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View Full Version : A Planetside opinion by an original fan.


Damianamaru
2012-08-05, 04:01 PM
Hey guys, my PS name is Damianamaru, and today while logging back into Planetside 1, I noticed something really cool - I noticed my original subscription date was in 2003. For the first time I can remember, this is officially the oldest game I still have legit interest in playing.

I just wanted to commemorate that in the Planetside 2 forums because I feel like we are paying so much attention to what they could be doing in Planetside 2 and not remembering all the amazing things they did with Planetside 1. I can also, honestly say, that I would love it to be a free to play model as well. However, I really would be willing to purchase in-game content.

A similar model to that which more modern games such as SWTOR employ. That fact, alone, I find to be quite an achievement for the Planetside 1 game and community. I would love to hear the opinions of you guys and what you think. Let's reminisce on some old Planetside memories by keeping this in the Planetside 2 forums...it's good we let the guys who never played it, know why it was a such a MONUMENTAL game and it truly is creating another GENRE OF SHOOTING GAME unlike anything else out there....fanboy? Call me maybe - no pun intended -but this game is the shiznits.

-Damianamaru from EMERALD. edit: (shout out if you recognize the name, a.k.a "Elian Gonzalez" :-P )

PhoenixDog
2012-08-05, 04:26 PM
Not really sure what your opinion is... To make ps1 f2p as well? Or have PS2 f2p? Because it is. Sorry..? Kinda got lost in your excitement, Lol. Regardless, from a fellow Emerald vet, welcome back!

Damianamaru
2012-08-05, 04:33 PM
PS1 isn't FTP anymore. It'd be cool if it was. PS2, eh, I think FTP would be good to maintain a solid community but I wouldn't mind paying. I'd rather BUY content for sure.

opticalshadow
2012-08-05, 05:24 PM
PS1 isn't FTP anymore. It'd be cool if it was. PS2, eh, I think FTP would be good to maintain a solid community but I wouldn't mind paying. I'd rather BUY content for sure.

you can subscribe and gain benifits for doing so.

TheApoc
2012-08-05, 06:01 PM
ps1 will be all but dead when ps2 opens up.. it just cant hang, while it was great its time has passed..

Sunrock
2012-08-05, 06:26 PM
TBH I think PS2 would be allot better game if it was not F2P.

Dart
2012-08-05, 06:30 PM
TBH I think PS2 would be allot better game if it was not F2P.

Really? How many hours have you logged in PS2 to come up with this important judgement?

AzureWatcher
2012-08-05, 06:36 PM
TBH I think PS2 would be allot better game if it was not F2P.

I don't care what they do just so long as there isn't a mandatory subscription.

PS2's fine as F2P with an optional sub with benefits and a cosmetic cash store (with boosts).

DarkCommando
2012-08-05, 06:37 PM
Yeah all I am going to say is everyone is making a judgement on a game that is just now entering beta. How about we wait till the game is released with all features implemented and hopefully most of the bugs sorted out before we pass judgement.

Noxey
2012-08-05, 07:04 PM
F2P is the way to go, LoL showed everyone the light.

PS2 will be massive because its F2P.

Baneblade
2012-08-05, 07:30 PM
The Emeraldcoats are coming!

Sunrock
2012-08-06, 03:39 AM
Really? How many hours have you logged in PS2 to come up with this important judgement?

What I meant was that any MMO have better game play if it's not F2P because every F2P have some degree of P2W. If there are no cash shops in the game that sell boosters the game designers have to design there games so all the content is fun to play. If they sell boosters that have to design the game so it's tedious to play if you don't buy them. If they don't they will not make any money from the game.

F2P is the way to go, LoL showed everyone the light.

PS2 will be massive because its F2P.

