View Full Version : Vangard & Prowler Buffs Incoming via @mhigby
Hamma
2013-01-28, 03:32 PM
https://twitter.com/mhigby/status/295992349031530496
almalino
2013-01-28, 03:34 PM
Cool! When the patch will come?
Rockit
2013-01-28, 03:34 PM
Now guess what? The magrider drivers will start complaining :lol: It's a vicious cycle.
Loban
2013-01-28, 03:46 PM
Cool! When the patch will come?
I believe it's due on the 30th, 2 days from now.
ChipMHazard
2013-01-28, 03:52 PM
I guess we'll see if the Prowler ends up getting that, rather pointless, damage buff only. I not be holding me breath for any substantial changes in that department just yet. 'Ere be hoping for a pleasant surprise.
ShadetheDruid
2013-01-28, 03:59 PM
I guess we'll see if the Prowler ends up getting that, rather pointless, damage buff only. I not be holding me breath for any substantial changes in that department just yet. 'Ere be hoping for a pleasant surprise.
"The Prowler will now fire angry badgers from its main cannons instead of shells."
maradine
2013-01-28, 04:00 PM
Like the armored minifridge in the Vanguard needed a buff. 64 bottles is more than enough for a sortie.
ChipMHazard
2013-01-28, 04:01 PM
"The Prowler will now fire angry badgers from its main cannons instead of shells."
Now that would be an ability to behold, ye be sure of that. :D
Since we won't be getting our dinosaur firing guns, just yet, this would be a nice compensation. Ye hear me Higby!?!
Fear The Amish
2013-01-28, 04:04 PM
"Vanguard will now fire weaponized bee's to make it more AI"
robocpf1
2013-01-28, 04:07 PM
Calling it now, Prowler gets a transform ability to turn it into a battle mech.
Dkamanus
2013-01-28, 04:10 PM
Calling it now, Prowler gets a transform ability to turn it into a battle mech.
God damn BFRs.
MyOdessa
2013-01-28, 04:15 PM
All Prowler need is reduction in recoil between first and second barrel shot, centering barrels in the turret and a useful ability. I'd settle for reverse speed equal to Prowlers forward speed as an ability. Otherwise, Prowlers are just fine.
DirtyBird
2013-01-28, 04:40 PM
Is this on the roadmap somewhere?
I missed it and would like to read the comments and perhaps work out what changes they ended up going with based on community feedback.
Badjuju
2013-01-28, 04:55 PM
Is this on the roadmap somewhere?
I missed it and would like to read the comments and perhaps work out what changes they ended up going with based on community feedback.
I think only major changes are on the road map. Small balance tweeks will happen constantly through out the life of the game.
Baneblade
2013-01-28, 05:50 PM
The Vanguard should be able to have the Peregrine gunner weapon from PS1.
capiqu
2013-01-28, 06:28 PM
Oh YEAH!!
Mietz
2013-01-28, 09:33 PM
I fail to see why the Prowler needs a buff, its perfectly fine.
All it needs is centered guns, but thats a bugfix not a buff.
Tatwi
2013-01-28, 11:54 PM
Calling it now, Prowler gets a transform ability to turn it into a battle mech.
For this I would play the game again, especially if it was like a Transformer in the original series and it would mysteriously end up large enough to stomp on two magriders so I could use them like a pair of comfy fuzzy slippers. Epic, worth it.
DarkMesa
2013-01-29, 12:13 AM
"The Prowler will now fire angry badgers from its main cannons instead of shells."
Calling it now, it will be honey badgers and they will be OP.
Canaris
2013-01-29, 03:24 AM
Calling it now, it will be honey badgers and they will be OP.
honey badger doesn't give a fuck if he's OP ;)
Thunderhawk
2013-01-29, 05:48 AM
Sigh
phungus
2013-01-29, 06:35 AM
Cool. Hope they buff anchor mode some to make it viably compete with smoke.
JesNC
2013-01-29, 08:32 AM
I'm looking forward to what's in store for the Vanguard.
