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View Full Version : Food for thought: Temporary alliances


Canadian Vanu
2012-07-08, 10:00 PM
Hello people of PSU forums, I have been reading all of your peoples posts since the announcement of PS2, and never played the first planetside ( :( )This is my first post here, so I'm just going to say hello (http://www.google.ca/imgres?q=Hello&um=1&hl=en&newwindow=1&sa=N&biw=1920&bih=955&tbm=isch&tbnid=R3nP2WcSZv-ITM:&imgrefurl=http://www.hark.com/collections/bvcdsrwndg-hello&docid=jEtLaNtGFboI3M&imgurl=http://cdn3.hark.com/images/000/004/514/4514/original.jpg&w=707&h=690&ei=7jf6T6mlC-2A2QWLhojMBg&zoom=1&iact=rc&dur=239&sig=114593125177437003581&page=1&tbnh=125&tbnw=128&start=0&ndsp=51&ved=1t:429,r:0,s:0,i:138&tx=77&ty=87) first.

I in no way expect this to happen, nor do I want to. Just something to start a conversation.

Since ps2 will have faction vs faction vs faction I thought the idea of teamwork between differen't factions would be cool. But since these factions seem to hate each other so much the idea of working together under normal circumstances seems so absurd that would never happen. But what if it was the groups only chance of survival was to team up?

So what if when one faction got wiped off a continent, they join the next weakest faction, only for said continent .

So if Vanu wiped out the Terran republic, the Terran republic would team up with the next weakest faction, which would be the new conglomerate, resulting in a temporary alliance until they capture enough land of their own to get a basic foothold.

The wiped out factions would share facilitys, out posts, and structures with their allies and they would treat each other as team mates, or you get a TK penalty.

They would still have to capture their own facilitys normally, but if the TR and NC capture a facility along the shores ( together ), it belongs to the TR no matter what, for this example. It then becomes their territory, and in 24 hours, the war is back on.

Vehicles are still faction specific but they get a new paint job.

What a bad first post.

~ Canadian

p0intman
2012-07-08, 10:02 PM
it may be a terrible first post, but its also a better first post than most people who started posting here since ps2 was announced.

this will also never happen, because its different and would require higby and co. to allow factions to be wiped off the map in the first place. this is not to be permitted, since they want to just copy bf2/3 and cod because they're gutless.

TheInferno
2012-07-08, 10:09 PM
By the way, there are some fairly aggressive fans here, so be prepared for that. :p

Even so, he's got a point. I actually agree with the reasoning they gave (locking out a third of the game for 2/3rd of the playerbase doesn't seem like a good idea to me) but agree or not at this point there is no kicking off of continents or anything.

That being said, the only real alliances I know of between factions happening in Planetside was when two factions decided to focus mainly on a third, rather than anything official.

Higbys Hair
2012-07-08, 10:09 PM
I would in no way want to work with the NC or VS to capture a point.

Sorry, no alliances.

Reefpirate
2012-07-08, 10:12 PM
I see this happening naturally, and it's not something you would need to implement with gameplay mechanics. Not that factions would ally, but if one would ever become dominant, the other two would be 'helping' each other by putting pressure on the dominant faction.

Otleaz
2012-07-08, 10:28 PM
this will also never happen, because its different and would require higby and co. to allow factions to be wiped off the map in the first place. this is not to be permitted, since they want to just copy bf2/3 and cod because they're gutless.

I like you.

Deadeye
2012-07-08, 11:56 PM
I thought there already was an unwritten rule in planetside that states if NC are on continent, VS and TR must attack them first. At least, that's what it always seems like happens until the TR and VS zergs meet outside NC's last base.