LoL is a crappy game so what is your point? Besides it's a MOBA and not a MMO

Captain1nsaneo
2012-08-06, 05:12 AM
LoL is a crappy game so what is your point? Besides it's a MOBA and not a MMO

The point is that LoL showed that a free to play game can be a successful business model. The second point is that Planetside is a game that requires a large playerbase for the game to work, free to play brings in those extra players where-by even if they don't buy anything they are still providing content to the ones who do just by being there. Higby or Smed said this exact thing in one of their interviews.

Shogun
2012-08-06, 05:23 AM
The point is that LoL showed that a free to play game can be a successful business model. The second point is that Planetside is a game that requires a large playerbase for the game to work, free to play brings in those extra players where-by even if they don't buy anything they are still providing content to the ones who do just by being there. Higby or Smed said this exact thing in one of their interviews.

THIS!

doesn´t matter if you like the LOL game itself. it´s just about the business model. it´s one of the few f2p games that work without pay to win!

most other f2p games failed in the pay to win aspect.
no free player likes the game anymore, after he realised that the paying players will always kill him on sight because they have some über weapons that are simply not available for free.

but this will not be the case in planetside 2 because only cosmetics and boosters are sold for money. and while some jerks scream "boosters are power!" keep in mind, that this is not an rpg game where the char-level is translated into power and additional health. a lvl1 can easily kill a lvl max in planetside. in an rpg this is impossible.

Coreldan
2012-08-06, 05:25 AM
LoL is a crappy game so what is your point? Besides it's a MOBA and not a MMO

I believe the 12 million active players of LoL would disagree with you. It has surpassed WoW now too. That said, I dont play MOBA games and have zero interest for the genre, but would be stupid to not admit it's success.

Dart
2012-08-06, 05:54 AM
What I meant was that any MMO have better game play if it's not F2P because every F2P have some degree of P2W. If there are no cash shops in the game that sell boosters the game designers have to design there games so all the content is fun to play. If they sell boosters that have to design the game so it's tedious to play if you don't buy them. If they don't they will not make any money from the game.


In a pure PvP game you must have a high population. PS2 will have a higher population by being F2P than it would with a standard subscription model. You cannot argue that. PS2 is ahead of the curve on their decision to go F2P and it is a good thing for the future of the game. If you still cannot accept that then you're simply not thinking about this clearly.

Rest assured, if you want to spend money on the game you will be able to do so.

Piper
2012-08-06, 05:57 AM
In a pure PvP game you must have a high population. PS2 will have a higher population by being F2P than it would with a standard subscription model. You cannot argue that. PS2 is ahead of the curve on their decision to go F2P and it is a good thing for the future of the game. If you still cannot accept that then you're simply not thinking about this clearly.

Rest assured, if you want to spend money on the game you will be able to do so.

While the above is true one can also make the case that F2P might well see more hacking and as we mere mortals understand it there is no way to make the empire game of the first eight months of PS1 be a part of PS2 really.

Both of which could perhaps turn out to be negatives for us gamers. MT models are a boon to companies I understand them so it's no surprise PS2 has gone that way still.

Anyway, that ship has sailed. It's something no matter our feelings we now have to accept and move on.

IHateMMOs
2012-08-06, 05:59 AM
What I meant was that any MMO have better game play if it's not F2P because every F2P have some degree of P2W. If there are no cash shops in the game that sell boosters the game designers have to design there games so all the content is fun to play. If they sell boosters that have to design the game so it's tedious to play if you don't buy them. If they don't they will not make any money from the game.



LoL is a crappy game so what is your point? Besides it's a MOBA and not a MMO

Most subscription MMOs these days go free to play sooner or later. Look at SWTOR.

noodz
2012-08-06, 06:00 AM
Does anyone think PS1 will go F2p when PS2 comes out?

It should... afterall bandwidth isn't a non-renewable resource.. it's nothing off Sony's back. They can hardly be making much money out of PS1's low pop numbers atm..

Piper
2012-08-06, 06:02 AM
Does anyone think PS1 will go F2p when PS2 comes out?

It should... afterall bandwidth isn't a non-renewable resource.. it's nothing off Sony's back. They can hardly be making much money out of PS1's low pop numbers atm..

