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View Full Version : 3 Tr Max's, one console.. what will you do? (two Dev posts included with thread)


MrVicchio
2003-03-25, 07:48 PM
Author Topic: Three TR MAXes guarding console: What Would You Do?
PilotSeelie
Station Member
Registered: Feb 2001 posted 03-24-2003 06:51 PM user search report post
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I was telling somebody all about PlanetSide yesterday and I mentioned to him the beta accounts of the Terran Republic stationing three of their MAXes with heavy gatling guns at the doorway to the Control Console room in a base in order to prevent access, and he asked me "...so how do you beat that?" I came up with a couple possible ways, but I thought it might make for a good discussion.
Let's say you are the commander of a squad who has to get into that control room. The three MAXes have been instantly mowing down just about anyone who comes around the corner. What do you do?

>> Seelie <<

here they are kiddies

BrileyPS
Station Admin
Registered: Apr 2001

posted 03-25-2003 08:13 AM user search report post
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That was me and the team that I was on, what you didn't see was the two med armor guys with chainguns that were in the gaps of our tr max's, and the 2 healing units to make sure our armor stayed up and the couple of stealthers that were waiting in the cap room Now, we did dominate for a bit, but how we went down is that someone did come with some plasmas, and one of our maxes broke the line, then some vs hevs came in and took out one of our healers before we took them down. So over time we were slowly widdled down till we were taken out from the hallway..so in my next plan I am going to get a squad of 10 max's and create a outfit with backup for them...so any TR that is interested and gets in game soon, look for my name and let me know And then all the NC and VS should run.....run as far away as you can Looking forward to seeing you guys in game soon.
SmokeJumperPS
Station Admin
Registered: Sep 2001 posted 03-25-2003 04:36 PM user search report post
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There are a number of viable counter options to three AI MAX units sitting in a control room like that.
1) Grenades. As you have extensively pointed out. They're your friends. Don't leave home without them. Thumper is good too.

2) Any AV MAX. Get one or two of those and you should do some terrible damage to their "wall of lead" MAXs that are planted like that.

3) Under cover of any attack, try to get a combat engineer close enough to the anchored TR MAX line to plant a boomer. Even if he dies immediately after detonating the boomer, he will do savage damage to the MAX units and they'll be easy to kill thereafter.

4) That particular trick (stacking anchored TR MAX units in a line) only works in cul-de-sac situations. If you can get behind the anchored line, at any time, you can do nasty things to them while they unanchor and slowly turn around.

5) The Decimator is very powerful against vehicles and MAX units. Yes, they can be wildly innaccurate if you launch while running, but pop out behind a corner, launch one and pop back. At that close quarters, you won't miss, and you'll hurt the MAX units...badly.

Seriously, there's always ways around things. Even a concerted, but constant, suicide charge into the MAX units would eventually do enough damage to overwhelm them.

The trick is to not give them time gaps enough to repair their armor.

Hope this helps. We don't know of any "magic bullet" scenarios within PlanetSide. Every tactic so far has a counter-tactic. All of them. You may have to coordinate with others a bit to make it happen, but there's a way out of every situation for those willing to think a bit.

Strygun
2003-03-25, 08:13 PM
:thumbsup:

�io
2003-03-25, 09:39 PM
They forgot the sneaky tactic, get 2 or 3 infiltration guys to slowly sneak in, MAXs won't see them so they won't shoot. Then the inflitration team takes the long way around them, sneaks up on the repair guys and bam bye bye armor. The rest is nades and AV shit. :D

This is of course assuming the MAXs aren't just a foot away from the door but rather a few feet.

OmnipotentKiwi
2003-03-26, 02:54 AM
but how we went down is that someone did come with some plasmas, and one of our maxes broke the line,

*cough* Kiwi *cough* infiltration suit *cough* ;)

Revulsion
2003-03-26, 08:02 AM
A) have a tank spam the door way, splash damage has got to atleast move them around.

B) send me in there and I'll take care of em :D

Hamma
2003-03-26, 08:16 AM
INF suits dont work that great against a line like that when people like me are patrolling with darklight vision. *cough*Kiwi*cough*dead*

:D :love:

mikkyT
2003-03-26, 10:23 AM
*cough*Kiwi*cough*dead*


*cough* he survived long enough to inflict damage on the MAXes which was the intention *cough* :bouncy:

�io
2003-03-26, 10:34 AM
Originally posted by Hamma
INF suits dont work that great against a line like that when people like me are patrolling with darklight vision. *cough*Kiwi*cough*dead*

:D :love:

But see my plan still works :

Hamma sees Kiwi

Hamma kills Kiwi

Hamm didn't think there would be more, Dio kills Hamma with his trusty knife

Dio and Tobias then kill repair guys with knifes.

If still alive Dio and Tobias nade the room.

:D

OmnipotentKiwi
2003-03-26, 09:28 PM
Originally posted by Hamma
INF suits dont work that great against a line like that when people like me are patrolling with darklight vision. *cough*Kiwi*cough*dead*

:D :love:

*cough* Inflicted 900 damage on the three MAXes and killed one of the repairers *cough*

�io
2003-03-27, 12:18 AM
Originally posted by OmnipotentKiwi
*cough* Inflicted 900 damage on the three MAXes and killed one of the repairers *cough*

Just a taste of things to come. :twisted:

BOHICA 0wnz j00 f00ls! :D

afex
2003-03-27, 02:04 AM
ask kiwi what happens when you sneak behind the max wall :D

OmnipotentKiwi
2003-03-27, 02:16 AM
Originally posted by afex
ask kiwi what happens when you sneak behind the max wall :D
Bah. The point was the first part, not the second ;)

Irnbru
2003-03-27, 07:51 PM
lol

nub question!!! what advantage does the TR max have by anchoring itself into the ground? :confused:

�io
2003-03-27, 11:56 PM
2xRoF

RoF = Rate of fire

:)

SandTrout
2003-03-27, 11:56 PM
Doubled rate of fire and increased accuracy.

Irnbru
2003-03-28, 02:45 AM
ok Dio, i'm not a total nub.... dont have to tell me what RoF means :p

YourHero
2003-03-28, 08:35 AM
3 AV NC Max might be able to take the TR MAX if:

the TR arent all AV

the TR dont have perfect ff

they are stuck, shoot explosives from around corners for splash damage

steer your phoenix in a 90 degree =)

NoSurrender
2003-03-29, 01:17 AM
Yay VS kicked some ass go cough kiwi blow some TRs and NCs for me cough :vsrocks: :vsrocks: :vsrocks: :vsrocks: :vsrocks: :vsrocks: :vsrocks:

Dravz
2003-03-31, 11:57 PM
Hope this helps. We don't know of any "magic bullet" scenarios within PlanetSide. Every tactic so far has a counter-tactic. All of them. You may have to coordinate with others a bit to make it happen, but there's a way out of every situation for those willing to think a bit.

And I think it's perfectly fair that 3 MAXs working in unison take 3 or more enemies to break through. In my mind, the statement above is the definition of balance.

:thumbsup:

I can't wait to play!

NoSurrender
2003-04-01, 08:37 PM
i tottally agree with Dravz the game is about working to gether for a common goal (to rule the world) :vsrocks:

FraBaktos
2003-04-02, 01:05 AM
*cough*don't break the NDA*cough* :rolleyes: