View Full Version : This game Need FreePlayers in order to suceed stop to trying to limite them to much !
Ok now serious talk ,
This game as been designed to be play in a 64 KM2 open wold sandbox game with 2000 players on it , Absolutly no games as been designed this way EVER even the first planetside was a skirmish compare to that !
So i see to much disrespect and to much people trying to force, or controle, or limites the FREEPLAYERS based, wich in the SOE plans are suposed to be at least 80 % of the overall players based !
We need them, in order to achive the unprecedented scales we need , so i would like the people in here to stop putting up ideas about limiting the Freeplayers, these people have to be please they have to get atached to the game, and then they will probably spend some $$ down the road on it if they really like their experience, and are atached to the game !
These freeplayers arent just free loaders these people are : IN GAME CONTENTS, they are mostly the ones who are going to populated the game!
Anyones here will mind to play skyrims whiout the NPC everywhere on it ?
Anyones here will mind to play planetside 2 whiout the epics numbers in it ? Since the game have been design this way, it could be a catastrophe to have very low numbers in the open continents !
So Freeplayers will make our experience greater and better, so please stop the limitation crappy ideas, this will not help the game, it will ruins it if the player based is ruins, the game is ruins, simple as thats ps2 is a 100 % online pvp game, no instance ,no PVE contents it depend all on Players contents !
So think about it before starting all those treads about, how to limites the free players, they are the most important players, since they will be the vast majority of the players based so they need to be treated well, if not they will never come back !
Please leave the core features out of the payment discussion all the core features like outfit creation , outfit core options , weapons , atachements , VOIP options , Apps options , leadersboards options , in game options everything thats affect the core experience, as the be left out of the payments models !
Thanks !
Soothsayer
2012-06-29, 08:54 AM
I'm the most important player because I have an unfounded sense of entitlement.
Tooterfish
2012-06-29, 08:58 AM
Last I checked this will not be pay-to-win. With that said, the whole idea behind the free to play in the first place is, I assume, to accommodate the need for a high player count, which everybody will appreciate. I agree with leaving as much open to "free loaders" as possible. My only concern is that the paid incentives won't be lucrative enough, and I would imagine a lot of people willing to pay feel the same way. This game will only get better if the money rolls in.
Last I checked this will not be pay-to-win. With that said, the whole idea behind the free to play in the first place is, I assume, to accommodate the need for a high player count, which everybody will appreciate. I agree with leaving as much open to "free loaders" as possible. My only concern is that the paid incentives won't be lucrative enough, and I would imagine a lot of people willing to pay feel the same way. This game will only get better if the money rolls in.
Look at the xboxlive avatars thing its a good exemple or look at global agenda skins , Man those are so popular and at 5 to 10 $ a piece its very lucrative for the game to sell those ! On my xbox even if the (( avatar thing )) is pretty silly and worth nothing for in game contents the people seams to be addicted to thats same for playstation home items !
i think with mostly cosmetics and booster if the game is really populated you will see much more people willing to pay than if they have sold the box and have charge a subscibtion model (( planetside )) isnt thats popular its not like COD or battlefield or quake no so much people i know exept few ps1 friends know thats much about this game !
Cosmetics if their is a wide variety of it will provide tons of revenues people like the fashion or the sillyness ( zebra camo ) ( loverator anyones ? ) and some like the bad ass thing like the siny golden pistol :P ill buy this day one :D
on the long run it will worth it and the game will seel for millions and since they dont pay for the box for the shipments etc.. its 100 % revenue in their pockets !
nteger
2012-06-29, 09:08 AM
The devs have already stated that subscription users will not have exclusive access to things which free players don't, so I wouldn't worry about it.
Vreki
2012-06-29, 09:09 AM
Not all FreePlayers are equally desirable.......
Face it, to make money they need to sell something that is worth having, and you can only sell so many skins.
Sidegrades and completely new weapons are stuff that will grab the attention of players.
If you want that kind of extra, you will have to pay.
And no, the most important players are surprisingly not those who generate zero revenue. The game should be fun and balanced for everybody, but money is what keeps it alive.
ETA:
on the long run it will worth it and the game will seel for millions and since they dont pay for the box for the shipments etc.. its 100 % revenue in their pockets !
Eh, I should think the box and shipment costs pale when compared to development, advertising and hosting.
Baneblade
2012-06-29, 09:11 AM
Get back in your box, Stewie.
Canaris
2012-06-29, 09:12 AM
I'm the most important player because I have an unfounded sense of entitlement.
you have that too? and here I thought I was the only one! :D
infected
2012-06-29, 09:14 AM
dont' worry. SOE isn't going to charge real money(micro transactions for access to the basic features of the game. froobs will not feel a $ barrier.
people who post threads calling for polls for this kind of $ barrier stuff are just in the dark, as they clearly don't understand SOE's philosophy and vision for this game.
Not all FreePlayers are equally desirable.......
Face it, to make money they need to sell something that is worth having, and you can only sell so many skins.
Sidegrades and completely new weapons are stuff that will grab the attention of players.
If you want that kind of extra, you will have to pay.
And no, the most important players are surprisingly not those who generate zero revenue. The game should be fun and balanced for everybody, but money is what keeps it alive.
ETA:
Eh, I should think the box and shipment costs pale when compared to development, advertising and hosting.
The people who generate a revenue in a F2P model are those who can enjoy the game , No matter how good the game is are you willing to pay to play in empty servers ?
The free players based load the servers and make my experience better than iam willing to spend a lots of $$ because iam enjoying the game the scales etc..
many people will be willing to pay a shit load of money to experience a FULL scales planetside 2 experience not thats much people will be willing to pay big $$ to play in a 200 players continents when it as been designed for 2000
Its like are you going to play battlefield 3 in caspian border or operations firestorm with 6 players in it ? its pretty much the same ratio
Freeplayers make the experience enjoyable for everyones and they are needed because they are the legions we need to enjoy this game !
Tons of people will spend $$ on the game if its fully populated !
ThermalReaper
2012-06-29, 09:23 AM
Who suggested limitations? They've said over and over again that anything that would be bought will be cosmetics and boosts.
Vreki
2012-06-29, 09:28 AM
I think the usual Freeloader to Payer ration is 10 to 1 or even lower.
And that goes too for other games where certain new weapons are restricted to those who pay.
Like EAs Battlefield Heroes and Battlefield Play4Free.
So don't expect the game to be deserted just because the laser sight for your gauss rifles is cash only.
infected
2012-06-29, 09:28 AM
Who suggested limitations?
plenty of threads in this forum. silly try-hard thread starters trying to come up with "ideas" on how SOE can make more money with the micro transactions, by nickle and diming players for more things than you can imagine.
you're right. it won't happen.
Cuross
2012-06-29, 09:28 AM
I don't think anyone is actually trying to say "Only if you pay you can access this content". From what I see of the marketplace (and what other games do) is they are offering a bunch of things you can already get ingame AND they are offering some exclusive things you can only get from the shop. Typically these would be sidegrade options, extra skins, a few bonus features, but nothing that would make someone absolutely need to pay to enjoy or pay to be awesome. I think you (and many people) feel that all these threads are making a stink when really they are just asking whatever questions they feel need to be answered. It's good to know when some things you have to pay for and some things you don't, also the questions create a picture for what fans desire at the moment. Sure this is only PSU interest, but it's a fan base that they know they already captured. Don't sweat the questions and responses, they are well accepted in all forms.
BC Irish
2012-06-29, 09:29 AM
If there's a sub option, then I'll be paying it, however the only thing I'd want would be priority Queue access. I don't care about anything else, but I'd be more than happy to upgrade to a premium (freemium?) account for priority access to the servers.
Other than that, it's support to devs. I can afford a monthly sub, so I'll be paying a monthly sub (or equivilent)
I don't really mind what other differences between free/sub paying players get, aslong as I get to jump the que =p
Top Sgt
2012-06-29, 09:39 AM
Get back in your box, Stewie.
^^^^LMAO
ThermalReaper
2012-06-29, 09:56 AM
I honestly don't get it with stew. It's like the clarity of his sentences is inversely proportional to the amount of words. But yeah, the game is Free to play. Deal with it.
MacXXcaM
2012-06-29, 10:02 AM
Ah, it's Stew... tell me if he wrote something worth reading this time.
Vreki
2012-06-29, 10:06 AM
Ah, it's Stew... tell me if he wrote something worth reading this time.
Sorry, no Combo Breaker this time :)
PredatorFour
2012-06-29, 10:10 AM
He is on about people making threads about how they can get money. Nutty ideas like charging to make outfits and stuff like that. The worry is the devs will see these ideas/use them and down the line this will affect the free playerbase. I agree with him really, as im going to be one of these free players. I`ll be the first to admit it. The game sounds like its being changed alot and dumbed down even tho the battles are considerably larger. The amount of coin i spent on active planetside subs over the years and what development did we get? All the planetside subs only went into everquest development. So i don`t mind playing this for free at all.
Greeniegriz
2012-06-29, 10:18 AM
He is on about people making threads about how they can get money. Nutty ideas like charging to make outfits and stuff like that. The worry is the devs will see these ideas/use them and down the line this will affect the free playerbase. I agree with him really, as im going to be one of these free players. I`ll be the first to admit it. The game sounds like its being changed alot and dumbed down even tho the battles are considerably larger. The amount of coin i spent on active planetside subs over the years and what development did we get? All the planetside subs only went into everquest development. So i don`t mind playing this for free at all.
As long as many of these new things that cost real money can be purchased for in game currency (Auraxium) then it should be fine. It'll give those true free players an option.
Cheers,
GG
Sent from Auraxis using Tapatalk
xnorb
2012-06-29, 10:20 AM
SoE will make millions with booster packs, camouflages and weapons.
I have no doubts.
I just hope SoE is sticking to their saying that they will not introduce pay2win.
Nothing they implement should affect the ammount of bullets it takes to
kill someone or the ammount of bullets able to take before you die.
Anything else isn't gamebreaking, but if premium users survive longer and/or
kill faster, then the game is already destined to fail it's goal of MMO.
As long as many of these new things that cost real money can be purchased for in game currency (Auraxium) then it should be fine. It'll give those true free players an option.
Cheers,
GG
Sent from Auraxis using Tapatalk
Auraxium is a gameplay elements made to buy weapons , atachements , equipments etc.. and the others ressources are a mix to build vehicules etc..
Auraxium is not made to buy outfit slots and stuff like this (( i know thats your crew idea )) but even thats make no sense at all !
The auraxium cost will be at least 10 time higher than the station cash cost anyway to buy weapons and atachements etc... Thats mean a lots of hours of gameplay ... people will not be able to buy any new gears if they have to trade their play time (( auraxium reward )) to have acess to the core options of the game such as outfit creation and others feature like this, its just stupid and anyway will not provide any revenue it will just be a unecessary stupid limitation !
