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View Full Version : Squad spawn grief avoidance,


Marinealver
2012-07-28, 06:29 AM
Just thought of one nightmare scenario.

You load up a galaxy one person in your squad (the greiver) said he'll get there on his own.

The gal is up in the air he kills himself to squad spawn.

He intentionally pilots the drop pod into the galaxy.

Maarvy
2012-07-28, 06:45 AM
From the footage we have seen the drop pods maneuver but not so much as to hit a galaxy that's moving , even relatively slowly .

Maybe possible if the galaxy/other vehicle is stationary .

EisenKreutzer
2012-07-28, 06:46 AM
All he has to do is fly out over the ocean and bail. No need to squad spawn in a drop pod. ^^

Stardouser
2012-07-28, 08:55 AM
For that to happen, the game would have to allow you to squad spawn on someone that is in a vehicle. And that's pretty unlikely, but even if it were possible to do it, drop pods would have to be VERY maneuverable in order to enter the game world high above a moving galaxy and still be able to hit it. The videos we've seen show drop pods taking about 10 seconds to come down, so let's assume that a drop pod is flying 2 drop pod seconds above the ground, and so it takes the drop pod 8 seconds to reach it. Galaxies may not be as fast as light jets like Reavers, but if a drop pod can maneuver so well that it can do this, then I would guess that spheres of influence would probably be ineffective too, as you would be able to stand outside of the SOI and people would be able to guide their drop pod 400 meters away from you and land right on a rooftop inside the SOI.

So basically, that seems like a pretty outrageous scenario concocted for reasons unknown.

maddoggg
2012-07-28, 09:29 AM
Galaxies,liberators and tanks should not be one shoted by a drop pod IF they are at full health!

Gugabalog
2012-07-28, 09:32 AM
False. All involved should die. Except maybe tanks and sunderers.

opticalshadow
2012-07-28, 09:45 AM
well ive seen in oneof the gameplay videos released a drop pod managed to hit a lib, and killed it in one shot with the drop pod.

i assume its possible, but i think its going to be vastly more luck then anything if it does happen.

CrystalViolet
2012-07-28, 09:50 AM
This will almost certainly change in beta. The simple solution would be to program drop pods to noclip/rubberband around friendly vehicles without doing damage to them.

opticalshadow
2012-07-28, 09:52 AM
This will almost certainly change in beta. The simple solution would be to program drop pods to noclip/rubberband around friendly vehicles without doing damage to them.

alternitivly destroy both the pod and the plane, charge the pod with FF, and allow the greif system to do its work

SFJake
2012-07-28, 11:49 AM
Then it becomes so much fun how casual drop pods drop will add grief points to you. Heck, lets just stand under drop pods to screw people.

We all know there needs to be compromises when it comes to drop pods, no need to try and deny it.

vVRedOctoberVv
2012-07-28, 12:40 PM
Again with the drop pod rage? Seriously, it's not that big a deal, folks. I don't know why all the doomsday scenarios are being worried about. If anything was to be done, it would be taking steering away from the pod, which would solve 90% of potential griefing. Case closed.

Revanmug
2012-07-28, 12:43 PM
well ive seen in oneof the gameplay videos released a drop pod managed to hit a lib, and killed it in one shot with the drop pod.

i assume its possible, but i think its going to be vastly more luck then anything if it does happen.

Tb's vid I suppose? He was immobile completly in the middle of the base... Himself admit it that it was probably their fault for that.

p0intman
2012-07-28, 12:47 PM
-or- don't squad with randoms and join an organised outfit that won't be letting greenies into squad.

opticalshadow
2012-07-29, 12:03 AM
Tb's vid I suppose? He was immobile completly in the middle of the base... Himself admit it that it was probably their fault for that.

while its unlikly, it can still happen. look at the size of a galaxy, and how relitivly slow it moves. the possibility exsists it would happen again. i mean, in the days of ps1, gal bombs were common, you could see them coming a mile away and still get hit, i like the idea they can cause dmg, and its height makes sense it would destroy a vehicle.

i thinnk that if it hits a vehicle, then it is also destroyed, killing the spawner,


yeah sucks you died, but i wouldnt complain to much if by dying i killed a vanguard or gal.

JoeDragon
2012-07-29, 12:09 AM
Clegg talked about it on the Peace Talks Podcast. They're still discussing solutions internally.

RedKnights
2012-07-29, 12:54 AM
Would the simple solution to be to disable squad spawning on your leader while in a transport vehicle?