Neurotoxin
2013-01-06, 07:19 PM
Hello,
I'm working on a Liberator tailgun minigame / damage testing model, and I'd like to have semi-accurate numbers for things that are being represented. Here's what I'm looking for:
Relative health levels of Liberator, Reaver, Mosquito, and Scythe
Rate of fire for default weapons and sidegrade weapons.
Damage per hit for each type of weapon
Projectile travel speed of each type of weapon
Cone of fire / variance for each weapon
Default ammo capacity for each weapon
I appreciate any help with this, and I'll list contributors in the credits! Thanks!
I'm working on a Liberator tailgun minigame / damage testing model, and I'd like to have semi-accurate numbers for things that are being represented. Here's what I'm looking for:
Relative health levels of Liberator, Reaver, Mosquito, and Scythe
Rate of fire for default weapons and sidegrade weapons.
Damage per hit for each type of weapon
Projectile travel speed of each type of weapon
Cone of fire / variance for each weapon
Default ammo capacity for each weapon
I appreciate any help with this, and I'll list contributors in the credits! Thanks!