Azren
2012-07-09, 03:20 AM
Hello people of PSU forums, I have been reading all of your peoples posts since the announcement of PS2, and never played the first planetside ( :( )This is my first post here, so I'm just going to say hello (http://www.google.ca/imgres?q=Hello&um=1&hl=en&newwindow=1&sa=N&biw=1920&bih=955&tbm=isch&tbnid=R3nP2WcSZv-ITM:&imgrefurl=http://www.hark.com/collections/bvcdsrwndg-hello&docid=jEtLaNtGFboI3M&imgurl=http://cdn3.hark.com/images/000/004/514/4514/original.jpg&w=707&h=690&ei=7jf6T6mlC-2A2QWLhojMBg&zoom=1&iact=rc&dur=239&sig=114593125177437003581&page=1&tbnh=125&tbnw=128&start=0&ndsp=51&ved=1t:429,r:0,s:0,i:138&tx=77&ty=87) first.

I in no way expect this to happen, nor do I want to. Just something to start a conversation.

Since ps2 will have faction vs faction vs faction I thought the idea of teamwork between differen't factions would be cool. But since these factions seem to hate each other so much the idea of working together under normal circumstances seems so absurd that would never happen. But what if it was the groups only chance of survival was to team up?

So what if when one faction got wiped off a continent, they join the next weakest faction, only for said continent .

So if Vanu wiped out the Terran republic, the Terran republic would team up with the next weakest faction, which would be the new conglomerate, resulting in a temporary alliance until they capture enough land of their own to get a basic foothold.

The wiped out factions would share facilitys, out posts, and structures with their allies and they would treat each other as team mates, or you get a TK penalty.

They would still have to capture their own facilitys normally, but if the TR and NC capture a facility along the shores ( together ), it belongs to the TR no matter what, for this example. It then becomes their territory, and in 24 hours, the war is back on.

Vehicles are still faction specific but they get a new paint job.

What a bad first post.

~ Canadian

Anyone who claims this could never happen either never played PS1 or just did not think this through.

The whole point of a 3 way war is that it auto balances itself. If one empire becomes too strong, the other two empires will have no choice, but to fight them. This leads to a 2v1 setup. If you look at the territory system, this should be obvious - if you do not have a frontline with both empires, you can only attack one of them.

So there will be times when two empires will team up, no question about that. Either from big population diffrence or due to some overpowered weaponry. This happened in the past with PS1, and will in PS2 too.

Of cousre these "alliances" only go so far; both empires will still be hostile to you, only that you will not be fighting both.

I thought there already was an unwritten rule in planetside that states if NC are on continent, VS and TR must attack them first. At least, that's what it always seems like happens until the TR and VS zergs meet outside NC's last base.

Well sure, because if you only have one base, we just want to get you off the continetnt. It is your fault you end up with a single base in the first place :lol:

Sanfard
2012-07-09, 03:33 AM
I remember when I (an NC infiltrator) worked together with a VS infiltrator to blow the generator in a Terran base using a bunch of boomers. Then we each grabbed a loose module and surge-raced to the nearest lake while spamming voice commands. It was pretty awesome.

Mr DeCastellac
2012-07-09, 03:35 AM
When you mouse over the thread title, it shows your frowny face as (:()

Reminds me of this xkcd.

http://imgs.xkcd.com/comics/ted_talk.png



Also, I doubt any empire to empire alliances will be made. At all. It will probably be like PS1. If the NC owned 60% of the map and VS and TR each owned 20%, they would both fight the NC, since they're the biggest threat. That's the closest you'll get to an empirical alliance. It occurs primarily because of each empire looking out for themselves.
Remember, my example is totally hypothetical. The NC can't even figure out how to aim a gun, no way they could capture 60% of a continent.

Canaris
2012-07-09, 03:43 AM
I'd shoot our temporary allies in the back first chance i got, cos i know they'd do the same to me.

No this concept is not needed, usually there will just be an unspoken agreement between factions, you see 60% blue up on the board and naturally Red & Purple will just attack it as abhorrent, now that said I have seen days in Planetside where one faction was dominating the map yet the other two sides were already locked in a death fight and didn't seem to care what was up.

Vetto
2012-07-09, 03:48 AM
I'd sooner shoot all of my allies in the back of the head for Heresy for even thinking the idea!

To side with the lesser of two evils is still siding with Evil!

Now some one drive the tank closer! I wish to hit them with my sword!

Sabot
2012-07-09, 03:58 AM
I'd shoot our temporary allies in the back first chance i got, cos i know they'd do the same to me.

