Vector
2012-06-24, 07:49 AM
Okay obviously no one is actually going to know the answer to this since beta hasn't even started yet but thought i would post this up all the same.
I'm curious if SoE are planning to wipe beta accounts once the game goes live?
Each genre of game generally has it's own set rules of how you deal with beta accounts as the game progresses from beta -> full release. Where as PlanetSide2 has the genre pretty much to it's self apart from obviously PlanetSide1 and things have changed massively since the beta of PS1.
Considering so much more in Planetside2 is now focused on the ability to unlock cert abilitys, specially for added teamplay functionality such as squad spawning I'm wondering if it would actually hinder gameplay at release if they wiped accounts since obviously there would be very little diversity on the battlefield what with every one having the default cert setup.
Personally I'm really hoping they just go for a phased release down the same path that the majority of MOBAs have taken, such as League of Legends in which the release was a very gradual roll out from beta in which players kept their account and because of that already built up a strong active gaming community prior to the actual release.
I'm curious if SoE are planning to wipe beta accounts once the game goes live?
Each genre of game generally has it's own set rules of how you deal with beta accounts as the game progresses from beta -> full release. Where as PlanetSide2 has the genre pretty much to it's self apart from obviously PlanetSide1 and things have changed massively since the beta of PS1.
Considering so much more in Planetside2 is now focused on the ability to unlock cert abilitys, specially for added teamplay functionality such as squad spawning I'm wondering if it would actually hinder gameplay at release if they wiped accounts since obviously there would be very little diversity on the battlefield what with every one having the default cert setup.
Personally I'm really hoping they just go for a phased release down the same path that the majority of MOBAs have taken, such as League of Legends in which the release was a very gradual roll out from beta in which players kept their account and because of that already built up a strong active gaming community prior to the actual release.