View Full Version : Empire Related Continents
Dreamcast
2012-06-20, 07:09 PM
A little bit different than sanctuaries, since I want these continents to be part of the war so anybody could take over.
Anyways each empire should have their continent..Each continent will basically be some Giant city that has characteristics of the empire
So for example the VS continent is a futurastic alien kind of continent..so all buldings look alien like..The whole map will look as it takes place in an alien urban city
The TR Continent is more traditional so it will resemble more of an urban kind of city with big skyscrapers, etc.
The NC continent will be full of factories and not good looking buildings...it will look as if people are fighting in a 3rd world country with factories (Im exagerrating)
I think the variety these continents will bring on top of the original Planetside maps will be amazing.
Zulthus
2012-06-20, 07:11 PM
What is a skycrapper? It sounds like a weapon to be feared.
Sephirex
2012-06-20, 07:11 PM
Yes, once the continent count gets higher, I'd love to see Sanctuary's return in all their glory, but this time was with a end-goal event of sieging the enemies capital if you've managed to take all their territory.
VSENSES
2012-06-20, 07:11 PM
Concept sounds cool indeed.
Dreamcast
2012-06-20, 07:12 PM
What is a skycrapper? It sounds like a weapon to be feared.
Crap that falls from the sky at 1000+ mph
Gonefshn
2012-06-20, 07:12 PM
Nothing wrong with this idea. Gotta love territory you can call home and feel attached to.
NewSith
2012-06-20, 07:18 PM
/Yes.
Other than that, here, take my flame:
VS don't live in alien huts. I mean they are all (both NC and VS) are actual TR citizens, VS are scientists, NC are miners, TR are militia. I don't see any builders along these lines.
It's really annoying that VS are misinterpreted as humans that had sex with aliens. But if she's sexy I'd totally tap a female humanoid. But that's not the point. They only borrow their technology, they don't REBUILD THIS SH1T BECAUSE IT LOOKS HUMAN! That would be so if devs weren't so lazy in creating ES common-pool geometry.
SKYeXile
2012-06-20, 07:22 PM
yea i thought it would be cool to have like a vanu city/ alien ruins contentment. it was something they looked at in PS1, there is beta screenshots of vanu towers and bases...cant find them now though.
Rexdezi
2012-06-20, 07:24 PM
What is a skycrapper? It sounds like a weapon to be feared.
It modifies the atmosphere of the planet, turning the Auraxian Ozone to crap.
Xaine
2012-06-20, 07:24 PM
Glad the votes are going the way they are.
Loved this in PS1!
The Kush
2012-06-20, 07:25 PM
Yea I would love to see something like this
thegreekboy
2012-06-20, 07:37 PM
+1 from me. Great idea.
Toppopia
2012-06-20, 07:39 PM
I approve. *Toppopia's Stamp of Approval*
Immigrant
2012-06-20, 07:42 PM
No, it's doesn't fit the back-stories imo and I doubt they'll change them. Don't forget that these "empires" aren't real empires but recently emerged factions involved in a civil war. Ok, I can buy they designed and produced some specific vehicles, armor and weaponry... however whole cities with distinct architecture, it's too stretched. That would take way longer time span and completely different back-story.
Variety of continents should be primarily in climate conditions and vegetation... bases should be different from continent to continent (but no empire specific) and within a believable spectrum of styles not like suggested in OP. Some Vanu ruins scattered around different continents would be cool too..
Littleman
2012-06-20, 07:47 PM
I always imagined the home continents panning out like this:
Hossin
TR capitol: Sanctuary.
TR get a metropolis with straight roads, a high-way that rings the outer rim with a second interconnected highway cutting right through the center. Including the bases of importance, there's an actual capitol building towards the TR safe zone that should act as a unique base layout found only on this continent (gives it that special feel.) The area would have to come pre war-torn, as fallen skyscrapers and the rooftops of those still standing would act as the mountains and cliffsides, with generally rubble allowing a sort of hillside gradient so that one may climb them as infantry or in rolling armor if the climb wasn't too steep.
As TR are supposed to have the superior speed regarding their armor, the easily navigated highways and roads (sans those blocked by rubble and other debris) would play well to the TR's strengths.
Esamir or Ceryshin
VS Capitol: Deliverance.
