View Full Version : No 3rd person POV to enjoy your custom skins
ratfusion
2012-07-08, 03:02 AM
First: I'm not trying to reignite the 3rd person camera debate.
I am curious if not being able to go into third person view to check yourself out with custom skins will detract people from buying skins. If this is a major mechanic in keeping our game profitable and alive, it may be a worthy concession.
After the return to PS1 this month, I do remember silly corner camping with the 3rd person camera. But I did catch myself in 3rd person to check out the higher level skins I'd obtained, and those are relatively ancient and mundane.
I'd be hesitant to buy custom skins if I could only ever see them on the loading screen. If I'm going to pay for pixelated pimpage, I want to watch my pixelated pimpwalk.
Even though corner camping is easy to counter the mechanic doesn't really make any sense.
Naz The Eternal
2012-07-08, 03:05 AM
Based on the videos from e3, there will be a preview screen with your model wearing the camo
BigBossMonkey
2012-07-08, 03:05 AM
You'll see them at your character screen, on your webpage, etc.
Plus when you kill people your 3d model shows up for who you kill and they'll see it too.
Dagron
2012-07-08, 03:12 AM
I'd like to see what my character's customizations look like while moving. Maybe it could be allowed in the VR training room if it's implemented. Sort of a cosmetics version of the "try before you buy it" idea.
Sirisian
2012-07-08, 03:17 AM
I'd like to see what my character's customizations look like while moving. Maybe it could be allowed in the VR training room if it's implemented.
You can see your arms with some weapons and the weapon skins. That should be enough.
There's no possible way to add it really without breaking the gameplay. They could probably make 3rd person work in the uncapturables. Would that be sufficient?
Plunkies
2012-07-08, 03:17 AM
Camo will have tactical value whether you can see it on yourself or not. Third person view is essentially a wall hack and not worth the cost just so people can see their skin. Sacrificing gameplay isn't worth it for so little gain.
Maybe certain specific actions like taunts could pop you into third person instead?
QuantumMechanic
2012-07-08, 03:22 AM
Yeah seeing your customized character on a menu versuses in-game is a big difference.
Honestly until two months ago I never used 3rd person in planetside other than to be vain and look at my cool armor.
Now that I've seen these various planetside streams and see how people abuse 3rd person, well of course I've been doing it myself the past couple of months. Yeah it's lame.
I really wish SOE would put some time into figuring out a way to implement 3rd person infantry view where you simply can't do anything but look. I think they are so anti-3rd person that this will never happen though.
Antivide
2012-07-08, 03:34 AM
http://tf2wiki.net/w/images/7/72/Frenchman%27sberet.png
TF2 has hats and other visual items. The only way you can see them for yourself in game is if you taunt.
Really, it's a non issue. We all know how popular hats are in TF2, despite the fact that there is no third person view.
That would be great if they could add at least an indicator of camo before spawning, only linked to the type of landscape of the place where we're going to spawn with our skin.
Im not talking about a crazy stuff telling you precise and variable camo indications, but just a static number you'll get if you stay in the area.
Dagron
2012-07-08, 03:40 AM
Really, it's a non issue.
True, but it would be nice. It wouldn't be much extra work anyway since forgelight was made for 3rd person games too, all it would require is a couple of command lines.
I of course don't want it togglable during actual gameplay as it's clearly abusable, but in a place where there is no fighting i don't see why not.
Kran De Loy
2012-07-08, 03:41 AM
You can admire yourself all you want by yourself in a mirror. It'll more than likely be visible at character selection and purchase of the item once they've got the marketplace somewhat closer to finalization.
Accuser
2012-07-08, 03:47 AM
Space mirrors. We need space mirrors.
Dagron
2012-07-08, 03:52 AM
Space mirrors. We need space mirrors.
For some reason that reminds me of Shadow Warrior... "that's no ordinary wang" :lol:
Troika
2012-07-08, 04:10 AM
If in the shop I can get my character model full screen, rotate & zoom the model to see all the awesome detail of my purchase, that will be enough for me.
TheApoc
2012-07-08, 04:29 AM
Could do it like tf2, also maybe allow 3rd person in your safe zone for bsing with clan mates and filming
The only 3d Person, i need is the one for Vehicles.(Fly)
I also have no need for Animation getting in and out a Vehicle.
Just no Need for that.
I don´t have a need for Seeing my Alter ego from Behind.(I need to Aim)
Leaning and Cover mechanic´s are not really needed for a Game like this, it´s fine with me.
Nasher
2012-07-08, 06:09 AM
They removed the 3rd person while on foot to stop corner camping, which is a good thing tbh.
Though, they could have gone a better route and only allowed the client to render players you have line of sight to (from a 1st person perspective). It would also stop any cheats from seeing through walls.
They removed the 3rd person while on foot to stop corner camping, which is a good thing tbh.
Is´s not :P Its like Watching over the Corner without using the Head :P
Space mirrors. We need space mirrors.
