View Full Version : Is it, or would it ever be possible, to...
jepaul
2012-06-28, 05:19 PM
have practice servers. And what I mean by this are servers that aren't part of the actual game.
For instance, if I just wanted to practice flying and it not count for anything.
Have outfit practices to learn spawn points, chock points, cap radius, c4 radiuses.
Have outfit events like king of the hill ext.
I completely understand that this is an MMO but it is also a different MMO, was just wondering. Please discuss.
Maybe just some sort of server files for a small area just to practice. I would love to be able to explore every nuck and cranny of a station without worrying what the heck is going on around me. Or to grab a vehicle and no worry about crashing because it didn't count.
Does this make sense what I a saying?
Juturna
2012-06-28, 05:20 PM
Virtual reality? It was available in PS1 but I'm not sure about PS2
I really hope the VR testing zones make a comeback. I've spent hours in there :)
jepaul
2012-06-28, 05:29 PM
Nach tell me more about these? I'm ignorant in all things ps1 so would love to hear about this? Were they instance based? Could you take an outfit into them. What all was available there?
maradine
2012-06-28, 05:30 PM
While I'm not opposed to just running training flights and practices in the backfield of a continent you control ("always be patrolling!"), having VR would be nice.
Actually i think having a deep in game tutorial could help a lots of people to learn and master many complex games mechanics
Its not everyones who are use to all this but i also want a way to skip it lol since i dont want to get into all this
but for the new comers it could be really nice
Rabaan
2012-06-28, 05:32 PM
Man look, I hear you... it's funny to me too, I mean it's strange... it's strange to me too, but we're talking about practice man, we're not even talking about the game... the actual game, when it matters... We're talking about practice.
And doesn't practice make perfect?
I would love a VR training zone, providing it's impossible to gain any cert points while in there
Policenaut
2012-06-28, 05:34 PM
In addition to getting used to navigating vehicles, it would also be nice to try out weapons that you have not yet unlocked, before you commit to buying them.
jepaul
2012-06-28, 05:36 PM
Man look, I hear you... it's funny to me too, I mean it's strange... it's strange to me too, but we're talking about practice man, we're not even talking about the game... the actual game, when it matters... We're talking about practice.
Lol, love it! Touche. But dang man. Epic reply like that demands a gif or something. Details man details.
http://gifsoup.com/imager.php?id=1333809&t=o (http://gifsoup.com/view/1333809/practice.html) GIFSoup (http://gifsoup.com/)
So Allen knew where to go practice. I'm just trying to find out where to go practice in PS2.
Wait wait. I don't care about fing tut's. I'm asking about a private server, instance, or area, for outfit practices and things like that.
Baneblade
2012-06-28, 05:39 PM
As my Basic CO liked to say: 'Perfect Practice makes Perfect'.
Everyone thought he was retarded. Then we started Practice.
Reefpirate
2012-06-28, 05:44 PM
I'm worried we'll have 50 outfits too busy practicing in their own little practice places to actually bother fighting over anything. So long as it doesn't take away from server pop I guess it might be ok. But seriously, can't you just practice while taking bases?
OnexBigxHebrew
2012-06-28, 05:45 PM
Only thing I'd be worried about is player in 'practice' = Player isn't in the game.
And +1 for AI references! :P
Crator
2012-06-28, 05:47 PM
I understand VR training to check out all the weapons in PS1. Would be kewl to have that in PS2. But practice with full squads/platoons? This practice can't be done in the empire foothold or something?
jepaul
2012-06-28, 05:50 PM
I'm worried we'll have 50 outfits too busy practicing in their own little practice places to actually bother fighting over anything. So long as it doesn't take away from server pop I guess it might be ok. But seriously, can't you just practice while taking bases?
No, because I want time studies, like I could get in bf2. How long from this point on foot, in this vehicle, in that vehcile.
I want to take new recruits through boot camp and show them verbiage in game without having to worry about being killed or attacked.
I want to be able to figure out how long the fall is on a bail out to the second so that a tank charge from the opposite side of the area hits at the exact same time. There are some many things I could do and figure out on a practice server that I could never do in game. And I also don't want stats to count. So I can take a new sniper recruit into a practice server and put him through tests to see if he qualifies over someone else in the outfit without the actual stats counting in game.
