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Rednas
2012-07-24, 08:16 AM
Couldn't find a thread on this so I thought I'd make one.

From what I've seen in the current footage, everyone has access to all the vehicles from the start. Certs only help to specialise and unlock mods.

Now what if I pull out, lets say, a super upgraded/pimped tank. After some combat, I decide to get out and repair it on the field myself. Can some random player just walk up and steal my tank while I'm out, repairing it, effectively stealing my resources and cooldown time? (This happens a lot in games like BF3) Or will there be some locking system on it, like only squad/outfit members are allowed to enter?

Hmr85
2012-07-24, 08:19 AM
I am assuming it will be the same as PS1 where you can lock the drivers seat to prevent that happening.

Rednas
2012-07-24, 08:29 AM
Well, the footage in this (http://www.planetside-universe.com/showthread.php?t=45649) thread suggests otherwise. Unless it is something you have to select on spawning?

And what happens when you die, but your vehicle does not?

DrShadowSML
2012-07-24, 08:34 AM
I'm 99% sure that in the E3 footage, other people, even within your empire, cannot drive your vehicle.

Hmr85
2012-07-24, 08:50 AM
Well, the footage in this (http://www.planetside-universe.com/showthread.php?t=45649) thread suggests otherwise. Unless it is something you have to select on spawning?

And what happens when you die, but your vehicle does not?

There is 3 setting in PS1 you could set your vehicle as.

Driver only - Meaning only you
Group - Only people in your squad could drive it
Empire - Anybody could drive it.

What you saw in the video was probably somebody who didn't set their vehicle to lock. I am sure the devs have copied that model for PS2.

Dart
2012-07-24, 08:53 AM
Couldn't find a thread on this so I thought I'd make one.

From what I've seen in the current footage, everyone has access to all the vehicles from the start. Certs only help to specialise and unlock mods.

Now what if I pull out, lets say, a super upgraded/pimped tank. After some combat, I decide to get out and repair it on the field myself. Can some random player just walk up and steal my tank while I'm out, repairing it, effectively stealing my resources and cooldown time? (This happens a lot in games like BF3) Or will there be some locking system on it, like only squad/outfit members are allowed to enter?

Currently I believe anyone can jump in any empty vehicle. It will likely be changed during beta however.

ringring
2012-07-24, 08:55 AM
I think this and looting should be in, however I think the devs have a problem because of certs and sidegrades etc.
But I also believe they're thinking about adding it and if they do +1

Dart
2012-07-24, 08:58 AM
I think this and looting should be in, however I think the devs have a problem because of certs and sidegrades etc.
But I also believe they're thinking about adding it and if they do +1

I really doubt we see it. The issue all along has been with making 3 versions of everything - one for each Empire - and the amount of time that would take AWAY from other projects. If we do see it, it almost certainly won't be until a long while after release!

MCYRook
2012-07-24, 09:07 AM
In PS2, this raises an issue because vehicles cost (personal) resources. Higby has explicitly stated (ofc I forget when and where :rolleyes: ) that they don't want the "rich guy" to spawn 10 tanks for his outfitmates to drive. In part, this kind of spamming is prevented by having timers on vehicle acquisition. But it's still doable ("Here, you drive my tank, and you drive my Lightning, and I'll be in an aircraft") if you can let someone else drive your stuff.

VaderShake
2012-07-24, 09:14 AM
In PS2, this raises an issue because vehicles cost (personal) resources. Higby has explicitly stated (ofc I forget when and where :rolleyes: ) that they don't want the "rich guy" to spawn 10 tanks for his outfitmates to drive. In part, this kind of spamming is prevented by having timers on vehicle acquisition. But it's still doable ("Here, you drive my tank, and you drive my Lightning, and I'll be in an aircraft") if you can let someone else drive your stuff.

I don't really agree with not letting a "rich guy" spend his resources on helping his team. Timers are fine though. I think you should be able to "lock the seat" or it's fair game for your squad and or faction.

If anyone can grab your tank it opens up a deeper expirience because you have to really think about getting out of your tank or not, if you have a choice to lock it or not that is fine as well, more choices the better. Also it brings into play more thinking if you get out and abandon the tank asset why not let someone else take advantage of it or bring it into the fight?