ThermalReaper
2012-06-29, 10:50 AM
Also, I distinctively recall someone saying very true about this whole unlock Situation.
"If you need unlocks to enjoy a game, you'll be first against the wall when the revolution comes."
Cuross
2012-06-29, 10:56 AM
Auraxium is a gameplay elements made to buy weapons , atachements , equipments etc.. and the others ressources are a mix to build vehicules etc..
Auraxium is not made to buy outfit slots and stuff like this (( i know thats your crew idea )) but even thats make no sense at all !
The auraxium cost will be at least 10 time higher than the station cash cost anyway to buy weapons and atachements etc... Thats mean a lots of hours of gameplay ... people will not be able to buy any new gears if they have to trade their play time (( auraxium reward )) to have acess to the core options of the game such as outfit creation and others feature like this, its just stupid and anyway will not provide any revenue it will just be a unecessary stupid limitation !
You see, you're worrying too much about this. Pretty much every game store in pretty much every F2P game has this system and I don't see them doing poorly. Sure it will cost a lot of Auraxium to afford something that only five dollars could get you, but that's the trade off. You don't want to pay? You don't have to! That's the deal. People who are willing to trade their hard-earned, real life cash instead of hours in the game should be able to do so. Is it unfair to people who don't want to pay? Sure! Is it unfair that you have to spend hours unlocking something for free? Sure! There's two sides to this, either you pay with real life cash which is ultimately more important because it's real life (because it can also be used for real life things like food, gas, mortgages, PAYING FOR INTERNET, etc.), or you just play casually like most of the people and when you unlock something then you're good to go. I don't think anything is unfair for free to players, and I don't think that people willing to pay are getting any sort of advantage aside from being able to say "hey look! I just bought this in the cash store!"
In other words...don't worry about it! It'll all work itself out and no one gets hurt. And besides, outfits are already going to be starting with a high population limit. Paying real cash to go from 500 to 600 slots doesn't sound like a casual player's worry anyway.
Isn't lots of hours of gameplay, the point of playing? Just saying brother.
yes it is but also the point of playing is (( having fun )) for most people not having to spend tons of hours just to unlock some feature your already have to hace acess to it ! (( such as outfit creation )) and Apps access !
people will enjoy to unlock their new scopes , new weapons atachements etc..
thats what auraxium is made for the time you spend in game as a (( in game contents players )) Is rewarded with auraxium and others ressources its almost like a pay for your in game time and effort and thats great for fre players because they make the experience more enjoyable for those who actually pay real money in it !
Vreki
2012-06-29, 11:12 AM
If you want to be rewarded for your time then you should get a job, not play a game
GreatMazinkaise
2012-06-29, 11:16 AM
If you want to be rewarded for your time then you should get a job, not play a game
Well, that's only if you're lucky (the rewarded part).
Verruna
2012-06-29, 11:28 AM
None of the stuff Stew listed in the bottom of his post has anything to do with p2w, but does restrict some gameplay features. Some of that stuff he listed should DEFINITELY be up for discussion for premium only though. Would be a bit stupid for every freebie that hops in game to be able to create a outfit with a dumb name, kinda believe outfit creation should be limited to people who at least do one micro-transaction or w/e (so only people who care/support the game are outfit leaders). Restricting freebies isn't the way to go, but having premium only benefits that don't effect power ingame only increases revenue for the game. Which is good.
Sabot
2012-06-29, 11:38 AM
I don't think they'll ever have a payment requirement for creating outfits... cutting players off from such a big part of the game might not be P2W, but is certainly can hurt the game a lot. To be completely honest, it's up to the devs to come up with new and interesting skins, camo patterns and whatnot to keep the $$ rolling in. Players shouldn't feel like the game is cutting them out if they don't pay. And paying for things that you ALSO can obtain by just playing is not doing that, just fyi.
That said, before anyone whines... I will be bying stuff... probably things I don't even need just because I want to support them.
Cuross
2012-06-29, 11:48 AM
I don't think they'll ever have a payment requirement for creating outfits... cutting players off from such a big part of the game might not be P2W, but is certainly can hurt the game a lot. To be completely honest, it's up to the devs to come up with new and interesting skins, camo patterns and whatnot to keep the $$ rolling in. Players shouldn't feel like the game is cutting them out if they don't pay. And paying for things that you ALSO can obtain by just playing is not doing that, just fyi.
That said, before anyone whines... I will be bying stuff... probably things I don't even need just because I want to support them.
I wholly support this philosophy and will be doing so myself as well. And maybe if I ever find some angry NC complaining that I have stuff because I bought it and he's only playing for free and it'll take him a year to get the same stuff then I'll just point and laugh on the forums :) But mostly just to support the Devs to create more stuff ^^
Ratstomper
2012-06-29, 12:27 PM
I don't think they'll ever have a payment requirement for creating outfits... cutting players off from such a big part of the game might not be P2W, but is certainly can hurt the game a lot. To be completely honest, it's up to the devs to come up with new and interesting skins, camo patterns and whatnot to keep the $$ rolling in. Players shouldn't feel like the game is cutting them out if they don't pay. And paying for things that you ALSO can obtain by just playing is not doing that, just fyi.
This. All this talk of paying for sidegrade and (probably) outfits is just entirely contrary to what the devs have said since they decided on the business model. What fuels the game isn't money, it's enthusiasm for the game itself. When people enjoy the game and are spending so much time in it because it's fun, those are the people who will pay for neat little customization things and we've seen ALOT of enthusiasm for the game already.
There's no reason (yet) to believe that the business model will fail or that f2p players won't have access to all integral parts of the game. So, stop worryin' 'bout it.
gufftroad
2012-06-29, 12:45 PM
from everything i've read and heard from them they aren't going to make it pay to win. i disagree with needing to sell all this extra crap. look at games like League of Legends and Tribes both are free and both let you unlock near everything with in game currency but the time it takes is long to say the least i've spent a butt load of money on those games and will probably do the same here its nice to buy a little something every once in a while its not nice to pay for EVERYTHING like a lot of people are suggesting, wanting us to pay for outfits and what not
This. All this talk of paying for sidegrade and (probably) outfits is just entirely contrary to what the devs have said since they decided on the business model. What fuels the game isn't money, it's enthusiasm for the game itself. When people enjoy the game and are spending so much time in it because it's fun, those are the people who will pay for neat little customization things and we've seen ALOT of enthusiasm for the game already.
There's no reason (yet) to believe that the business model will fail or that f2p players won't have access to all integral parts of the game. So, stop worryin' 'bout it.
I agree but i will be worried as long as forums people will make pressure to the devs to restrict the free players to much just for the sake of retricted them or controle them it will ruins the game and hurt the players based thats why iam worried !
Baneblade
2012-06-29, 01:08 PM
The only limits placed on freebs are self imposed.
Ratstomper
2012-06-29, 01:10 PM
I agree but i will be worried as long as forums people will make pressure to the devs to restrict the free players to much just for the sake of retricted them or controle them it will ruins the game and hurt the players based thats why iam worried !
Noone knows the game better than the devs. They know what will work and what won't. They've said time and time again that it won't happen. Just have some faith in them and stop worrying about it.
Noone knows the game better than the devs. They know what will work and what won't. They've said time and time again that it won't happen. Just have some faith in them and stop worrying about it.
Ive seen whats a forums community can do to somes games many of them ask for change and dont realize the repercution on the games !
Look in BF3 alpha the guns was a little to accurate but not thats much people have ask on forums with millions of treads to significantly impprove the recoils and dumb down the accuracy whats was the result ?
The devs have lisen and they have significatly improove the recoils and bullets spread At launch the game was barely nothing more than a randoms spray and prey game !
they have fix it several months after , many patchs but look whats those community members have done to the game !
In Bf3 at launch, it was better for you to hold the trigger down and sligthly moove your mouse down a little to handle the recoils and to get more kills !
those people have ask for the most frustrating and randoms weapons mechanics ! The Bfbc2 recoils mechanics was far better single shot and tapping fire was better over the spray and prey like it was in BF3
its not exactly the devs fault its mainly and forums people making pressure over dev and giving dumb and idiots feedback !
Almost the same here , they ask to ruins the experience for free players taking away the enjoyement of the games etc.. many people dont think twice about the consequence of whats they are asking for , the real consequences !
GuyFawkes
2012-06-29, 01:33 PM
I agree but i will be worried as long as forums people will make pressure to the devs to restrict the free players to much just for the sake of retricted them or controle them it will ruins the game and hurt the players based thats why iam worried !
everyone will be a free player , what are you smoking :rolleyes:
everyone will be a free player , what are you smoking :rolleyes:
actually no, many people here seams to want to have a subscibtion model instead of free to play but like i said they dont realise the consequence of whats they are asking for, this game need 2000 players per continents to be really fun to play, all the balanced and maps layout as been designed with that in mind !
maradine
2012-06-29, 02:00 PM
Stew, there is no subscription model. Supplemental, a quick forum search yields that you are the primary factor driving discussion of such a thing. I'd take the earlier advice to just relax and let the team do their thing.
Envenom
2012-06-29, 02:07 PM
How about everyone stops nosing around in SOE's business model and just let's the pros do their ****ing job? Hey?
Stew, there is no subscription model. Supplemental, a quick forum search yields that you are the primary factor driving discussion of such a thing. I'd take the earlier advice to just relax and let the team do their thing.
I have never talk about a (( confirme )) subscribtion model i just talk about BAd influence that community can have on games sometimes and the repercussion of those on the games and How they dont realise most of the time whats they are asking for !
Many people here have ask multiple times to have subs model instead of F2p and some others who comes with Bad idea of making core features lock for Freeplayers and unlock for kinda subscribtion people who pay like 15 to 25 $ a month !
This game is a Free to play and their is a reason for that this game need unprecedented numbers of players , we cant achive this kind of scales with a subscibtion model or even with selling the box Since planetside isnt popular as call of duty !
I hope it will change tho ,down the road many people will realise planetside 2 has more to offer than any others shooter games but in order to do thats (( freeplayers )) as to be seduced they have to get atached to the game and dont have to feel they are forced to pay for every single features community core features etc.. ...
And soon if you have make their free players experience enjoyable and fair ... you will see those free players becomming a buyers of many side grades , weapons and skins custumisation vehicules and so on ;)
TheSaltySeagull
2012-06-29, 02:37 PM
actually no, many people here seams to want to have a subscibtion model instead of free to play but like i said they dont realise the consequence of whats they are asking for, this game need 2000 players per continents to be really fun to play, all the balanced and maps layout as been designed with that in mind !
I actually took the time to register here just to make a comment in this thread because I think it needs to be said. The comment quoted above is simply false. You do NOT have to have a free game in order to attract a large player base. If you have a good quality game people will play it even if they have to pay. WoW is the most successful MMO in history and it requires players to pay a box price for the core game and its expansions as well as a monthly sub and has micro transactions. And despite that millions play it.