IMO practice servers were what allowed me to take 62 guys onto a battle first in bf2 and be one well oiled machine. I also remember some of the best nights as an outfit playing kind of the hill with knifes only and the winner getting 50 bucks. But that worked because the stats didn't count.
I want to hear more about the practice area in ps1 that nash talked about. Could you take groups of people into those?
Crator
2012-06-28, 05:55 PM
Yes, VR in PS1 had two areas. One for weapons and one for vehicles. The weapons area was a small room with equipt. terms and windows. You could shoot at dummy NPCs out of the windows. The dummy NPCs just stood still and took damage when you hit them. They don't move or anything though.
The vehicles area was much larger and you could do the things you are talking about in that area. I understand now. You want to use it as a recruiting tool. Sounds reasonable.
jepaul
2012-06-28, 05:56 PM
I understand VR training to check out all the weapons in PS1. Would be kewl to have that in PS2. But practice with full squads/platoons? This practice can't be done in the empire foothold or something?
Absolutely not. Don't we need resource to get vehicles? What if I wanted to test a new pilot applicate I would want to just spawn in with a vehicle ext with not death times.
I want to be able to take a new special ops applicate through a test phase with c4 toss distance tests and things like that. and I can't have the stats counting ext.
Did you guys really never do these kinds of things in ps1? I thought that was like the most orgnaized mass fps play ever? These were normal things in bf2 large scale organized play?
How did you take new recruits though a boot camp with aim tests and distance requirements?
Yes, VR in PS1 had two areas. One for weapons and one for vehicles. The weapons area was a small room with equipt. terms and windows. You could shoot at dummy NPCs out of the windows. The dummy NPCs just stood still and took damage when you hit them. They don't move or anything though.
The vehicles area was much larger and you could do the things you are talking about in that area. I understand now. You want to use it as a recruiting tool. Sounds reasonable.
Ok that helps TY. The large area is what I'm talking about.
But in s big picture thing I would also like to have a server where I can have practices on certains areas of the map.
For instance in bf2 we would spend hours on one map researching every inch of a cap area, doors, jumps, boxes, sniper positions ext. So that when we went into the game we had an edge. it is impossible to learn those kinds of things when the enemy is around you or when stats count.
Wayside
2012-06-28, 05:59 PM
have practice servers. And what I mean by this are servers that aren't part of the actual game.
For instance, if I just wanted to practice flying and it not count for anything.
Have outfit practices to learn spawn points, chock points, cap radius, c4 radiuses.
Have outfit events like king of the hill ext.
I completely understand that this is an MMO but it is also a different MMO, was just wondering. Please discuss.
Maybe just some sort of server files for a small area just to practice. I would love to be able to explore every nuck and cranny of a station without worrying what the heck is going on around me. Or to grab a vehicle and no worry about crashing because it didn't count.
Does this make sense what I a saying?
This kind of thing is exactly why the VR training areas need to make a return. Especially with SOE drawing attention to how serious it is about making this game competitive (recent hire, for example).
Outfits cannot train on private servers like they'd be able to with many other FPS games. SOE should not only bring the VR training feature back, but expand it by offering "private" VR sessions for outfits. Something along the lines of the playable area they showed off at E3 could be used to great effect as a training tool.
jepaul
2012-06-28, 05:59 PM
And BTW i'm typing on a plane so the lag and spelling is awful. Sorry about that.
Baneblade
2012-06-28, 06:00 PM
PS1 subscribed to the Trial By Fire approach.
jepaul
2012-06-28, 06:01 PM
This kind of thing is exactly why the VR training areas need to make a return. Especially with SOE drawing attention to how serious it is about making this game competitive (recent hire, for example).
Outfits cannot train on private servers like they'd be able to with many other FPS games. SOE should not only bring the VR training feature back, but expand it by offering "private" VR sessions for outfits. Something along the lines of the playable area they showed off at E3 could be used to great effect as a training tool.
YES YES YES!! Thank youfor explaining from a vets perspective and putting the right verbiage with it.
Crator
2012-06-28, 06:01 PM
In my experiences in training with others in PS1, they always just found a continent that their empire had captured and no one was using. I can see how that might not happen in PS2 right away with only 3 conts though....
GuyFawkes
2012-06-28, 06:06 PM
I had something like this in mind . Thought about calling it Boot Camp.
