View Full Version : News: SOE Announces Player Studio
Hamma
2012-09-06, 02:08 PM
http://www.planetside-universe.com/news-soe-announces-player-studio-2865.htm
basti
2012-09-06, 02:09 PM
If they make it happen in Germany and the Netherlands for Planetside 2, i could eventually manage to afford Art School that way.
It would be fundamentally awesome for me personally, and im sure for a lot of folks in a similar situation than me as well (Low on cash, want to get into the industry as an artist). It basically allows us to get good quality work Into big well known games, and even earn cash that way. Its brilliant. Lets say I make a Different Skin for a Gun or a Sword for Ps2 or EQ2 or Vanguard, and it gets sold for 2 bucks. Let 100 people buy it, and i just made 80 bucks (completly ignoring taxes right now, the price is random anyway). Let it be an absolutly awesome piece of work that many people like, sell 1000 copies of them, and 800 just get to me.
This is WTFPWN. Really. Im amazed. Im sitting in Germany, infront of my PC, and im completly thrilled.
AWESOME FUCKING THING SOE! ABSOLUTLY AWESOME!
Basically what Valve did with TF2.
PhoenixDog
2012-09-06, 02:12 PM
Doesn't affect me persay as I can't do art for shit...But for those who can this is a great step forward in player created content.
Tatwi
2012-09-06, 02:12 PM
I am hoping they allow for alternate chassis for the vehicles. They would otherwise function identically as their class of vehicle, while simply looking different. I would like to make some new fighters. 3D modelling is the ultimate Lego!
It should be noted that many of us asked for this kind of system to be added to Star Wars Galaxies years ago. So there ya go, SOE listening to the community and making things happen, eventually.
CrystalViolet
2012-09-06, 02:13 PM
That's pretty cool, I'm all over this. Hoping it allows use of standard 3D file formats and software.
Wasn't this supposed to be an industry changer according to smed? VALVe did this.
PhoenixDog
2012-09-06, 02:22 PM
I am hoping they allow for alternate chassis for the vehicles. They would otherwise function identically as their class of vehicle, while simply looking different. I would like to make some new fighters. 3D modelling is the ultimate Lego!
It should be noted that many of us asked for this kind of system to be added to Star Wars Galaxies years ago. So there ya go, SOE listening to the community and making things happen, eventually.
Need to think of silhouetting. If you start to change the physical design of say an aircraft, suddenly you're not identifying it's a Mossie/Reaver/Scythe. You're seeing a random aircraft. If you shoot it, you may cause Grief. If you don't not knowing what it is, you may get shot down.
Wasn't this supposed to be an industry changer according to smed? VALVe did this.
"A complete and fundamental shift for SoE" Seems like it was to me.
Mastachief
2012-09-06, 02:26 PM
Its interest but i echo concerns for changes to any geometry, from helmets to vehicles if you are messing with their sillohette then you are effect target recognition. I'm all for skins though.
basti
2012-09-06, 02:28 PM
Wasn't this supposed to be an industry changer according to smed? VALVe did this.
MMO Industry.
And there is a difference between valve and SOE. Vavles approach is similar, but the actual userbase that could buy your stuff is big, but limited.
With SOE, the concept now has a much bigger userbase that could buy stuff. This means those of us who can do 3d Modeling and Texturing now have a much bigger audience. Not just because more actual players, but also because its much more likley that someone buys a skin in an MMO.
Time to once again have plenty of sleepless nights with Blender. For that alone im happy. <3
Tatwi
2012-09-06, 02:31 PM
Time to once again have plenty of sleepless nights with Blender. For that alone im happy. <3
You should do a twitch.tv live feed of that!
ringring
2012-09-06, 02:34 PM
Nice idea
basti
2012-09-06, 02:37 PM
You should do a twitch.tv live feed of that!
A live feed of Modeling in Blender. Pff, why not.
SHall do so once im done with getting my foot into Max, Maya and Zbrush. Sadly wont be able to use them to get stuff done without buying it, Student versions dont allow that. :/
maradine
2012-09-06, 02:55 PM
My first submission would be a reminder to take that excellent Sky Lance model, mount one on the roof at Allatum, stat it appropriately, and go.
Crator
2012-09-06, 03:01 PM
^^^ It's says on the website that players do not apply stats, only developers.
ISVRaDa
2012-09-06, 03:07 PM
Sounds good!
I used Softimage XSI and ZBrush some years ago...maybe now it´s time to get back! :)
sameer
2012-09-06, 03:32 PM
I will clutter the market with my crappy designs.
Arkaiden
2012-09-06, 03:45 PM
HAH! I KNEW IT! I told 'em they needed to go the Hatconomy route!
brighthand
2012-09-06, 04:15 PM
this is brilliant and I am already planning my own projects for this.
Hermes
2012-09-06, 06:23 PM
This is a great development!
Use of spotlight lists (developers choice, weekly guest selection etc.) along with ratings and popularity sorting will be absolutely key to the success though.
Collectively we all should have learnt the lesson of community driven content by now - it opens up for some amazing contributions, but left unfettered they drown in a sea of mediocrity.
By all means list them all, but certainly filtering should be pro-active and exposure merit based. If the first thing I see is an A-Z list of community submitted designs it will deflate my excitement rapidly.
And believe me I am excited for this :) :)
Hamma
2012-09-06, 08:11 PM
Can't wait to see what sort of cool stuff comes out of this. :D
Smokingrabbit
2012-09-07, 10:59 AM
This is a fine idea for everquest and the like ...... but for a competitive fps? This is not good. Damn I been waiting for this game since core combat ruined the game....damn....sigh....f'n soe.
Sunrock
2012-09-07, 11:09 AM
TBH I think this is a cop out from SOE's side. They are sacrificing quality over quantity this way and also without having to heir any staff. The union should be all over this IMO. But then again its F2P so I guess you should expect less quality then if it was pay to play.
I really wish some developer would produce a game that is the equal to what the Bugatti Veyron is to the car industry. A Game that would be the best of them all just because they could. But so far games only goes for the main stream audience now a days.
Diehard
2012-09-07, 11:21 AM
Need more details on this..what kind of items can we create? Weapons? Helm? Vehicles? Vehicles parts?
Tatwi
2012-09-07, 11:52 AM
Need to think of silhouetting. If you start to change the physical design of say an aircraft, suddenly you're not identifying it's a Mossie/Reaver/Scythe. You're seeing a random aircraft. If you shoot it, you may cause Grief. If you don't not knowing what it is, you may get shot down.
"A complete and fundamental shift for SoE" Seems like it was to me.
Nah, I don't buy the silhouette argument - do you shoot down every Galaxy, Liberator, Lightning, and Sunderer as soon as it comes into view without any consideration that it may be friendly? No? Well there you go.
Sledgecrushr
2012-09-07, 04:21 PM
That is fucking rediculously AWESOME!!!!!!!!
Ryoji
2012-09-07, 06:09 PM
Nah, I don't buy the silhouette argument - do you shoot down every Galaxy, Liberator, Lightning, and Sunderer as soon as it comes into view without any consideration that it may be friendly? No? Well there you go.
Oops...
=/
Don't buy the argument either, I'll usually be tapping Q like a maniac if I can't make out colours when I see something before shooting. Seems like a cool idea and should be pretty fun seeing what tweaks/designs people come up with.
Zulthus
2012-09-08, 09:29 PM
Sounds like a cool idea, but for every great submission there will be 50 that are shit because people heard they can make money off of it.
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