View Full Version : Planetside 2 on Playstation 4 in 2013?
Valkar
2013-01-14, 07:52 AM
Would this work? With SOE due to reveal the details behind the next gen console, I'm wondering if they could pull off the same trick that Microsoft did with Halo on the Xbox.
Thinking about it the PC launch is effectively still very much in developement, but by the end of the year we should have some pretty solid format to go off, just in time forthe big launch of the PS4. So why not have PS2 as the signature FPS game for the new Playstation? A Free to play game more massive in scale than any FPS out there FREE on the very latest console?
This would help with the marketing of the new console which comes with a free game built in whilst possible being the real launch pad for PS2 to becoming a mainstream FPS online game to rival even the mighty Halo and CoD in scale?
I know many PC gamers are very protective and hate the idea of sharing a game with console players but change can be for the better and Sony already tried this format with DC online right?
Thoughts?
Valkar
2013-01-14, 08:11 AM
Reply to get my signature on the thread :)
jsnipy
2013-01-14, 08:18 AM
If it was on the console I doubt would not be free to play ... unless it came with a paid subscription to something - like Playstation Plus, etc.
Rolfski
2013-01-14, 08:18 AM
I wouldn't be surprised if SOE has developed PS2 with Playstation 4 in mind. There's no reason why next gen consoles would not allow for MMO FPS games.
And F2P is their strategy for all their games anyway.
Would this mean a direct connect between PC and console? Probably not as console players are too much at a disadvantage in FPS. They can work together on a meta level like Eve Online/Dust 514 but that's about it.
Valkar
2013-01-14, 08:23 AM
Would this mean a direct connect between PC and console? Probably not as console players are too much at a disadvantage in FPS. They can work together on a meta level like Eve Online/Dust 514 but that's about it.
What disadvantage is that sorry? You mean for the interface of a keyboard and mouse andall the controls? I think it would be possible for them and some console gamers would certainly hold their own. The control system is not too far from CoD and BF3 vehicles so the capability is there.
If they have not thought about this yet (unlikely I know) then they are missing a trick.
Valkar
2013-01-14, 08:27 AM
If it was on the console I doubt would not be free to play ... unless it came with a paid subscription to something - like Playstation Plus, etc.
It would be. Its free to play for us so why not console players? They could manage their membership via the usual SOE account page and have that as an app on the conolse itself easily enough.
They would obviously pay any fees for online gaming as a whole like XBox membership if they wanted to but for the game itself and to play for free and its built in as standard, that would be a great selling point for your console.
Think about it, here is a brand now leading gaming console and on top of that we have this huge online FPS Shooter you can play absolutely free of charge when you buy it! Boom sales roll in!
Gortha
2013-01-14, 08:35 AM
Who cares?
BlueSkies
2013-01-14, 08:37 AM
Smed hinted at PS2 coming to console (mind, this was a year or two ago).
Valkar
2013-01-14, 08:48 AM
Smed hinted at PS2 coming to console (mind, this was a year or two ago).
I remember seeing something a while back but its been quiet since. I hope they do consider it, it would be the right way to really launch PS2 on a global scale and keep populations healthy in size whilst the core fans keep it funded.
PredatorFour
2013-01-14, 09:17 AM
Looking at the way PS2 has turned out to how it could've been, i can really see this on the ps 4.
Planetside 1 was quite complex and would have never worked on playstation. This is ALOT simpler in many ways and could easily be on a console.
And there ARE f2p games on consoles already that work , especially fps's.... Dust 415 anyone??
And it would be the best publicity this game will see if it does. Bet it would even make pc gamers aware of this game and increase pops for us too.
Hamma
2013-01-14, 09:28 AM
I hope not.
Rockit
2013-01-14, 09:33 AM
At one time I thought they could do it. But think about it now, if they cannot optimize the game to run well on top-end PC's then how are they going to manage it on what amounts to a "mid-range" console using AMD APU and integrated graphics? I guess we see how next update improves performance to make the call. It would have to be a cut-down version of the PC game and I am not sure how much more "cut down" it could be? Anyway here is the latest word on the street about next gen releases.
October launch for PS4, next Xbox in November, suggests Baird Equity Research
Having spent CES "with a number of companies involved in video game development and distribution", Baird Equity Research has suggested that new console hardware will retail for $350-$400 in the US.
While not a huge difference from Xbox 360's top end launch price of $399 for the 20GB unit in 2005, it's a significantly lower price than the two PlayStation 3 models that launched at $499 and $599 a year later.