A small section separate from main area for new players to try stuff out.In a real vs/tr/nc environment, like the e3 area. Once they pass the basic missions ie kill an enemy of both factions, with each of the classes,etc they automatically are sent to the live environment.
This way new players have to learn in a pseudo realistic way rather than virtual reality. They will generally be playing against other new players so they get a little time to adjust and not just cannon fodder for the more experienced in the main game.
This also takes time to do, not very long, but a slight off-put to those jumping ship when they are losing and making a new alt.
I wondered about those repeatedly griefing /tking in main game and maybe they thrown back to boot camp until they settle down. Limit them to medic maybe. they have to heal to get their grief down.
jepaul
2012-06-28, 06:12 PM
I had something like this in mind . Thought about calling it Boot Camp.
A small section separate from main area for new players to try stuff out.In a real vs/tr/nc environment, like the e3 area. Once they pass the basic missions ie kill an enemy of both factions, with each of the classes,etc they automatically are sent to the live environment.
This way new players have to learn in a pseudo realistic way rather than virtual reality. They will generally be playing against other new players so they get a little time to adjust and not just cannon fodder for the more experienced in the main game.
This also takes time to do, not very long, but a slight off-put to those jumping ship when they are losing and making a new alt.
I wondered about those repeatedly griefing /tking in main game and maybe they thrown back to boot camp until they settle down. Limit them to medic maybe. they have to heal to get their grief down.
Yes but be able to bring other into there with you. Like a boot camp instructor. I remember we use to have all sorts of contests and things. Like races across area and winner got X. Flight obstacle course and winner got X. Knife fights like a gladiator style arena.
This all worked because it was the same game but none of the stats counted and it didn't effect the RW part of the game.
GuyFawkes
2012-06-28, 06:19 PM
Yes but be able to bring other into there with you. Like a boot camp instructor. I remember we use to have all sorts of contests and things. Like races across area and winner got X. Flight obstacle course and winner got X. Knife fights like a gladiator style arena.
This all worked because it was the same game but none of the stats counted and it didn't effect the RW part of the game.
My thoughts is more on a buffer zone to get new players into the game , but once they get the basics they are thrown into war and never come back sort of thing.
I don't really want somewhere for players to escape to that retracts/ distracts from the main game.
ThermalReaper
2012-06-28, 06:23 PM
I'll be honest, I think most people would be messing around with their friends instead of actual training... Do this now.
Ratstomper
2012-06-28, 06:25 PM
My thoughts is more on a buffer zone to get new players into the game , but once they get the basics they are thrown into war and never come back sort of thing.
I don't really want somewhere for players to escape to that retracts/ distracts from the main game.
I don't see any way that VR would detract from the main game. I CAN see how it would be a valuable tool for everyone, not just the newbies.
It's not like VR would award any XP or certification points. That's how you coerce people to play the main game; they can't advance without doing it. Besides, PS1 VR wasn't always full of people or anything...
jepaul
2012-06-28, 06:25 PM
My thoughts is more on a buffer zone to get new players into the game , but once they get the basics they are thrown into war and never come back sort of thing.
I don't really want somewhere for players to escape to that retracts/ distracts from the main game.
so this epic large scale game doesn't have anywhere for armies to go and practice. I mean bf2 even had that shit. So did COD and all the other great fps's.
How will i ever learn and fraps a bullet drop from 400 meters over and over with best 20 shot skill contest if you can't practice it with someone? And it will be very hard to find someone to test this with you if the stats count.
I find it really humerous that many of the vets of "the greatest mass fps game ever" could never practive all of the drilled down details to really make your army great.
How do you get someone to measure a hit box fraps video of every weapon fired form every positions and from 10, 20, 40 , 60, 100, 150, and 200 meters when you can't practice that in an open world with no distractions and no stats? did you guys just not care about that stuff? How did you ever continue to increase the skill ceiling if you could drill down on the most detailed parts of the game?
I'll be honest, I think most people would be messing around with their friends instead of actual training... Do this now.
Ideally I'm looking for privatge servers hosted by your outfit to do whatever you wanted on with not stats or certs.
You won't find random pups spending money to do that kind of stuff.
Ratstomper
2012-06-28, 06:55 PM
so this epic large scale game doesn't have anywhere for armies to go and practice. I mean bf2 even had that shit. So did COD and all the other great fps's.
