View Full Version : Prowler
Jakal
2003-03-24, 05:59 PM
The new pics of the prowler are in the new weekly screens. I have to say im kind of dissapointed with it. It lacks details and its basically one giant blob. If it weren't for the turret i wouldn't even know its a tank. The deliverer on the other hand looks kick ass. Why couldn't they have spent that much time on the prowler?
Sputty
2003-03-24, 06:09 PM
The Prowler looks great IMO.
Ouroboros
2003-03-24, 06:10 PM
Besides, screenshots never does any game any justice.
The President
2003-03-24, 06:22 PM
I agree that the Prowler lacks intricate detail but all in all i think it looks damn cool. And yes the deliverer looks excelent.
-The President
Guardian AngeL
2003-03-24, 06:29 PM
maybe the people that took the shots have the graphics settings on low.... ethier that or it needs more detail
Hamma
2003-03-24, 06:42 PM
I assure you the settings arent on low :eek:
EarlyDawn
2003-03-24, 06:51 PM
I think the Prowler looks interesting. It's semi-rounded hull design makes sense, a bullet at an obtuse angle could be deflected away from the turret or hard impact with the hull in reality. Cool duel chaingun design. All in all, more compact and nicer looking then, say, the Vanguard... :ncsucks:
Mauser101
2003-03-24, 06:55 PM
LNS0388-
If that were the case then the M1Abrams would have a rounded turret like the M60 tank. This is not the case.
The Vanguard is going to kick some Terran but with that extremely low profile. That is what you want in a tank. The Vanguard is extremely low to the ground and the turret is almost entirely gun.
The Prowler kindof reminds me of the Cobra tank from the older GI Joe cartoons. (the Viper) No, it doesn't look like it, it just brings it to mind.
It's too bad it won't look so nice when the Vanguard's 150mm cannon blows a hole right through it, now will it :P
EarlyDawn
2003-03-24, 07:10 PM
Mauser101- Most real life tanks have sufficent armor to protect against any small arms fire, and machine guns to defend against infantry. Also keep in mind the mindset of efficency over all else when discussing the Terran Republic. I'd imagine that a bullet at a nearly paralel angle with the rounded hull of a prowler would have a much greater chance of deflecting in a different direction then in the same case with an Abrams, no?
My point being, with efficency over all else, it's a possibility in the design. The statement about reality was not intended for modern tanks, simply because they don't really follow the design of the Prowler. They are bulky and meant to be very survivable against small-arms fire, so they don't have to worry about small arms fire. To the Terran Republic, it's all efficency. :D :trrules:
Edit- Removed the first part of my post because it was rather... flame-a-rific. Sorry.
Matuse
2003-03-24, 07:27 PM
Effective RL armor = Sloped.
Armor with corpses inside = Rounded
Low profile is a good thing.
EarlyDawn
2003-03-24, 07:33 PM
Want to test out your theory in-game, beta time? I'll go against you in a prowler and we'll see. :cool:
I still think the rounded armor works with the Terran Republic design. It may not work in real life, but it's still fitting with their concept. :p Not knocking the Vanguard, it's still pretty cool, it's just the owning side that isn't so cool. :ncsucks: :p
EarlyDawn
2003-03-24, 07:35 PM
Originally posted by Matuse
Effective RL armor = Sloped.
Armor with corpses inside = Rounded
Low profile is a good thing.
Unless you want to go hull-up with that low profile and that huge gun... then it may not be so easy. We'll see.
The President
2003-03-24, 08:01 PM
The MIA1Abrams is a masterpiece that of which i have studied, such a monster. The turret is a spank-cannon.
Lonehunter
2003-03-24, 08:15 PM
Originally posted by LNS0388
I think the Prowler looks interesting. It's semi-rounded hull design makes sense, a bullet at an obtuse angle could be deflected away from the turret or hard impact with the hull in reality. Cool duel chaingun design. All in all, more compact and nicer looking then, say, the Vanguard... :ncsucks:
The overhead view of the vanguard makes it look like just a big square with a gun. :ncsucks:
EarlyDawn
2003-03-24, 08:17 PM
Originally posted by Lonehunter187
The overhead view of the vanguard makes it look like just a big square with a gun. :ncsucks:
Preach it, brother!
Zatrais
2003-03-25, 09:57 AM
Just on a sidenote, the Prowler won that engangement whit the Vanguard ;)
Annyways, as for armor sloping... Rounder, sloped surfaces deflect rounds better than straigher slopes... just look at the T-34 and the german tanks in WW2... T-34 pwn'd most of them whit it's rounder forms.
