PDA

View Full Version : Vanu max : "MR Crabs"


Justaman
2012-07-29, 08:00 PM
Ok, so I have a problem with the way the VS max looks. I don't know if that's its final pass or if its just a placeholder (of if its me). But it really doesn't LOOK like a "MAX" to me. Or, maybe I'm just crazy.

It looks like some guy wearing extra heavy kevlar armor that was designed more for style than combat. Like heavy assault with some extra big plating in a few spots.

All of the joints look like the max pilot is wearing spandex armor. Its so thin and form fitting at the joints, there's no way for it to be motor assisted like a real exo-suit.


Lets compare:

TR Max:
THE HULK (http://wiki.planetside-universe.com/ps/images/thumb/f/f4/PS2_MAX_TR.jpg/598px-PS2_MAX_TR.jpg) - concept art

THE HULK (http://www.planetside-universe.com/media/album/mp52rz6sp6/20120601_4fc93405742c1.jpg) - in game result

NC Max:
The Fridge, Robots in Disguise (http://wiki.planetside-universe.com/ps/images/thumb/6/63/PS2_MAX_NC.jpg/764px-PS2_MAX_NC.jpg) -concept art

The Fridge, Robots in Disguise (http://www.planetside-universe.com/media/album/mp52rz6sp6/20120601_4fc93181cef2e.jpg) - in game result

VS Max:
Mr Crabs (http://wiki.planetside-universe.com/ps/images/thumb/8/88/PS2_MAX_VS.jpg/710px-PS2_MAX_VS.jpg) - concept art

Mr Crabs (http://www.planetside-universe.com/media/album/mp52rz6sp6/20120601_4fc93e1747e44.jpg) - in game result


If you look at the concept art, the joints where hefty and similarly as bulky as the rest of the armor. The plated sections where visually enhancing specific muscle and bone groups without over contrasting the size of between them and joints or less plated areas.

But what we get in game is something akin to a literal crab. Plated sections surrounded by thin stringy jointed limbs and large claw shaped hands. :P

Visually, as a whole, it doesn't seem as intimidating as the concept art (or as awesome). Its more crustacean than wicked robot.


So, am I cross-eyed or are other people seeing this to? Is the lighting just off (according to another profile picture with massive lighting, the legs aren't as bad, but only with very bright lights)? The color scheme to contrasting? The flipping crazies?

Just seems like the suit would fall to the ground like so much clothing, if there wasn't a person inside to hold it up.
Less like an exo-suit, and more like a suit suit. Heavy assault with bigger plates. On its own it has nothing rigid to support its own weight and provide the mechanical enhancements their designed for.

It is a bit of a nit pick, I will admit. But its the only thing that's ever rubbed me the wrong way when I looked at it.



edit: I'm not saying the whole suit needs to be bulkier, I'm just saying that there are parts that are TOO thin, even for a slender VS mech suit. The panty-hose he's wearing on his arms sure seems like its providing support to hold up those guns and for-arms.

DirtyBird
2012-07-29, 08:09 PM
Looks nothing like a crab imo.

neonlazer
2012-07-29, 08:10 PM
Ok add more armor and no more jets for you!

Justaman
2012-07-29, 08:18 PM
Ok add more armor and no more jets for you!

They already took the jets. :(

In fact, I don't think we've even been told what they replaced them with.

lMABl
2012-07-29, 08:32 PM
There was already a enormous thread on this subject http://www.planetside-universe.com/showthread.php?t=41713&highlight=vanu+max But I have to agree, something happened in the transition from concept art to in game graphics.

foam
2012-07-29, 08:48 PM
Maybe they're running out of money and need to the game to come out asap.

Justaman
2012-07-29, 08:54 PM
There was already a enormous thread on this subject http://www.planetside-universe.com/showthread.php?t=41713&highlight=vanu+max But I have to agree, something happened in the transition of concept art to in game graphics.

Ahh, I looked for a thread about it but couldn't find one.

The Kush
2012-07-29, 08:58 PM
You are completely wrong and just trying to find something to cry about.

Looks exactly like you would expect:

Advanced and futuristic

Vs the clunky bigger designs of the less technologically advanced factions.


/thread closed

Justaman
2012-07-29, 09:10 PM
You are completely wrong and just trying to find something to cry about.

