View Full Version : how do you feel about the f2p community??
What do you think? How will the community of ps2 will develop since the game is f2p?
Otleaz
2012-08-19, 06:09 PM
The mechanics surrounding the game are a larger factor when it comes to community.
Meriv
2012-08-19, 06:11 PM
A lot more multicultural in respect of ps1? (not a vet just in case)
Masterr
2012-08-19, 06:18 PM
it'll be larger. the game will have more longevity with an F2P model. I only hope SOE gets money for their staff and for server maintenance.
RoninOni
2012-08-19, 06:21 PM
^This.
I really want this game to be a success so they keep adding to it and making it better and keep it running FOREVAHHHH
Kitaz
2012-08-19, 06:26 PM
No way it will be a close knit community like ps1, will be way more people and i imagine not a lot will stick around for so many years like ps1, way too much competition out there at the moment.
Ps1 had a lot of sitting around hacked terminals and a lot of banter and chit chat happened there, also each server forum was pretty small so unless they're kept like that in Planetside 2 a community won't blossom. i see forums going like WoW server forums and turn into mindless spam and looking for outfit/members threads.
Even if it was subscription based, i still think it wouldn't change too much.
RoninOni
2012-08-19, 06:34 PM
? There will still be camaraderie in outfits, and between outfits that work together with any frequency, and rivalries with enemy outfits that you tend to clash with more often.
You're exposure to the overall population will be more limited to your areas of operation and servers.
Papscal
2012-08-19, 06:56 PM
It will make it larger, for a while. But at some point the game play quality catches up with the hype and the numbers wont lie.
Renegadeknight
2012-08-19, 06:58 PM
Think the outfits will be more tight knit than the rest who will probably come and go depending on situations. The free 2 play will probably always keep a healthy pop though.
Toppopia
2012-08-19, 06:59 PM
? There will still be camaraderie in outfits, and between outfits that work together with any frequency, and rivalries with enemy outfits that you tend to clash with more often.
You're exposure to the overall population will be more limited to your areas of operation and servers.
This. I am already hoping to get 20 people from another clan in a game i play, so we could start our own outfit and bring all the non-tactical people into the glorious tactical realm that is Planetside 2 :lol:
sgtbjack
2012-08-19, 08:33 PM
I'm guessing that for the first couple of months there will be lots of idiots in the game. Guys who don't care about ticking off everyone they meet. I think with everything focused on large scale cooperation, that those people will go back to a game with e-sports or something where they don't have to care about the entire population hating them.
The scope of this game, should make really tight nit clans, and pretty decent relations within the faction. And those, types that solo que into other mmo groups just to blame everyone else for loses will slowly disappear once they realize this games about massive co-op.
JunoVC
2012-08-19, 09:38 PM
I find f2p games seem to pick up a lot of trash that make zero effort to learn the game, just what I have seen in other games.
I hope ours is different.
Sotonian
2012-08-19, 09:44 PM
You just have to look at League of Legends to see what kind of cesspool of a community can develop around a free to play game
Kordoyn
2012-08-19, 09:51 PM
Like most games, there will be a close knit 'hardcore' community with cross faction rivalries on every server, the on/off players who are casual and may strike conversation here and there or play occasionally with a squad, and there will be the vagrants, who just come to cause shit, and disrupt the fun of others.
MaxDamage
2012-08-19, 10:07 PM
We will see.
Shinjorai
2012-08-19, 10:15 PM
Its really hard to say, i think free to play while keeping the population up wont necessarily be a good or bad thing. Its a multiplayer game so regardless of how good or bad the community is youll always have griefers and idiots thats kind of unavoidable but youll also have a lot of people that are working together and having fun too. I think the key to this games longevity is the outfits in it, because they offer the best communities and you can pick and choose which community you want to belong to in that respect. That way regardless of the general population if you have a good outfit with a good community thats what youll remember most about the game in the years following and makes the general populace kindve a moot point.
One good point about free to play though is the way they make their money is by adding new features or new items so there should be a lot more content this way than if it was pay 2 play. Sounds like thats backwards but thats the truth of it. Case and point Tribes Ascend is a f2p game and they add content constantly. I feel to a certain extent planetside 2 will be the same way . Thats a good thing i think.
Wumpus
2012-08-19, 11:24 PM
As long as they are heavy handed with friendly fire there's only so much chaos smacktards can cause. It's a good idea to go FTP simply because many players are rightfully jaded by the number of incomplete or sub-par MMOs to be released in the last few years. I have several friends who simply will not buy a new MMO no matter how much hype there is or how good the initial reviews.
