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View Full Version : Lightning upgrade: MRSI artillery turret


Braveliltoaster
2012-07-30, 07:07 PM
Hey guy I was thinking today about MRSI (Multiple Rounds Simultaneous Impact)

I was thinking that the lightning already shoots 3 rounds, why not make it so you can lock the turret after selecting an area you want to fire upon, select the elevation and fire 3 rounds in rapid succession and have the turret move down for the MRSI effect.

What do you guys think, YAY or NAY

Envenom
2012-07-30, 07:12 PM
Artillery has been endlessly endlessly endlessly discussed on these forums. Come now.

Braveliltoaster
2012-07-30, 07:14 PM
Artillery has been endlessly endlessly endlessly discussed on these forums. Come now.

ok given it has but what about MRSI

vVRedOctoberVv
2012-07-30, 07:21 PM
Sounds better on paper than it does in practice.

opticalshadow
2012-07-30, 07:23 PM
i think that the idea has merit, as does most things. i also think after the game has launched, theres no reason SOE cant create a beta enviroment where they can implement ideas and allow a sizeable playerbase to test. this would weed out poor ideas (BFR's possibly mossie changes) while picking up some solid ones.

Turdicus
2012-07-30, 07:59 PM
Couldn't you just move the barrel from high to low in such a way that all the rounds hit at the same(ish) time anyway?

vVRedOctoberVv
2012-07-30, 08:04 PM
@Turdicus

Yes, but the range is quite pronounced. For manually doing this, with the interface at hand, you wouldn't be able to see what you're aiming at with the first shot, second shot would be somewhat better, last shot would be aimed. In other words, technically, yes, practically, no way in hell are you apt to hit anything, regardless of circumstances, with the first two shots :) In-RL, the space of fire is very short between rounds, and an individual is not reasonably able to achieve the speed + precision needed to do this.

Kran De Loy
2012-07-30, 10:42 PM
If they implemented laser targeting pointers for Infil's in combination with either Lightnings or some other ground vehicle, probably something slower and heavier, that are capable of using that laser targeting information. Keep the Infil in the same Platoon as the Arty and give the Arty a lot of recoil against aiming properly and it would work, imo.

However with the low TTK I'm not sold on even having Arty in the game as it stands now.

I mean the only use I see it that doesn't completely make Arty OP (lots of stuff is outdoors now) is against base defenses and honestly Infils could just Sabo the generator for that instead.

RSphil
2012-07-31, 01:48 AM
would be a cool idea. seen multiple tanks do this irl and it is not just awesome looking but devastating on a target. not sure how they would implement this in game but it would a nice idea to work on. i can see 4-5 lightnings lining up now ready for a target maybe from an infiltrate spotter.

Goldeh
2012-07-31, 01:54 AM
I saw the Sunderer get a Rocket Pod weapon-grade thing in one of the streams. Neat.

Buggsy
2012-07-31, 05:21 AM
Hey guy I was thinking today about MRSI (Multiple Rounds Simultaneous Impact)

I was thinking that the lightning already shoots 3 rounds, why not make it so you can lock the turret after selecting an area you want to fire upon, select the elevation and fire 3 rounds in rapid succession and have the turret move down for the MRSI effect.

What do you guys think, YAY or NAY

That's like giving a sniper rifle a free never miss headshot on the skillbar.

Hit 3 on skillbar, get a free headshot, 20 second cooldown.

Seriously.

JHendy
2012-07-31, 05:39 AM
I think an artillery piece that fires MRSA would be deadlier.

Gugabalog
2012-07-31, 08:54 AM
That's like giving a sniper rifle a free never miss headshot on the skillbar.

Hit 3 on skillbar, get a free headshot, 20 second cooldown.

Seriously.

It rewards teamwork. not even close to the same as sniping.

Buggsy
2012-08-02, 12:33 PM
It rewards teamwork. not even close to thesame as sniping.

It's more like a skillbar with cooldown abilities.

Gugabalog
2012-08-02, 01:03 PM
Person A gets into position/places beacon/etc.

Person B spawns in and guides droppod to either destroy a high value target or to deploy on the surface.

Enemy A (High Value target) has to opportunity to unwittingly make Person B's job harder by simply strafing around his target or by practicing any form of movement. Enemy A can also destroy the pod mid-drop and prevent the whole scenario. Enemies B-Z can also destroy the pod mid drop.

Both Person B and A are vunerable in executing this tactic and both exercise teamwork. This *active* teamwork is a magnitude above any skill or value of whatever target is destroyed is exercising.

Any further discussion of this without recognition of these facts will be ignored.

Astrok
2012-08-02, 01:04 PM
What i would like to know is can u change those main cannons to some anti infantry guns? like 2 minigun things?

Stardouser
2012-08-02, 03:48 PM
That's like giving a sniper rifle a free never miss headshot on the skillbar.

Hit 3 on skillbar, get a free headshot, 20 second cooldown.

Seriously.

It would be if it were locking the turret onto an enemy. Locking onto a spot on the ground or a wall however, would be different.

opticalshadow
2012-08-02, 04:32 PM
What i would like to know is can u change those main cannons to some anti infantry guns? like 2 minigun things?

as far as i know, no public specifics have been given on what we will have (as in to my knowing we havent seen any other main armerments for the MBT's)

that said we know that the main guns CAN be changed, and anti infantry seems like a safe bet will make it.

i could be wrong, i havent seen every single video out there

Tsubaki
2012-08-02, 05:17 PM
I love Artillery but they are rarely featured in any FPS game because most people dont find it fun having to do all the work of getting it setup to be efficient enough to devote resources and manpower to. I think it would be a cool concept to allow Infiltrators to laser designate targets for artillery to rain down on. I also think it would be a neat concept to have different rounds for artillery like Smart Excalibur rounds for range and accuracy, shrapnel for infantry and HE Smart rounds for armored targets.

Really though I think an artillery platform should get its own design that way people actually have to use it as an artillery platform to get the certifications for it instead of just using the lightning as a MBT and getting the certs through that.

Gugabalog
2012-08-02, 05:22 PM
Maybe isntead of artillery designation we could designate for air support?