Looks exactly like you would expect:

Advanced and futuristic

Vs the clunky bigger designs of the less technologically advanced factions.


/thread closed

Woah, tone it down mr forum knight. I was just looking for other peoples opinions. It's called discussion. You state your opinion and leave it open to discussion.

How do you find out other peoples opinions? You ask. But I guess in your world that's called crying. Go back to your corner plz, if you don't want to be constructive.


I'm fine being proven wrong, in fact I would love that, but this was my first opinion and was looking for consensus on my thoughts. Annnnd discussion~

ArmedZealot
2012-07-29, 09:13 PM
Woah, tone it down mr forum knight. I was just looking for other peoples opinions. It's called discussion. You state your opinion and leave it open to discussion.

How do you find out other peoples opinions? You ask. But I guess in your world that's called crying. Go back to your corner plz, if you don't want to be constructive.


I'm fine being proven wrong, in fact I would love that, but this was my first opinion. Annnnd discussion~

softie.


The Vanu max redesign is one of the reasons why I plan on playing TR. Along with the Vanu infil design.

TMNT henchmen or..... weird 1.21 gigawats helmet?
Dr.Doom or..... Mr.Krabs?

haticK
2012-07-29, 09:24 PM
i personally like the way the VS MAX looks. could possibly be a little more bulky, but i think it looks futuristic and cool

AgtPanda
2012-07-29, 09:24 PM
Looks like what I expected; elegant and still deadly. No need for the clunky armour, our manhoods don't need a boost from big guns and armour either. Just the way i like it, I'll let you lesser apes go about in your difficult suits, trying to puff out your chest in order to look bigger than the others... Primitives.

/roleplay

But really, I like them! VS design is what I found the most intriguing about the faction. They have a certian... panache. No need for flair, with a "we can kill you with a knife when you need to use a sword" type of thing. :D

Rivenshield
2012-07-29, 09:32 PM
designed more for style than combat.

Well, that's the Fabulous Empire for you. :D

SixShooter
2012-07-29, 09:35 PM
Its more crustacean than wicked robot insect.


I'm not sure why an insect would look better than a crab.:huh:

I think it looks fine. Besides, I'm not going to spend much time looking at it, just using it to lay waste to the evil empire and the terrorists. :vsrocks:

cryosin
2012-07-29, 09:35 PM
I like the look of the MAX itself, just not the weapons.

Bravix
2012-07-29, 09:35 PM
Woah, tone it down mr forum knight. I was just looking for other peoples opinions. It's called discussion. You state your opinion and leave it open to discussion.

How do you find out other peoples opinions? You ask. But I guess in your world that's called crying. Go back to your corner plz, if you don't want to be constructive.


I'm fine being proven wrong, in fact I would love that, but this was my first opinion and was looking for consensus on my thoughts. Annnnd discussion~

Just ignore Kush, he's a troll.

Personally, don't care for the in-game. Concept was cool though. It's mostly the MAX's guns and how it carries them that makes it look weird. Sholder pads could be a bit less thick too.

Minigun
2012-07-29, 09:39 PM
Even in PS1 the vanu max was not as bulky as the other factions. Thats the problem with VS players they care more about how they look than how well they perform.

Can't wait to see my guys Hulk Smashing your Mr. Crabs.

ArmedZealot
2012-07-29, 09:40 PM
I'm not sure why an insect would look better than a crab.:huh:

I eat steamed crabs. Wasps are scary yo...

Renegadeknight
2012-07-29, 09:41 PM
I actually like it. Also someone brought up the fact that they have customization options for the game's shop in that forum about the NC heavy Assault, so the same thing applies here. It could be very possible that they reserved the concept version for purchase.

The Kush
2012-07-29, 09:51 PM
Woah, tone it down mr forum knight. I was just looking for other peoples opinions. It's called discussion. You state your opinion and leave it open to discussion.

How do you find out other peoples opinions? You ask. But I guess in your world that's called crying. Go back to your corner plz, if you don't want to be constructive.


I'm fine being proven wrong, in fact I would love that, but this was my first opinion and was looking for consensus on my thoughts. Annnnd discussion~

There doesn't need to be a discussion haha.

How much clearer do you need it to be?!