How will i ever learn and fraps a bullet drop from 400 meters over and over with best 20 shot skill contest if you can't practice it with someone? And it will be very hard to find someone to test this with you if the stats count.
I find it really humerous that many of the vets of "the greatest mass fps game ever" could never practive all of the drilled down details to really make your army great.
I don't know what "fraps a bullet drop" means. The thing that made good soldiers in Planetside 1 was being tactically minded, willing to work with a team and having battlefield awareness, not being super twitchy FPSers. I'm hoping this is still largely the case (although, I like the more complex and engaging gun handling I've seen...).
While I think there's no way to stop someone from spending a bunch of time developing their leet FPS skills, I think they'll be missing out on the main thrust of the game.
Sephirex
2012-06-28, 06:56 PM
I don't know what "fraps a bullet drop" means.
FRAPS takes video of the game you're playing. I think he wants to take a sniper shot good enough to post online. Yeah, he's that guy.
I find it really humerous that many of the vets of "the greatest mass fps game ever" could never practive all of the drilled down details to really make your army great.
There was a virtual reality area in PS1. The vets did practice. Many outfits required practice sessions every week. Now they'll probably practice behind the front lines.
Ratstomper
2012-06-28, 07:07 PM
FRAPS takes video of the game you're playing. I think he wants to take a sniper shot good enough to post online. Yeah, he's that guy.
The funny thing is, I know what all those words mean by themselves. I just didn't want to accept that I might be talking to one of those l33t FPSers.
Maybe I take back my opinion on VR training. Maybe people WILL be wasting their time there too much. :rolleyes:
I can already hear it...
"CR5: GET THE HELL OUT OF VR TRAINING! GET YOUR ASSES TO INDAR!!"
Dagron
2012-06-28, 07:19 PM
Have you checked the Idea Vault section of the forums?
jepaul
2012-06-28, 07:35 PM
Why in the hell would I fraps a sniper shot in a practice server to post about how great the shot was?
You so called organized armies really have no idea do you?
I want to fraps a 10 minute sniper strat video to post for our new recruits who want to be snipers. But I want to have our video guys be able to make that in a practice server where they won't be bothered and the stats won't count.
You "vets" never really did things like this? This is incredible and I have a suspicion your in for a rude awakening if large fps guilds migrate here with the money and resources that come with them. These guys have absolutely nothing better to do than spend hours upon hours on a practice server to measure to the millimeter where a tank shell might drop from a cloud spot at 10,000 meters to camp a spawn. And they will measure that on a 18, 22, 24, and now 27 inch monitor.
I have a feeling the ps1 people have an opinion of competitive fpsers as some unorganized noob group. This should be fun.
jepaul
2012-06-28, 07:36 PM
Have you checked the Idea Vault section of the forums?
Yes and nothing. I'm discussing it now...:)
Why in the hell would I fraps a sniper shot in a practice server to post about how great the shot was?
You so called organized armies really have no idea do you?
I want to fraps a 10 minute sniper strat video to post for our new recruits who want to be snipers. But I want to have our video guys be able to make that in a practice server where they won't be bothered and the stats won't count.
You "vets" never really did things like this? This is incredible and I have a suspicion your in for a rude awakening if large fps guilds migrate here with the money and resources that come with them. These guys have absolutely nothing better to do than spend hours upon hours on a practice server to measure to the millimeter where a tank shell might drop from a cloud spot at 10,000 meters to camp a spawn. And they will measure that on a 18, 22, 24, and now 27 inch monitor.
I have a feeling the ps1 people have an opinion of competitive fpsers as some unorganized noob group. This should be fun.
No. They are in for a rude awakening. The PS veteran Outfit leadership already know to how to effectively make use of the numbers. Tell me. What game are these clans playing that allowed you to make use of such numbers? Pretty sure none of them came across a game allowing them to have 30 guys or more running tanks, support vehicles, and a air squadron all at the same time.
ChookWantan
2012-06-28, 07:52 PM
I'm not sure tank shells will travel indefinitely, so the crazy campers probably won't happen. But I can definitely see some of the other things you are talking about, running recruits through their paces and really learning the lay of the land.
jepaul
2012-06-28, 07:52 PM
30 guys lol. That's it? There were organized, and still are, bf2 tourneys with 64 on 64. Large scale 15 hour battle days. I rememer spending 5 hours one day trying to figure out the leaf to hit with and amg from 1500 meters to suppress a cap point. Of corse this was on a practice server.