No this concept is not needed, usually there will just be an unspoken agreement between factions, you see 60% blue up on the board and naturally Red & Purple will just attack it as abhorrent, now that said I have seen days in Planetside where one faction was dominating the map yet the other two sides were already locked in a death fight and didn't seem to care what was up.

CyssorSide, NC will defend Tore and Leza no matter what... but that's NC mentality for you.. "Aaaah!! An Interfarm.. must go exercise my JH/scattmax trigger finger to the end of time!" ;)

Night
2012-07-09, 05:03 AM
Overpowered weapons did not promote alliances in PS1. When the Lasher was OP for example no one wanted to fight the VS and the NC and TR went at eachother leaving the VS to eat land.

MrKWalmsley
2012-07-09, 06:17 AM
Well sure, because if you only have one base, we just want to get you off the continetnt. It is your fault you end up with a single base in the first place :lol:

The fact that you guys would instantly just team up on us shows how much of a threat we were to you both. Better luck this time!

CyssorSide, NC will defend Tore and Leza no matter what... but that's NC mentality for you.. "Aaaah!! An Interfarm.. must go exercise my JH/scattmax trigger finger to the end of time!" ;)

That'll all change now though, since the guys with the itchy trigger fingers are not likely to go with the faction with the slowest firing rate. Enjoy your new company!

SUBARU
2012-07-09, 10:03 AM
This happend once on Emerald server.When the BFR's first came ,inorder to get your cert you had to go to the caves and get points from controlling bases.Eveybody was down there.Nobody was getting anywhere,so NC,tr,and vs made a truce to get the BFR's it lasted just long enough for me to get my BFR :) the good old days

Arcticus
2012-07-09, 10:03 AM
The factions don't have a central authority to formalize alliances.

If someone declared themselves to represent NC in such negotiations and came out with a statement that we will not attack vanu for a while, zealot blood will continue to flow until I hear otherwise from my Outfit Leader.

It's unnatural, outside of a special event, to allow the enemy to breathe. Every second they get to live is additional resources denied to my faction, my outfit and my character.

Reefpirate
2012-07-09, 10:19 AM
So true. The game is simply ridiculous with how many things they have done to please the COD/BF kiddies. To the op since your new to the game let me give you a warning the game will be horrible don't believe the lies SOE is saying it's noting like the trailers.

Can we save the 'this game is so gonna die a horrible death because the devs are retarded' statements until after release, please?

Murkie
2012-07-09, 10:27 AM
This happend once on Emerald server.When the BFR's first came ,inorder to get your cert you had to go to the caves and get points from controlling bases.Eveybody was down there.Nobody was getting anywhere,so NC,tr,and vs made a truce to get the BFR's it lasted just long enough for me to get my BFR :) the good old days

Something like that happened on Werner aswell.

Karrade
2012-07-09, 11:37 AM
This idea is two ideas, so I'll reply in two sections:

Alliances What you are in essence asking for, two empires fighting one, already exists, these alliances are just very short lived, and like in regular war when switching sides are involved, are not observed by all units in the army.
That is to say, the outfits will be in one place pushing hard on it, and not be so focused in other places.

If there were 5 factions, 1 temporary Non Aggression Pact, 1 temporary (expiring) alliance would be a great idea, the level of which is dictated by how much fighting each side does against the other, lowering or raising naturally as time progresses.

In 3 faction pvp I don't see the need (or benefit) for any kind of fixed system, the fight moves where it moves, so there are sometimes cease fires but usually Big Fight vs A, skirmish vs B.

Wiped off the Map
This however gets my vote :), just not in the manner suggested, and has some room for creativity, as its already in more or less.

It'd be nice to have some kind of big announcement, a last stand kind of engagement, where the losing faction gets a nice boost to respawn/health (on their last base on any continent), but the winning faction's members gets a medal of some kind. If they wipe out both factions in the space of a month/fortnight (fortnight would hopefully make it very rare.)

I remember in Warhammer they did a final battle in one location but it became very repetitive as it happened too often, the idea of a temporary winner is something to chat about, just needs to be implemented well.