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View Full Version : Im fairly certain that now of the fore grips have any effect at all after testing.


Ghoest9
2013-01-17, 11:35 AM
EDIT: DONT have any effect



I dont have an advanced means to do a statistical test but after a lot of shooting side by side patterns on the walls I can see no effect all from mounting either a grip or an advanced grip.

-Both ADs and hip(I mostly tested ADS though)

-I tested on both balanced pattern guns and on guns with right or left recoil.
Its especially noticeable with the direction recoil guns that the patterns still move on the same vector.

Shumkaun on official forum made me wonder about this when he found it with the serpent and posted pics of the patterns.
http://forums.station.sony.com/ps2/index.php?threads/serpent-attachment-comparsion.79880/



It looks like the the fore grips arent simply of marginal use, they appear to beare a total waste.

maradine
2013-01-17, 12:29 PM
File a bug.

belch
2013-01-17, 12:33 PM
I assumed it was just such a small benefit that it barely mattered. That, or my aim just sucks.

Glad to see I'm not the only one that noticed.

ShadetheDruid
2013-01-17, 12:45 PM
Another question would be why there's forward grip (and compensator) options for weapons that aren't automatic.

belch
2013-01-17, 12:50 PM
Another question would be why there's forward grip (and compensator) options for weapons that aren't automatic.

Well, theoretically speaking, both would be of benefit in rapid semi-auto firing mode. A quicker reacquisition of sight picture mainly.

Ghoest9
2013-01-17, 12:50 PM
Well the compensator makes sense on many semi-autos. I wish my slug gun had one. It seems to significantly help my scout rifle(just based on game play).

ShadetheDruid
2013-01-17, 12:53 PM
I did try out the compensator with my Warden a while ago just to see if it would make the dot return to the target quicker, but I didn't really notice any change when I tested it.

belch
2013-01-17, 12:56 PM
Yep, that seems to be the issue. Unless they change it, kind of a waste of certs.

ShadetheDruid
2013-01-17, 01:07 PM
It would also be pretty nice if you could get forward grips on sniper rifles and reduce the sway, or something like that. I mean, I don't know how useful that would be, but it would be better than them doing nothing. :p

MrBloodworth
2013-01-17, 01:16 PM
It does have an effect, it makes you hold the gun rather awkward. :D

krnasaur
2013-01-17, 01:19 PM
I did try out the compensator with my Warden a while ago just to see if it would make the dot return to the target quicker, but I didn't really notice any change when I tested it.


I did. But it took the compensator and the foregrip for me to notice a diffence

RykerStruvian
2013-01-17, 01:42 PM
Like others I just figured it was such a small benefit that it wasn't very noticeable. Try testing with a Gauss SAW and the advanced foregrip, supposedly it does make a difference.

Wahooo
2013-01-17, 01:52 PM
I think it makes a difference, but the difference is too small to really see in testing in this way. A small % change and a small number is not much. It may lead to one extra bullet hitting the target though which could be the difference between a kill and getting killed.

Remember sidegrades. No single cert was supposed to make the weapons that much better and foregrips and compensators don't have much downside.

ShadetheDruid
2013-01-17, 01:58 PM
Remember sidegrades.

I thought that only applied to things you could by with SC and not things you could only get with certs? I mean, you can get some pretty nifty things for certs only that are definitely upgrades (even on weapons).

Zoealleyne
2013-01-17, 03:18 PM
I have the advanced grip on my Gauss saw, I notice a night and day change

Ghoest9
2013-01-17, 03:21 PM
I dont have a saw upgraded.
Could one of you who has one do some wall tests on high graphics and see if its actually doing anything?

I do have a GR-22(medic gun which has the most extreme sideways recoil I have seen_ and the advanced gripit has no noticeable effect on it.

bpostal
2013-01-17, 06:22 PM
Foreward grips have at least One benefit: They make me feel better. Empirical evidence be damned.

Ghoest9
2013-01-17, 10:54 PM
Foreward grips have at least One benefit: They make me feel better. Empirical evidence be damned.

WEll i was getting that effect too - until I shot about 30 patterns on the wall.

OnyxD
2013-01-18, 11:54 AM
I tested the bullet spray patterns with and without foregrip on the GD-7F. With the foregrip it noticeably pulled to the left less during firing. This was before game update 1 though, I haven't tried recently.