I am not going to comment on whether I like the free model vs other types like a sub based one because the devs have clearly stated the type of business model they are going to run with so no sense debating it unless we actually see real problems crop up during live. However the logic presented by the OP that the game "needs" to be free in order to attract 2k players per cont is flat out wrong and I felt it needed to be pointed out. If PS2 ends up being as good as it looks people most certainly would pay to play it.
EDIT: meant to say 2k per cont not server
Baneblade
2012-06-29, 02:50 PM
How about everyone stops nosing around in SOE's business model and just let's the pros do their ****ing job? Hey?
I couldn't read that with a straight face. I'm sorry.
Greeniegriz
2012-06-29, 02:56 PM
I actually took the time to register here just to make a comment in this thread because I think it needs to be said. The comment quoted above is simply false. You do NOT have to have a free game in order to attract a large player base. If you have a good quality game people will play it even if they have to pay. WoW is the most successful MMO in history and it requires players to pay a box price for the core game and its expansions as well as a monthly sub and has micro transactions. And despite that millions play it.
I am not going to comment on whether I like the free model vs other types like a sub based one because the devs have clearly stated the type of business model they are going to run with so no sense debating it unless we actually see real problems crop up during live. However the logic presented by the OP that the game "needs" to be free in order to attract 2k players per cont is flat out wrong and I felt it needed to be pointed out. If PS2 ends up being as good as it looks people most certainly would pay to play it.
EDIT: meant to say 2k per cont not server
Well said. Welcome to PSU!
Cheers,
GG
I actually took the time to register here just to make a comment in this thread because I think it needs to be said. The comment quoted above is simply false. You do NOT have to have a free game in order to attract a large player base. If you have a good quality game people will play it even if they have to pay. WoW is the most successful MMO in history and it requires players to pay a box price for the core game and its expansions as well as a monthly sub and has micro transactions. And despite that millions play it.
I am not going to comment on whether I like the free model vs other types like a sub based one because the devs have clearly stated the type of business model they are going to run with so no sense debating it unless we actually see real problems crop up during live. However the logic presented by the OP that the game "needs" to be free in order to attract 2k players per cont is flat out wrong and I felt it needed to be pointed out. If PS2 ends up being as good as it looks people most certainly would pay to play it.
EDIT: meant to say 2k per cont not server
Look at starwars old republic MMO numbers rigth now the game is pretty much dead but its a awesome mmo ! Even EA and bioware consider to make it F2P since the players count dramastically drop AND ITS A GREAT GAME !
Youll never ever have 2000 players per continents if this game is on the subscribtion model or pay for the BOX its simply not popular enough
WOW is totally out of it in this conversation WOW is a very old game and begin in the time where mmo begins to emerge !
no ones know it was going to be a good games but it as the WAR CRAFT names in it ... it was suficcient to be sucessfull
Just call planetside 2
Call of duty massive war 2 and you will selll millions of box
Planetside dont have the popularity of those games even if Ps1 was awesome and so good for the time it never reach the HALO , COD , Star craft , etc.. level of popularity
So never ever youll reach the 2000 players per continents with multiples continentals servers whiout the F2P model no matter HOW AWESOME the game is Its not popularized enough !
Sephirex
2012-06-29, 03:04 PM
Look at starwars old republic MMO numbers rigth now the game is pretty much dead but its a awesome mmo !Even EA and bioware consider to make it F2P since the players count dramastically drop AND ITS A GREAT GAME !
If SWTOR was a great game I'd still be playing it and so would the rest of the playerbase....
Terrible design decisions, linear gameplay, flaccid quests, and poor PvP implementation combined drove off the player base.
Games can be subscription based, but they need to prove they are worth the $15.
DirtyBird
2012-06-29, 03:08 PM
I like your passion for the games success Stew and god help us when they do actually reveal any official details regarding subs. :)
However the logic presented by the OP that the game "needs" to be free in order to attract 2k players per cont is flat out wrong and I felt it needed to be pointed out.
Actually my logic dont go in thats sens , my logic is based on the F2P model and the restriction people tend to ask for , ««Pay to win»» or «««pay to do thing»» models as always be a catastrophe in term of players based those games loose their players based so fast and only a minority play it so the game is not full of people and those MMO PVE mostly dont required 2000 players per continents !
Free to play mdel have to be fair to make people feel confortable and fell thats they are Not force to pay for anything to enjoy all the basics aspect of the game by thats i means having acess to the weapons / oufits creation / core custumisation / basic caracter custumisation etc...
All those core feature must be 100 % free so those people will get atached to the game and down the road they will start to spend money on cool stuff Like caracter camo , side grades , maybe boosters , golden pistols , pimp their ride , vehicules camo , helmet hornes and so on !
TheSaltySeagull
2012-06-29, 03:15 PM
Look at starwars old republic MMO numbers rigth now the game is pretty much dead but its a awesome mmo ! Even EA and bioware consider to make it F2P since the players count dramastically drop AND ITS A GREAT GAME !
Youll never ever have 2000 players per continents if this game is on the subscribtion model or pay for the BOX its simply not popular enough
WOW is totally out of it in this conversation WOW is a very old game and begin in the time where mmo begins to emerge !
no ones know it was going to be a good games but it as the WAR CRAFT names in it ... it was suficcient to be sucessfull
Just call planetside 2
Call of duty massive war 2 and you will selll millions of box
Planetside dont have the popularity of those games even if Ps1 was awesome and so good for the time it never reach the HALO , COD , Star craft , etc.. level of popularity
So never ever youll reach the 2000 players per continents with multiples continentals servers whiout the F2P model no matter HOW AWESOME the game is Its not popularized enough !
Starcraft, halo, warcraft, etc BECAME popular BECAUSE they where quality games that people thought looked cool, then played and told their friends and made them play. There is no reason why PS2 can not do the same.
Also Star wars failed not because of its monetary system but because it was a horrible game once you hit end game. The point remains if you have a product of high quality people will be willing to pay for it. Oh and WoW was not the beginning of MMO's I am sorry to break it to you. It simply made them more mainstream.
Simply put despite what you claim a sub based system would be viable if the game is solid and the dev decided to use that option. MMO's have functioned off sub based models before and maintained healthy populations and it remains the standard monetary system for most triple A MMOs to this day.
Like I said I am not saying one is better than the other just that both are certainly viable models and your logic that you would never see high pops in PS2 unless its free is simply false.
QuantumMechanic
2012-06-29, 03:26 PM
Ok now serious talk
Well, alrighty then pardner!
*tips hat towards the banjo player and sits down on a log facing the campfire on a summer's night*
*listens intently to Stew's tale*
ThermalReaper
2012-06-29, 03:26 PM
The game is free to play. If you want to ease the grind, you can buy a booster. If you wanted to stroll around in a Zebra camo tank, you can buy camos.
"That zebra camo/desert looks prettier/blends in than my default soldier, Pay 2 win stupid game" is something I doubt anyone would be amazingly stupid to shout out.
End of story.
Like I said I am not saying one is better than the other just that both are certainly viable models and your logic that you would never see high pops in PS2 unless its free is simply false.
You certainly dont get the point ...
planetside 2 dont have the back ground of all those games in term of popularity Before WOW war craft the rts was very very popular No matter whats the reason its a matter of fact so just the name WOld of war craft was going to be a best selling game !
Same for COD and HALO but cod and halo was not any better than many others games but their popularity have grow over a very ( empty space ) ill say back in the day the most played games was mainly wold war 2 games COD and Medal of honnor ..
When they decide to make a COD modern shooter it as nothing to do with the previous ones instead of been a shooter games and it sell millions of copy day 1 before anyones has ever play it ;) when you buy a game and you did not played it its certainly not because the game is any good lol its because it as the hipe and the back story !
Planetside dont have all this Hipe and planetside dont have the same level of popularity its simple as thats
Making it free to play is a good decision so people will see how the game feel if it worth it or not and also we will have a decent players based to come up with
Do you realize in free to play less than 20 % actually pay a dime for the game ?
Do you also realize thats if you destroy 80 % of the players based the game will be hurt and will suffer from it ?
Free players are COntents they are human contents making the game more enjoable for those who pay
So i think you dont get the point at all iam not even talking about subscribtion in the OP (( ive just give a brief exemple of what ive seen ask here ))
The facts is The game will be free to play
In a free to play model the only way to achive a really sucessfull free to play is making free players feel they are never at disavantage over those who pay and they dont have core feature remoove to force them to pay in this way those people will get atached to the game those who never pay a dime will load the servers and play the game thats mean a decent players based for those who pay
do you get the point ?
Dagron
2012-06-29, 03:39 PM
Simply put despite what you claim a sub based system would be viable if the game is solid and the dev decided to use that option. MMO's have functioned off sub based models before and maintained healthy populations and it remains the standard monetary system for most triple A MMOs to this day.
I don't like it but i think i agree with Stew in one thing, i fear that PS2 wouldn't be very successful if it followed the subscription model. Many of it's fans would pay for it of course, but most people don't really want to pay monthly for an FPS, even one with massive battles and a persistent world.
I think the reasons MMOs keep so many people playing them is because RPGs have more diverse things to do, which captures the attention of more types of people and keeps them entertained for longer.
However i still disagree with his views on how a F2P model should be. Cosmetics alone can't support it, as previous games with that model have showed us (http://www.slideshare.net/bcousins/paying-to-win) (of course things may be changing, but we don't have indications of that yet), and his claims that charging for some things would drive everyone away and ruin the game are wildly exaggerated (i.e. people wouldn't leave because free outfits had a somewhat low member cap).
LtHolmes
2012-06-29, 03:45 PM
I think what he is saying, is much less would be willing to be required to pay 15 dollars a month to be able to play PS2.
I know many have mentioned they want one for a couple reasons. First to just have all the unlockable without having to pay individually for them and more importantly a lot want to see the game succeed financially and are afraid the current model wont support long term viability.
Personally I think F2P or a straight upfront cost are viable methods. I agree with going F2P model since FPS is currently a hot market right now and planetside needs to get people in the door to see just how great the game actually is without the risk associated with the upfront cost. Subscription based model is really quite hard to pull off, and some argue is a dying model. Look at how many titles build there business model around subscription only to realize that it is not sustanable and switch to a F2P post launch. It is not a desirable situation and less effective post fact.
I hope we have a community that welcomes all the people that are new or are not quite sold on the game initially! We should help to teach them and include them in our great community and show them why this game is unique and that is has so so much to offer. I say we welcome all the CoD and BF3 players with joy. I love BF3 and I am a loyal PS1 vet.. yes it is possilbe to branch out and know there are many games that are fun without excluding others or talking down to new players.
Cheers!
Baneblade
2012-06-29, 03:50 PM
I think what he is saying, is much less would be willing to be required to pay 15 dollars a month to be able to play PS2.
Use your decoder ring to tell him that PS2 has been F2P since it was just a PS1 conversion concept.
