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View Full Version : ☞ How to Base Breach Commando Style


sOjooman
2013-02-11, 01:35 AM
The third installment to the Op series:
Operation Blitz Commando - Heavy Assault Front-line Firefight Montage [HD] - Planetside 2 - YouTube

ColdCheese
2013-02-11, 02:01 AM
beast! whats that gun with the 200round mag you got the Auraxian medal shooting up the group by the big tree?

VaderDSL
2013-02-11, 02:56 AM
Man, I really need to get resistance shield and regen medic kit + nanoweave.

Bear
2013-02-11, 10:25 AM
Some nice kills but damn where do you find enemies like that? I don't think I've ever been able to run by a dual Hacksaw max!

That said, I really despise bunny hopping. I wish they'd just remove the jump ability from the game completely or put in some type of fatigue mechanism. I'd be more impressed if you weren't jumping around like a rabbit on meth.

sOjooman
2013-02-11, 04:55 PM
beast! whats that gun with the 200round mag you got the Auraxian medal shooting up the group by the big tree?
T16 with extended mag

Scientologist
2013-02-28, 12:00 AM
Some nice kills but damn where do you find enemies like that? I don't think I've ever been able to run by a dual Hacksaw max!

That said, I really despise bunny hopping. I wish they'd just remove the jump ability from the game completely or put in some type of fatigue mechanism. I'd be more impressed if you weren't jumping around like a rabbit on meth.

Rly, bunny hopping video? Srsly? Report for exploit and move on, done.

Bags
2013-02-28, 12:16 AM
Jumping isn't an exploit

i doubt jumping in this game increases your speed so it's not even bunny hopping

Varsam
2013-02-28, 02:52 AM
Really tired of people arguing the semantics of bunny hopping. We all know what he meant by bunny hopping, you're only fooling yourself otherwise.

@OP: This is basically the same as your other two vids (though there were some actually nice clips in vid 2): retarded enemies combined with abusing the shit out of lack of bunny hop punishment. And most clips are short as hell. Entertaining, but not impressive.

Pella
2013-02-28, 03:09 AM
Good Video one of the more Entertaining and better ones i have seen in a long time.

There is only so much of No/UI Epic music overlay 1 can handle.

MORE MONTAGE!

Bags
2013-02-28, 03:14 AM
Really tired of people arguing the semantics of bunny hopping. We all know what he meant by bunny hopping, you're only fooling yourself otherwise.

@OP: This is basically the same as your other two vids (though there were some actually nice clips in vid 2): retarded enemies combined with abusing the shit out of lack of bunny hop punishment. And most clips are short as hell. Entertaining, but not impressive.

no I didn't know what he meant because hitting space (what he calls bunny hopping) isn't an exploit

honestly if you can't hit someone who is hopping uninstall the game please. if you went faster while jumping it'd be a problem but i don't think you do so yeah

i see no "abuse" he simply jumps once at them... okay I don't see how that makes you harder to hit, you're closing the distance on them making you a bigger /easier target

adadadad spam is 1000x harder to hit compared to jumping in this game


if you want people to understand you, don't use the wrong words... then people can't "misinterpret" them. ;)

PredatorFour
2013-02-28, 04:36 AM
no I didn't know what he meant because hitting space (what he calls bunny hopping) isn't an exploit

honestly if you can't hit someone who is hopping uninstall the game please. if you went faster while jumping it'd be a problem but i don't think you do so yeah

i see no "abuse" he simply jumps once at them... okay I don't see how that makes you harder to hit, you're closing the distance on them making you a bigger /easier target

adadadad spam is 1000x harder to hit compared to jumping in this game


if you want people to understand you, don't use the wrong words... then people can't "misinterpret" them. ;)

Yeh it's not like he can move around in mid air is it ??? They're committed to certain trajectories.

ChipMHazard
2013-02-28, 06:45 AM
Now that's what I like to see. A TR who doesn't afraid of anything.



Oh and could we not turn this thread into one that discusses the merits and issues with bunny hopping? Kinda already got one of those.

Bags
2013-02-28, 10:44 AM
Yeh it's not like he can move around in mid air is it ??? They're committed to certain trajectories.

this isn't tf2 you can't airstrafe

PredatorFour
2013-02-28, 11:09 AM
I wasn't arguing with you Bags, i was agreeing with you.

