PDA

View Full Version : Finally true scouts


Jakal
2003-03-21, 07:31 PM
Im pretty sure planetside is the only game ever to have a useful pure scout. Since the squad shares exp among itself a scout can be useful by spotting targets and helping his team avoid traps resulting in more kills and more exp for the scout. I think that the dev team did a good job with making sure that you ban be anything you want in the game by using the squad exp share system.

Warborn
2003-03-21, 08:18 PM
Yep.

Mauser101
2003-03-21, 11:27 PM
I just hope that scouts have a useable interface for pointing out enemies, mines and what not that is not merely chat. Obvioulsy the squad commander can set waypoints, but I've heard nothing of target designators or anything of that ilk.

Warborn
2003-03-21, 11:56 PM
Why point out mines when you can clear them? I'd think that part of the scout's duty. Clear mines, disable spitfire turrets, and ensure that the rest of your allies have an untrapped approach into an area where the enemy's presence is known to the entire advancing army.

�io
2003-03-22, 12:24 AM
I doubt an infil scout will be able to destory turrets, well with a few boomers maybe yeah.

Man i can't wait to play this game, so many possibilities!!!
I WANT IN ON THE BETA DAVE, NOW!!



Pleeease! :D

Bighoss
2003-03-22, 01:02 AM
scouts will be key because they will be the ones for telling the commanders information for setting up battle plans because I imagine just running in won't work unless you have a swarm.

Warborn
2003-03-22, 01:37 AM
I doubt an infil scout will be able to destory turrets, well with a few boomers maybe yeah.

No, they don't have the firepower to destroy them. But they can disable them for a while with jammer grenades.

... because I imagine just running in won't work unless you have a swarm.

This is true. If you rush into a fight, you may be ill equipped for it (ie. lot of armor, very few armor busting weapons available) and get your ass handed to you as such. Scouts will definitely have a role.

Destroyeron
2003-03-22, 09:40 AM
I intend to be a scout sometimes, and I really have never wanted to be a scout in any other game. But in Planetside it looks like the scout will have a key role. Taking out turrents? Maybe not, but probabaly disabling them with a jammer grenade so one of your buddies can take it out.

I think it will be difficult to be a very good scout. You cannot be noticed, you have to know where to go, how to follow the enemy, ect. I'm sure there will be a few scouts out there that will be very good.

SandTrout
2003-03-22, 06:47 PM
Here is a point, while the turret is dissabled by the jammer, why not take out your knife and hack it up real good? Besides, we're talking deployable turrets, not base turrets. I'm sure spit-fires can be taken out by a grenade or 2.