Flaropri
2012-06-29, 04:47 PM
My only concern is that the paid incentives won't be lucrative enough, and I would imagine a lot of people willing to pay feel the same way. This game will only get better if the money rolls in.
People buy "useless crap"* all the time, so long as the game is good, and marketing isn't completely stupid, it will get money, and it should be enough to make up for initial investments and provide sustained growth (barring outside interference**). You'll get more money (and players) long-term if you don't force people to buy things, whether that is the initial purchase of the game, Outfits, weapons/xp, or anything else.
Think about this as well. All the customized skins, character model modifications, hood ornaments, rims (come on, Sunderer with rims? make it happen!) whatever will advertise themselves constantly to the players simply because there will be people who make that initial plunge and just keep playing. It'll get seen, and people will decide for themselves how cool it is, whether they want it, and whether the price is worth it.
*("Useless Crap" Includes but is not limited to skins, boosts, character transfers, etc.)
**(I think, pending whether or not SOE took out a very crappy loan in order to fund the project, I am more concerned about the overall economy going even worse in the US/EU than I am about the business model for PS2. Of course, that also relies on Marketing establishing reasonable prices for PS2 stuff.)
Sephirex
2012-06-29, 04:47 PM
Stew reminds me of the squeaky wheels that got their way in PS1.
Stew reminds me of the old lady that goes into my local supermarket every day and jabbers incoherently to herself while she examines the oranges.
No one's sure how to ask her what she wants, because no one's managed an actual conversation with her without sparking an onslaught of linguistic madness.
People buy "useless crap"* all the time, so long as the game is good, and marketing isn't completely stupid, it will get money, and it should be enough to make up for initial investments and provide sustained growth (barring outside interference**). You'll get more money (and players) long-term if you don't force people to buy things, whether that is the initial purchase of the game, Outfits, weapons/xp, or anything else.
Think about this as well. All the customized skins, character model modifications, hood ornaments, rims (come on, Sunderer with rims? make it happen!) whatever will advertise themselves constantly to the players simply because there will be people who make that initial plunge and just keep playing. It'll get seen, and people will decide for themselves how cool it is, whether they want it, and whether the price is worth it.
*("Useless Crap" Includes but is not limited to skins, boosts, character transfers, etc.)
**(I think, pending whether or not SOE took out a very crappy loan in order to fund the project, I am more concerned about the overall economy going even worse in the US/EU than I am about the business model for PS2. Of course, that also relies on Marketing establishing reasonable prices for PS2 stuff.)
Yeah look at How ((Avatar)) clothes and goodies are popular on xboxlive even if they are useless these thing are so popular ive seen so many of my friends buying those over and over even if some of them was like 10 $ and more like the star wars skins and other stuff like it lol
they will make much more money thats way and Down the road and will make much more people happy and people whilling to stick to the game if they dont creat a frustration of feeling forced to pay for basic core features and others thing and if free players feel they dont get OWN just because others PAY more !
On the long run, not forcing people to pay will pay off
Stew reminds me of the old lady that goes into my local supermarket every day and jabbers incoherently to herself while she examines the oranges.
No one's sure how to ask her what she wants, because no one's managed an actual conversation with her without sparking an onslaught of linguistic madness.
Stew this... stew thats... can you avoid personal atack? And try to stay on topic please,iam not the topic if you want to talk about me or about your feeling feel free to create a tread about it, but it will probably get remoove very quickly !
Please back on topic and stop been disrespectfull !
Flaropri
2012-06-29, 05:12 PM
I actually took the time to register here just to make a comment in this thread because I think it needs to be said. The comment quoted above is simply false. You do NOT have to have a free game in order to attract a large player base. If you have a good quality game people will play it even if they have to pay. WoW is the most successful MMO in history and it requires players to pay a box price for the core game and its expansions as well as a monthly sub and has micro transactions. And despite that millions play it.
This isn't a good comparison for a number of reasons though.
1. Warcraft was better known than Planetside, and there was a much greater story hook for WoW in part because of the established stories in Warcraft 1-3. Planetside has a good following, as does Everquest, but the timing is very different, and the following is smaller.
2. WoW didn't start with millions, it grew into it, and it didn't have a problem when it started because it's smaller population could still fully experience the scripted story-based game. PS2 is a PvP sandbox. Say you have 60k concurrent players spread across 20 servers (numbers pulled out my ass, this is just hypothetical). Those continents are going to seem relatively empty. PS2 doesn't have quests and instances to enhance the gameplay experience. On the other hand WoW would keep trucking just fine, and even the PvP Arena and BGs would be "full."
3. WoW is established people are familiar with it and their friends play it, and speaking from personal experience, I know most people won't switch to another pay to play game easily, and won't play more than one at a time. You gotta get your money's worth after all. F2P is a good way to attract those players that are interested, but unwilling to make a financial investment up front. Avoiding selling power will keep those people playing, even if they never actually choose to pay, and thus provide content for everyone.
5. The economy is different now from when WoW started and initially grew into the monolith it is now.
4. I don't know if PS2 would succeed with it's ambitions or not without "FreePlayers." Obviously, with smaller player-bases, it could use fewer servers. If there's only 60k concurrent players on average to start*, you could go down to 10 servers instead of 20, leave those 10 for backup or maintenance or patch testing or something until the population grows (assuming the game and avdertising is good enough to cause said growth). But I do think that the trend for games has been to go from subscription to F2P, and that going F2P has helped save many games and reinvigorate their population. EQ, DDO, DCU, AoC, HoN, STO, PoxNora etc. have all received booms from going F2P (at least relative to their previous business model) some more than others, and there are still plenty of examples of games that mostly died out regardless. Even so, going F2P has helped with overall population numbers, and I, even if my internet connection is good enough to not care about server local that much, certainly think that having 20 full servers is better than 10.
*(Numbers as I said are not necessarily indicative of reality, could be less, could be more, I'm not privvy to PS1's average concurrent population over the last year or to the number of servers PS2 will start with.)
Stew reminds me of the squeaky wheels that got their way in PS1.
Effective communication is effective?
I mean, I fully intend to spend ungodly amounts of money on useless crap in PS2, but I understand where he's coming from, seeing threads asking for initial payments like GW2, seeing threads asking for payments to make outfits, etc. These aren't good ideas, they split communities and discourage players. I don't think the majority of PSU forumites are behind them (indeed I think that this thread wasn't really necessary), but I can understand where the concern is coming from.
Dagron
2012-06-29, 05:25 PM
can you avoid personal atack?
Maybe personal attacks are the way to go, i haven't made personal attacks against you and you keep ignoring my arguments.
You keep saying that cosmetics will be über popular and will give them rivers of cash without pointing out a single source other than your own assumptions, and for that they should give everything else in the game to everyone for free because it's all "core elements" and charging for them would scare the free players.
Some people on the other hand post interesting if not quite fleshed out compromises and you just ignore them. Someone even posted this video (http://www.slideshare.net/bcousins/paying-to-win) that i reposted, it talks about how the creators of BFH were forced to implement P2W features because cosmetics alone do not support the game (sure things may have changed a little from then to now and maybe more than 1% of the players will buy skins, but i doubt so many people changed in just a few years), and even after that they kept the number of players steady.
You say we need free players to enjoy the game and we say SOE needs money to keep the game free for most people. We listen to you and post responses that adress your points, but you just keep repeating your beliefs without taking anything anyone say in consideration, just like a foam at the mouth religious fanatic.
GuyFawkes
2012-06-29, 05:33 PM
actually no, many people here seams to want to have a subscibtion model instead of free to play but like i said they dont realise the consequence of whats they are asking for, this game need 2000 players per continents to be really fun to play, all the balanced and maps layout as been designed with that in mind !
I want to win the lottery, don't mean its gonna happen ;)
I'd pay a sub, but I honestly think now on reflection, that its a flawed concept and stagnates games. Most ftp games in past have been poor, but now even the biggest publishers realise that churning out the same regurgitated crap of clones and minor upgrades and dodgy expansions is wearing thin.
Even console players are starting to realise , hey this cod is just same as last one with a bit of a graphical upgrade.
In short, hard purchase and subs suck and soe aren't following that route any more.
krakendoom
2012-06-29, 05:37 PM
Guys there is a vid i saw on here that has Higby going through the game at E3 and one of the players was looking at the store in it's alpha stage. There was tons of stuff on it. As I understand the model, the game is FREE, a lot of the customerisation can be bought with both station cash and in-game resources. There may be a few items from the store that are station cash only as for what they maybe we will have to wait and see. As for Outfits my understanding was that it was going to be a bit like wow guilds you needed a set number of people to start up an outfit but no payment would be necessary.
So can we just wait for the devs to go to beta and see before this thread turns into a FLAMING contest?
GreatMazinkaise
2012-06-29, 05:50 PM
So can we just wait for the devs to go to beta and see before this thread turns into a FLAMING contest?
Every thread featuring the comic stylings of Stew turn into a flaming contest.
That being said:
1) People are willing to pay for a premium subscription that gives them perks of some sort. A sub of this sort will most likely be offered.
2) Outfits will almost undoubtedly be available for froobs to join.
3) Outfits will probably have to be paid for in some manner (sub, fee, Auraxium) because they are such an obvious thing to be bought in a game like this.
4) Boosters and what are supposedly sidegrades are available to purchase, and players with the means will buy them with Station Cash.
TheSaltySeagull
2012-06-29, 06:14 PM
This isn't a good comparison for a number of reasons though.
1. Warcraft was better known than Planetside, and there was a much greater story hook for WoW in part because of the established stories in Warcraft 1-3. Planetside has a good following, as does Everquest, but the timing is very different, and the following is smaller.
2. WoW didn't start with millions, it grew into it, and it didn't have a problem when it started because it's smaller population could still fully experience the scripted story-based game. PS2 is a PvP sandbox. Say you have 60k concurrent players spread across 20 servers (numbers pulled out my ass, this is just hypothetical). Those continents are going to seem relatively empty. PS2 doesn't have quests and instances to enhance the gameplay experience. On the other hand WoW would keep trucking just fine, and even the PvP Arena and BGs would be "full."
3. WoW is established people are familiar with it and their friends play it, and speaking from personal experience, I know most people won't switch to another pay to play game easily, and won't play more than one at a time. You gotta get your money's worth after all. F2P is a good way to attract those players that are interested, but unwilling to make a financial investment up front. Avoiding selling power will keep those people playing, even if they never actually choose to pay, and thus provide content for everyone.
5. The economy is different now from when WoW started and initially grew into the monolith it is now.
4. I don't know if PS2 would succeed with it's ambitions or not without "FreePlayers." Obviously, with smaller player-bases, it could use fewer servers. If there's only 60k concurrent players on average to start*, you could go down to 10 servers instead of 20, leave those 10 for backup or maintenance or patch testing or something until the population grows (assuming the game and avdertising is good enough to cause said growth). But I do think that the trend for games has been to go from subscription to F2P, and that going F2P has helped save many games and reinvigorate their population. EQ, DDO, DCU, AoC, HoN, STO, PoxNora etc. have all received booms from going F2P (at least relative to their previous business model) some more than others, and there are still plenty of examples of games that mostly died out regardless. Even so, going F2P has helped with overall population numbers, and I, even if my internet connection is good enough to not care about server local that much, certainly think that having 20 full servers is better than 10.