I dont know if thats a reference to something, but mirrors would work perfectly.
Just install big mirrors inside the uncappable bases for each faction. Let people walk up and down in front of these mirrors all they want. Hell put them on all four sides of a room to let people see their backsides if they want.
Shogun
2012-07-08, 07:39 AM
easy solution:
switch 3rd person view back on for everything!
but ONLY inside of the uncapturable foothold warpgates where cornercamping is useless. and make the camera position dynamic, so we can adjust the angle of view all around our soldier. it´s just for looking at the char, so it doesn´t need to be useful for anything else.
this way everybody can make nice screenshots of his custo armor and pose for signatures on his own without having to ask someone else to make and send screenshots.
Charred
2012-07-08, 07:41 AM
Is´s not :P Its like Watching over the Corner without using the Head :P
I think he meant that removing it was a good thing, not that 3-rd person view was good.
KiddParK
2012-07-08, 11:01 AM
landing a gal in a small space is a tough proposition for first person.
Hell, it can be tough in third...
ratfusion
2012-07-08, 11:04 AM
landing a gal in a small space is a tough proposition for first person.
Hell, it can be tough in third...
Right now they're only allowing 3rd for aircraft. At a minimum ground vehicles should get it as well, who actually drives as well in 1st person in PS1? I don't think hitting more rocks and trees will improve gameplay.
I also don't think 3rd person infantry would be a big deal in PS2. The speed of gameplay and the lack of stairwells will negate most of what we disliked about it in PS1. Running around in 3rd person with no crosshair and no camera change for elevation will make it terribly difficult to aim (a la PS1).
What if we put a 2 second timer on switching camera modes? Then your stuck in 3rd person unable to aim well if you're corner camping.
People spend a lot of money on clothes or tatoos they never see IRL; there ain't no 3rd person view - I think PS2 will manage just fine.
WellWisherELF
2012-07-08, 11:08 AM
You can just look down at your thighs and feet.
VOWS Flawless
2012-07-08, 11:34 AM
Just throwing it out there... How about a button to view 3rd person for just a couple of seconds with a cooldown in between of maybe a minute? With a long enough cooldown time and a short enough view of yourself, people who want to see their pimpage can without risk of exploits.
http://i43.photobucket.com/albums/e366/mike433/flawsigbanner1.jpg
Sledgecrushr
2012-07-08, 11:50 AM
easy solution:
switch 3rd person view back on for everything!
but ONLY inside of the uncapturable foothold warpgates where cornercamping is useless. and make the camera position dynamic, so we can adjust the angle of view all around our soldier. it´s just for looking at the char, so it doesn´t need to be useful for anything else.
this way everybody can make nice screenshots of his custo armor and pose for signatures on his own without having to ask someone else to make and send screenshots.
This is a great idea.
Barnum
2012-07-08, 11:54 AM
http://tf2wiki.net/w/images/7/72/Frenchman%27sberet.png
TF2 has hats and other visual items. The only way you can see them for yourself in game is if you taunt.
Really, it's a non issue. We all know how popular hats are in TF2, despite the fact that there is no third person view.
This.
Valve has made millions off of items people buy and really can't see unless they are doing a taunt or replay.
Crator
2012-07-08, 12:18 PM
easy solution:
switch 3rd person view back on for everything!
but ONLY inside of the uncapturable foothold warpgates where cornercamping is useless. and make the camera position dynamic, so we can adjust the angle of view all around our soldier. it´s just for looking at the char, so it doesn´t need to be useful for anything else.
this way everybody can make nice screenshots of his custo armor and pose for signatures on his own without having to ask someone else to make and send screenshots.
Yup, this... Had this in mind while reading posts until I read yours. You said it better then I was going to.
Ruwyn
2012-07-08, 12:22 PM
I agree that expanding the 3rd person view to ground vehicles warrants at least a look during beta. During PS day I was driving an AMS and was bumped by a vanguard while exiting off a bridge and became stuck. With 3rd person view I knew which direction to steer and gun the throttle get the AMS off the hang up.
Also, I haven't looked to close to PS2 vids, but can you see the front corners of the vehicles while in first person view? You know, for those planets where there are trees and rocks everywhere and you have to literally squeeze between them while off-roading. If not, how do you know how wide your vehicle is?
Pertaining to 3rd person infantry view. I only ever used it to verify I was cloaked and to reacclimate myself with how visible I was at crouch/walk/run. How will we be able to do this now? I mean we are supposed to be able to dl and jump right in right? Not find a friend with the same certs and test mechanics right?
GLaDOS
2012-07-08, 12:22 PM
easy solution:
switch 3rd person view back on for everything!
but ONLY inside of the uncapturable foothold warpgates where cornercamping is useless. and make the camera position dynamic, so we can adjust the angle of view all around our soldier. it´s just for looking at the char, so it doesn´t need to be useful for anything else.
this way everybody can make nice screenshots of his custo armor and pose for signatures on his own without having to ask someone else to make and send screenshots.
