounds then the Phoenix, and be able to carry more rockets because of its stacking in the form of clips.
:D
Mauser101
2003-03-15, 08:09 PM
Having the three distinct anti-vehicle weapons on each empire really makes me wonder if the Decimator will be used at all. I personally really like the model for it. I also like the whole idea of a fire and forget missle.
Perhaps if it does fenominally more damage than the other 3 AV weapons it'll get it's props.
Beta guys, seen anyone use the Deci?
Originally posted by Ouroboros1
Dio, the Phoenix has to be reloaded after each shot, while the Striker has a clip. This means, the Striker can fire off more rounds then the Phoenix, and be able to carry more rockets because of its stacking in the form of clips.
:D
That's what i'm saying, unless the phoenix's number or rounds is very limited than the others will suck. Even if the reload time on the phoenix is twice as long as striker, if they have the same amount of missiles the phoenix is WAY better since you can simply hide behind vehicle/building/terrain and fire away. If the phoenix has a lot less missiles than the Striker than ok fine. :)
Ouroboros
2003-03-15, 11:26 PM
Yes, that is a good point, but against actually armored units, the Striker still seems like a better weapon. This is a guess but, because of the fact that the Striker has a magazine, i figure it could launch its payload relatively fast, this could take out an armored unit much faster then guiding say 2 or 3 Phoenix rockets at a target.
Originally posted by Ouroboros1
Yes, that is a good point, but against actually armored units, the Striker still seems like a better weapon. This is a guess but, because of the fact that the Striker has a magazine, i figure it could launch its payload relatively fast, this could take out an armored unit much faster then guiding say 2 or 3 Phoenix rockets at a target.
Yes, but I think that is only if you shoot them "dumbfire" mode at the target. It must take longer for you to get a lock on the target for the heatseaking to work. so they are almost the same concept.
Ouroboros
2003-03-16, 12:41 PM
Well, I'm guessing once you get a lock, you can launch a few rockets without loosing it, as long as you track the target with your crosshair.
Subliminal
2003-03-16, 08:56 PM
Trust me when you guys see the phoenix fire you will know its l33t. In the video a guy fires it past what seemed to be his view distance due to fog or something and right up an ANT's arse. Its pretty sweet.
what if you get attacked while guiding it? do you swich back the the char or keep guiding it?
PlasticGEAR
2003-03-16, 09:48 PM
the pheonix is just a ripoff of Unreal Tournament's Redeemer. although i doubt the pheonix is going to have as much damage as the Redeemer, because the redeemer liquified anything it touched. also the Bolt-Driver sniper scope is a ripoff from Red Faction. but i dont care. their fun weapons. i mean with a pheonix you could fly the rocket cross country.
quiet
2003-03-16, 11:06 PM
Originally posted by PlasticGEAR
the pheonix is just a ripoff of Unreal Tournament's Redeemer.
Just for the record on rip offs;
I played a multiplayer arcade tank game that had guided missles that work just like the phoeinix before the phrase "first person shooter" even existed.
PlasticGEAR
2003-03-17, 01:29 AM
ripping off comes standard with pretty much everything. they are good ideas, and when good ideas come out what happens, rip-off after mock-up, after cheaper-version. like when Max Payne used Bullet time almost everygame had something similar. Bullet time is only cool in the Matrix and MaX payne. ripoffs are everywhere most everything nowadays are ripoffs of some other thing. i could go on and on and i wont. unless some actually wants me too. which i doubt. humf
Jaged
2003-03-17, 03:50 AM
I watched the whole video and i diddn't see the Pheonix being shot. Where was it?
In Planetside_beta_gsi.avi you can see it. It has a total of 4 missiles, i hope that the Striker and Lancer have more shots than that otherwise i'm gonna hate the AV weapons. :)
Jaged
2003-03-17, 04:30 AM
could you link me up?
Sure http://www.planetside-universe.com/forums/showthread.php?s=&threadid=4363&pagenumber=2 :D
HawkEye
2003-03-18, 12:12 AM
i think the phoenix is one shot and reload. that would seem right to me at least it does, but watever,
PlasticGEAR
2003-03-18, 12:12 PM
phoenix is one shot reload but the reload time seems awfully quick in the Fileplanet Video.
Euroclydon
2003-03-18, 12:28 PM
Hmm... looks like us Vanu don't specialize in anti-vehicular weaponry very much. Looks like I'll just have to steal a few Strikers. :)
The VS have then Lancer, i'm anxious to see how they balanced it out though since the only advantage i can see on paper is the speed of the "projectile" and most likely the amount of ammo.
Euroclydon
2003-03-18, 01:18 PM
Ah ha. Didn't think of that one. Provided there actually is a good ammount of speed advantage, that makes for a fairly useful advantage over a Decimator for example.
One other issue, on the fileplanet video, despite how cool the Striker was, the explosions were pretty weak (in fact at first I didn't think there was any at all). This is probably because all visual effects aren't implemented or details were turned down... right? hopefully?
Ouroboros
2003-03-18, 03:20 PM
You mean Phoenix? I did not see any Strikers in the Fileplanet video. :(
mr_luc
2003-03-18, 04:38 PM
Originally posted by Euroclydon
Ah ha. Didn't think of that one. Provided there actually is a good ammount of speed advantage, that makes for a fairly useful advantage over a Decimator for example.
One other issue, on the fileplanet video, despite how cool the Striker was, the explosions were pretty weak (in fact at first I didn't think there was any at all). This is probably because all visual effects aren't implemented or details were turned down... right? hopefully?
There's probably a reason for it. The reason being, if the explosions were as particle-intensive as the Tribes 2 explosions, in a major firefight the fps would lag all to hell.
However, going by the latest (pretty sweet) gameplay video, the explosions in PS really, really suck. I couldn't tell if anything was even exploding . . . instead of smoke and fire, you see little white sparks. I mean, sparks! Sparks!
There are plenty of low-poly explosions that will work fine. Heck, look at how simple the Tribes 1 disc explosion is; that works fine. Maybe add a few more frames to the texture, or have it blend between the frames, but that type of explosion would probably be perfectly acceptable to most players.
PlasticGEAR
2003-03-20, 01:34 PM
the phoenix reload is about 3-4 seconds long, which seem too quick for a weapon that powerful, but i really dont know the balancing. so it could be that way for a reason.
DrHealex
2003-03-20, 01:55 PM
I think u all may be overestimating the control u have over the missle. According to the video, he was only able to tweak it so much (heck he even made sure to lead the target before he fired) and the missle pretty much went straight. Not sure of the damge diferences between missle types (2 phonex missles and a mosquito working on that vehicle who has taken who knows how much damage already to take it down). All in all, I will have to experience first hand to confirm anything ^_^
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