*(Numbers as I said are not necessarily indicative of reality, could be less, could be more, I'm not privvy to PS1's average concurrent population over the last year or to the number of servers PS2 will start with.)
Effective communication is effective?
I mean, I fully intend to spend ungodly amounts of money on useless crap in PS2, but I understand where he's coming from, seeing threads asking for initial payments like GW2, seeing threads asking for payments to make outfits, etc. These aren't good ideas, they split communities and discourage players. I don't think the majority of PSU forumites are behind them (indeed I think that this thread wasn't really necessary), but I can understand where the concern is coming from.
I used WoW because everyone is familiar with it but the underlying point applies to virtually anything. If you have a high quality product people will be willing to spend money on it. The OP is trying to state that unless SOE uses a very specific monetary system the game would not work which I believe to be false. There are several viable options the devs could implement should they desire.
As I said I am not gonna debate which model is better as its pointless because they all have equal potential of working or failing. As has been said having a sub based model could discourage players due to the tough economic times and peoples lack of disposable income. On the flip side some people might not like the free to play model because of the stigma it carries and the fact it attracts hackers etc. We wont know how well things will work until live.
Stew however is trying to say that one way is the only way and I do not agree with that. I do not feel this game "needs" free players for it to flourish and have not seen anybody make a convincing argument to explain why it would be impossible to get large numbers of players without it being free. But that is the direction the devs wanna go so I will wait and see how it works.
ThermalReaper
2012-06-29, 06:19 PM
I wouldn't even get why people are flaming over this since the subscription model was probably one of the most complete things they've shared their information about.
And as much as Stew can get a little hard to understand what he is saying, let's avoid the flaming before basti starts raining infractions.
Malorn
2012-06-29, 06:23 PM
Does anyone have a Stew-to-English translator?
Flaropri
2012-06-29, 06:23 PM
You keep saying that cosmetics will be über popular and will give them rivers of cash without a single source other than your own assumptions, and for that they should give everything else in the game to everyone for free because it's all "core elements" and it would scare the free players to charge for them.
Some people on the other hand post interesting if not quite fleshed out compromises and you just ignore them. Some people even posted this video (http://www.slideshare.net/bcousins/paying-to-win) that talks about how the creators of BFH were forced to implement P2W features because cosmetics alone do not support the game (sure things may have changed a little from then to now and maybe more than 1% of the players will buy skins, but i doubt people changed so much in just a few years).
You say we need free players to enjoy the game and we say SOE needs money to keep the game free for most people. We listen to you and post responses that adress your points, but you just keep repeating your beliefs without taking anything anyone say in consideration like a foaming at the mouth religious fanatic.
This is the thing, the thing is...
We don't know the details of the in-game Market. There are several games which have done well with just Customization and Convenience. League of Legends, Heroes of Newerth*, Team Fortress 2*, and some others. There are also games that have embraced Pay-to-Win in a relatively limited, BFH is an example of this, and I'm too lazy to come up with other examples (I think AVA is on a similar model, but I haven't looked into the details recently so I could be wrong).
*(Started as P2P, so not a fully fair comparison.)
The thing is, there are a large number of factors that go into whether or not a game is successful with just C&C and not selling Advantage as the (very interesting) video calls it. Overall popularity, quality of the items sold.
To clarify: From all I've heard, PS2 will sell permanent weapons with SC. However, there are two factors that make this different from "Pay to win." Essentially it is the same as TF2 in this regard.
1. All those weapons are available without SC via in-game resources. Buying the item is similar to a Boost in that it is convenience/shortcut rather than exclusive to SC.
2. Those weapons will be (hopefully) balanced with standard weapons, so they are a play-style/kit choice, rather than a direct superiority advantage. It's also not like you'll necessarily use fewer vehicles either (especially since many vehicles use different resources from weapon unlock resources), just that it takes less time to get the side-grade. Certainly, some combinations might go better in various roles than the standard kit, but that is just optimizing your kit. If I'm flying around in a Scythe as an LA I'm not going to waste a slot on an ejection seat for example. If I buy a replacement for that slot it isn't a real advantage over non-paying players other than saving time.
This model still falls into Convenience and not Power/Advantage in my view, and is something that BFH missed out on (much to its chagrin). BFH also had that problem with VP rentals.
AVA is similar, in that it sells rentals, but you can unlock weapons eventually (It also sells consumables not available with currency though I think, which is why it still falls more into the sell advantage category, but again, haven't checked recently so I could be wrong). AVA also has far less to offer in terms of customization.
Weapons sales are certainly a good potential, but they can and should be able to be unlocked with in-game resources... even if it takes a very long time. Likewise, XP boosts will likely have at least some market, even though obviously they won't get you anything you couldn't get normally.
Skins/models are somewhat iffy in concept. You personally won't see them, except for your vehicles and via 3rd person views which are not conducive to successful shooting at present. Still, Hats are ludicrously popular in TF2, and people still buy skins in Tribes as well. Vehicle skins/models seem like they'll still be very popular regardless because you can and do see that more often, and given precedent I think it is reasonable to think that, given proper Marketing and that the game is in fact good, Customization will be successful.
Transfers/re-certification and other similar services happen, but obviously would be the minority of any F2P business model.
What a lot of threads are doing however, is trying to split the community. "Pay to play like GW2" or "Pay for an Outfit"/"Be subbed to join an outfit" etc. That isn't cool.
So long as the in-game rewards system strikes a good balance between being able to unlock things and the time it takes, there should still be a demand for buying weapons or whatever in-game. Having a wide selection, and expanding it at least as fast as people would theoretically be able to unlock them if they played full-time if not faster... that's good business. And seriously: Hats. And you can unlock hats in TF2 through standard play, but they still sell like hotcakes.
Stew however is trying to say that one way is the only way and I do not agree with that. I do not feel this game "needs" free players for it to flourish and have not seen anybody make a convincing argument to explain why it would be impossible to get large numbers of players without it being free. But that is the direction the devs wanna go so I will wait and see how it works.
Fair enough. I was after all just focusing on the initial get-go. I do agree that at least eventually as word/ads spread of how good the game (hopefully) is it isn't required. I do think there is a strong argument that F2P is "required" to get initial numbers on a decent number of servers... but as I said, they could start with fewer servers to get the desired number on the individual servers. It depends on their goal, how many servers and hubs they want to have, with more hubs allowing for greater range (wider coverage around the globe) and more servers allowing for fewer problems for players (by ratio) if 1-2 crash at a given time.
EDIT: I do think though that there are plenty of examples of good games that didn't get their just due. I mean, it isn't so great now, but Home of the Underdogs was a website devoted to such games, and has plenty of examples of pretty good products that didn't do well because of poor Marketing/Advertising/both. It isn't just whether or not the game is fun, especially in an entirely PvP affair that requires bodies and competes with other games of similar mechanics (if not scale).
TheDAWinz
2012-06-29, 07:04 PM
Stew, just reading your posts make my eyes hurt, your lack of intelligence makes my brain hurt, and your annoyance makes the NC look bad. Get off these forums, you know little of what you talk about. Seriously, please, STFU.
WorldOfForms
2012-06-29, 07:07 PM
PS2 could never work as a subscription game. Just look at PS1's failure. PS1 started off with about 70,000 subscribers (which is EXTREMELY low for an MMO) and the population dropped steadily from there on out. The only reason the game didn't shut down years ago is because a handful of loyal players kept it from being a total loss.
Over the years I tried to convince every FPS gamer I knew to try PS1, and they either made an ugly face when they heard it was a subscription game, or they quit soon after trying it, when the first free month ran out, again because of the subscription.
MMOFPS is not MMORPG. FPS players are not remotely used to paying monthly. Also, MMORPGs, even the best ones, have crappy shallow "gameplay" that amounts to you being a rat in an experiment pressing a lever to get a cocaine pellet.
PS2 has to rely on actual gameplay to keep you interested, not some operant conditioning to get that pellet. This makes a required subscription not sustainable.
To this day when I tell people I paid a subscription for an FPS for seven years they look at me like I'm crazy.
Sifer2
2012-06-29, 07:10 PM
I think SOE probably knows what they are doing. I didn't think so at first. Cause it seems like these god awful horrible looking camo's was the only thing they were selling. I knew that wouldn't work as most people just wont pay for that unless they are paying out of pity wanting SOE to get some money for the game.
But then I realized the real thing they are selling is the ability to level up. He said it would take over 2 years to level up playing normally. But they will sell the ability to boost that xp gain. That's what they actually intend to make the money on. The cosmetics stuff is mostly a smoke screen to direct attention an potentially anger off of the booster packs.
I think that will probably be pretty successful. We all know how addictive leveling up can be. And how you just want those few more points to fill up the bar, and unlock stuff. That's what people will pay for so I don't think they will need to limit free players at all.
Dagron
2012-06-29, 07:21 PM
Wall of text
I agree that nothing is set on stone and that all we're doing here is speculation (i have been saying things like they're fact, and for that i apologize). It's true that depending on the specifics it could work with any model we can think of... hell, i don't like to say it but even with P2W BFH still seems to be doing well.
I know what's Stew's fear: if the devs listen to the vocal part of the community they may ruin the game in his opinion. He probably thinks BFH is ruined despite the fact that their numbers say otherwise.
So that's the thing, they should and most likely will look at the numbers instead... what we're doing here is suggesting ideas just in case they haven't thought of them yet and if they like one they should study it before implementing, we're not saying they should just stfu and do it (if they blindly believed in internet communities' wisdom, they'd be fools).
All we want is to discuss the possibilities, but Stew keeps flipping out every time someone suggests anything other than what he has his mind set on.
Flaropri
2012-06-29, 07:35 PM
All we want is to discuss the possibilities, but Stew keeps flipping out every time someone suggests anything other than what he has his mind set on.
I haven't been keeping up with Stew's subsequent posts, but I do think he's getting unfair flak from people, just as I also think his fears aren't fully justified. Perhaps I missed the part where he went off insulting people, I don't know. Regardless, I think it's fine to just disagree.
I also think that BFH was relatively okay with it's new model because it was established. If you watched the part where he went over the numbers based on forum goers after the change was implemented it shows that a lot of them were still paying quite a bit, and they did it because they already were invested at least emotionally (and probably financially in most cases) in the game.
I think it would not have gone as well if they'd started with that model though. On the other hand, they were definitely overly conservative in their cash offerings at the outset.
Anyway, I think Stew's initial point (at least as far as the Devs' stated goals, if not in an absolute sense) is valid. I also think that suggestions like requiring SC for Outfits would do more harm than good, at least initially, and would probably be in some ways more damaging than BFH's model for reasons I've gone over in that thread.