Yup. That sounds good. The thing about TF2 also makes sense, but why not this?
Rumblepit
2012-07-08, 12:47 PM
they have a feature in game for this very thing>>>>. you press U and it brings up a ui and you can see all your cool skins there.
you will never see a feature like this in game, anyone who is camping is just gonna have to stick his head out and see if anyone is coming. and chances are if ya do that it mite just get shot off. this is how you balance camping. make it useless .
Sifer2
2012-07-08, 01:32 PM
Most people that buy cosmetic crap buy it to show off to others. Not to sit there admiring their character model in third person. The game will play better without third person being available. It shouldn't even be on vehicles really.
Anyway yeah since you can see yourself in the loadout, and presumably see how a cosmetic item will look on you in the shop itself before you buy this is a none issue.
tostiganator
2012-07-08, 02:19 PM
Not sure if this was mentioned already in this thread, but there is a feature where you can get a view of yourself and change camera angle etc and see your character. I can try to find it again. I dont think you can move around while doing this though.
EDIT: Planetside 2 - Dual Commentary Livestream with Matt Higby and TotalBiscuit - YouTube
there's the video, skip to 0:47:50 to see it
Papscal
2012-07-08, 02:48 PM
First: I'm not trying to reignite the 3rd person camera debate.
Then dont.
CutterJohn
2012-07-08, 06:35 PM
Simplest solution: 3rd person is on for all. Doesn't render enemies. Aaaaaand, done. Now everyone can do machinama and whatnot, drivers can drive, people can see their armor, and nobody can complain about it because it doesn't do anything else for you.
Dougnifico
2012-07-08, 06:53 PM
Simplest solution: 3rd person is on for all. Doesn't render enemies. Aaaaaand, done. Now everyone can do machinama and whatnot, drivers can drive, people can see their armor, and nobody can complain about it because it doesn't do anything else for you.
You can render enemies. Just make it so you can't aim and have no ret at all.
Edit: Wait... Staircases... Statement redacted.
Dagron
2012-07-08, 08:11 PM
I don't see why there are still so many people against this, there have been a bunch of reasonable solutions in this thread such as: only enabling it in non-combat areas, not rendering the enemies while in 3rd person mode or not rendering people you don't have line of sight to from your character's perspective. Those would allow it to work without the corner peeking problem, which so far has been the only solid reason against it.
Personally i like the "only enabling it in non-combat areas" solution because people wouldn't get distracted when out in the battlefield and it's likely the easiest and quickest one to implement.
Klockan
2012-07-08, 08:49 PM
Right now they're only allowing 3rd for aircraft. At a minimum ground vehicles should get it as well, who actually drives as well in 1st person in PS1? I don't think hitting more rocks and trees will improve gameplay.
People have no problems moving around with tanks in BF series and there you got to go first person since you can't hit anything otherwise. Making it take more skill to drive vehicle is more of a good thing than a bad thing imo.
I also don't think 3rd person infantry would be a big deal in PS2. The speed of gameplay and the lack of stairwells will negate most of what we disliked about it in PS1. Running around in 3rd person with no crosshair and no camera change for elevation will make it terribly difficult to aim (a la PS1).
There are stairwells and corridors in PS2, not just where the E3 demo was.
What if we put a 2 second timer on switching camera modes? Then your stuck in 3rd person unable to aim well if you're corner camping.
You can still tell friends, no solution which allows you to see more really works. Also it could be used to look over walls and such to see if a tank has moved away or so. The easiest solution would just to add mirrors in some bases.
TheApoc
2012-07-08, 10:15 PM
I like the no render idea, that way outifts can do more bsing while not killing..
Ask one of your friend to record you with fraps and then upload a video of you with your skin while mooving and shooting so youll be able to look at it all night long if you want
Dagron
2012-07-08, 11:07 PM
People will already do that without a friend anyway, all they need is another account. I think the less useless accounts logged in the better, they might wanna discourage that.
Envenom
2012-07-08, 11:59 PM
3rd person view has no place in a competitive FPS.
TheApoc
2012-07-09, 12:41 AM
I agree that 3rd has no place being used in fps combat at all, other than flying/driving.. However it has its place in the mmo community. So there should be some places or options to see your avatars gear , while doing the cabbage patch with 20 other fools :-)
I don't know what those options should be and its not something I'm going to lose sleep over, just stating my opinion.
typhaon
2012-07-09, 02:14 AM
There's no 3rd person view IRL... yet I customize my gear.
There's no 3rd person view IRL... yet I customize my gear.
... :doh:
xnorb
2012-07-09, 04:24 AM
a) You can see your skins in char loadout screens
b) Bring in something like a demorecorder
3rd person cams shouldn't exist in an FPS.
IMO this thing is what screws up the whole ARMA atmosphere.
"Hey, let's make an ultra realistic war sim - with 3rd person cam" WTF ?
I would even go so far and disable 3rd person vehicle cams.
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