Sephirex
2012-06-28, 07:52 PM
It's funny. I don't really have any problem with the idea of E-Sports. Then I met E-Sport enthusiasts and that all changed.....
Dagron
2012-06-28, 07:54 PM
nm
jepaul
2012-06-28, 07:56 PM
It's funny. I don't really have any problem with the idea of E-Sports. Then I met E-Sport enthusiasts and that all changed.....
This has nothing to do with reports. This has to do with detailed organization and nuances of the game. Spending hours practicing shooting, moving, squad jumping and spawning so that web that huge weekend battle came up you were prepared. Did you not do this in your wonderful ps1 organized days?
Sephirex
2012-06-28, 07:58 PM
This has nothing to do with reports. This has to do with detailed organization and nuances of the game. Spending hours practicing shooting, moving, squad jumping and spawning so that web that huge weekend battle came up you were prepared. Did you not do this in your wonderful ps1 organized days?
It's not your ideas. It's your culture, speech, mannerisms, and general attitude. I find it incompatible with me having a good time. Yes, we did do those things, but I did them with people I found tolerable.
Possibly just a generational thing.
30 guys lol. That's it? There were organized, and still are, bf2 tourneys with 64 on 64. Large scale 15 hour battle days. I rememer spending 5 hours one day trying to figure out the leaf to hit with and amg from 1500 meters to suppress a cap point. Of corse this was on a practice server.
That is the most my outfit was fielding. However there were many other outfits who easily fielding way more then that. Alliance raids were poplock entire continents and we would have 100+ on voice coms. So yes we make your little BF match look like nothing.
jepaul
2012-06-28, 08:00 PM
It's funny. I don't really have any problem with the idea of E-Sports. Then I met E-Sport enthusiasts and that all changed.....
I guess in confused. Everything I've read here says this community doesn't like comp fps because it isn't organized. In talking about drilling down to the smallest level of organization and detail and yet you still complain?
So these huge amazing organized outfits don't practice for hours on end to get better? Sounds more like a little club game for kids to play army. Doesn't really sound detailed and competitive.
I guess in confused. Everything I've read here says this community doesn't like comp fps because it isn't organized. In talking about drilling down to the smallest level of organization and detail and yet you still complain?
So these huge amazing organized outfits don't practice for hours on end to get better? Sounds more like a little club game for kids to play army. Doesn't really sound detailed and competitive.
I am all for outfit practice areas. I would even prefer specific VR instances for a outfit so they wouldn't able to have interference. You can only learn so much in a little bubble.
Baneblade
2012-06-28, 08:07 PM
And so, it begins.
Just would like to say that the Title to this thread is epic.
But on topic, You guys realize that you re-spawn after you die right? Why practice? Practice ingame.
http://i.imgur.com/dnHms.jpg
Game tutorial will be available in SOE store.
I think it as to be In game ill take a exemple the game MAG as fail on the tutorial aspect of the game wich was a little more complex than planetside more hard to get in from just playing but still planetside have a lots of options classes and vehicules and custumisation i think having a deep tutorial explaining factions background vehicules controles and fitting few overall strategies and some weapons pratice and also explains how to take a based how to reconize each silhouette and weapons signature , galaxie drop and few others thing air vs air air vs ground , AV , AA , AI weapons damage etc..etc...
Its a must for new commers
people must understand than Many many many people dont even know planetside exist at all only old hardcore pc gamers like some of us know whats this game was all about !
Exemple if a guy catch this game on steam first page they will download it and feel lost maybe so with a tutorial these guys will learn to apreciate and understand the game
ChookWantan
2012-06-28, 08:09 PM
Holy jeebus, the "high and mighty" is strong with this one...
FPClark
2012-06-28, 08:23 PM
I remember with GoTR we ran training in owned bases.
I remember with GoTR we ran training in owned bases.
Yea, if you to practice flying or whatever, do it near home base. You'll have plenty of room.
bigcracker
2012-06-28, 09:11 PM
I think what my friend jp is getting at that he is looking for a server to run through strats with the outfit not only mess around with guns but take outfit strats like a bootcamp kind of like VR but something different all together, like a mirror image of a base.