I don't think anyone should flip out though. I don't think there's anything wrong with stating your opinions firmly (I used to, got over it a few years ago). Nothing wrong with disagreeing loudly or rejecting compromise either, so long as it doesn't become spam or devolve into insults. At least that's how I look at it.
*shrug*
Dagron
2012-06-29, 07:54 PM
I think Stew's initial point (at least as far as the Devs' stated goals, if not in an absolute sense) is valid.
I also started out sort of agreeing with him, but his constant rants that spammed throughout about 10 pages of the outfits thread and then deciding to make his own thread about his gripes with that one annoyed me.
I still agree we can't scare away the free players, but the way he keeps textwalling everyone who disagrees in any degree with him feels more like he is just demanding for SOE to drop it's pants and bend over to the free palyers.
All we want is to discuss the possibilities, but Stew keeps flipping out every time someone suggests anything other than what he has his mind set on.
Your rigth on that i have a mind set its very true exactly like some of you have a different mind set ..
My mind is set on whats will make this game sucessfull in term of players based and in term of overall gameplay experience FOR THE MOST players not for myself i dont have any problem to pay for Ps2 as long as the servers are full of happy players and dedictated players !
Here My mind set , is set around making sure this game will not ruins the possibility to get more players to proove them this is a real free to play and they are welcome to pay or not to pay for it , Because in BOTH case they will contribute to enhanced the games !
I dont feel jealous to (( pay for others )) like some people here seams to be calling free players (( moron free loaders )) etc.. they are not moron they are players and they derserv as much respect as Those who pay for the games
If its lack of inteligence to defend the game sucess to make sure SOE dont run in something that can possibly kill the game yeah, you can think this way
But i know from my experience thats this game is ambicious, mostly OUT OF PROPORTION !
And i know a full suport for free players having mostly no limitation !
««exept for boosters and cosmetiks and gold plate pistol and so on thing thats arent core is all fine because they will not feel they are abused»»
Everything thats can cause to much frustration or feeling powerless for the vast majority of the player based wich will be Free players ,must be avoid thats simple to understand many people seams to understand some others seams to dont want to understand !
hope many of you will think about it despite the feelings they may have to me here we talk about the sucess of the game and its player based its not a war between individuals !
Sephirex
2012-06-29, 08:09 PM
I swear each post is getting more illegible....
FPClark
2012-06-29, 08:12 PM
http://www.planetside-universe.com/profile.php?do=addlist&userlist=ignore&u=16548
Its an easy fix people :)
MrTinkles
2012-06-29, 08:12 PM
I swear each post is getting more illegible....
Roflmao
...but very true too....
Landtank
2012-06-29, 08:12 PM
Stew, just reading your posts make my eyes hurt, your lack of intelligence makes my brain hurt, and your annoyance makes the NC look bad. Get off these forums, you know little of what you talk about. Seriously, please, STFU.
If your incapable of not making a personal attack then get off the forums. If you can't understand that English isn't his first language and that some of his ideas are hard to understand but really well meant and actually fairly well thought through, then you are making English speakers look bad.
I think paying for the game wouldn't be an absolutely terrible thing, but I am against paying for outfits or a subscription. Micro transactions work, case and point: League of Legends, or World of Tanks. Making players pay to access certain parts of the game is actually a terrible business idea.
If you look at World of Tanks, it could take you years to access all of the content, but with a premium account, which is essentially a booster pack for a set amount of time, that time is cut down significantly. Everyone has access to all of the content, but those who want to pay can access it sooner. It's not pay to win, its business. And this is essentially what the Devs have said over and over and over again.
As for Stew, he has a strong opinion and can be forceful with it. Not always a good thing, but not always a bad thing either.
Maniox
2012-06-29, 08:27 PM
Stew is make much sense.
His posts are a stew of words that has been crushed and grinded, its like putting together a puzzle.
Flaropri
2012-06-29, 09:12 PM
If you look at World of Tanks, it could take you years to access all of the content, but with a premium account, which is essentially a booster pack for a set amount of time, that time is cut down significantly.
That said, Gold Ammo is pretty stupid... on multiple levels.
"So your bullets are made of gold?"
"Yes."
"And that makes them hit harder?"
"Er... Yes."
"HOW!?"
Gelgoog
2012-06-29, 10:26 PM
If mechwarrior online can make over $1 million dollars months before open beta, then I am pretty sure planetside will be plenty successful. I imagine all the PC BF3/COD players will flock to this game in droves.
Dougnifico
2012-06-29, 10:28 PM
So hold on... are people mad at this guy because he is NOT an elitist? I don't get it...
SKYeXile
2012-06-29, 10:29 PM
You guys will be free to pay as much as you want in PS2!
Landtank
2012-06-29, 10:37 PM
That said, Gold Ammo is pretty stupid... on multiple levels.
"So your bullets are made of gold?"
"Yes."
"And that makes them hit harder?"
"Er... Yes."
"HOW!?"
True enough, I never use them, and people who do are pretty dumb :P
The bullets are supposedly Armor Piercing Composite, which is SpEcIaL
Dagron
2012-06-29, 10:58 PM
My mind is set on whats will make this game sucessfull
I know in this phrase you didn't exactly mean that you are all knowing, but in the rest of your post you did.
You know what's best for the game? Sounds like you think too highly of yourself and too little of other people.
This is my main problem with you, your attitude. People say you have the right to forcefully defend your ideas, but what you're doing is spitting on others' opinions and saying your's is godlike. Respect is a two way street (and yes that also means i don't defend anyone who trolled you for your bad english).
You clearly don't have a shred of humility and refuse to listen to anyone. I'm done.
GhettoPrince
2012-06-30, 01:42 AM
It's just a question of how much time you are willing to put into it. Someone with boosters will be able to cert out most of the classes and vehicles, someone who plays free will have to pick one and stick with it
If it's like most f2p than you will be able to get halfway up the tree easy, but after that it will be like slamming your head into a brick wall. In world of tanks, most people could get to tier 5 pretty quickly, but anything past that was just a stupid grind, like for example we had a guy in our clan who got tier 8 artillery without ever buying boosters, (3000+ games), but im pretty sure he was literally crazy IRL.
A video game is already a waste of time, if your playing it 3+ hours a day than there's something fucking wrong with you, just buy the booster.
I know in this phrase you didn't exactly mean that you are all knowing, but in the rest of your post you did.
You know what's best for the game? Sounds like you think too highly of yourself and too little of other people.
This is my main problem with you, your attitude. People say you have the right to forcefully defend your ideas, but what you're doing is spitting on others' opinions and saying your's is godlike. Respect is a two way street (and yes that also means i don't defend anyone who trolled you for your bad english).
You clearly don't have a shred of humility and refuse to listen to anyone. I'm done.
I can say yes , i think to know whats is good for a game annd its players based and whats not ! and this have nothing to do with arrogance or anything its all about many experience !
This have nothing to do with be godlike or not i explain the best i can why i think this way and many people seams to understand even some who have better english explain it even more and they seams to think exactly the same as me because they have got the essence of whats can improove and whats can destroy a game based to their experience !
Its not a competition beetween people here , its not about a lesson of humility and personal attitudes its all about WHATS BEST for the game !
And in a game like this anything thats will hurt the player based to much IS A BAD THING ! I dont based my tough on my personal taste i based it on the overall reaction the people tend to have i mean the major part of the audience ! And i based my tought on many previous experience !
i can say thats 8 people out of ten or pretty close to that will turn away from the game if they feel forced to pay for core features its factual !
Also you cant based your statistic based on poll in here because most people who come here are hard core Ps1 fans for the most part and are not representive of the people out their these people are willing to pay anything to play planetside unlike the vast majority of the futur players based
i can say 5 people out of ten at least will buys at least few cosmetiks stuff and all thats is based on my personal experience i know over 1000 people on xbox live and psn and out of them at least 50 to 70 % have buy for 10 $+ avatar xbl clothes or playstation home clothes in a few months i said at least
So thats mean if those people stick to planetside 2 they will probably buy at least 10 to 30 $ of cosmetiks stuff only if their is millions of those people who play the game its a great pool of players to swim in ! and the chance to sell even more grow with time !
If the people are to restricted and turn away from the game to fast the pool of player to swim at will be really smaller people can easyly turn away from the game since they dont have to (( pay off )) their initial investment since their is NONE !
But many people understand me and understand that concept , friendly reminder its not a competition and i dont know whats you want me to say to feel confortable ? If i think your wrong, i will not agree just for the sake of having a different attitude, i will told you and i try to explain why, and so on and my level of english do not allow me to be (( subtile )) to much ;) ,so thats pretty much it iam straigt foward and i try to say what i think !
Flaropri
2012-06-30, 02:27 AM
Others have probably stated this, but dude it's been quoted and said MANY times. "Anything you can buy can be earned in-game through gaining xp"
Well except for cosmetics. But there has been a push by some to limit certain features such as Outfit creation/joining or have a purchase cost. Personally I'm not too concerned about such pushes having any sort of real success, but those threads are, at least in large part, what this thread was originally responding to.
Others have probably stated this, but dude it's been quoted and said MANY times. "Anything you can buy can be earned in-game through gaining xp".
Chillax. Let us beta test everything hardcore with open beta and the functions it provides.. If it's a stupid level of progression then I'm sure they will change it. Frett not.
Look at the kind of tread thats some people Bumb all the time the tread like making outfits required a Fee to be able to start one or some others about having huge advantage over others with subscription VIP gold or whatever the names is !
I really have concern about How a comunity try to ruins an amasing game !
Planetside isnt popular as WOW or as Diablo or As COD ask anyones around are you going to play planetside 2 ? They will answer planetside whats ?
So the freeplayers based is more than needed and the free to play model have to be really fair and do not have to feel it force players to spend money to have acess to the major and core features such as free outfit creation , acess to weapons and atachements , access to skills tree certification etc..
All those have to be fair and free in order to suceed !
If the player based is strong the game will be rock solid in term of $$$ flow into it people who think thats cosmetics and booster and side grades is not enough to substentially substain the games are dead wrong !
and the bigger is the players based more chance you have to see at least few of them finally pay off buying few cosmetics stuff down the road if you turn them away rigth at the start by forcing them to pay for core acess before they get atached to the games youll never see them back anytimes soon and youll never get a penny from those guys SOE will finacially loose some potential buyers but also the community will loose a major part of its player based !
Cuross
2012-06-30, 04:25 AM
This is the kind of thread that keeps getting bumped all the time, Stew.
The argument here is "Do some things need to be paid for to be used or should everything be free?" I'm going to try to take away all the erroneous facts and play with the issue at hand.
First! Stew, stop spouting out percentages. You might think it makes you look smart, but without proper evidence to support your claims (and the fact that statistics can be used to tell great lies), it really just makes you look arrogant and have no concern for other people's argument.