Unless they played the original PS most gamers don't even know what a true FPSMMO is like. Many developers outright lied when they claimed their squad based instanced shooter is an MMO simply because it has weapon unlocks or keeps track of your stats.
RoninOni
2012-08-20, 01:47 AM
Not worried about trolls. They're idiots.
They get in my way or harass me and I'll just run em over or kill em.
Their incessant troll posting doesn't phase me either
Regulus
2012-08-20, 02:16 AM
There's always going to be good and bad players out there that will affect the game in their own way, but when it comes to a community that's where the good always outweighs the bad. People who tend to do stuff that angers other people tend to get told off, removed from squad, outfit, forums, or even (depending on the infraction) the game entirely. I have high hopes PS2 and it's community, I know there's a lot of great players out there and I can't wait to join them on the field.
Rivenshield
2012-08-20, 02:49 AM
I think faction loyalty is stronger than people realize.
I think the TR will continue to attract the team players, the thinkers... the people who like the idea of belonging to a professional military.
When Higby was playing TR in his streams, he got rezzed more in any given ten minutes than in the entire combined footage of all his other streamed gameplay. And everywhere he went, the people in the red and black were clumped up together. Whether they were in the same squad or not, whether they could talk to each other or not. Acting in concert. Like we did back in 2003, when most of us had no idea what the hell we were doing... but we tried to *act* like we did. And that welded us together.
I think history will repeat itself. I think it already is.
Loyalty Until Death.
/salute
RoninOni
2012-08-20, 02:54 AM
I think faction loyalty is stronger than people realize.
I think the TR will continue to attract the team players, the thinkers... the people who like the idea of belonging to a professional military.
When Higby was playing TR in his streams, he got rezzed more in any given ten minutes than in the entire combined footage of all his other streamed gameplay. And everywhere he went, the people in the red and black were clumped up together. Whether they were in the same squad or not, whether they could talk to each other or not. Acting in concert. Like we did back in 2003, when most of us had no idea what the hell we were doing... but we tried to *act* like we did. And that welded us together.
I think history will repeat itself. I think it already is.
Loyalty Until Death.
/salute
Did you miss then where the TR pilots were all crashing into each other and into the ground/canyon walls?
An utter shame lol
In any case, I'll play all the factions for different reasons.
Rivenshield
2012-08-20, 03:05 AM
Did you miss then where the TR pilots were all crashing into each other and into the ground/canyon walls?
You mistake expertise for volunteerism.
One can be learnt. The other can't.
When Higby was playing TR in his streams, he got rezzed more in any given ten minutes than in the entire combined footage of all his other streamed gameplay.
I think that was mostly thanks to the guys called Hibgy and Livehigbylive :lol:
yonman
2012-08-20, 11:20 AM
I think faction loyalty is stronger than people realize.
I think the TR will continue to attract the team players, the thinkers... the people who like the idea of belonging to a professional military.
bla bla bla TR RULEZ bla bla bla
Loyalty Until Death.
/salute
Ye guhds, after a full term of service the one thing I (and any soldier for that matter) would want is to have to be a part of ANOTHER army for the rest of our lives. Active reserves is enough a reminder. TR, like any faction has its share of healthy "mine or none" mentality. pfft.
Face it matey: TR are people just like everybody else, they just have ineffective goggles :D
*Outfits* (of all factions) is where you'll find most thinkers and team players and I wish you a good one so you and yours will have maximum fun and keep coming back for more.
Syphus
2012-08-20, 11:25 AM
Its really hard to say, i think free to play while keeping the population up wont necessarily be a good or bad thing.
Keeping the population up is a huge deal in this game. Just like PS1, it lives and dives by the amount of people in the game.
adddemon
2012-08-20, 11:38 AM
my community prediction?
6 months in the game will devolve into the same system world of warcraft did in wrath, pug raiding. which basically means for those of you who never played wow, small groups of people in guilds/clans/squads whatever you call it, would gather as many random people they barely knew and cared even less about personally, and hit up challenges in raids together.
this also created some serious community anonymity, and people just stopped being arsed to care about anyone anymore.
so yea, I don't think free to play makes any difference at all about community quality, personally.
like Otleaz said, its all about the game mechanics.
Nordan
2012-08-20, 11:43 AM
As long as they are heavy handed with friendly fire there's only so much chaos smacktards can cause. It's a good idea to go FTP simply because many players are rightfully jaded by the number of incomplete or sub-par MMOs to be released in the last few years. I have several friends who simply will not buy a new MMO no matter how much hype there is or how good the initial reviews.
Unless they played the original PS most gamers don't even know what a true FPSMMO is like. Many developers outright lied when they claimed their squad based instanced shooter is an MMO simply because it has weapon unlocks or keeps track of your stats.