I have ran hundred man fleets in eve,commanded battles in planetside 1,ARMA, battlefield etc etc, and if one squad messes up because they dont know about the map it can ruin the whole attack, So i support private servers for outfits it can also bring income in for SOE.
Naz The Eternal
2012-06-28, 09:17 PM
The basics of getting an individual to learn how to do anything at all, require that you first teach technique and then practical.
Jepaul is simply asking for a training ground, boot camp, be it virtual reality or not. A place in which Officers can train their outfit members on certain elements of the game.
Crator
2012-06-28, 09:21 PM
I'm down for having instances (private and public) for boot camp training stuff... That's actually not a bad idea... Not certain I've heard the devs talk about such a thing yet though....
FPClark
2012-06-28, 09:32 PM
The basics of getting an individual to learn how to do anything at all, require that you first teach technique and then practical.
Jepaul is simply asking for a training ground, boot camp, be it virtual reality or not. A place in which Officers can train their outfit members on certain elements of the game.
Again just like GoTR did with us you can use real world problem solving.
Either use bases/hexes that you have already captured and stage mock base captures. If you dont own a base/hex use what info you do have to make a battle plan.
While an additional "VR" map would be nice people need to learn how to adapt and overcome. The best part about games is that you can make really bad mistakes and learn from them (unlike in real war).
Basically they are giving you a very LARGE playing area and the area behind your front lines dosent have to go unused.
Honestly if you REALLY want to push "clever use of game mechanics" you and your outfit can roll new accounts and go the empire you are staging a base assualt on and go straight to that base to practice uncontested.
jepaul
2012-06-28, 09:54 PM
Again just like GoTR did with us you can use real world problem solving.
Either use bases/hexes that you have already captured and stage mock base captures. If you dont own a base/hex use what info you do have to make a battle plan.
While an additional "VR" map would be nice people need to learn how to adapt and overcome. The best part about games is that you can make really bad mistakes and learn from them (unlike in real war).
Basically they are giving you a very LARGE playing area and the area behind your front lines dosent have to go unused.
Honestly if you REALLY want to push "clever use of game mechanics" you and your outfit can roll new accounts and go the empire you are staging a base assualt on and go straight to that base to practice uncontested.
And none of the stats will count here right? So if I wanted to run a tank gunner recruit through a boot camp you'll volunteer to sit in another tank for 30 minutes while he shoots at you from 5 distances and 10 locations? That is really really nice of you. Can we go ahead and set up a time? Of course we will need you 4-6 times a week. You good with that?
jepaul
2012-06-28, 09:56 PM
Again just like GoTR did with us you can use real world problem solving.
Either use bases/hexes that you have already captured and stage mock base captures. If you dont own a base/hex use what info you do have to make a battle plan.
While an additional "VR" map would be nice people need to learn how to adapt and overcome. The best part about games is that you can make really bad mistakes and learn from them (unlike in real war).
Basically they are giving you a very LARGE playing area and the area behind your front lines dosent have to go unused.
Honestly if you REALLY want to push "clever use of game mechanics" you and your outfit can roll new accounts and go the empire you are staging a base assualt on and go straight to that base to practice uncontested.
Damn, missed the real world comment. Don't they have war games in RL? Kind of like a place where "stats" don't count? I like arguing with people that dont help me prove my point btw.
FPClark
2012-06-28, 10:43 PM
Damn, missed the real world comment. Don't they have war games in RL? Kind of like a place where "stats" don't count? I like arguing with people that dont help me prove my point btw.
All you have proven is that you have no creative thinking skills and that you somehow think you are better than me. Have fun trying to be a douche on the internet.
EDIT: ERHMERGERD STATS!
DOUBLE EDIT: You realise your last comment about wargames proved my point right? Protip they dont have us sit out in real targets and use live ammo on us (Active member of the armed forces here.)
TRIPPLE EDIT: Are you trolling me or do you really just not think before you hit the post button?
MrMorton
2012-06-28, 10:52 PM
It's funny. I don't really have any problem with the idea of E-Sports. Then I met E-Sport enthusiasts and that all changed.....
most are fine, its just a few self righteous assholes that ruin everything....
Crator
2012-06-28, 10:52 PM
If you're so worried about the stats just make new accounts that you use only to train with. It's a F2P game.... But again, I wouldn't mind having an area that stats weren't calculated.
jepaul
2012-06-28, 11:13 PM
All you have proven is that you have no creative thinking skills and that you somehow think you are better than me. Have fun trying to be a douche on the internet.
