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View Full Version : Mics and Ingame VOIP-Who uses it, or doesn't? Why?


DovahTerran
2013-01-07, 06:57 PM
So.. Here's a question or three for ya.

I'm actually quite a fan of the VOIP system in-game. The system in place for PS1 was quite literally Hell. Half the time you got nothing but static, yet you could be rocking Turtle Beach's latest baby that gave flawless audio input in any other situation. :rolleyes:

The only time that it gets a bit tedious or difficult is when massive groups are coordinating in Command chat, while my whole outfit is hogging squad/platoon chat. In short, I'm content with this system, I just wish we could selectively listen in to certain channels.

If you don't use in-game VOIP, what service do you use? TS? Ventrilo? Some other 3rd party app that no one knows about?

And if neither of those apply to you.. Why don't you use VOIP in-game?

And finally..
What do you guys think could be done to the current VOIP system to help improve it? I've only ever seen issues that are client-side. Also, the server seems to keep it up quite well-the only problems I've had are when I (or the other person) had 1-5 FPS on average or had bad connectivity.

Fire away. :groovy:

PurpleOtter
2013-01-07, 07:16 PM
So.. Here's a question or three for ya.

I'm actually quite a fan of the VOIP system in-game. The system in place for PS1 was quite literally Hell. Half the time you got nothing but static, yet you could be rocking Turtle Beach's latest baby that gave flawless audio input in any other situation. :rolleyes:

The only time that it gets a bit tedious or difficult is when massive groups are coordinating in Command chat, while my whole outfit is hogging squad/platoon chat. In short, I'm content with this system, I just wish we could selectively listen in to certain channels.

If you don't use in-game VOIP, what service do you use? TS? Ventrilo? Some other 3rd party app that no one knows about?

And if neither of those apply to you.. Why don't you use VOIP in-game?

And finally..
What do you guys think could be done to the current VOIP system to help improve it? I've only ever seen issues that are client-side. Also, the server seems to keep it up quite well-the only problems I've had are when I (or the other person) had 1-5 FPS on average or had bad connectivity.

Fire away. :groovy:

We use a combination of Teamspeak and the in game VOIP. I agree with you that we need a better way to manage our comms & audio. I would love to see a"COMMS" screen added where you could select "channels", mix the audio levels and have the ability to integrate third party programs like TS and audio players like Winamp. Yes I know we have some settings we can access in game, but I'm asking for something much more complex.

LoliLoveFart
2013-01-07, 07:20 PM
The VOIP system in game is excellent its just people dont spend the time to balance their mic volume so it ends up in hordes of people clipping and just a cluster fuck of garbled static.

I use the VOIP to call people stupid for doing stupid things. :groovy:

NewSith
2013-01-07, 07:22 PM
I myself don't use local VOIP (though I have it on) simply because there are too many players with VOIP off.
Miller NC Leadership VOIP is usually very active (especially WASP, 252nd, and Zhukov, in particular), I myself don't participate in the chatter, but it has more to do with the current active playercount in our outfit.


They need to fix the mute option though, if you leave the vicinity of muted local VOIP player the mute resets.


PS: I found out today that there is an option in voice settings called "Ducking". This one is responsible for volume reduction of the game while VOIP is transmitting.

OCNSethy
2013-01-07, 07:31 PM
I use the local VOIP and Teamspeak... it depends on what the current squad is using really.

I mainly use local VOIP over text coz I cant type, shoot, nade and run all at the same time :)

Agree with LoliLoveFart (love that name) about mic balance... It only takes a couple of minutes at the WG to get it sorted.

Hamma
2013-01-07, 07:47 PM
I don't use any in game voip.

My team and I have been using TS for years and have no reason to go to an in game system. It allows us to talk and play other games using the same voice program.

Sledgecrushr
2013-01-07, 07:57 PM
I really like the ingame voip. Whenever Im doing just a pickup game with friends we always use the ingame chat. The proximity chqt is fantastic and I use it all the time. Just the other day I saw a dd officer who had his sundy stuck and I let rip with a laugh and a couple choice comments, proximity chat is perfect for that sorta thing.

Brusi
2013-01-08, 01:51 AM
Taunting.

A couple of my mates sing sea shanties to their victims as they fly point blank over them in the good ship Liberat-aahhhrgh...

It's pretty funny, actually :)

Mutant
2013-01-08, 04:49 AM
I use TS with my outfit.

I don't use ingame VOIP at all, in fact i cant, its bugged and has been since beta i cant receive or transmit anything on it. I cant even do the record/playback test.

Canaris
2013-01-08, 04:59 AM
I came from APB so I know just how bad a in game VOIP can be, first thing I did was turn it off so I didn't have to listen to every pre and post pubescent idiots on the server.
My outfit uses mumble.

StumpyTheOzzie
2013-01-08, 05:04 AM
Taunting.