The continent's "beaches" would in fact be frozen water that stretches a good 1 kilometers in starting from the southern most tip (where the NC and TR start) with solid islands dotting it, some with bases. Crossing this lake is near suicide, as hard enough impacts will temporary punch holes into the ice before freezing over again. Vanu vehicles would naturally be immune to the issue. However, coding might be difficult or too much for this.
Upon reaching the actual shore, it's a steep climb into a frozen valley, where frequent blizzards severely hamper visibility. Despite this, not too far in invaders would find a massive warp dome similar to the warp gates, but still allows weapons fire. Inside they'll find a small city surrounding a massive temple, which is in fact a derelict Vanu starship, nestled within a rather temperate climate. Kind of like the worlds biggest bio-lab. Arguably, the ship is the focus of Vanu reverence and the primary source for their technology.
Amerish
NC Capitol: Haven
I really don't know what to do here. I was thinking thick jungle, a dam, and maybe some temples or a canyon with structures built into the walls that look like a mining/industrial city (functionality vs aesthetics?)
Do note, I'd love the see an urban sprawl as a continent complete with roads, alleys, skyscrapers, parking garages, high ways, bridges, and tunnels, even if it's not a TR specific continent.
Atheosim
2012-06-20, 07:47 PM
Yep, this would add so much <3 to home conts. I was already desperately protective over forseral, and that was some arbitrary crap, seeing as how they changed it to solsar and hossin or whatever.
Toppopia
2012-06-20, 07:53 PM
That frozen lake idea sounded awesome, i could imagine home continents having the home empire have the advantage of being designed specifically for them, so Vanu and ice lake is perfect, don't know how NC would fit in, maybe massive open plane with base on top of a big hill, to allow a massive firing area, or a narrow 1 way in type base where all the defenses focus at 1 spot.
lolroflroflcake
2012-06-20, 07:56 PM
A million times yes ... that is all.
There needs to be a duct tape store on every corner in the NC one (like Starbucks).
Senyu
2012-06-20, 07:56 PM
I like the idea. Should be decided they become accessible if through total continent capture which I see rarely happening so I suggest each week one of the 3 factions continents is unlocked for fighting with the 4 week all 3 are locked. So there's constant rotation for all 3 factions to defend their piece.
Noivad
2012-06-20, 08:05 PM
I like the old cont system, with home conts. I liked it when I could capture the territory, the bases and the cont and the benifits. With PS2 I'll only get bases with resources attached to a territory. I will not feel the triumph of kicking the enemy off the map in PS2. I want to feel ownership bigger then a big base. I want all 3 conts. But not the way PS2 is going to be setup now. No I will have to share the cont with the enemy. Somehow puts a sour taste to it. How will my enemy know they were conquered. They will only know a limited defeat when they lose a base. :evil:
Littleman
2012-06-20, 08:11 PM
I like the old cont system, with home conts. I liked it when I could capture the territory, the bases and the cont and the benifits. With PS2 I'll only get bases with resources attached to a territory. I will not feel the triumph of kicking the enemy off the map in PS2. I want to feel ownership bigger then a big base. I want all 3 conts. But not the way PS2 is going to be setup now. No I will have to share the cont with the enemy. Somehow puts a sour taste to it. How will my enemy know they were conquered. They will only know a limited defeat when they lose a base. :evil:
They'll know they're conquered when the only base they have left on the continent is under a bubble that only allows them and them alone to enter it, as they stare out beyond that shield down the barrel of your tank, just daring them to leave the sanctuary of their foothold.
This still happened in PS1, only there was no faction specific base in that bubble.
Noivad
2012-06-20, 08:34 PM
They'll know they're conquered when the only base they have left on the continent is under a bubble that only allows them and them alone to enter it, as they stare out beyond that shield down the barrel of your tank, just daring them to leave the sanctuary of their foothold.
This still happened in PS1, only there was no faction specific base in that bubble.
I doubt the game dynamics will allow it. You would have to be able to back up both factions at the same time across a huge battle line most likely fighting both factions earnestly. This map is more like Cyssorcide, not a home planet fight witout links limmiting fighting / conested areas. Cyssor was winable when one of the factions where fighting to keep a home planet / cont or other fight that drew down their numbers. PS2 numbers will stablize as people decide on where they like to fight most. New maps will be brought into the game to accomade ever increasing numbers of players if the game is a winner. There will never be just a one on one fight on any planet in PS2. It will always be three way. Unless of course the game fails, and the pops are very low on each map. Either way you have to pick a side of the map you want to play on, since now all territory must be captured.
