psijaka
2013-01-21, 06:08 AM
I've previously simulated the firing of guns to produce recoil plots for various CODs, and would like to do the same for PS2.
Firstly, would you like to see such plots? Examples of my COD work at
http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=2699
and at
http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=3256
Here's a sample from MW3: Simulation of 100 ten round bursts; rounds 1-3 in green.
Automatic Rifles
http://img403.imageshack.us/img403/6946/mw3aracrv2a.png http://img577.imageshack.us/img577/9605/mw3arfadv2a.pnghttp://img16.imageshack.us/img16/4664/mw3arg36cv2a.pnghttp://img849.imageshack.us/img849/7548/mw3arm4a1v2a.pnghttp://img833.imageshack.us/img833/7508/mw3arscarv2a.png
(ironic that I hated MW3 and only played for 8 hours before selling the game)
Secondly - To be able to do so, I will need to have a pretty decent understanding of the recoil mechanics, and also include the effects of the Cone of Fire.
Anyone able to tell me how the recoil mechanics work?
Firstly, would you like to see such plots? Examples of my COD work at
http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=2699
and at
http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=3256
Here's a sample from MW3: Simulation of 100 ten round bursts; rounds 1-3 in green.
Automatic Rifles
http://img403.imageshack.us/img403/6946/mw3aracrv2a.png http://img577.imageshack.us/img577/9605/mw3arfadv2a.pnghttp://img16.imageshack.us/img16/4664/mw3arg36cv2a.pnghttp://img849.imageshack.us/img849/7548/mw3arm4a1v2a.pnghttp://img833.imageshack.us/img833/7508/mw3arscarv2a.png
(ironic that I hated MW3 and only played for 8 hours before selling the game)
Secondly - To be able to do so, I will need to have a pretty decent understanding of the recoil mechanics, and also include the effects of the Cone of Fire.
Anyone able to tell me how the recoil mechanics work?