In a note to investors Baird's Colin Sebastian brought together various rumours about the new consoles that have been floating around the games business over the past year, and the assumption that both Sony and Microsoft will reveal their new consoles just prior to E3 in June.
"Given the fragile state of the console game market, we expect the E3 trade show in June will take on added significance, most likely providing the industry with the first public opportunity to examine next-generation hardware," he wrote
Vashyo
2013-01-14, 09:39 AM
I certainly hope not, if the console has restrains like less memory, that means the PC version will be limited too.
And that means the game will have less room to get good.
Rockit
2013-01-14, 09:42 AM
Well the rumor is PS4 will have 8GB RAM, AMD A10 Trinity APU and use integrated graphics. I am certain SOE will try PS2 on it. No doubt about it. It would be HUGE.
Here
http://www.tomshardware.com/news/sony-ps4,18874.html
p0intman
2013-01-14, 09:50 AM
it had better not.
jsnipy
2013-01-14, 09:57 AM
It would be. Its free to play for us so why not console players? They could manage their membership via the usual SOE account page and have that as an app on the conolse itself easily enough.
They would obviously pay any fees for online gaming as a whole like XBox membership if they wanted to but for the game itself and to play for free and its built in as standard, that would be a great selling point for your console.
Think about it, here is a brand now leading gaming console and on top of that we have this huge online FPS Shooter you can play absolutely free of charge when you buy it! Boom sales roll in!
If they were confident people will burn through station cash you might be correct. The console alone makes little if no margin for them.
NewSith
2013-01-14, 10:01 AM
We're all just guinea pigs for devs to test the game mechanics, the game is a PS4 title, not a PC one, didn't you realise by now?
/jk
Babyfark McGeez
2013-01-14, 10:07 AM
Would this work?
Yes, definetely (and i'd be actually a bit surprised if this would not be a shipping title for the playstation 4. And if not in its - hopefully soon - full tactical Planetside-Glory then atleast some kind of shallow console-fitting husk like the current state of PS2).
I know many PC gamers are very protective and hate the idea of sharing a game with console players but change can be for the better and Sony already tried this format with DC online right?
No, i cannot imagine sony would go that way. PS2 on the PS4, yes, but on seperate servers. Everything else would be business suicide (or atleast a questionable concept to have your brandnew console and its players being contested by PC players).
I hope not.
But why? As i tried to point out it would be HIGHLY unlikely for sony to go in direct competition with the PC crowd, so to us it really doesn't matter apart from the "Brand" becoming more popular in general. And that doesn't sound all too wrong.
Considering that all this probably will not be of any concern to us i may refer to this guy here:
Who cares?
BUT now i just hope we didn't have to endure this rushed release because the game has to be in a certain state when the PS4 hits the stores...or that the dumbification of the franchise is because the long-term target audience is 6 year olds with gamepads instead of hands (gotta love me some consolero clichees). If we pc guys have to suffer because of these console guys there will be raaaaggeeeee. and quuuiiiiiiit.
If not, i refer to "Gortha" again.
ringring
2013-01-14, 10:08 AM
Early on, when Higby first start engaging with PS1 players and on PSU forums he often pooh-pooh the thought that PS2 would go onto a console.
However, I think after a cryptical intervention from Smed he suddenly stopped.
My opinion is that they want to put it on a console if they can and if they did it would be a very good thing.
There's no reason why the code base for the PC and the console has to be exactly the same.
And there's no reason why PC and console players have to exist on the same server, I think there will be plenty population to go around.
Dkamanus
2013-01-14, 10:09 AM
I wouldn't mind as long as PS4 players had the option to plug in a keyboard and a mouse, and had no aim assist for controllers (which is what seemed to have killed the cross between PC and XBOX for Halo 2 multiplayer).
Valkar
2013-01-14, 10:25 AM
Yeah I do imagine the new console might be a huge leap ahead in terms of tech and memory so the console may no longer be lagging behind as us PC Gamers might like to think or admit.
Personally given the right deployment and as long as it does not limit the game then I would be happy for this to happen to see Planetside become a real success that is truely ground breaking.
My early thoughts were that Dust was almost like a dry run for Sony, giving the conception a dry run through another company to see how it works before going for it themselves full throttle.
It would certainly explain why they would design a brand new engine, limit the game and make it as simple as they have compared to PS1, help release another F2F FPS game of a similar genre on their own console and launch PS2 they way they have so far.
For me the pieces of the puzzle are slowly unfolding and I imagine it is at the back of Sonys mind as a possible route to take. Logisitically it might be daunting but its certainly not impossible and the rewards they would take from it could be epic.