Littleman
2012-06-20, 08:56 PM
I doubt the game dynamics will allow it. You would have to be able to back up both factions at the same time across a huge battle line most likely fighting both factions earnestly. This map is more like Cyssorcide, not a home planet fight witout links limmiting fighting / conested areas. Cyssor was winable when one of the factions where fighting to keep a home planet / cont or other fight that drew down their numbers. PS2 numbers will stablize as people decide on where they like to fight most. New maps will be brought into the game to accomade ever increasing numbers of players if the game is a winner. There will never be just a one on one fight on any planet in PS2. It will always be three way. Unless of course the game fails, and the pops are very low on each map. Either way you have to pick a side of the map you want to play on, since now all territory must be captured.
Then your previous post is entirely a moot point, especially with only 3 continents and 2000 players planned per continent.
Mastachief
2012-06-20, 09:01 PM
Love "home" conts. Gives you a sense of ownership and pride.
Dreamcast
2012-06-20, 10:35 PM
Love "home" conts. Gives you a sense of ownership and pride.
Yeah exactly, and the empire seem different enough so the Continent cities are different.
As for people saying it doesn't make sense that they will build cities with own architecture...why not?
First of all what is the time span, the empire separated from the Terran republic?
Second of all, if they can build tanks,weapons,etc and even respawn troops....Why wouldn't they have the technology to quickly build cities for the citizens that they had?
NC is the only one that it really makes sense they will have their own cities since they were corporations....So Im sure their they could say factory/mining based continent which was largel influenced by the corporations will be the New conglomerate continent.
VS...Well they have Alien tech, like I said, it seems possible they could rebuild a city fast to make it their own style.
Grognard
2012-06-20, 10:40 PM
What is a skycrapper? It sounds like a weapon to be feared.
Ask Howard Wolowitz :rofl::rofl::rofl:
Edit: Xtra credit, if you actually get that...
Dougnifico
2012-06-21, 05:28 AM
I would be in favor of a kind of sanctuary that can be invaded from multiple warp gates. The warp gates could still be continent footholds but if say, all adjacent territories are lost then the shield comes down and its capturable. These then provide access to the "sactuary" which can be taken down to one "foothold" that can never be taken.
If they do that, each of the impregnable foothold should have a war museum with exhibits of Planetside 1. Just a fun little thing.
Canaris
2012-06-21, 05:45 AM
I derped, meant to hit yes and accidently voted no, sorry to early and not enough caffine :doh:
really like the idea of 3 faction specific continents, nothing better or worse than having your place or there place taken over, we can see from the forums alone how deep faction pride can be.
Some of the most vicious fights I've been in PS1 were over what people called the home continents, I remember getting locked into an almighty struggle with a VS outfit over Amerish, they just wouldn't give it up no matter how badly out numbered, they attacked again and again non stop in a frenzy, good times :D
Dreamcast
2012-06-21, 10:28 PM
I would be in favor of a kind of sanctuary that can be invaded from multiple warp gates. The warp gates could still be continent footholds but if say, all adjacent territories are lost then the shield comes down and its capturable. These then provide access to the "sactuary" which can be taken down to one "foothold" that can never be taken.
If they do that, each of the impregnable foothold should have a war museum with exhibits of Planetside 1. Just a fun little thing.
That might work in the future as well..The sancturay continents will basically just be cities of the empires.
I derped, meant to hit yes and accidently voted no, sorry to early and not enough caffine :doh:
really like the idea of 3 faction specific continents, nothing better or worse than having your place or there place taken over, we can see from the forums alone how deep faction pride can be.
Some of the most vicious fights I've been in PS1 were over what people called the home continents, I remember getting locked into an almighty struggle with a VS outfit over Amerish, they just wouldn't give it up no matter how badly out numbered, they attacked again and again non stop in a frenzy, good times :D
That's exactly why I want them...I can just imagine seeing my TR world getting destroyed, holding on to one base on the continent.....and no one giving up because that is our continent!!!!!!!!!!!!!!!!!!!!!!!!
Zolan
2012-06-21, 11:37 PM
As long as the Vanu continent is either an ice/snow continent or a desert/dune continent, I vote yes.
