DevilzRightHand
2012-10-02, 11:22 AM
"This will be a lot of text, But please read it all :)"
Hello devs of ps2, you are doing and have done so far a hell of a work with this game.
Love every part if it, Sure its still some bugs and tweaks and still some bad optimizations in some areas but im sure that you will fix it later down the road :D
Tho the thing i want the most and many other with me is BIGGER maps.
Don`t take me wrong, The map now is "big" but a lot of ppl including me want at least one map that is even bigger. I have heard now many times over the voip chat that people including me is thinking that its a lot and even a little bit "to much" of "base jumping" right now.
What i mean is: There is no "travel time" that make the maps feel as big as they are made to feel.
You go from one base to an other in like 30sec-1min and if you fly strait you can cross the map in like 5-8min.
In my opinion and in a lot of other peoples opinions the maps don`t feel big.
To make you understand what i talk about when talking "big" maps i will do a reference to an other game with "big maps" i played called WW2Ol (world war 2 online)
What i and a lot of other people want in ps2 is a map with more SCALE.
A little story from the WW2 online, Just so you know what i am going 4 here with "big maps"
I remember when i fought in ww2 OL and we just took a "base". After we took it we were just looking at the map trying to figure out where to attack next when our commander wrote to us saying that a caravan of fuel trucks and tanks and infantry trucks would be coming thru ouer area going to the front line that we should catch up with and then go and hold the front line. 5 min passed, 10 minutes passed, We held back some scout infantry from the little village when my spotter suddenly saw a HUGE caravan of tanks and trucks coming in the far distance, People riding on top of tanks and back of the trucks talking in "area voip" so it felt like it was real ppl coming in the caravan (i know it sounds strange but it was sooo awesome).
We jumped on the last truck in the line and then traveled to the front line, The time it took to travel to the front line was maybe 15min. That imo is scale :) !! And that is what we at least want 1 or maybe 2map in PS2 to be.
I KNOW that you guys want the game to be more accaceble to "new ppl" and faster phased but i beleave that at least ONE big map for people like us will make the faction/community even tighter.
Like think about it:
You travel in that caravan going towards the front line, Suddenly a gang of mosquito's is flying down from above scouting the "support line" for your faction and spots you. They take out 3 infantry trucks making you loose 3 ppl from your squad and 12 other soldiers-
You can't do anything except screaming to the driver to keep driving past there burning wrecks and continue towards the front line where your people need you.
When you look out thru the back of the truck you see like 10+ tanks going in a line thru the dessert guarding the inf trucks. With libs/and attack planes flying above in formations after formations going out bombing the front 4 your arrival.
Sure it will be less fighting "all over the map" probably but the community and the feeling that you are fighting next to "your friends" and "faction" will be HUGE as it were in WW2 online.
In ps2 its like: You do a base then the zerg train move for like 30sec to 1 min - attack the next base and here we go again..
I think at least ONE HUGE map where some people like me that like the feeling of SCALE and dont mind to "wait" until you get to the fight, talking to your friends, (traveling time) would be awesome in a game like this where the community is already awesome in so many ways.
Like you did in ps1 where you had some maps "under ground" you could have some HUGE MAPS in ps2 where the war actually took WEEKS before a map were "some what" finished on that map.
Like where people can go if they are tired of the "fast phased" combat there is some times on the maps and want a slow moving battlefield with more teamwork and scale :).
Just an idea :)
Time to go and kill me some smurfs again :)
Hello devs of ps2, you are doing and have done so far a hell of a work with this game.
Love every part if it, Sure its still some bugs and tweaks and still some bad optimizations in some areas but im sure that you will fix it later down the road :D
Tho the thing i want the most and many other with me is BIGGER maps.
Don`t take me wrong, The map now is "big" but a lot of ppl including me want at least one map that is even bigger. I have heard now many times over the voip chat that people including me is thinking that its a lot and even a little bit "to much" of "base jumping" right now.
What i mean is: There is no "travel time" that make the maps feel as big as they are made to feel.
You go from one base to an other in like 30sec-1min and if you fly strait you can cross the map in like 5-8min.
In my opinion and in a lot of other peoples opinions the maps don`t feel big.
To make you understand what i talk about when talking "big" maps i will do a reference to an other game with "big maps" i played called WW2Ol (world war 2 online)
What i and a lot of other people want in ps2 is a map with more SCALE.
A little story from the WW2 online, Just so you know what i am going 4 here with "big maps"
I remember when i fought in ww2 OL and we just took a "base". After we took it we were just looking at the map trying to figure out where to attack next when our commander wrote to us saying that a caravan of fuel trucks and tanks and infantry trucks would be coming thru ouer area going to the front line that we should catch up with and then go and hold the front line. 5 min passed, 10 minutes passed, We held back some scout infantry from the little village when my spotter suddenly saw a HUGE caravan of tanks and trucks coming in the far distance, People riding on top of tanks and back of the trucks talking in "area voip" so it felt like it was real ppl coming in the caravan (i know it sounds strange but it was sooo awesome).
We jumped on the last truck in the line and then traveled to the front line, The time it took to travel to the front line was maybe 15min. That imo is scale :) !! And that is what we at least want 1 or maybe 2map in PS2 to be.
I KNOW that you guys want the game to be more accaceble to "new ppl" and faster phased but i beleave that at least ONE big map for people like us will make the faction/community even tighter.
Like think about it:
You travel in that caravan going towards the front line, Suddenly a gang of mosquito's is flying down from above scouting the "support line" for your faction and spots you. They take out 3 infantry trucks making you loose 3 ppl from your squad and 12 other soldiers-
You can't do anything except screaming to the driver to keep driving past there burning wrecks and continue towards the front line where your people need you.
When you look out thru the back of the truck you see like 10+ tanks going in a line thru the dessert guarding the inf trucks. With libs/and attack planes flying above in formations after formations going out bombing the front 4 your arrival.
Sure it will be less fighting "all over the map" probably but the community and the feeling that you are fighting next to "your friends" and "faction" will be HUGE as it were in WW2 online.
In ps2 its like: You do a base then the zerg train move for like 30sec to 1 min - attack the next base and here we go again..
I think at least ONE HUGE map where some people like me that like the feeling of SCALE and dont mind to "wait" until you get to the fight, talking to your friends, (traveling time) would be awesome in a game like this where the community is already awesome in so many ways.
Like you did in ps1 where you had some maps "under ground" you could have some HUGE MAPS in ps2 where the war actually took WEEKS before a map were "some what" finished on that map.
Like where people can go if they are tired of the "fast phased" combat there is some times on the maps and want a slow moving battlefield with more teamwork and scale :).
Just an idea :)
Time to go and kill me some smurfs again :)