EDIT: ERHMERGERD STATS!
DOUBLE EDIT: You realise your last comment about wargames proved my point right? Protip they dont have us sit out in real targets and use live ammo on us (Active member of the armed forces here.)
TRIPPLE EDIT: Are you trolling me or do you really just not think before you hit the post button?
So you don't have an area you go with your unit prior to deployment to learn the nuances of everything around you? You dont use ld's to fight in an open world environment so that your mates first taste of urban warefare isn't with live ammo? I thought you guys had all that prior to deployment? I didn't think you had to learn it on the fly? I apologize for my obvious mistakes in this.
So, even though our active armies don't have areas where they go prior to deployment to "practice" with their units I would like that in PS2. I would also like an area that looks exactly like where I'm going to be deployed to be built so I can get the lay of the land with my unit "outfit" before we head out. I would also like to go to these areas where I can't die so if there is someone in my unit that might get me killed I can figure that out prior to deployment. As I have been corrected that this doesn't exist in RL would do you think about having it in PS2?
Discuss
Crator
2012-06-28, 11:20 PM
So, basically, you want a private instance of the in-game maps? Right? Hmmm... I don't know... I was thinking it more of a place that has it's own identity with all the mechanics that the live game has to offer. That way you can train scenarios that might come up but you get a unique experience when you go into the live game....
jepaul
2012-06-28, 11:34 PM
So, basically, you want a private instance of the in-game maps? Right? Hmmm... I don't know... I was thinking it more of a place that has it's own identity with all the mechanics that the live game has to offer. That way you can train scenarios that might come up but you get a unique experience when you go into the live game....
ideally yes but the place you reference would be better than nothing. As long as groups can go in there together.
FPClark
2012-06-28, 11:35 PM
So you don't have an area you go with your unit prior to deployment to learn the nuances of everything around you? You dont use ld's to fight in an open world environment so that your mates first taste of urban warefare isn't with live ammo? I thought you guys had all that prior to deployment? I didn't think you had to learn it on the fly? I apologize for my obvious mistakes in this.
So, even though our active armies don't have areas where they go prior to deployment to "practice" with their units I would like that in PS2. I would also like an area that looks exactly like where I'm going to be deployed to be built so I can get the lay of the land with my unit "outfit" before we head out. I would also like to go to these areas where I can't die so if there is someone in my unit that might get me killed I can figure that out prior to deployment. As I have been corrected that this doesn't exist in RL would do you think about having it in PS2?
Discuss
My response hasn't changed.
While an additional "VR" map would be nice people need to learn how to adapt and overcome. The best part about games is that you can make really bad mistakes and learn from them (unlike in real war)
Basically they are giving you a very LARGE playing area and the area behind your front lines dosent have to go unused.
.
I 100% without a doubt guarantee that if the military could put us into combat where deaths are not permanent the "trial by fire" method of training would be utilised as it is faster and cheaper than our current methods.
As to the whole stats thing...If you want to have inflated stats then have an account you use when you are doing "real" ops and an account you use for training ops.
I understand you want to be "prepared" however like one of the brilliant philosophers of our time once said
“Everybody has a plan until they get punched in the face.” ― Mike Tyson
Yeah you are asking too much to have a actual whole cont IMO. I think a virtual cont thats a decent size (like the VR one in PS) for doing training is ok.
Xaine
2012-06-28, 11:51 PM
Actually i think having a deep in game tutorial could help a lots of people to learn and master many complex games mechanics
Its not everyones who are use to all this but i also want a way to skip it lol since i dont want to get into all this
but for the new comers it could be really nice
While i agree, i don't think this game will have as many complex mechanics as PS1.
I really hope it does, but i don't think it will.
The game is being made more 'simple' so it will appeal to a larger audience.
Pesht
2012-06-29, 12:10 AM
Damn, missed the real world comment. Don't they have war games in RL? Kind of like a place where "stats" don't count? I like arguing with people that dont help me prove my point btw.
Jepaul: Alright troops, welcome to my outfit. This is day 1 of Planetside 2, we're gonna show these wussies how professionals from Battlefield run military operations!