SG Gonad
2012-06-21, 11:40 PM
I dig this idea.
JointReef
2012-06-21, 11:41 PM
Nothing wrong with this idea. Gotta love territory you can call home and feel attached to.
Indeed i still feel like, Cyssor, Hossin and solsar are still my home territory just now they got enemy perma gates on them boo VS and TR give me back my home conts!
TheBladeRoden
2012-06-22, 02:11 AM
It would be nice to have a place to relax without taking up a pop slot on one of the fighting continents.
Naz The Eternal
2012-06-22, 03:09 AM
Sanctuary's would be awesome. I always loved a central HQ for each of the factions. Just a place you can go practice and run drills without being interrupted.
MacXXcaM
2012-06-22, 03:19 AM
I don't care about sanctuaries. I rarely spent any time on them except for the need to go there to take a HART or recert.
Also I find it boring that there's a place where you cannot shoot and no other empire can land on. I would like to actually defend our home continent or assault another...
Dreamcast
2012-11-18, 06:58 PM
I hope SOE does this idea, we need some home continents to fight over.
basti
2012-11-18, 07:05 PM
Absolutly fantastic idea.
Devs, do that! At some point, just do another 3 continents that become the new homes for the factions!
Figment
2012-11-18, 08:05 PM
Remember the alam... I mean, poly-count... Cities may be too much to render actually...
Sancs though? Yes.
Capturable? No.
Littleman
2012-11-18, 09:19 PM
Remember the alam... I mean, poly-count... Cities may be too much to render actually...
Sancs though? Yes.
Capturable? No.
They'd only be too much if the buildings were hollow. If they were closed off, they'd act more like steep cliff sides, and the roof tops plateaus. Cars and buses would be boulders.
A city/urban environment is very possible, but because they ARE buildings, people will expect different things, such as wanting to enter every single building, or even leveling them. Unfortunately, not only is this the rendering nightmare people are concerned with, it's a LOT of ground space for foot mobiles to spread out over considering all of those floors, and that actually can hurt the flow of a larger battle. It's an absurd quality standard to expect, as cool as it could be. No FPS game has exactly bothered with fully fleshed out city buildings and for good reason. You'll only ever find them in minecraft.
Bases may seem a little out of place unless they're slapped on top of rubble or in a park, and outposts seem less out of place if they were things like grocery stores and gas stations. Something common SOE could design and dot the map with.
Also, now that we've gotten a good look at the warpgates, if you really want an idea of what a Vanu installation might look like, you need only think "forerunner."
Pinback
2012-11-18, 09:35 PM
City themed continents but slightly smaller than the main ones for each faction sounds pretty awesome.
Was expecting another qq thread...but this actually sounds pretty damn cool, not to mention, possible.
Drakkonan
2012-11-18, 09:37 PM
I just want sanctuaries, but this would do since the devs seem so adamant against adding them. Instead of having a warpgate, the home empire could have a larger safe-zone.
Dreamcast
2012-11-20, 12:20 AM
I just want sanctuaries, but this would do since the devs seem so adamant against adding them. Instead of having a warpgate, the home empire could have a larger safe-zone.
I rather have a contestable home continent....
Perhaps it should only be invaded under special circumstances....when is not invaded it can act like a sanctuary...but I doubt the devs will like that since it will be a waste of continent since it can't be always fought on...but who knows.
BigpermCML
2012-11-20, 12:22 AM
With a capitol city featuring NPC's. Feed the MMORPG nerd in my SOUL plz
Vanir
2012-11-20, 01:00 AM
The VS con't could have Vanu ruins or artifatcs, to reflect on the VS obsession with the Vanu and there technology. Name it Ceryshen
The TR con't could be like where the centeral government for the planet used to be before the VS and NC broke away so lots of big buildings. Name it Forseral
The NC con't could be a waistland and have some kind of hidden base with hidden deffences (think rebel base in Star Wars). Name it Solsar
QuantumMechanic
2012-11-20, 01:10 AM
What is a skycrapper? It sounds like a weapon to be feared.
It's the developer codename for Orbital Strike.
Sturmhardt
2012-11-20, 05:02 AM
As far as I know this is planned along with the cross continental warfare. I hope it wasn't one of the false promises though, I'm sick of the 3on3 stalemate.
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