A couple of my mates sing sea shanties to their victims as they fly point blank over them in the good ship Liberat-aahhhrgh...

It's pretty funny, actually :)

Bird of Preeeyyyy....

Yeah, I use Teamspeak for my mates who are on, squad chat because I'm SL a lot, platoon chat to talk to the commander (which is shit. I'd like to whisper direct to him rather than broadcast it to the whole platoon) and often I'll need to use outfit chat and proximity chat depending on what's going on. I'm probably not going to cert into faction chat because it'd just get more confusing.

In short, I use a combination of in-game and out-of game but I have so many chat buttons I get it wrong a lot.


Things to improve would be to be able to have some sort of /sitrep so that Squad Leaders get info from squaddies without the rest of the squad hearing (bitching about the dead weight?) and a similar thing for SLs to PLs.

In the future, Alliance chat?

ringring
2013-01-08, 05:37 AM
I don't and my outfit doesn't.

We have TS and it's better so why bother.

I leave it on and thankfully there's not a lot of proximity chat. I don't like the thought of leader chat and again thankfully it's not used much. Too much (random) chatter is a big turn off for me.

p0intman
2013-01-08, 07:04 AM
mumble/vent/teamspeak or gtfo. if i have to listen to you on ingame voip, chances are im not hearing you.

Elgareth
2013-01-08, 07:09 AM
I always have it on, yesterday was the first day where I noticed someone else use it though.
Since there still is a serious lack of VS Outfits on LithCorp, I am in none, joining random squads and hoping that they use some tactics.
Needless to say that I had a blast playing yesterday with a squadleader frequently giving orders via Ingame Voicechat, and other players joined in telling about enemies, where they approach and so on.
The voice quality of the squadleader was rather messed up though... but most of the others could be understood much better, so I guess the quality problem came from the squadleader and not the system.

It was the first time I ever heard someone use it, no prox chat or anything, so it doesn't seem to be wide-spread among Players on LithCorp...

Sledgecrushr
2013-01-08, 07:16 AM
Sometimes we use radios to communicate at work. The native chat to me sounds like a little like a real radio. I guess its old fashioned in the age of digital perfection but I kind of like the crakly quality of the ingame chat.

Frotang
2013-01-08, 08:45 AM
I love the VOIP and think it works perfectly, unfortunately too many people in my outfit were stuck in their box so we use Mumble. But IMO if your playing the game with prox voicechat disabled then your not a very good player.

Hmr85
2013-01-08, 09:15 AM
OutFit-X only uses TS. We have been using it for years and it is reliable. I personally do not care to listen to the in game voip.

Assist
2013-01-08, 10:20 AM
Friends and I use Ventrilo, because we have since forever. I tried using the in-game VOIP a few times and it never works right for me. Squad voice always works perfectly fine, but my proximity/command/platoon chat always get 'hung up'. So I don't bother with it anymore.

HolyHandGrenade
2013-01-08, 10:28 AM
-{GBU}- always runs an open squad when even a handful of members are online, so all kinds of randoms join up as we play. For this reason we have to use the in-game VOIP, so people who jump in aren't running around like chickens with their heads cut off.

However, for the actual clan members (and anyone who has a mic + TS) we have our own TeamSpeak 3 server. This channel is where the actual planning/tactical stuff goes down... as well as our random banter :P

I can definitely tell a difference between the in-game VOIP and TS as far as quality goes. I think part of the problem is just how difficult it can be to accurately adjust some in-game settings (as far as receiving and transmitting volume). Still, the in-game VOIP is handy and I really don't see any way for groups to coordinate without it, short of establishing a faction-wide TS/Mumble/etc. channel xD

RSphil
2013-01-08, 10:57 AM
it seems ok but as said not alot of people set it up correctly. if set correctly it is useful. aces high 2 had in game voip and was used alot. will take time for people to use maybe. i use it but people dont listen lol

Sledgecrushr
2013-01-08, 11:09 AM
Yesterday I was camping a tower and this pug in front of me was strafing back and forth. I told him to kneel so I didnt shoot him in the back of his fucking head. He was listening.

RSphil
2013-01-08, 11:11 AM
lol. i think you found the only one then :P

StumpyTheOzzie
2013-01-08, 04:23 PM
I was on last night and there was a kid who couldn't have been more than 5 years old on in-game VOIP.

So glad there was a mute function.

Ghoest9
2013-01-08, 05:23 PM
I dont play in squads(especially pick up squads) because Im red/green color blind - so there really no point in activating my mic.

OCNSethy
2013-01-08, 05:30 PM
I dont play in squads(especially pick up squads) because Im red/green color blind - so there really no point in activating my mic.

That's a bummer for you... How do you tell IFF?

I'm technically colour blind (can't read Ishihara charts) but I can still discern red and green.