Ghoest9
2013-01-18, 04:24 PM
I tested the bullet spray patterns with and without foregrip on the GD-7F. With the foregrip it noticeably pulled to the left less during firing. This was before game update 1 though, I haven't tried recently.

Thats my primary gun. When I tested it the other day - I could not see any cinsistant difference either way.

It could be that the patch fubared it or it could be intermittent bugs.

MaxDamage
2013-01-18, 04:44 PM
I have the advanced grip on my Gauss saw, I notice a night and day change

Yeah that's probably because yo crazy ass can't tell the difference between grip and NV scope.

Deadeye
2013-01-18, 04:57 PM
What I notice is that while ADSing, the pattern of my bullets seems tighter left-to-right than if I do not use a foregrip. It seems to suppress horizontal outlier bullets, especially when going full auto. However, it does not completely eliminate them. You still have to control your fire while ADSing and the gun can still jump in unexpected ways.

I also prefer foregrip over laser sights anyway if for no other reason than I want to avoid that giant red lightsaber thing the laser sight emits that gives away your position.

Ghoest9
2013-01-18, 09:13 PM
What I notice is that while ADSing, the pattern of my bullets seems tighter left-to-right than if I do not use a foregrip. It seems to suppress horizontal outlier bullets, especially when going full auto. However, it does not completely eliminate them. You still have to control your fire while ADSing and the gun can still jump in unexpected ways.

I also prefer foregrip over laser sights anyway if for no other reason than I want to avoid that giant red lightsaber thing the laser sight emits that gives away your position.


ummm push L

Deadeye
2013-01-18, 09:47 PM
ummm push L

I heard that doesn't actually work. If someone can confirm or deny that, it would be nice, but I hear that turning it off only turns it off for you.

Rolfski
2013-01-19, 08:26 AM
I tested fwd grips to regular set-ups several times and I have a hard time noticing the difference in bullet spread.

Which makes me think that the fwd grip effect will only become noticeable over distances (which makes sense) or that it is a placebo attachment that just makes me feel bad ass.

Sturmhardt
2013-01-19, 08:39 AM
It definitely has a slight effect on my NS11a. Try strafing while ADS and shooting on a wall, there is a difference. If you don't move there is not really any improvement.

Belhade
2013-01-19, 12:59 PM
I'm gonna go out on a limb here with a dumb question: What is ADSing?

Rolfski
2013-01-19, 01:32 PM
I'm gonna go out on a limb here with a dumb question: What is ADSing?

Aiming Down Sight, you dumb fuck ;)

Artorius
2013-01-19, 01:55 PM
Forward grip works as intented on VX6-7 and H-V45.

Hamma
2013-01-19, 11:36 PM
Aiming Down Sight, you dumb fuck ;)

:huh:

Yea.. lets not do that ;)

AThreatToYou
2013-01-20, 12:07 AM
PROBLEM: Recoil assists//forward grip devices are not functioning\\performing as predicted//hoped.

SOLUTION: Have a developer enlighten\\inform US as to their function.

Palerion
2013-01-20, 12:08 AM
I don't notice much of a difference on my trac-5 with or without. Of course, whenever in-game numeric stats are added, I'll probably notice a difference strictly due to placebo.

Belhade
2013-01-20, 04:55 AM
Aiming Down Sight, you dumb fuck ;)

Thanks!

Stellarthief
2013-01-24, 09:41 AM
I put the compensator on my flare and noticed an immediate difference, in full auto mode but especially in rapid fire 3 shot burst mode. Aiming at a wall through 3.4x scope at maybe, 50?m away, notice quite the difference. Even with iron scopes, close up wall with the flare I noticed a marginal difference.

Nothing that would unbalance the weapon. Could be foregrip is same? Not sure if I would put it on my flare as I dont notice any horizontal recoil though...

Boomzor
2013-01-24, 11:47 AM
I did a little measuring.
In fairly close range with the Gauss Saw - From the blocks to side of the warp gate spawn building doors to the wall (on Esamir as there's a platform to stand on) - there is next to no difference in horizontal spread. That was with adv. grip compared to no grip.

There is a miniscule difference while hipfiring but I'm not sure that is due to the adv grip or just the random spread.

This was done with 25 round bursts which I consider "sustained fire".

Standing still that is.
Not sure if it stabilizes the gun while moving (and ADS-ing), but in any case, that is *not* what the tool tip says.