Heh, reminds me of how World of Tanks insists upon calling itself an MMO when there is basically nothing massive about it. Although, it is a f2p game with a pretty decent community.
my community prediction?
6 months in the game will devolve into the same system world of warcraft did in wrath, pug raiding. which basically means for those of you who never played wow, small groups of people in guilds/clans/squads whatever you call it, would gather as many random people they barely knew and cared even less about personally, and hit up challenges in raids together.
this also created some serious community anonymity, and people just stopped being arsed to care about anyone anymore.
so yea, I don't think free to play makes any difference at all about community quality, personally.
like Otleaz said, its all about the game mechanics.
The difference is that PS2 doesn't have bosses, and I reckon even a group of players that have never met each other can still be quite deadly under the right leadership. Everything is just much more accessible in PS2 compared to WoW or other RPG-mmos, so bringing in new players and going "tacticul" will probably be quite easy.
adddemon
2012-08-20, 12:47 PM
The difference is that PS2 doesn't have bosses, and I reckon even a group of players that have never met each other can still be quite deadly under the right leadership. Everything is just much more accessible in PS2 compared to WoW or other RPG-mmos, so bringing in new players and going "tacticul" will probably be quite easy.
aah but then the question becomes, what kind of impact will an even MORE accessible game be like on the community?
hopefully good! but the internet is weird.
Dkamanus
2012-08-20, 01:06 PM
My predictions:
- First 3 months - a Bunch of BF3/CoD players that have a seldom knowlegde of objective based games will make the game a HUGE fragfest. They won't get objectives, unless yelled at, and will mostly run after kills and lose objectives most of the time.
- 3 Next months - They start realizing the game doesn't reward frag fests, rather good strategy and outfit compositions. while most will run away, and go back to BF/CoD games, cause "there is no victory in PS2", some will stay, and will have learned the tenents of the game, making it more enjoyable.
- 6 months and beyond - Finally PS2 will start garnering people that dig the type of game it really is and the population will grow up steadily along the years.
Emperor
2012-08-20, 01:55 PM
a Bunch of BF3/CoD players that have a seldom knowlegde of objective based games
Y'know last I checked, BF3 still had objectives. And I'm pretty sure their capture points work in a similar way to PS2 capture points.
I'm less worried about BF3 players, who at least can jump in and understand the mechanics of a shooter, and more worried about the "Where are the NPCs and quests?" people. The people who clearly have no idea what game they're playing outside of the fact that it's an MMO.
Regarding community, I don't think it's going to be as dire as some people think, even with f2p. Yes, lower barrier to entry means that there's a bigger risk of griefers, but I honestly don't believe it will be as bad as most people think. I think the most you'll have to worry about is idiots on VOIP.
Nordan
2012-08-20, 03:19 PM
aah but then the question becomes, what kind of impact will an even MORE accessible game be like on the community?
hopefully good! but the internet is weird.
It should be good, I mean, the faction which win the most will probably do so because it got a good amount of people willing to participate in pugs and play more as a team and utilise strategy rather than mindless zerging. And tight outfit groups will still rock the socks off pugs, so if anything pugs should give people a taste of team play and encourage people to join outfits.
MaxDamage
2012-08-20, 03:40 PM
From my experience of free to play gaming..
Global/regional chat is routinely abused.
Constant spam of currency sale bots.
Cheaters flourish.
Teamkilling/strategic trolling is rife.
Side effects other than the obvious:
Genuine players become victims of increasingly harsh punishments for mild verbal outbursts as part of any clampdown.
Duskguy
2012-08-20, 03:42 PM
i think at first the community could be hit or miss as all the younger kids who just want to try it out and compare it to MW2 could ruin it for a while. but overall i think the people who are not actually a fan of the game/previous game will get weeded out.
Nordan
2012-08-20, 04:01 PM
From my experience of free to play gaming..
Global/regional chat is routinely abused.
Constant spam of currency sale bots.
Cheaters flourish.
Teamkilling/strategic trolling is rife.
Side effects other than the obvious:
Genuine players become victims of increasingly harsh punishments for mild verbal outbursts as part of any clampdown.
Is there even anything bots can sell in PS2? Is there even a trade system?
MaxDamage
2012-08-20, 04:03 PM
Is there even anything bots can sell in PS2? Is there even a trade system?
If not specific currency, then fees to level a character.
Somalu
2012-08-20, 04:05 PM
If not specific currency, then fees to level a character.
"selling bases starting at 5£ hour" i can see it comming :rolleyes:
vBulletin® v3.8.7, Copyright ©2000-2024, vBulletin Solutions, Inc.