Recruit: Hell yeah! There is a huge fight going on at the nearby base, lets kill some fools!
Jepaul: WHAT? Are you joking, PRIVATE? How long have you been playing this game? Do you KNOW what would happen if I sent you out there into battle? Can you IMAGINE what would happen to your STATS? DO YOU WANT BAD STATS PRIVATE, DO YOU?
Recruit: Oh... um... no?
Jepaul: DAMN STRAIGHT YOU DON'T. Christ son, do you know how many people would check your stats and LAUGH at you? No. We're not gonna fight. Now, I've planned out our training for today. We'll be getting in a tank, and shooting at this leaf here for the next 6 hours. After that, if you've proven yourself, we'll get a sniper rifle and shoot at that rock there for another 6 hours. Lets do this.
jepaul
2012-06-29, 12:21 AM
Jepaul: Alright troops, welcome to my outfit. This is day 1 of Planetside 2, we're gonna show these wussies how professionals from Battlefield run military operations!
Recruit: Hell yeah! There is a huge fight going on at the nearby base, lets kill some fools!
Jepaul: WHAT? Are you joking, PRIVATE? How long have you been playing this game? Do you KNOW what would happen if I sent you out there into battle? Can you IMAGINE what would happen to your STATS? DO YOU WANT BAD STATS PRIVATE, DO YOU?
Recruit: Oh... um... no?
Jepaul: DAMN STRAIGHT YOU DON'T. Christ son, do you know how many people would check your stats and LAUGH at you? No. We're not gonna fight. Now, I've planned out our training for today. We'll be getting in a tank, and shooting at this leaf here for the next 6 hours. After that, if you've proven yourself, we'll get a sniper rifle and shoot at that rock there for another 6 hours. Lets do this.
Cute
Recruits go through boot camp. And they do have practice times with their squad set by them not command. Is usually on off peak hours and does not conflict with organized battle days. Time and a place for everything.
The research guys are the ones that grab the intel and share. They volunteer for it because for whatever reason they enjoy it. Once the ends and out are drilled down to a finite level the simply report in the forums with images and vids. They do this own there own because they want to. This has worked for the last 8 years in all of our games and I'm not sure why it wouldn't work here unless there is something I am unaware of. FPS, RTS, MMO, are basically all the same across genres. The uniqueness of this game will of course require adaptation but at it's heart it is an FPS. Or so the community has led me to believe. So because of that r&d is very very important to improve the outfits effectiveness across all aspects of battles and strats. We are fortunate that we have guys that enjoy doing this and are very very good at it.
Ratstomper
2012-06-29, 12:21 AM
Jepaul: Alright troops, welcome to my outfit. This is day 1 of Planetside 2, we're gonna show these wussies how professionals from Battlefield run military operations!
Recruit: Hell yeah! There is a huge fight going on at the nearby base, lets kill some fools!
Jepaul: WHAT? Are you joking, PRIVATE? How long have you been playing this game? Do you KNOW what would happen if I sent you out there into battle? Can you IMAGINE what would happen to your STATS? DO YOU WANT BAD STATS PRIVATE, DO YOU?
Recruit: Oh... um... no?
Jepaul: DAMN STRAIGHT YOU DON'T. Christ son, do you know how many people would check your stats and LAUGH at you? No. We're not gonna fight. Now, I've planned out our training for today. We'll be getting in a tank, and shooting at this leaf here for the next 6 hours. After that, if you've proven yourself, we'll get a sniper rifle and shoot at that rock there for another 6 hours. Lets do this.
Competitive gaming's finest right there.
ChookWantan
2012-06-29, 01:54 AM
Christ son, do you know how many people would check your stats and LAUGH at you?
I loled
Baneblade
2012-06-29, 08:43 AM
Ok, you want a Battle Island with warpgate connections to the footholds... but without the silly PS1 rules. The only real problem I see if if you got poplocked out of the main continents.
A BI is small, but large enough to do what you want to do as well as put in a full size base and have the terrain variations of the main continents. Then your group leader can flip hexes via the map to practice different scenarios.
Another possible problem is these might take the place of sanctuaries. Even if instanced.
Redshift
2012-06-29, 08:46 AM
We could do with a VR shooting range with a terminal with all the unlocks unlocked, that's all that's needed, if you want to train as an outfit go and do it on the real map, if someone comes to ruin it, kill them....
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