Second! It seems highly unlikely that outfits will become a paid service anyway! The argument goes both ways. On the one hand, outfits are usually more about the players who want to be more involved in the game than just the regular guilds of other games. BUT they are such a core part of the game that it would be unreasonable to keep that option apart from everyone else. With that aside, chances are we will only see the cash shop to purchase more slots for outfits, not to create an outfit itself.
Third! Higby, with his mighty hair, and his band of miscreants have already stated countless times that you will NOT be able to pay to win. I think it has been mentioned that pretty much everything you can buy on the cash shop you can purchase through Auraxium. Will it take a year longer? Maybe. Will it be totally worth waiting? Most likely. Will you feel compelled to spend five dollars to get it sooner? Definitely. The cash shop isn't alienating free players from paying players, it's just giving some people an option that they can afford.
Fourth! There will definitely be a need for cash shop exclusive items. This is the kind of incentive that the few paying players will have to continue purchasing to support the game ad free. Again as has been mentioned on numerous occasions, you can not pay to win. You just pay for AT MOST a slight, mediocre, almost negligible, mostly unnoticeable advantage. Am I saying that there will be those kinds of items in the cash shop? Absolutely not. I'm foreseeing that all weapons, implants, and sidegrades can be purchased by free to players.
Fifth! And most importantly, no one wants to get rid of the free to players. How many vets will be playing for free? Most of them. How many casuals will be paying for stuff? Many of them. We can not identify any group getting an advantage or disadvantage for anything that will be bought via subscription or Auraxium. There are legitimate reasons for someone to believe that something should be subscription purchase only, or available only to cash shop, so don't blow up in someone's face thinking that it's a totally unreasonable idea or claim. I think that with all the f2p models that everyone has brought up (That includes you, Stew), the PS2 Devs have a great idea of how to get it right.
So please, oh please, let's stop feeding this thread and trust in the Devs to do what's right and not let a bunch of our emotions get in their way. Let's talk about other things in the discussion forum like T-Ray not giving Higby a gun that shoots velociraptors.
So please, oh please, let's stop feeding this thread and trust in the Devs to do what's right and not let a bunch of our emotions get in their way. Let's talk about other things in the discussion forum like T-Ray not giving Higby a gun that shoots velociraptors.
i understand all this but as long as i will see those kind of tread spreading the board i will do something agains it because iam oposed to it , so far i know it will ruins the game i want to play for years so ...
I have some trust in the devs team yes but like with Bf3 i did nothing agains those who have ask for a drastic change in the recoils and bullet spread that firnally ruins the Bf3 balistic at launch even if i know it was bad i was thinking the dev would not lisen to those insane feedback about recoils and bullets spread but guess whats ? they have lisen and they have broke the balistic so BAD !
So this time around ill do my best to proove How bad is those idea and try to get the most people to understand why and how it will be BAD !
But i agree with you some stuff have to be exclusive to the cash shop but not anything thats is core and outfit creation is one of them , people create outfit all the time in everygames with their friends and people they know !
The cash shop as to be driven like a market they offer products like cool skins, hood ornaments ,custumisable ligths on the vehicules ,maybe different flash lights color , different sigths with twist in it, camo for vehicules and caracters , helmets ornaments , caracter and symbole custumisation all that good stuff
It will be a offer and a demands you will not be force to pay to enjoy the game but they will offer you some product you can buy and you will freely choose to buy or not ! thats the best way to go
Feeling force to pay to have access for outfits for a exemple is a BAd decision and will hurt some players and will hurt the players based iam 100 % sure of that ive seen many people frustrated about how BLR made people pay for the clans creation ! and most of them do not play this game anymore !
JHendy
2012-06-30, 06:44 AM
skyrims
God damn it Stew...
SKYeXile
2012-06-30, 06:59 AM
On a random note, has anybody noticed a serve decline in the post quality on these forums in the last 3 or so weeks?
infected
2012-06-30, 07:01 AM
beating a dead horse since page 1
Aurmanite
2012-06-30, 08:25 AM
This is such a typical Stew thread.
Discussion starts in one thread.
Stew enters thread and rants on and on.
People disagree and try to reasonably argue his points.
Stew tells everyone they don't understand.
Stew creates another thread on the same topic.
People disagree and try to reasonably argue his points.
Stew tells everyone they don't understand.
Dictionaries everywhere cringe from the all-out assault on the English language.
CaptainZero
2012-06-30, 08:38 AM
This is such a typical Stew thread.
Discussion starts in one thread.
Stew enters thread and rants on and on.
People disagree and try to reasonably argue his points.
Stew tells everyone they don't understand.
Stew creates another thread on the same topic.
People disagree and try to reasonably argue his points.
Stew tells everyone they don't understand.
Dictionaries everywhere cringe from the all-out assault on the English language.
You noticed as well, and would you care to give me a virtual high five?
Hmr85
2012-06-30, 08:46 AM
This is such a typical Stew thread.
Discussion starts in one thread.
Stew enters thread and rants on and on.
People disagree and try to reasonably argue his points.
Stew tells everyone they don't understand.
Stew creates another thread on the same topic.
People disagree and try to reasonably argue his points.
Stew tells everyone they don't understand.
Dictionaries everywhere cringe from the all-out assault on the English language.
QFT, I have to agree with everything you put there also.
You noticed as well, and would you care to give me a virtual high five?
I didn't want to leave you hanging.
http://i363.photobucket.com/albums/oo77/Hmr85/virtual-high-five.jpg
This is such a typical Stew thread.
Discussion starts in one thread.
Stew enters thread and rants on and on.
People disagree and try to reasonably argue his points.
Stew tells everyone they don't understand.
Stew creates another thread on the same topic.
People disagree and try to reasonably argue his points.
Stew tells everyone they don't understand.
Dictionaries everywhere cringe from the all-out assault on the English language.
this is compleatly wrong !
Many people simply dont argue with me, they help me to make my point even more clear but they get ignore ;), its not because that some try hard laugh at me and my english level ,or anything just for the sake of trolling me ,that make them arguing reasonably lol
And when i say something, if they disagree i will make a response to whats they say, if i found their is no such reason to think like thats! I will not bow to anything just for the sake of it, if i disagree i will disagree, iam not the Bad one just because i disagree with them and i make a point about it ! And iam jus saying but i certainly dont disagree for the sake of it !
All this take my time, iam doing it because i love planetside, and i want it to suceed, to get the most people in it since planetside isnt that popular, ill give you a way to understand it !
Look at activision title Call of duty black ops 2 look at how many views the trailers and video will have and after that look at planetside 2 video and look at how many view it will have COD will be millions , planetside 2 will be fews undreads or thousands !
Thats said, their is another point Planetside 2 , SOE choose the F2P model many people dont like to play free to play, because they feel they always have to pay to have acess to any single feature of the game ! Soe must make sure that everyones will have acess to all the core and community features if not we are going to loose people before they get atached to the game, is that any good to the game to loose the player based especially in FPS ?
Its not complex to understand and its undeniable rigth ?
Some people donc really care about the overall sucess of the game , some people want planetside 2 to be their game not the game for everyones , some people dont want the (( cod )) players to come in planetside some of them just want to have the game for them and the few others clans , what i said is very true ive seen so much post of people dissing Cod players , free players , Bf players etc..
So... sorry but the success of this game depend all on whats scales we are going to be able to achive ,This game isnt 16 vs 16 32 vs 32 8 vs 8 4 vs 4 ,
its a 2000 players maps with 3 continents to load ,6000 players!
We must realize , COD comunity just on the xbox have most likely 200 000 people at least at once online at the same time , do you realize a game like war hammer space marines have around 100 players MAX at time , also a game like black ligth retribution have few hundreads on EU and NA servers together even if its a free to play ?
If planetside dont have those numbers it will fails , because the game will become mostly and sadly boring to ran on empty servers or continents
So all my mind set that few of you seams to hate is all based on what will make this game sucessfull and i found many people agreeing with me its not because some ignore them that they dont exists !
So the point of this Tread is all about RESPECTING OTHERS FPS COMMUNITY AND BRING THEM TO PLANETSIDE 2 AND ALSO RESPECTING FREE PLAYERS !
Since free players will make the game better and more enjoyable for people like me Whilling to pay many shiny $$$$ to play this game on FULL SCALES !
They will make the game better for everyones and have to have acess to all the core feature and core community features ! Am i wrong ?
Whip Nailed it
2012-06-30, 10:03 AM
why is there even an argument?
it needs both types of players to survive, i for one will buy things as i think the game will deserve some of my money
Maniox
2012-06-30, 10:04 AM
>Comparing a kiddie shooter like CoD to PS2
>Says he's not stupid
>Comparing a kiddie shooter like CoD to PS2
>Says he's not stupid
WOW man just WOW
Where did i compare COD gameplay to Ps2 ?
I talk about the popularity wich lead to a bigger player based
Planetside required MAssive numbers of players simple as that nothing to do with both game core elements !
I compare a single aspect players based and popularity
every free to play game i ever tried have turned me off when i went ingame and saw all the restrictions i had compared to other players. i dont want to feel like im being forced to pay for a game that upfront was advertised as "free to play".
and ontop of that all the f2p game developments i have followed that promised they would not be pay2win actually turned out to be just that...
i could see myself spend money on this game if they make it a great experience, responsive weapons and just a great FPS experience overall.
and i agree with OP.
SixShooter
2012-06-30, 05:02 PM
Ok now serious talk ,
This game as been designed to be play in a 64 KM2 open wold sandbox game with 2000 players on it , Absolutly no games as been designed this way EVER even the first planetside was a skirmish compare to that !
So i see to much disrespect and to much people trying to force, or controle, or limites the FREEPLAYERS based, wich in the SOE plans are suposed to be at least 80 % of the overall players based !
We need them, in order to achive the unprecedented scales we need , so i would like the people in here to stop putting up ideas about limiting the Freeplayers, these people have to be please they have to get atached to the game, and then they will probably spend some $$ down the road on it if they really like their experience, and are atached to the game !
These freeplayers arent just free loaders these people are : IN GAME CONTENTS, they are mostly the ones who are going to populated the game!
Anyones here will mind to play skyrims whiout the NPC everywhere on it ?
Anyones here will mind to play planetside 2 whiout the epics numbers in it ? Since the game have been design this way, it could be a catastrophe to have very low numbers in the open continents !
So Freeplayers will make our experience greater and better, so please stop the limitation crappy ideas, this will not help the game, it will ruins it if the player based is ruins, the game is ruins, simple as thats ps2 is a 100 % online pvp game, no instance ,no PVE contents it depend all on Players contents !
So think about it before starting all those treads about, how to limites the free players, they are the most important players, since they will be the vast majority of the players based so they need to be treated well, if not they will never come back !
Please leave the core features out of the payment discussion all the core features like outfit creation , outfit core options , weapons , atachements , VOIP options , Apps options , leadersboards options , in game options everything thats affect the core experience, as the be left out of the payments models !
