EVILoHOMER
2012-11-23, 02:25 PM
If you don't play during peak hours of the server the fights are tiny so it isn't fun. During peak hours you have 3 zergs from each faction, all on different conts and they always avoid each other. It's so boring because a losing faction will just switch cont to one they're winning so this happens. What they need to do is make some sort of linear progression like Planetside so it encourages people fight in the same battle. There are too many servers during non peak times so it spreads everyone out even more.
They've failed to fix the server problem Planetside had and with only 3 conts everyone is far too spread out. I thought we'd be having a fun battle on Indar, however everyone has left but the TR and we're owning with little resistance.
I hate the capture mechanic too, stand around until you get full influence........ what is the point? Get rid of Outposts and just have towers and bases and make it linear like Planetside, force people together instead of spreading everyone out.
I really have tried with this game, none of my friends like it even though they liked the first, so it makes it even harder to get into when you're not with friends. The game just isn't fun because the whole base capture and population spread is broken....
They've failed to fix the server problem Planetside had and with only 3 conts everyone is far too spread out. I thought we'd be having a fun battle on Indar, however everyone has left but the TR and we're owning with little resistance.
I hate the capture mechanic too, stand around until you get full influence........ what is the point? Get rid of Outposts and just have towers and bases and make it linear like Planetside, force people together instead of spreading everyone out.
I really have tried with this game, none of my friends like it even though they liked the first, so it makes it even harder to get into when you're not with friends. The game just isn't fun because the whole base capture and population spread is broken....