krnasaur
2012-12-29, 02:27 AM
putting 1000's of people on a battlefield does not mean they will fight eachother.
this has been addressed already (circling zergs and such). I don't have to go into detail about it.
What I do what to point out is my idea to fix it. (defender EXP is not enough)
no drastic changes, just some nerfs/buffs
1) make the radius from spawning sunderers larger. less sunders, less points from attackers to spawn at
2) change the amp station benefit to soldiers re-gen shields faster(a la. make is not useless)
3) trying not to call for too much of a rework, but move the base wall shield generators(and the ones with the bars on amp stations) closer to the main base. on the topic of base rework, remove the battlements facing inside the base. giving people assaulting you cover? I never understood it
The game is mostly there. we just need a reason to play.
this has been addressed already (circling zergs and such). I don't have to go into detail about it.
What I do what to point out is my idea to fix it. (defender EXP is not enough)
no drastic changes, just some nerfs/buffs
1) make the radius from spawning sunderers larger. less sunders, less points from attackers to spawn at
2) change the amp station benefit to soldiers re-gen shields faster(a la. make is not useless)
3) trying not to call for too much of a rework, but move the base wall shield generators(and the ones with the bars on amp stations) closer to the main base. on the topic of base rework, remove the battlements facing inside the base. giving people assaulting you cover? I never understood it
The game is mostly there. we just need a reason to play.