Allows the use of a forward grip. Forward grip increase the user's controle of the weapon, reducing the horizontal recoil during sustained fire.

Advanced grip says the same.

ShadetheDruid
2013-01-24, 12:26 PM
Ah, this topic has resurfaced!

I did. But it took the compensator and the foregrip for me to notice a diffence

I tried out the Warden with both based on this, and there's definitely a difference.

Seems like the changes the two attachments make on their own are almost unnoticeable (even in basic wall testing situations), but together they do actually do something.

Ghoest9
2013-01-24, 12:32 PM
Which suggests that all the guns with no compensator option are getting no benefit from the grip?

Stellarthief
2013-01-25, 04:33 AM
Ah, this topic has resurfaced!

I am the great reviver!


Which suggests that all the guns with no compensator option are getting no benefit from the grip?

That is a good question Ghoest9... Another question is also if the compensator effects are increased when a grip is added.

I would also be interested to know if the effects are different when strafing / hip fire, strafing / Ads, standing hip, standing ADS. If each compensates the same in each situation or differently. If it's different at different ranges and different if you combo them or not in those different situations.

Probably easiest thing would be for a dev to just come out and say, "it works" or "doesn't work as intended" because that's a lot of testing for something that even if it works probably gives marginal benefit and only when you use the weapon "properly" (full auto empty a 75 bullet mag and its not gonna help you hit anything when your CoF gets that large).

Zaik
2013-01-25, 02:01 PM
I feel like i've answered this a dozen times now between the main forums and here.

Foregrip Comparison, Round 2

Both regular and advanced foregrip clearly have an effect. If you aren't seeing one on your gun of choice then either your sights aren't magnified enough to notice or your gun's horizontal recoil is already so small that it doesn't help any.

SeraphC
2013-01-25, 07:10 PM
Both regular and advanced foregrip clearly have an effect. If you aren't seeing one on your gun of choice then either your sights aren't magnified enough to notice or your gun's horizontal recoil is already so small that it doesn't help any.

I must say you're video doesn't really convince me. There might be a tiny difference, but it's a joke none the less.
If it takes that range to start noticing tiny differences in spread (and I'm not sure I did), then what's the point?

Ghoest9
2013-01-25, 07:15 PM
I feel like i've answered this a dozen times now between the main forums and here.

Foregrip Comparison, Round 2 (http://www.youtube.com/watch?v=n4tl32AJ29Y)

Both regular and advanced foregrip clearly have an effect. If you aren't seeing one on your gun of choice then either your sights aren't magnified enough to notice or your gun's horizontal recoil is already so small that it doesn't help any.


No.
I was doing wall tests where I compared side by side patterns. You do them from a distance then you can walk up and look at them. On guns with directional side recoil it was clear that there was no effect.

Zaik
2013-01-26, 12:48 AM
I must say you're video doesn't really convince me. There might be a tiny difference, but it's a joke none the less.
If it takes that range to start noticing tiny differences in spread (and I'm not sure I did), then what's the point?

Horizontal recoil on most weapons is back and forth. It moves an equal amount in each direction, and usually alternates direction every time(though it seems to randomly decide to kick the same direction twice every now and then). That means that at some arbitrary range your maximum accuracy for non-single shots becomes 50% even using a 0 ADS CoF weapon like the Gauss SAW because your aim is jumping all the way off the target horizontally before the second shot. The foregrip reduces it, and therefore lengthens the range that you aren't capped at 50% accuracy.

Ghoest9
2013-01-26, 08:21 AM
Hmmm no response to the real problem with your vid?

Kalbuth
2013-01-26, 09:28 PM
No.
I was doing wall tests where I compared side by side patterns. You do them from a distance then you can walk up and look at them. On guns with directional side recoil it was clear that there was no effect.

Don't use wall tests to check out horizontal recoils, because your CoF bloom is going to screw up bullet placement on top of horizontal recoil.
You don't see much difference because CoF kicks in the same way with and without foregrips

Ghoest9
2013-01-26, 10:17 PM
Don't use wall tests to check out horizontal recoils, because your CoF bloom is going to screw up bullet placement on top of horizontal recoil.
You don't see much difference because CoF kicks in the same way with and without foregrips

This is incorrect. If the foregrip was working the total recoil vector would change when you add or remove it. To see if its working all you need to observe is the angle made by the first half of the clip.