If they're really buffing the projectile velocity and maybe even the mobility a little bit I could see me using one after all. But if they turn it into some kind of turtle-meets-sitting-duck monstrosity - as a few people keep suggesting on the forums - I'll continue driving my lightning.
MBTs are characterized by mobility and firepower. Currently, the Vanguard just doesn't make up for its deficit in the first by its advantage in the latter.
mcFlaw
2013-01-29, 08:37 AM
Yeah, a buff to anchored mode would be welcome. It's way too idiosyncratic to be so underpowered and unused as it is now.
It wouldn't take much imho. Just have it reduce recoil between the two shots in addition to its current reload boost.
Makes sense from an engineering standpoint as well.
Figment
2013-01-29, 08:53 AM
...
Why can't they just go with driver =/= gunner and weak Magrider driver gun and armour advantages based on a crew of three (Prowler and Vanguard) vs a crew of two (Magrider)? :/
JesNC
2013-01-29, 09:10 AM
...
Why can't they just go with driver =/= gunner and weak Magrider driver gun and armour advantages based on a crew of three (Prowler and Vanguard) vs a crew of two (Magrider)? :/
Because...
http://i.imgur.com/jJaLmh.png
...it's in the works. They won't back down on solo operated MBTs, no need to still complain about it 6 months later. But it seems like they'll give us the choice.
Figment
2013-01-29, 09:29 AM
Because...
http://i.imgur.com/jJaLmh.png
...it's in the works. They won't back down on solo operated MBTs, no need to still complain about it 6 months later. But it seems like they'll give us the choice.
Irrelevant. As long as the solo versions are there, there's no point to adding them. It's impossible to add more powerful units anyway, because the current MBTs are already omnipotent.
If they're made more powerful in terms of firepower, which is what they refered to, then the game is even more pointless to play. If they're made more powerful in endurance, three crew MBTs would under the current insta-switch weapons deal simply become used as two crew vehicles with more armour once more and lack balance with solo-MBTs, yet make camping even easier. I cannot ever accept their plans on these matters, nor should anyone else with a sane analytical mind, because there's no sense behind it and it won't improve gameplay the way they try to "address" the issue.
There won't be "options" to play proper tank combat and it'll continue to impact infantry combat in an extremely negative way, only because they want to appeal to unethical, anti-social, self-entitled, solo-lamers by giving them "fun" at the expense of everyone else. Sorry, but I cannot ever accept nor respect that decision.
Making a problem worse is not solving the problem!
The reason to complain has not changed and as long as the reason to complain has not changed, one has sufficient reason to keep complaining about it. Even if it takes 25 years. The same goes for BFRs, just because they've been in for x months after they were released, doesn't mean you should stop complaining about something that's been implemented in a horrendous fashion.
The game is horrendously imbalanced and frustrating to the point I'm finding it hard NOT to log out after 5 minutes of playing, because of the out of control vehicle concentrations vs equal sized groups who cannot even consider pulling their own vehicles due to the sheer difference in numbers and the current firepower/endurance "balance".
Baneblade
2013-01-29, 11:26 AM
Solo MBTs are a worse problem than Liberators.
Mietz
2013-01-29, 11:29 AM
Irrelevant. As long as the solo versions are there, there's no point to adding them. It's impossible to add more powerful units anyway, because the current MBTs are already omnipotent.
If they're made more powerful in terms of firepower, which is what they refered to, then the game is even more pointless to play. If they're made more powerful in endurance, three crew MBTs would under the current insta-switch weapons deal simply become used as two crew vehicles with more armour once more and lack balance with solo-MBTs, yet make camping even easier. I cannot ever accept their plans on these matters, nor should anyone else with a sane analytical mind, because there's no sense behind it and it won't improve gameplay the way they try to "address" the issue.
There won't be "options" to play proper tank combat and it'll continue to impact infantry combat in an extremely negative way, only because they want to appeal to unethical, anti-social, self-entitled, solo-lamers by giving them "fun" at the expense of everyone else. Sorry, but I cannot ever accept nor respect that decision.
I.e. The Liberator Effect
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