Here I'll make an example that even your low IQ can comprehend;

As technology improves over the years, the size of a computer gets smaller and smaller.

A similar concept is being used with the Vanu max.

The NC and TR maxes, which are less technologically advanced then the VS max, are large, clunky, takes more "guts" if you will to make them work.

Now the VS max on the other hand is cleaner looking, smaller, and does just the same as the NC and TR max except it is more technologically advanced so it isnt as clunky.

Now if it still doesn't make sense to you we have bigger problems.

Just ignore Kush, he's a troll.

Personally, don't care for the in-game. Concept was cool though. It's mostly the MAX's guns and how it carries them that makes it look weird. Sholder pads could be a bit less thick too.

I'm flattered you want to hate on me, but I don't accept your gift, so to whom does it belong?

GhettoPrince
2012-07-29, 09:56 PM
It doesn't look very different from the PS1 vanu MAX, it has the same kind of sleak and angular design. NC has that slapped together from spare parts look just like in the first game.

I'm glad they got rid of the fishbowl helmet on the TR MAX though.

opticalshadow
2012-07-29, 10:02 PM
ill say i hated the tr concept, but the ingame looks great, i like it the most. teh nc concept was amazing, ingame, it looks pretty bad to me, the vs concept looks amazing as well. ingame im not sure i would ever use that thing.


vanu max in ps1 were equally non intimidating.

Emperor
2012-07-29, 10:12 PM
I've think something was definitely lost in translation from concept art to in-game model for the VS MAX, but that particular screenshot you posted doesn't really do the in-game model much justice. I think the Vanu MAX really looks best in profile, like in this pic (http://i.imgur.com/mWCoo.jpg).

lMABl
2012-07-29, 10:40 PM
I've think something was definitely lost in translation from concept art to in-game model for the VS MAX, but that particular screenshot you posted doesn't really do the in-game model much justice. I think the Vanu MAX really looks best in profile, like in this pic (http://i.imgur.com/mWCoo.jpg).

That reminds me, have they fixed the animation of the VS MAX yet. I remember them saying that it was using the TR MAX's animations. Because from recent footage the animations still look pretty horrific, like its running in place with only its legs moving, not like the smooth sprinting you see in that screenshot.

SixShooter
2012-07-29, 11:26 PM
I eat steamed crabs. Wasps are scary yo...

http://i1246.photobucket.com/albums/gg608/666SHOOTER/Incredible_Giant_Crab_Redux_by_VegasMike.jpg

Justaman
2012-07-30, 12:40 AM
I've think something was definitely lost in translation from concept art to in-game model for the VS MAX, but that particular screenshot you posted doesn't really do the in-game model much justice. I think the Vanu MAX really looks best in profile, like in this pic (http://i.imgur.com/mWCoo.jpg).

It DOES look a lot better with that lighting. All the dark joints are lit up, and you can actually see the supports for the knees(which are hard to see normally, as their skin tight and super thin). But just looking at the elbows on the arms makes me think the suit would flop to the ground like a pile of clothing, without the human holding it up.

The joints on the arms have nothing rigid looking that would support the suits own weight, is what I'm getting at.

Less of an exo-suit, and more of a suit. Like a bulky heavy assault.

wiididdy
2012-07-30, 12:52 AM
You are completely wrong and just trying to find something to cry about.

Looks exactly like you would expect:

Advanced and futuristic

Vs the clunky bigger designs of the less technologically advanced factions.


/thread closed

Honestly, I agree. They still have a bit of time until the full game is released but that in-game model looks really low-rez. The concept art was a thousand times better. Now I could probably say the same for the TR MAX except if they had followed the concept art, they would probably have gotten sued by Marvel. The TR MAX looks suspiciously like the supervillain, Juggernaut.

Galzus
2012-07-30, 01:08 AM
I'm more concerned with the fact that the weapons sound like standard weapons and not plasma, and the quasar doesn't have awesome beam effects like in PS1 (as well as other VS weapons)

Grognard
2012-07-30, 01:22 AM
As I mentioned in another thread, the VS MAX has a popeye issue... Needs more balance in the upper/lower arms. Looks kinda silly in the arms, though I do like the rest.