Thanks !
I just love how with every Stew post, all sentences must end with an exclamation point.:rofl:
As for the discussion,
Don't worry so much Stew. The F2P model that they have for PS2 is pretty amazing and I can't see anything there that will discourage anyone who does not want to pay a dime. I think that the population is going to be pretty damn big so I'm not worried about that stuff in the slightest.
! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! just for good measure! ! ! ! ! ! ! ! ! ! ! !
:rofl:
I just love how with every Stew post, all sentences must end with an exclamation point.:rofl:
As for the discussion,
Don't worry so much Stew. The F2P model that they have for PS2 is pretty amazing and I can't see anything there that will discourage anyone who does not want to pay a dime. I think that the population is going to be pretty damn big so I'm not worried about that stuff in the slightest.
! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! just for good measure! ! ! ! ! ! ! ! ! ! ! !
:rofl:
Iam worried and i have plently of reason to be worried ...
Since i have seen so many games breaking ideas in here its just insane , like i said many people give up those idea to make this game their game , it seams many of them want to controle the new players based who are comming to this game , wich is really BAD .
I will enjoy to play with and agains oldps1 players , cod players , bf3 players , people who pay and people who play for free , i dont make any distinction since everyones have to feel welcome and find their place in this BIG Univers !
I want this game to suceed since i want to play it for years and i dont want to have to face the same catastrophe as planetside 1 if some people here love to figth in half empty servers i do not and its mostly why ive quit playing planetside 1 few years ago !
The players based is more important than anything else
I would like to trust SOE decision but i know some devs can make mistake while lisening to some hard core fans , i saw it how the core fans have ruins BF3 balistic at launch ;) and same on many others games !
Iam worried and ill be worried as long as those tread about paying for this and thats wich mostly are core elements of the games ! These try hard are trying to limited free players at the point where those will feel their is no place for them in this game , also they will feel this game isnt a free to play,if they follow those idea , it will be a pay to win or pay to do anything !
So the devs have to close their eyes when they see such tread because all i can see in those is a way to ruins the players based ;)
thats pretty much it
Anything thats will improove the players based and the dedictation to the game ill be for it
anything thats can hurt the players based and make people feel hopeless whiout paying for every single features Ill BE AGAINS IT !
TheDAWinz
2012-06-30, 08:07 PM
True enough, I never use them, and people who do are pretty dumb :P
The bullets are supposedly Armor Piercing Composite, which is SpEcIaL
Land tank, English is not my first language either. No excuses here, i have perfect grammar. Кгыышф шы ьн ашкые дфтпгфпу вгьифыы! To stew, please, take time to learn English. You come off as a COD kid.
SixShooter
2012-06-30, 08:32 PM
Iam worried and i have plently of reason to be worried ...
Since i have seen so many games breaking ideas in here its just insane , like i said many people give up those idea to make this game their game , it seams many of them want to controle the new players based who are comming to this game , wich is really BAD .
I will enjoy to play with and agains oldps1 players , cod players , bf3 players , people who pay and people who play for free , i dont make any distinction since everyones have to feel welcome and find their place in this BIG Univers !
I want this game to suceed since i want to play it for years and i dont want to have to face the same catastrophe as planetside 1 if some people here love to figth in half empty servers i do not and its mostly why ive quit playing planetside 1 few years ago !
The players based is more important than anything else
I would like to trust SOE decision but i know some devs can make mistake while lisening to some hard core fans , i saw it how the core fans have ruins BF3 balistic at launch ;) and same on many others games !
Iam worried and ill be worried as long as those tread about paying for this and thats wich mostly are core elements of the games ! These try hard are trying to limited free players at the point where those will feel their is no place for them in this game , also they will feel this game isnt a free to play,if they follow those idea , it will be a pay to win or pay to do anything !
So the devs have to close their eyes when they see such tread because all i can see in those is a way to ruins the players based ;)
thats pretty much it
Anything thats will improove the players based and the dedictation to the game ill be for it
anything thats can hurt the players based and make people feel hopeless whiout paying for every single features Ill BE AGAINS IT !
I apologize but I just cant see where you're coming from.
The devs have stated over and over again that this game will not be pay to win. It can't really be any more clear than that.
What are all of these game breaking ideas that you keep talking about? I spend a fair amount of time in these forums and I'm just not seeing it. I'm not seeing anything where people are trying to limit free players.
I agree that the player base is important, nobody is disputing that. I think that once this game launches, word of mouth is going to spread like wildfire and the servers will be quite populated indeed.
I apologize but I just cant see where you're coming from.
The devs have stated over and over again that this game will not be pay to win. It can't really be any more clear than that.
What are all of these game breaking ideas that you keep talking about? I spend a fair amount of time in these forums and I'm just not seeing it. I'm not seeing anything where people are trying to limit free players.
I agree that the player base is important, nobody is disputing that. I think that once this game launches, word of mouth is going to spread like wildfire and the servers will be quite populated indeed.
Many games promised they would not be pay to win actually turned out to be just that !
But pay to win isnt just the problem their is the (( PAY to do anything models )) also is a huge failure !
I hope many people will also understand that free players will be and must be a huge part of this game ! they have to be respected and not limited at the point they will feel force to pay to enjoy the game i think they must be influence to pay to enhance their experience with cool skin But not force this is the whole point !
Landtank
2012-06-30, 08:48 PM
Land tank, English is not my first language either. No excuses here, i have perfect grammar. Кгыышф шы ьн ашкые дфтпгфпу вгьифыы! To stew, please, take time to learn English. You come off as a COD kid.
I like to think that Stew knows 59 different languages and kind of melds them all together into one super language.
I would google translate that, but I am in New Jersey and my will to do anything is pretty much completely destroyed, what a bad state..
Anyways, Przepraszam, jeśli obraził cię przyjaciela
infected
2012-07-01, 03:27 AM
stop worrying. stop worrying. stop worrying.
it. doesn't. matter. how. many. bad. ideas. people. offer. up. in. these. forums.
SOE isn't going to implement any of them.
damn, i shoulda used exclamation points.
korpisoturi
2012-07-01, 07:23 AM
Ive seen whats a forums community can do to somes games many of them ask for change and dont realize the repercution on the games !
Look in BF3 alpha the guns was a little to accurate but not thats much people have ask on forums with millions of treads to significantly impprove the recoils and dumb down the accuracy whats was the result ?
The devs have lisen and they have significatly improove the recoils and bullets spread At launch the game was barely nothing more than a randoms spray and prey game !
they have fix it several months after , many patchs but look whats those community members have done to the game !
In Bf3 at launch, it was better for you to hold the trigger down and sligthly moove your mouse down a little to handle the recoils and to get more kills !
those people have ask for the most frustrating and randoms weapons mechanics ! The Bfbc2 recoils mechanics was far better single shot and tapping fire was better over the spray and prey like it was in BF3
its not exactly the devs fault its mainly and forums people making pressure over dev and giving dumb and idiots feedback !
Almost the same here , they ask to ruins the experience for free players taking away the enjoyement of the games etc.. many people dont think twice about the consequence of whats they are asking for , the real consequences !
it has been been same since dawn of online games/allmost any games.clueless kids and sore losers are the 2 grouop of players who make most of the IDIOTIC post to forums and and ask nerfs to things they cant/dont know how to counter with right weapons and right way and ask buffs to things what are not needed and if buffed make it OP and ruin the balance even more, bottom line is that there will allways be selfish/clueless players who are willing to do anything to get even silight advantage even if it means to that they post massive lies to forums and try to influence to devs, sometimes devs are brainwashed by those serial posters and give what they want after 100000th. post and there goes balance again, untill devs realise they mistake and fix the un needed buff or nerf.
Ive seen whats a forums community can do to somes games many of them ask for change and dont realize the repercution on the games !
Look in BF3 alpha the guns was a little to accurate but not thats much people have ask on forums with millions of treads to significantly impprove the recoils and dumb down the accuracy whats was the result ?
The devs have lisen and they have significatly improove the recoils and bullets spread At launch the game was barely nothing more than a randoms spray and prey game !
they have fix it several months after , many patchs but look whats those community members have done to the game !
In Bf3 at launch, it was better for you to hold the trigger down and sligthly moove your mouse down a little to handle the recoils and to get more kills !
those people have ask for the most frustrating and randoms weapons mechanics ! The Bfbc2 recoils mechanics was far better single shot and tapping fire was better over the spray and prey like it was in BF3
its not exactly the devs fault its mainly and forums people making pressure over dev and giving dumb and idiots feedback !
Almost the same here , they ask to ruins the experience for free players taking away the enjoyement of the games etc.. many people dont think twice about the consequence of whats they are asking for , the real consequences !
it has been been same since dawn of online games/allmost any games.clueless kids and sore losers are the 2 grouop of players who make most of the IDIOTIC post to forums and and ask nerfs to things they cant/dont know how to counter with right weapons and right way and ask buffs to things what are not needed and if buffed make it OP and ruin the balance even more, bottom line is that there will allways be selfish/clueless players who are willing to do anything to get even silight advantage even if it means to that they post massive lies to forums and try to influence to devs, sometimes devs are brainwashed by those serial posters and give what they want after 100000th. post and there goes balance again, untill devs realise they mistake and fix the un needed buff or nerf.
it has been been same since dawn of online games/allmost any games.clueless kids and sore losers are the 2 grouop of players who make most of the IDIOTIC post to forums and and ask nerfs to things they cant/dont know how to counter with right weapons and right way and ask buffs to things what are not needed and if buffed make it OP and ruin the balance even more, bottom line is that there will allways be selfish/clueless players who are willing to do anything to get even silight advantage even if it means to that they post massive lies to forums and try to influence to devs, sometimes devs are brainwashed by those serial posters and give what they want after 100000th. post and there goes balance again, untill devs realise they mistake and fix the un needed buff or nerf.
it has been been same since dawn of online games/allmost any games.clueless kids and sore losers are the 2 grouop of players who make most of the IDIOTIC post to forums and and ask nerfs to things they cant/dont know how to counter with right weapons and right way and ask buffs to things what are not needed and if buffed make it OP and ruin the balance even more, bottom line is that there will allways be selfish/clueless players who are willing to do anything to get even silight advantage even if it means to that they post massive lies to forums and try to influence to devs, sometimes devs are brainwashed by those serial posters and give what they want after 100000th. post and there goes balance again, untill devs realise they mistake and fix the un needed buff or nerf.
So your one of those who understand my concern about and why iam worried about whats is going on , how these guys who spread their thing ,about paying for this ,for thats, having a subscribtion model ,it seams they have no clues whats their thing ,will have in term of aftereffect on the game, and on the players based ,so i really hope the dev team will not do the same as BF3 ones ,just to please the (( community )) wich is not even 5 % of the overall futur players based , not so much people come on the forums ,but all those 95 % people will suffer from these choices and from this influence !
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