View Full Version : Dear PS1 vets
Punker
2013-01-29, 10:36 AM
Just thought i would say hi.
Also if you're suggesting a feature to dev's or just in general, and it's something that was in PS1 or very similar to how it was in PS1, please just say "this was a feature in BF3".
This way it will be taken seriously by the devs (and possibly even implemented!) and not flamed by the general scrub population.
:love:
ShadetheDruid
2013-01-29, 10:37 AM
Well this topic is totally going to lead to a meaningful conversation and isn't just a way to start a massive argument.
:rolleyes:
Punker
2013-01-29, 10:38 AM
Massive arguments were a feature in bf3
J Baley
2013-01-29, 10:43 AM
Massive arguments were a feature in bf3
I love this. :rofl:
Figment
2013-01-29, 10:53 AM
Meaningful conversation wasn't a feature in BF3.
Canaris
2013-01-29, 11:02 AM
Punker has a point though, if we start claiming all the features from PS1 were actually from the BF/COD series we might have an easier time getting them added ;)
Base defense was a feature in battlefield....... :lies:
PurpleOtter
2013-01-29, 11:45 AM
Just thought i would say hi.
Also if you're suggesting a feature to dev's or just in general, and it's something that was in PS1 or very similar to how it was in PS1, please just say "this was a feature in BF3".
This way it will be taken seriously by the devs (and possibly even implemented!) and not flamed by the general scrub population.
:love:
LOL! He really does have a point!
GuyShep
2013-01-29, 04:00 PM
But I thought saying anything positive about BF3 in Planetsideland is punishable by death.
I will start.
I suggest a lattice because it will lead the players to the fight. By the way the lattice was first used by bf3. It was really relevant for its success.
Rockit
2013-01-29, 04:26 PM
Guys really. This isn't productive.
Chaff
2013-01-29, 04:31 PM
.
BF sucked BEFORE we had threads like this one - then we added a Lattice to the base system & some LLU thing I didn't understand, but it made the game really take off.
.
OldAeon
2013-01-29, 05:08 PM
Guys really. This isn't productive.
True. But quite entertaining :D
my turn: Implement a (real) reason to take and hold bases (other than spawncamping the defenders). Works fine in BF3 :brow:
IronMole
2013-01-29, 05:22 PM
PS2. This was a feature in BF3.
Am I doing this right?
Vashyo
2013-01-29, 08:29 PM
+1
This is so true
Well I remember in BF3 they actually let you fly over the water, they also let squad leaders draw on the maps so that there squad new the plan of attack and the route. This was a big hit in BF3 I also think it was like that in CoD as well. :D
@Rockit shooo go away were bored.
MuNrOe
2013-01-30, 08:45 AM
Guys really. This isn't productive.
If I am correct not being productive was a feature in BF3 and COD. In between 360 no scoping people I found I could be not very productive and snipe people from a long range while completely ignoring objectives.
Being not very productive was at the very essence of BF3 and COD where K/D meant everything. Allot like PS2.
Do you even productive ?
Punker
2013-01-30, 09:54 AM
That's the spirit!
(p.s. this was just addressed to ps1 vets, to the "i just joined in december, lol whats planet sides?" crew. Sorry move along nothing to see here).
J Baley
2013-01-30, 09:58 AM
That's the spirit!
(p.s. this was just addressed to ps1 vets, to the "i just joined in december, lol whats planet sides?" crew. Sorry move along nothing to see here).
This thread greatly amuses me.
OpolE
2013-01-30, 10:05 AM
Caves were in BF3. Srs close quarter caves ahah
Sir B Smythe
2013-01-30, 10:39 AM
I remember when BF3 had a test server to try out the forthcoming updates before going live and titting up the game.
Dkamanus
2013-01-30, 10:40 AM
Massive arguments were a feature in bf3
I wanted to like this. It's a BF3 forums feature.
KodanBlack
2013-01-30, 03:45 PM
But I thought saying anything positive about BF3 in Planetsideland is punishable by death.
Only in the Terran Republic. :D
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