CToxin
2013-02-28, 11:13 AM
Two words: Concussion Grenade.

That's all folks.

Varsam
2013-02-28, 01:35 PM
no I didn't know what he meant because hitting space (what he calls bunny hopping) isn't an exploit

Then, again, fooling yourself. No one but you is confused on what we're referring to. Stop being so inflexible and narrow minded.

honestly if you can't hit someone who is hopping uninstall the game please. if you went faster while jumping it'd be a problem but i don't think you do so yeah

i see no "abuse" he simply jumps once at them... okay I don't see how that makes you harder to hit, you're closing the distance on them making you a bigger /easier target

1) jump animation on flat ground takes about 500-600ms. Avg human reaction time is 200ms. Add to that avg latency of 100ms (sometimes as high as 220ms due to non-optimized netcode or sheer overwhelming scale of simultaneous input). Really not that hard to use to your advantage, much more difficult to combat in cqc.
2) in cqc no one who actually knows how to abuse the mechanic jumps straight at their target.
3) you spend the vast majority of your time in a magrider with the VPC. Outside of that, you have a grand total of >400 kills with conventional infantry weapons, with accuracy ratings ranging from passable to about half that of average players. So sorry if I don't put much stock in your opinion on bunny hopping.

Bags
2013-02-28, 01:46 PM
Then, again, fooling yourself. No one but you is confused on what we're referring to. Stop being so inflexible and narrow minded.



1) jump animation on flat ground takes about 500-600ms. Avg human reaction time is 200ms. Add to that avg latency of 100ms (sometimes as high as 220ms due to non-optimized netcode or sheer overwhelming scale of simultaneous input). Really not that hard to use to your advantage, much more difficult to combat in cqc.
2) in cqc no one who actually knows how to abuse the mechanic jumps straight at their target.
3) you spend the vast majority of your time in a magrider with the VPC. Outside of that, you have a grand total of >400 kills with conventional infantry weapons, with accuracy ratings ranging from passable to about half that of average players. So sorry if I don't put much stock in your opinion on bunny hopping.

i forgot people can't have multiple characters

or played 4x as much during beta than live :rofl:

i think on live my nc has like 2k kills or something, 90% cqc. game got boring fast what can i say so i switched to VS to veh whore and it made the game get boring even faster

but yes you keep believing that this is my only character ;)


Soon we'll be calling good aim "aimbotting" but we'll really mean good aim. that
s not confusing at all!

Varsam
2013-02-28, 05:47 PM
i forgot people can't have multiple characters

or played 4x as much during beta than live :rofl:

i think on live my nc has like 2k kills or something, 90% cqc. game got boring fast what can i say so i switched to VS to veh whore and it made the game get boring even faster

but yes you keep believing that this is my only character ;)


Soon we'll be calling good aim "aimbotting" but we'll really mean good aim. that
s not confusing at all!

Ok, post it and I'll believe you a little more. I'm not above changing my stance in light of new information. 'Til then I have no reason to believe your other chars are any different, as your accuracy rating is still mediocre.

Also, you fixated on a single point and ignored the others.

Xaine
2013-02-28, 06:02 PM
Could the children please not turn this guy's video thread into a rage-fest about semantics?

Thanks.

Also, fuck TR's endless ammo guns.

Illtempered
2013-02-28, 06:10 PM
Hahah love it. This is exactly what you want in a Heavy Assault breach. Right up in the enemy's face, even if they're ScatMAXs. They don't expect that. That's how he get's all the easy kills after the initial breach. Nade! Eat my C4! Shield, Flank, kill a few more.....

That's how you get a good breach. You have a few suicidal maniacs in the front line, foaming at the mouth, that won't stop. Everybody else supports, and cleans up after.

ChrisLand
2013-02-28, 06:21 PM
Damn bunny-hopping heavy assaults!

Nice vid though :thumbsup:

Dougnifico
2013-02-28, 11:03 PM
Finally some love for the T16. Most underrated gun in the TR arsenal IMO.

JumpJetter
2013-02-28, 11:32 PM
This exemplifies what HA's should do. Though suicidal LAs with drifter jets flying into your face and jumping everywhere is fun too, or at least it was while in beta. TR was fun to do this as, especially jumping off high points and bombing with C4.