Matuse
2003-03-25, 07:28 PM
The ammunition used by tanks in WWII was substantially different than what tanks use today (and presumably in the far future). High explosive rounds fell out of favor some time ago in favor of depleted uranium sabot rounds. Anti-tank rounds from the M1-A2 Abrahms tank has not an ounce of explosive power, just a 2 foot bar of heavy-as-lead-stronger-than-steel metal traveling over a mile per second. Heavy sloping (in combination with extremely sturdy armor materials, of course) is the surest way to survive a hit from that.
Plus, a low profile just makes you outright harder to hit. In the age-old battle of Warhead Vs Armor, the warhead has always been in the lead, and I don't see that changing any time soon. Better to not be hit at all than to rely on armor to keep you alive.
SpacemanSpiff
2003-03-25, 07:32 PM
The military is devising a top secret prototype of a new tank design. It'll mostly be layered with balsa wood and styrofoam (sp). :cool2:
EarlyDawn
2003-03-25, 07:32 PM
I was refering to small arms fire, a depleted uranium slug would obviously wreck you no matter what the slope of your armor is :p
mr_luc
2003-03-25, 07:49 PM
Well, you have to consider what angle the fire is coming from.
Since at least 90% of the fire that a tank will take is going to be coming from relatively flat ground around it (and thus impacting it on the sides) it could be shaped like a pancake as long as the sides are able to deflect fire.
Of course, that rules out airborne fire. Although a laser-guided missile will wreck a tank no matter what as well. And the army has been working on infantry anti-tank missles that fire almost straight upwards and arc back down towards the tank quickly; they are also laser-guided. It's working on them for that very reason (they might have them already, I dunno).
And of course all of this is moot since the vehicles is PS have much simpler physics. On the other hand -- the Vanguard DOES have a narrower vertical profile (or at least the model does, dunno about the collision/hitbox). So it will have a slight advantage vs other ground units that some other tanks won't.
Also, curves are in theory (working with continuous materials/calculations) almost always the optimal solution. However, in reality, when you get down to discrete building materials (or at least, discrete as far as we can deal with them and realistically plan for them to be made, stfu) -- again, when you have to deal with discrete building materials, and real-world constraints (for instance, it's tough to make perfect curves -- and if you can, it's tough to make them work structurally with an uncurved driving system, engine, and frame unless you pour the whole thing in one go, which is unrealistic and makes upgrades/tweaks impossible without cutting into it and weakening it, or tossing out the whole thing and starting over with a new frame, not that they shouldn't consider this, but I digress).
So, in conclusion -- right now, angles are what we are limited to working with.
SpacemanSpiff
2003-03-25, 07:52 PM
In other words, a big yellow tank in the shape of Pikachu would r0x0r.
mr_luc
2003-03-25, 08:07 PM
Originally posted by Unico
In other words, a big yellow tank in the shape of Pikachu would r0x0r.
Hmmm . . .
Assuming it was poured (or with composites, spun -- or with nanites (in the future) grown) so the composition was perfectly even . . .
Actually, I am unsure about this.
The thing is, assuming a perfectly discrete state (perfectly distributed solid) in a continuous space (perfect sphere or some optimized-for-gravity spheroid), you could create a perfectly optimized shape.
However, we have to deal with continuous states that must be organized in certain ways (individual molecules) -- so to achieve perfectly optimized durability, you would want to design a shape that complements the structure of the molecules -- for instance, a sphere (and bear in mind that you CANNOT MAKE a perfect sphere out of solids) would not work well if the molecules it was built from were, say, diamond crystal, which stresses pyramidally.
And then you get into breaking materials physics, which is about as complete a field as fluid dynamics. :P
And it's really, really moot because you could at best design a shape that is optimized to averages -- that is to say, assuming impacts from a continuous range of directions, at a continuous range of velocities, hitting a continuous range of positions, you would choose the shape that performs the best -- and actually, since some things happen less often (less shots hit the tank from directly underneath it) you would have to weight the data continuously . . . but in specific situations another design might perform better.
mr_luc
2003-03-25, 08:08 PM
oh, to answer the question -- maybe if you lost the tail and the arms and limbs, it is likely that they would compromise the integrity of the whole.
SpacemanSpiff
2003-03-25, 08:09 PM
I was just using the logic that a big giant yellow Pikachu tank would strike so much fear into the hearts of enemies that they would just end up running away. :p
mr_luc
2003-03-25, 08:17 PM
NC get Pikachu.
We get Barney.
TR gets, uh . . . help me out here . . . not as many black-and-red kid's toys . . . (don't get smug TR, if we can't find something for you that means you're boring hahaha).
SpacemanSpiff
2003-03-25, 08:19 PM
Are you kidding??? TR gets..... S-T-R-O-N-G-B-A-D!!!!
www.homestarrunner.com :devilwink
Zatrais
2003-03-26, 04:47 AM
What kind of ammo that was used during the second world war and today dosn't change the fact that sloped and curved armor are more effective than plain slopes.
*shrug* dosn't matter annyways, its a game hehe.
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