View Full Version : News: Client Mods not allowed
duomaxwl
2012-11-27, 02:46 PM
http://forums.station.sony.com/ps2/index.php?threads/important-client-modifications.54265/
Just a heads up. You can change .ini, but nothing else. That sucks, because I wanted to try the SweetFX injector.
Shogun
2012-11-27, 02:53 PM
sounds to me as if soe is preparing for a first major banhammersweep.
good call!
MrBloodworth
2012-11-27, 03:01 PM
Seems reasonable to me.
Shogun
2012-11-27, 03:09 PM
prepare for the banstorm and put higbys face on some thor pictures!
Storn
2012-11-27, 03:11 PM
I hope the hammer comes down hard. On my server at around 4 am Eastern Time a bunch of players come on that run all kinds of cheats and exploits. It’s hard to report them as their names are like HDK2354000000003 (hard unless you die to them that is).
Hamma
2012-11-27, 03:12 PM
Posted as news, thanks for the tip!
Shogun
2012-11-27, 03:16 PM
and remember, when you get offered to use a hack, report every bit about it you can learn to the devs!
you might be able to find hacks the devs don´t know about yet.
Neurotoxin
2012-11-27, 03:57 PM
So if somebody designed an overlay that lets users see the continent map without having to click over to the map, would that be acceptable?
Shogun
2012-11-27, 04:05 PM
wow, you should ask a dev via twitter or pm about that. interesting question.
i was thinking of using a api map app on a second monitor for the same purpose.
Roidster
2012-11-27, 05:55 PM
kinda sucks,for the widescreen gamers right now,hopefully they will let us use flawless widescreen,as its under review right now
but in the mean time actual hackers are running around,and not being banned as of yet
Notser
2012-11-27, 06:08 PM
kinda sucks,for the widescreen gamers right now,hopefully they will let us use flawless widescreen,as its under review right now
but in the mean time actual hackers are running around,and not being banned as of yet
If they're not allowing SweetFX then they won't allow anything at all because it sits in the folder and doesn't interact with any of the files for the game. A little depressed that I have to go back to what the game looked like before SweetFx.
Forsaken One
2012-11-27, 06:13 PM
I fully support this. Now only things the game makers test and work with to make sure they give no unfair advantage over others not useing a mod can be allowed.
kinda sucks,for the widescreen gamers right now,hopefully they will let us use flawless widescreen,as its under review right now
but in the mean time actual hackers are running around,and not being banned as of yet
Wants to change the game code done on purpose to not allow a unfair advantage.
Whines about others changing or injecting game code to gain a unfair advantage on purpose.
:rofl: :lol: :rofl:
Hamma
2012-11-27, 11:13 PM
I find it hard to believe no hackers are being banned.
Indecisive
2012-11-28, 01:33 AM
Damn, that sweetfx thing looks sweet. One of my major complaints about the game is the color scheme ends up making everything look drab. Alas, I shall never know thee.
BooooooH ! @SOE ! XD
+ Give us more GFX options !
I understand that Step, hopefully they take a step in our Direction and give us more Graphic Options, at least to option to turn of AA, withou editing the ini every Time.
And Yes i dont like that default foggy stuff.
EightEightEight
2012-11-28, 06:47 AM
I thought Higby was using SweetFX but the guild mate that told me about the thread said that it has mysteriously disappeared
Hamma
2012-11-28, 05:21 PM
Abducted during a dark night! Conspiracy!
Rahabib
2012-11-28, 05:24 PM
you know I never looked, but is there a report player function somewhere in the game?
Hamma
2012-11-28, 05:25 PM
/report player
CyclesMcHurtz
2012-11-28, 07:00 PM
I thought Higby was using SweetFX but the guild mate that told me about the thread said that it has mysteriously disappeared
He brought it up with the graphics team and they made adjustments to the renderer afterwards.
Shogun
2012-11-29, 12:07 PM
but will something be done about the ugly fog?
or will we get some more options like the ultra texturequality?
i was able to set textures on ultra during beta, but after release, changing them in the ini file doesn´t seem to do anything any more.
duomaxwl
2012-11-29, 12:15 PM
but will something be done about the ugly fog?
or will we get some more options like the ultra texturequality?
i was able to set textures on ultra during beta, but after release, changing them in the ini file doesn´t seem to do anything any more.
[Rendering]
GraphicsQuality=5
TextureQuality=0
TerrainLOD=5
FloralDistanceScale=2.000000
ShadowQuality=3
RenderDistance=999999.000000
Gamma=0.000000
MaximumFPS=120
UseLod0a=0
OverallQuality=-1
LightingQuality=5
EffectsQuality=5
TerrainQuality=5
FloraQuality=5
ModelQuality=5
MotionBlurQuality=5
BlurQuality=5
AOQuality=5
AmbientOcclusionQuality=5
ParticleQuality=5
VerticalFOV=61
FloralLOD=5
EffectsLOD=5
ParticleLOD=5
ParticleDistanceScale=2.000000
EffectsDistanceScale=2.000000
FogShadowsEnable=1
MotionBlur=1
VSync=0
AO=1
GpuPhysics=0
Found this on the official forums earlier today. I definitely see GPU under the bottleneck area of the FPS more than CPU now with the exception of the biggest fights.
Voodeux
2012-12-05, 09:00 AM
Them removing the option of SweetFX was a total downer. It sucked going back to playing with the shitty drab colors.
Jakobud
2012-12-06, 11:43 AM
FYI for everyone, I PM'ed Twist (the SOE dev who posted about bannable mod's) about SweetFX specifically and he replied to me with this:
We would warn before any bans were associated with this. The problem with SweetFX is that it could be modified in various ways to achieve an advantage. As it is distributed now, it's relatively harmless.
We know some people use it, we would give warning before black listing it.
I can post a screenshot of this if you would like.
So it sounds like at the moment SweetFX is okay to use and they would give a warning before banning people for using it.
UPDATE with Screenshot:
http://i.imgur.com/qrnMp.jpg
Hamma
2012-12-06, 11:28 PM
Interesting.
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