It's more likely they'll just shut it down surely? No need to run Gemini and staff it (if they even bother these days?).

Dart
2012-08-06, 06:07 AM
While the above is true one can also make the case that F2P might well see more hacking and as we mere mortals understand it there is no way to make the empire game of the first eight months of PS1 be a part of PS2 really.

Both of which could perhaps turn out to be negatives for us gamers. MT models are a boon to companies I understand them so it's no surprise PS2 has gone that way still.

Anyway, that ship has sailed. It's something no matter our feelings we now have to accept and move on.

File it under necessary evil I'm afraid. ArtificalAiming and I can guarantee they're not there to help test SOE's servers. By the way, just suck down the injustice of that for a second - most of you have never played PS2 and yet AA - a group/person who spends their time hacking games you love obtained invites weeks ago! Anyway, hacks will be created. We just have to hope SOE's system is robust enough to catch and deal with hackers.

The alternative is reaching fewer end-users because you don't want the game to be hacked which would not only be cutting off your nose to spite your face but ultimately the game would probably be hacked anyway!

As a F2P game Empire loyalty is impossible to enforce, however the key is for SOE to introduce a good, incentivised system which rewards players for playing the under-populated Empire.

Piper
2012-08-06, 06:19 AM
File it under necessary evil I'm afraid. ArtificalAiming and I can guarantee they're not there to help test SOE's servers. By the way, just suck down the injustice of that for a second - most of you have never played PS2 and yet AA - a group/person who spends their time hacking games you love obtained invites weeks ago! Anyway, hacks will be created. We just have to hope SOE's system is robust enough to catch and deal with hackers.

The alternative is reaching fewer end-users because you don't want the game to be hacked which would not only be cutting off your nose to spite your face but ultimately the game would probably be hacked anyway!

As a F2P game Empire loyalty is impossible to enforce, however the key is for SOE to introduce a good, incentivised system which rewards players for playing the under-populated Empire.

I have no doubt at all that hacks are being worked on, and that people who do it are already pleasuring themselves at the thought of using them. In gaming terms they are scum. Talentless scum to boot. Not to moderate my language or anything. :p Whether SoE can do anything about it, who knows. Many companies made bold claims about it but fall short in the final analysis. They were exceptionally slow out of the blocks to do anything about it in PS1 for which many of us gave 'em a mental black mark. :(

To me, in the abstract, a subscription model is better for gamers and gaming, while MT models appear to be better for companies. 50c or 25p a day and everyone gets an "equal" (as best as can be done) playing field will always trump buying "inequalty" in terms of gaming. Especially as PS1 and PS2 are, by design, much less likely to fall foul of the MMO' time spent=power rule. I always liken it to old arcade machines, everyone got the same for the coin they put in the machine, you couldn't put in two coins and buy some god mode for a few seconds.

50c or 25p a day for an entertainment service is chicken feed, comparable still to visiting the movies once a week, buying a daily paper, whatever. They, arguably, give a subscriber a better sense of "investment" in a game and its community. Part of it of course boils down to the way MMO's are now played, near on ten years since PS1. With so many now out there and coming out so often folks treat 'em more like single player games. Buy it, buy crud off the store, play it, bin it, move on to the next one.

Ho-hum. But.....ship, nearly over the horizon, nothing we gamers can do about it anymore. :p

As to Empire hoping shenanigans.....that's equally depressing as hackers but meh....again, nothing to do but watch people treat it like a game of twister.

noodz
2012-08-06, 06:27 AM
Has this idea ever been mentioned?

Make it so in order to have a playable account you must have a valid credit card attached to that account (like ps1) only catch is you never get charged ?
This could at least minimize hacker numbers and prevent them re-creating accounts.

Dart
2012-08-06, 06:29 AM
Oops I meant to say, ArtificialAiming are already IN the tech test... Sometimes bad things happen to good sentences. :(

Has this idea ever been mentioned?

