View Full Version : Wraith Customization?
disky
2012-07-11, 09:32 PM
Has anyone seen or heard anything about a Wraith customization for the Flash? In one of the cert tree screenshots, perhaps? I don't plan on playing an infiltrator much, but I'm hoping that they will have some sort of stealth vehicle that can be used for recon.
Or do you think it would be OP?
Maticus
2012-07-11, 10:47 PM
Has anyone seen or heard anything about a Wraith customization for the Flash? In one of the cert tree screenshots, perhaps? I don't plan on playing an infiltrator much, but I'm hoping that they will have some sort of stealth vehicle that can be used for recon.
Or do you think it would be OP?
i believe they said you would be able to put a cloak instead of weapons on it IF your an infil. have to check TB's videos again
Accuser
2012-07-11, 10:54 PM
I don't remember which video, but I specifically remember a "Wraith" dropdown in the vehicle cert menu. So apparently you'll be able to set up your Wraith with a variety of certs, including the cloaking device I'm sure.
Soothsayer
2012-07-11, 10:57 PM
While getting places without being seen is pretty good, where the Wraith really shined for me was hauling aces to set up minefields where I wanted them while I was cloaked. It was fast and it was easy to resupply with the veh repair silos.
Since there is no inventory or trunk, this really cuts down on what I see as the usefulness of the vehicle.
However, in the interest of discussion, I'd like to see a cloak that shields you visibly, but also shields you from IFF sensors (like you might consider existing on a smart futuristic land mine.)
If you were going to go the recon route (and there's a lot that could be done with regards to tying recon as an activity into the automatically generated mission system) you would also probably find mobile radar or sensors to be pretty useful. Like, recon's only useful if the information gets out to the people who need it.
TaintedPaladin
2012-07-12, 02:56 AM
I want to see a customization to have it not set off mines. Nothing more annoying that driving around skirting the action only to hit a single random mine in the middle of a field instantly killing you.
disky
2012-07-12, 08:58 AM
However, in the interest of discussion, I'd like to see a cloak that shields you visibly, but also shields your from IFF sensors (like you might consider existing on a smart futuristic land mine.)
Cool idea, but it would have to be tested. Sure, it's frustrating to be taken out by a single stray mine, but one would hope that with stealth you have the time to spot a minefield and avoid it. It would be interesting to see how a high level infiltrator certification for detecting and possibly destroying/hacking mines might work.
If you were going to go the recon route (and there's a lot that could be done with regards to tying recon as an activity into the automatically generated mission system) you would also probably find mobile radar or sensors to be pretty useful. Like, recon's only useful if the information gets out to the people who need it.
I've had the idea for a command vehicle packed with sensors and communication equipment for a while now, actually. Sort of like how they work in Chromehounds. I doubt it would be the same in PS2, but I think it would be cool to be able to play the strategic game and still be in the fight, but in a less hands-on sort of way.
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