Rockit
2013-01-14, 10:29 AM
Problem with consoles is they never change much over the years while PC's are getting updates by leaps and bounds. We will be stuck with 2013 console technology limitations in 2020. And an A10 is not near where a gaming PC in 2013 needs to be but for consoles sure it is a major step up from the 2005 architecture they are used to. Also, WTF Sony going with AMD while Xbox is Intel. I already know who the winner on that score is.
Rolfski
2013-01-14, 11:53 AM
I hope not.
That's an odd response from someone who wants the PS2 community to grow and made a lot of noise to improve the new player experience to a new kind of audience.
What disadvantage is that sorry? You mean for the interface of a keyboard and mouse andall the controls? I think it would be possible for them and some console gamers would certainly hold their own. The control system is not too far from CoD and BF3 vehicles so the capability is there.
If they have not thought about this yet (unlikely I know) then they are missing a trick.
There's a reason console shooters have auto aim. Microsoft tested out combined PC/XBOX PvP shooting years a ago and ditched it for unbalances.
james
2013-01-14, 12:10 PM
Possibly but i don't see much success for this game on consoles. Its to much a time sink for most console players.
Boomzor
2013-01-14, 12:22 PM
The vast majority of the casual console crowd would get face raped by the moderately skilled PC players on a cross platform server, unless they implement some form of aiming aid or artificial mouse deceleration. At least in infantry combat.
[conspiracy tinfoil hat /on]
However, it certainly would explain some of the less than stellar design choices (especially regarding the UI).
Controllers are actually somewhat useful when it comes to vehicle combat (flight in particular) which could possibly explain yet another design direction we're hearing TONS of lamenting about on the forums.
[conspiracy tinfoil hat /off]
I dont see that happening, I think they are going to stick with a popular console brand to bring out PS4. I mean if they were going to use PS2 as a launch pad they would have to make two separate entitys of the same thing. Because console players couldnt play on the same server as PC, we would have the advantage, exspecially when it comes to reflex controls.
I also dont think its worth the time, the mentality of most console players play till the next new thing comes out. PS2 is a designed to be a long term game, were most console players will jump on the next new band wagon as soon as they get a chance. I mean if SOE puts all this time into building a server for console and they all jump to the next installment of CoD black opps then its a waist of time.
Kerrec
2013-01-14, 12:44 PM
- FPS Console vs. FPS PC has been trialed by Microsoft, I believe. It was a disaster for the console players.
- BF3 has a 3 system release. PC, Xbox 360, PlayStation 3. As a PC player, I often got the impression that I was playing a game that was ported from console to PC. But whatever... That being said, by far the WORST fact that resulted from having the same game on 3 systems was the patching. Right now, I'll log onto PS2 and see some minor quick patch download and install. That's great, that showcases the power of the PC. That kind of thing doesn't happen once you've got a multi-system game, because the patches have to be submitted for approval, which takes time and costs money. So everyone has to wait several months for MONSTER patches that make all kinds of huge changes at once. Bad for balance and removes the power and flexibility of the PC as a platform.
PurpleOtter
2013-01-14, 12:53 PM
It's just SOE providing us with a "target rich environment"....
Memeotis
2013-01-14, 05:00 PM
I'm all for it. Vehicle gameplay is much more enjoyable on console, and the infantry gameplay might also benefit because it is more difficult to aim on a console, meaning that the battles on console would be marginally more close-quarters.
What appeals to me the most is that fact that every PS4 is going to be the same performance wise, both in terms of actual processing power, but also the standardized controller. With everyone on an even playing field, this game would become so much better. Unfortunately not everyone understand that yet..
I wouldn't mind as long as PS4 players had the option to plug in a keyboard and a mouse, and had no aim assist for controllers (which is what seemed to have killed the cross between PC and XBOX for Halo 2 multiplayer).
Also, people view the console as being restricted (lack of easy access to keyboard for typing, fixed hardware, etc), but don't realize that the console can also shine in areas where PCs cannot. For me, this game - with its heavy focus on teamwork - screams split-screen support. I know it's improbable, but if it was to be implemented it would of course have to be restricted in the sense that your friends can only play if their character is on the same server and are the same faction as you.
So yeah. That's my case for PS2 on console. And let's not forget, there're are little to no hackers on console.
maradine
2013-01-14, 05:16 PM
So yeah. That's my case for PS2 on console. And let's not forget, there're are little to no hackers on console.