AzureWatcher
2012-07-30, 01:38 AM
Copied/pasted from my post in the other thread:

"I like the original. It's much more sleek and streamlined, which is what the Vanu are all about."

It doesn't need any changes. It's sexy the way it is and I wouldn't have it any other way.

exLupo
2012-07-30, 03:40 AM
I think the in-game assets are very close to the concept art, all things considered. Nothing ever comes out exactly like the artists rendition and, imo, the final product is more true to the feel of the rest of the game's art. The concept shots are too.. anime?

Not that I dislike the style, mind you, it just felt out of place but seeing how it was subtly changed and then comparing it to the other MAX, I dig it.

Justaman
2012-07-30, 04:13 AM
As I mentioned in another thread, the VS MAX has a popeye issue... Needs more balance in the upper/lower arms. Looks kinda silly in the arms, though I do like the rest.

That's a great way to put it, imo.

Symmenix
2012-07-30, 04:27 AM
I just think the current vs Max looks super silly with its skinny arms and huge guns

Kran De Loy
2012-07-30, 04:40 AM
I think someone should get a screen capture of one of Higby's streams showing the VS MAX from the Tech Test. See if they've done anything to it since they released those screen shots in OP.

Jonny
2012-07-30, 04:56 AM
There doesn't need to be a discussion haha.

How much clearer do you need it to be?!

Here I'll make an example that even your low IQ can comprehend;

As technology improves over the years, the size of a computer gets smaller and smaller.

A similar concept is being used with the Vanu max.

The NC and TR maxes, which are less technologically advanced then the VS max, are large, clunky, takes more "guts" if you will to make them work.

Now the VS max on the other hand is cleaner looking, smaller, and does just the same as the NC and TR max except it is more technologically advanced so it isnt as clunky.

Now if it still doesn't make sense to you we have bigger problems.


Your theory on VS technology needing less bulk, as sound as it may be, doesn't stop people thinking the VS max is badly designed in areas - including me.

I'm not so bothered as I'm not going to play as VS but I do think the design could be better. Less high-heels, thinner or different shoulder pads, different way of holding the weapons and generally add more badassery like the other two factions MAX units.

Kran De Loy
2012-07-30, 06:40 AM
From back in June (http://www.planetside-universe.com/showthread.php?p=714705&highlight=max#post714705)

It looks beautiful! Only changes I'd even consider doing to it would

-move the guns a little farther back on the forearms or extend them a little bit past the elbows (like a second thin shell piece that begins near the middle of the weapon then forms a point back slightly behind and to the outside of the elbow a bit like an shield used as a little bit of extra armor),
-make the hand's visible (like they're actually holding onto the weapons that are also connected to the forearm near the elbow),

EisenKreutzer
2012-07-30, 07:52 AM
Just seems like the suit would fall to the ground like so much clothing, if there wasn't a person inside to hold it up.
Less like an exo-suit, and more like a suit suit. Heavy assault with bigger plates. On its own it has nothing rigid to support its own weight and provide the mechanical enhancements their designed for.


I like it. It's obviously much more technologically advanced than the other two, so it doesn't rely on motors and an exo-skeleton to operate. Maybe it uses memory metals, or some other space age tech to support itself.

vVRedOctoberVv
2012-07-30, 11:15 AM
I like their infils.

The MAX doesn't look bulky like the other two, but that doesn't surprise me. The Vanu aren't really about getting in there and roughing it up like the other two.

It look like reinforced infantry more than a suit of death. Seems fine to me.

Hmr85
2012-07-30, 11:26 AM
I think the VS MAX looks great. As other have mentioned they are not suppose to look overly bulky like the other 2 factions. I think the poster above me put it well.

RJTravis
2012-07-30, 11:38 AM
Ok, so I have a problem with the way the VS max looks. I don't know if that's its final pass or if its just a placeholder (of if its me). But it really doesn't LOOK like a "MAX" to me. Or, maybe I'm just crazy.

It looks like some guy wearing extra heavy kevlar armor that was designed more for style than combat. Like heavy assault with some extra big plating in a few spots.

All of the joints look like the max pilot is wearing spandex armor. Its so thin and form fitting at the joints, there's no way for it to be motor assisted like a real exo-suit.