Make it so in order to have a playable account you must have a valid credit card attached to that account (like ps1) only catch is you never get charged ?
This could at least minimize hacker numbers and prevent them re-creating accounts.

It'd also severely limit the number of players they'd get. A lot of people who knew nothing about the game would be put off if they thought they had to use a CC to sign up.

Astrok
2012-08-06, 07:34 AM
[QUOTE=Sunrock;816500]What I meant was that any MMO have better game play if it's not F2P because every F2P have some degree of P2W. If there are no cash shops in the game that sell boosters the game designers have to design there games so all the content is fun to play. If they sell boosters that have to design the game so it's tedious to play if you don't buy them. If they don't they will not make any money from the game.


they already statet its not p2w.u cant buy better weapons with cash.....and all weapons can u get by just playing the game.u can buy some boosters to get it quicker

Noxey
2012-08-06, 07:44 AM
Oops I meant to say, ArtificialAiming are already IN the tech test... Sometimes bad things happen to good sentences. :(

Cheaters pissed me off so much in in Q3/Live me and my clan quit competitive play, reading their public forums some guy posting about his excitement for PS2 and how he cant wait to 'make people rage' going on to say how he's played(and hacked) PS1 for 6 years, 6 fucking years, of a pay per month game. Really hope SOE shape up in PS2 and use some real anti cheat software.

The blatant cheaters I couldn't care about, its the subtle ones that annoy me :doh:

Rat
2012-08-06, 09:06 AM
Does anyone think PS1 will go F2p when PS2 comes out?

It should... afterall bandwidth isn't a non-renewable resource.. it's nothing off Sony's back. They can hardly be making much money out of PS1's low pop numbers atm..

I dont think so...with ps2 coming, I doubt there would be enuff interest in ps1 to warrent any development time...if they even bothered to develope a cash shop what would you buy?

TheRandomAmiba
2012-08-06, 09:32 AM
I have no doubt at all that hacks are being worked on, and that people who do it are already pleasuring themselves at the thought of using them. In gaming terms they are scum. Talentless scum to boot. Not to moderate my language or anything. :p Whether SoE can do anything about it, who knows. Many companies made bold claims about it but fall short in the final analysis. They were exceptionally slow out of the blocks to do anything about it in PS1 for which many of us gave 'em a mental black mark. :(

To me, in the abstract, a subscription model is better for gamers and gaming, while MT models appear to be better for companies. 50c or 25p a day and everyone gets an "equal" (as best as can be done) playing field will always trump buying "inequalty" in terms of gaming. Especially as PS1 and PS2 are, by design, much less likely to fall foul of the MMO' time spent=power rule. I always liken it to old arcade machines, everyone got the same for the coin they put in the machine, you couldn't put in two coins and buy some god mode for a few seconds.

50c or 25p a day for an entertainment service is chicken feed, comparable still to visiting the movies once a week, buying a daily paper, whatever. They, arguably, give a subscriber a better sense of "investment" in a game and its community. Part of it of course boils down to the way MMO's are now played, near on ten years since PS1. With so many now out there and coming out so often folks treat 'em more like single player games. Buy it, buy crud off the store, play it, bin it, move on to the next one.

Ho-hum. But.....ship, nearly over the horizon, nothing we gamers can do about it anymore. :p

As to Empire hoping shenanigans.....that's equally depressing as hackers but meh....again, nothing to do but watch people treat it like a game of twister.

do you know how expensive buying chicken feed can be?

facefinder
2012-08-06, 05:38 PM
Heya, noob here, my gutfeeling doesnt like FtP,allways subscribed my mmo's,from 1999 on,time played and effort over straight cash to get new stuff but I understand there is maybe need for change and high numbers of players with FtP is good in this game.
I kinda liked how Tribes solved it, either pay with XP or gold, works for me.

Facefinder

Xenostalker
2012-08-06, 05:46 PM
ps1 will be all but dead when ps2 opens up.. it just cant hang, while it was great its time has passed..

This sums it up, sadly ;[