Flaropri
2012-07-24, 09:19 AM
I'm 99% sure that in the E3 footage, other people, even within your empire, cannot drive your vehicle.

People within your Empire can drive your vehicle. Not fitting your army with a bunch of well-certed vehicles is one of the reasons claimed behind having spawn timers.

Ideally there would be a mechanism, such as locking the vehicle or limiting it to squad/platoon or something similar to prevent people greedily taking another person's vehicle without permission. Failing that, there are other alternatives such as considering it griefing but I'm not sure that's a good idea.

Ultimately, I think it'll be a fairly rare occurrence even with the inevitable trolls that would do it on purpose. I mean, from what we've seen so far you spawn inside the vehicle, so they'd have to do it on the field, and they likely came up in their own vehicle or are otherwise not in a near enough position to pull it off.

EDIT: Locks should be disabled upon character death (but not death by suicide or friendly fire) if that system is used.

Synapses
2012-07-24, 09:20 AM
I'm 99% sure that in the E3 footage, other people, even within your empire, cannot drive your vehicle.

You are wrong. Trust me.

Hamma
2012-07-24, 09:24 AM
Yea this will almost surely change I just don't think the system is in place yet.

sylphaen
2012-07-24, 10:25 AM
But it worked fine in Battlefield, why take out that "feature" ? I loved getting my vehicle at any time I wanted if no one was using it.
http://www.senocular.com/smilies/violin.gif

Boomhowser
2012-07-24, 11:04 AM
I read the title and found that I jumped to the wrong conclusion... Yup I thought it would be about Jacking the enemy vehicles something I hope will be brought into the game sometime in the future.

As for your own faction nabbing your vehicles.. I have no probs with that since if im not in the vehicle im running a different function at that point in time, I fully expect that i'll have enough resources to have a vehicle any time I like once ive been playing for a few weeks

OnexBigxHebrew
2012-07-24, 11:09 AM
In PS2, this raises an issue because vehicles cost (personal) resources. Higby has explicitly stated (ofc I forget when and where :rolleyes: ) that they don't want the "rich guy" to spawn 10 tanks for his outfitmates to drive. In part, this kind of spamming is prevented by having timers on vehicle acquisition. But it's still doable ("Here, you drive my tank, and you drive my Lightning, and I'll be in an aircraft") if you can let someone else drive your stuff.

I think he was moreso getting at cool own timers for vehicle spawning.

Novice bot
2012-07-24, 11:10 AM
Well, I'd want to see opposing faction members having the possibility of stealing a vehicle of opposing faction.

soulsurfsublime
2012-07-24, 11:17 AM
I am not a PS vet so I was unaware that the 3 lock setting even existed. That sounds pretty cool. Also if stealing is put in, and you got in a different factions vehicle especially the Vanu wouldn't the controls have to seem foreign. Using an opposing factions unique vehicles you would think would put you at a huge disadvantage with it.

Rednas
2012-07-24, 11:38 AM
I read the title and found that I jumped to the wrong conclusion... Yup I thought it would be about Jacking the enemy vehicles something I hope will be brought into the game sometime in the future.

As for your own faction nabbing your vehicles.. I have no probs with that since if im not in the vehicle im running a different function at that point in time, I fully expect that i'll have enough resources to have a vehicle any time I like once ive been playing for a few weeks

Well, say you are an engineer and you have a random person in your 2nd gun position. You get out of combat, get out of your tank to repair it with the intention of returning to the front line.

My experience with BF3 tells me that half of the random gunners just get in the driver's seat and drive off. Or, worse, they wait for you to finish repair and then drive off...

Now I hope they do implement a locking system which you can set to personal, squad, outfit or faction, as that would solve all the problems. I haven't seen any icons for free seats projected on the ground as in PS1 though...

Boomhowser
2012-07-24, 11:47 AM
Well, say you are an engineer and you have a random person in your 2nd gun position. You get out of combat, get out of your tank to repair it with the intention of returning to the front line.


If that was the case id have informed the gunner I was running repairs before heading back to the fight.. very rare is your vehicle nicked whilst out in the field its more a case of you jump out to cap a base and its re-appropriated as your doing so.