Lets compare:

TR Max:
THE HULK (http://wiki.planetside-universe.com/ps/images/thumb/f/f4/PS2_MAX_TR.jpg/598px-PS2_MAX_TR.jpg) - concept art

THE HULK (http://www.planetside-universe.com/media/album/mp52rz6sp6/20120601_4fc93405742c1.jpg) - in game result

NC Max:
The Fridge, Robots in Disguise (http://wiki.planetside-universe.com/ps/images/thumb/6/63/PS2_MAX_NC.jpg/764px-PS2_MAX_NC.jpg) -concept art

The Fridge, Robots in Disguise (http://www.planetside-universe.com/media/album/mp52rz6sp6/20120601_4fc93181cef2e.jpg) - in game result

VS Max:
Mr Crabs (http://wiki.planetside-universe.com/ps/images/thumb/8/88/PS2_MAX_VS.jpg/710px-PS2_MAX_VS.jpg) - concept art

Mr Crabs (http://www.planetside-universe.com/media/album/mp52rz6sp6/20120601_4fc93e1747e44.jpg) - in game result


If you look at the concept art, the joints where hefty and similarly as bulky as the rest of the armor. The plated sections where visually enhancing specific muscle and bone groups without over contrasting the size of between them and joints or less plated areas.

But what we get in game is something akin to a literal crab. Plated sections surrounded by thin stringy jointed limbs and large claw shaped hands. :P

Visually, as a whole, it doesn't seem as intimidating as the concept art (or as awesome). Its more crustacean than wicked robot.


So, am I cross-eyed or are other people seeing this to? Is the lighting just off (according to another profile picture with massive lighting, the legs aren't as bad, but only with very bright lights)? The color scheme to contrasting? The flipping crazies?

Just seems like the suit would fall to the ground like so much clothing, if there wasn't a person inside to hold it up.
Less like an exo-suit, and more like a suit suit. Heavy assault with bigger plates. On its own it has nothing rigid to support its own weight and provide the mechanical enhancements their designed for.

It is a bit of a nit pick, I will admit. But its the only thing that's ever rubbed me the wrong way when I looked at it.

its Doctor Zoidberg from futurama LOL

OutlawDr
2012-07-30, 11:42 AM
The Vanu Max needs a redesign. :\
It just doesn't look good, MAX or not.

AzureWatcher
2012-07-30, 01:02 PM
The Vanu Max needs a redesign. :\
It just doesn't look good, MAX or not.

... but you have it on your signature. Way to hurt his feelings. :(

OutlawDr
2012-07-30, 01:09 PM
In-game vanu max. Concept art vanu max is my pal

AzureWatcher
2012-07-30, 01:14 PM
In-game vanu max. Concept art vanu max is my pal

Ah. I like them both. They're much better looking than the TR and NC MAX units. They look like something out of Warhammer 40k.

Synapse
2012-07-30, 01:15 PM
Vanu max looks way worse, but it isnt the only model that got screwed in the transition from concept.

Pretty much all the NC armor, and especially the NC female light assault, look way worse than the armor because they left out all the cool details and just made plates.

Xaine
2012-07-30, 01:57 PM
You are completely wrong and just trying to find something to cry about.

Looks exactly like you would expect:

Advanced and futuristic

Vs the clunky bigger designs of the less technologically advanced factions.


/thread closed

Yes, his objective opinion on how something looks is WRONG.

Why is it that every time you post, you talk like someone has your nuts in a vice?

Rybka
2012-07-30, 02:15 PM
softie.


The Vanu max redesign is one of the reasons why I plan on playing TR. Along with the Vanu infil design.

TMNT henchmen or..... weird 1.21 gigawats helmet?
Dr.Doom or..... Mr.Krabs?

I agree with you on the VS MAX, but the Vanu Infiltrator design is the coolest one out of the 3 imo.

Blackwolf
2012-07-30, 02:16 PM
Copied/pasted from my post in the other thread:

"I like the original. It's much more sleek and streamlined, which is what the Vanu are all about."

It doesn't need any changes. It's sexy the way it is and I wouldn't have it any other way.

I agree with this.

Whether or not the suit is a suit or an Exo-suit is a moot point. Personally I can easily see it being an actual Exo-suit even as thin as it is. In fact, thin armor that does the same job as what everyone else has is more impressive then bulky armor. And more intimidating.