I've spent some quality time at XBL's policy enforcement HQ. There's more than you'd expect.
AThreatToYou
2013-01-14, 05:34 PM
SOE =/= Sony. As far as I understand of SOE, they have absolutely no paws on the PlayStation 4 although it is certainly capable of playing PlanetSide 2 (A properly clocked A10 APU will get the job done, motherfucker).
I believe that seeing PlanetSide 2 released on the PlayStation 4 is possible, although extremely, insanely, ridiculously, absurdly, preposterously, retardedly unlikely. If it does happen, it will be good for the game because it means more players. Bigger is better, and with a game like PS2, we need all the players we can get.
The last thing SOE and the players want is Sony rearing its fugly content-controlling head on the game (not saying Sony is bad at this, just saying there has been no successful console that has not), which will slow down development and could ultimately kill the game. But, I'm not a business exec and I am not exactly sure what the relationship is between SOE and the main body of Sony, and I am also not sure of how strictly the PlayStation 4 will be controlled by Sony.
IF PS2 was released on the PlayStation 4, with minimal holds from the console overlords, it would absolutely shatter the console market and Sony would see a huge boost in sales in comparison to the PlayStation 3 reception. The key is that the servers must allow both PC and PS4 players to mingle in the same game environment, possibly allowing PS4-only servers. The game must be offered free-to-play, just like for the PC.
Skittles
2013-01-14, 06:05 PM
No way.
This game wont be alive long enough for it to make it PS4 in November/December/January.
You have a MASSIVE drop in population 6 weeks after release, and you think its even possible that the game will have any population 10 months to a year from now? pfft, please.
Even if the game had one server per area, EU, USEast/West/AU, there wouldnt be enough population for SOE to see profit in all that would be necessary to target PS4.
Ghoest9
2013-01-14, 06:09 PM
maybe - but they would be competeing with Dust.
Mastachief
2013-01-15, 06:24 PM
Hope not. Porting it to a console that will already suck compared to a proper gaming rig will only restrict the future development of the game especially as smed wanted to run it for 12+ years
Palerion
2013-01-15, 08:46 PM
And how long did they say they wanted Planetside 2 to last? I think if they're going to keep expanding the game, a console port will ruin their plans.
EDIT: Lol mastachief you posted it before me :(
Cyridius
2013-01-15, 09:12 PM
PS2 wont work on consoles
sneeek
2013-01-16, 11:44 AM
No developer has ever succeeded in making a successful FPS in which PC gamers (mouse+keyboard) can play along with console gamers (gamepad). Microsoft's own internal project, to find out if it can work, concluded that even average mouse+keyboard players will destroy good gamepad players every time.
I've always hoped that consoles might one day allow alternative input devices like mouse+keyboard, but realistically it's never going to happen due to market inertia.
So if PS2 ever came to consoles (which seems unlikely, tbh), I'm sure that PC players and console players would be for ever segregated by Controller Apartheid, i.e. play on different servers and maybe use a different client.
Illtempered
2013-01-16, 12:01 PM
No developer has ever succeeded in making a successful FPS in which PC gamers (mouse+keyboard) can play along with console gamers (gamepad). Microsoft's own internal project, to find out if it can work, concluded that even average mouse+keyboard players will destroy good gamepad players every time.
I've always hoped that consoles might one day allow alternative input devices like mouse+keyboard, but realistically it's never going to happen due to market inertia.
So if PS2 ever came to consoles (which seems unlikely, tbh), I'm sure that PC players and console players would be for ever segregated by Controller Apartheid, i.e. play on different servers and maybe use a different client.
Incorrect sir, Quake3 on the Sega Dreamcast, allowed console and PC players to play the same servers. Yeah most of the time if you were using a controller, and had 56k, you were going to get owned by somebody on a PC, but not always. You also had the option of M/KB, and it was one of the first, if not the first, console to connect to broadband. It was an amazing community as well. We set up our own ladder, and had events all the time.
Rockit
2013-01-16, 12:16 PM
Hey Ill remember me? Don't smoke dope!
adaroe
2013-01-16, 03:07 PM
plug in the controller and start assigning buttons. It took me about 5 minutes but it works out perfectly. definitely needs an aim assist or some controller optimizations though.
Illtempered
2013-01-16, 04:23 PM
Aim assist is for nubs...playing consoles is nub enough, but aim assist?
:p
Sorry Rockit, I don't remember you. I remember some punk named WildVS though.
(=
vBulletin® v3.8.7, Copyright ©2000-2024, vBulletin Solutions, Inc.