Dont get me wrong Im fine with a lock being in game that players can activate.. its just that it dosnt bother me losing my vehicle to another on my faction

Simokon
2012-07-24, 11:59 AM
I certainly like the option to lock the driver seat, I would hate to hop out for a second and have someone jack my ride :(

soulsurfsublime
2012-07-24, 12:01 PM
I would hate to hop out for a second and have someone jack my ride :(

Yeah Battlefield is notorious for getting out to repair only for it to take off the second you hopped out.

TheStigma
2012-07-24, 12:04 PM
The way PS1 had it - setting a lock on the vehicle to either "personal use only" - "my group only" or "my whole empire" was awesome and pretty much problem free. I can't see why they wouldn't do it exactly the same way given that they are already modeling so much of PS2 based on the baseline of PS1. Not being able to control who uses a vehicle once you have basically "claimed" it is one of the most annoying things in BF3 right now. If we run a tight coordinated tank crew and then randoms hop in and steal seats or the entire vehicle just because we had to exit to repair or deal with some other treat for a second or two - that really sucks. BF3 could learn from planetside here.

As for what happens to your locked vehicle after you die - I assume it despawns or detonates after being unattended for a significant period of time - unless of course some enemy hacks it and takes it for a ride =P Could be nice if you got a clicky-box when you died that allowed you to unlock all vehicles you owned in case you would like to leave them for your empire rather than let them go to waste.

I really really wish for a "garage" feature that lets you store a handful of vehicles manually just like lockers do with items. It would be so sweeet to be able to capture en enemy empire spesific vehicle and then be able to safe it for later use for something special. Given that its gone once you lose it anyway I don't see any problems with this and it would effectively add more "rare" items to the game (ie. the items and vehicles that you are not really supposed to have on your empire) :)

-Stigma

Rednas
2012-07-24, 12:05 PM
Yeah Battlefield is notorious for getting out to repair only for it to take off the second you hopped out.

My point exactly. It'd be even worse if you had paid for it!

Simokon
2012-07-24, 12:07 PM
My point exactly. It'd be even worse if you had paid for it!

That would be pretty terrible, and there are no police to chase the offender down! Unless you TKed them and then people would probably think you were the bad guy :eek:

WolfAlmighty
2012-07-24, 12:33 PM
So in PS1, could you swipe an enemy faction's unattended vehicle? I remember in the early days of BF2 you could approach new enemy tank drivers while holding a medkit, they'd think it was C4 so they'd hop out quickly to try to kill you, you could then take the now-unoccupied tank and make off with it (killing the poor SOB you just tricked into giving it to you first, of course, although sometimes it was more satisfying to make him hoof it back to base instead...yes, I am a bastard ;) ).

Boomhowser
2012-07-24, 12:55 PM
So in PS1, could you swipe an enemy faction's unattended vehicle?

You needed to be specced into Adv Hack to swipe enemy faction vehicles but a succesful steal felt so good...
My first magrider steal was great, I remember the VS member swearing me down in tells then 10 seconds later burst out laughing as he realized I couldnt pilot the damn thing and blew myself up on a dozen of his mines.. after that I was hooked on stealing Magriders just so I could teach myself to drive mowers :D

Crator
2012-07-24, 01:01 PM
So in PS1, could you swipe an enemy faction's unattended vehicle? I remember in the early days of BF2 you could approach new enemy tank drivers while holding a medkit, they'd think it was C4 so they'd hop out quickly to try to kill you, you could then take the now-unoccupied tank and make off with it (killing the poor SOB you just tricked into giving it to you first, of course, although sometimes it was more satisfying to make him hoof it back to base instead...yes, I am a bastard ;) ).

Actually, there were two hack cert levels. One of the levels you could steal the enemy vehicle with no occupants. The other hack level allowed you to steal the vehicle with occupants!

WolfAlmighty
2012-07-24, 02:06 PM
Actually, there were two hack cert levels. One of the levels you could steal the enemy vehicle with no occupants. The other hack level allowed you to steal the vehicle with occupants!

Ooh, that sounds like a lot of fun! Cheers! :D