View Full Version : Bio Lab In-Progress on Hossin via @Arclegger
Hamma
2013-02-27, 05:37 PM
https://twitter.com/Arclegger/status/306894481972662272
arclegger
2013-02-27, 05:40 PM
For scale reference, that wall circumference is about the same as the J908 crater.
Hamma
2013-02-27, 05:44 PM
:thumbsup:
Assist
2013-02-27, 05:45 PM
For scale reference, that wall circumference is about the same as the J908 crater.
Your drawing skills are amazing.
Can we get a side view ? Perhaps a cross section?
Phantomdestiny
2013-02-27, 05:53 PM
2 things
are the lines roads or rivers (or both ) :O ?
can we get actual doors for the facilities on hossin it would be amazing having hacking back also you actually had doors in alpha why no more?
btw you guys are awesome don't give in to the negative comments of people
bpostal
2013-02-27, 05:54 PM
So it's going to be big? Awesome!
KaskaMatej
2013-02-27, 05:57 PM
So it's going to be big? Awesome!
It's a Bio-lab. At the end of the day it won't matter how big the outsides are unless they change the inside dramatically.
arclegger
2013-02-27, 06:00 PM
2 things
are the lines roads or rivers (or both ) :O ?
can we get actual doors for the facilities on hossin it would be amazing having hacking back also you actually had doors in alpha why no more?
btw you guys are awesome don't give in to the negative comments of people
Those are roads, protected by 4 gate shields at each corner that will be triggered by 4 gate shield generators.
Don't know about the doors sorry.
Thanks! ;)
Phantomdestiny
2013-02-27, 06:01 PM
Those are roads, protected by 4 gate shields at each corner that will be triggered by 4 gate shield generators.
Don't know about the doors sorry.
Thanks! ;)
that seems very interesting thanks for the precision and attention
bpostal
2013-02-27, 06:02 PM
It's a Bio-lab. At the end of the day it won't matter how big the outsides are unless they change the inside dramatically.
IDK, I don't mind 'em as it is. They're still my favorite base to fight at.
Phantomdestiny
2013-02-27, 06:04 PM
please tell me there is rivers and bridges on hossin please :groovy:
arclegger
2013-02-27, 06:13 PM
please tell me there is rivers and bridges on hossin please :groovy:
it's a swamp, it will have lots of water. Pretty sure there's a bridge or two, haven't seen the whole continent yet.
Phantomdestiny
2013-02-27, 06:20 PM
it's a swamp, it will have lots of water. Pretty sure there's a bridge or two, haven't seen the whole continent yet.
my hats off to the level designers , i remember ps1 hossin but i was wondering if it was very different.
ChipMHazard
2013-02-27, 06:23 PM
I am disturbed by the lack of happy little clouds and smiling sun.
The drawing reminds me of Saurva, but bigger.
Redshift
2013-02-27, 06:31 PM
I loved PS1 Hossin.....i have full faith in you Arc..... Don't fuck this up *shakes fist* ;)
RobUK
2013-02-27, 06:43 PM
Hossin was my favourite PS1 continent too.
I really hope that bases on new Hossin are going to be more than the meaningless collections of random empty metal boxes that nobody goes in or even thinks about on the 3 continents that we currently have.
I yearn for some proper indoor infantry fighting that makes base battles have more meaning. I want to have to fight for every inch of important parts of a base and have battles that are unpredictable and last longer than the ones we currently have.
I'm not being negative for the sake of negativity. I really have come to love Planetside 2. I'd just like to have some variety to the battles that offers some prolonged indoor close quarters combat in really confined spaces.
Whatever happens, I'm really looking forward to seeing new Hossin.
Aaron
2013-02-27, 06:43 PM
Interesting, thanks for sharing!
I'm guessing those are walls surrounding some sort of facility. A very big facility.
Helwyr
2013-02-27, 06:47 PM
Was hoping Hossin being mostly Swamp/Jungle would just be one giant Biolab.
Figment
2013-02-27, 07:02 PM
If it's bigger than Saurva, I'd say it's too big already, tbh. In fact, Saurva is already on the big side and that almost got the walls underneath the pads. The bigger the courtyard, the longer the walls, the harder to defend.
Any chance it will be sank a bit deeper into the swamp? :p
http://img855.imageshack.us/img855/5342/biolabflowcont.jpg (http://img855.imageshack.us/img855/5342/biolabflowcont.jpg)
An adaption of something like this?
And were you going to try and place the teleporters inside the courtyard as suggested before? (Possibly with control points for both ends?).
SternLX
2013-02-27, 07:05 PM
Wait, wait, wait!!!! A Bio dome the size of J908 Crater? No Air Craft can get in?
I'm thinking Epic Infantry and Ground Vehicle warfare. :) Can't wait to see the finished product.
Figment
2013-02-27, 07:06 PM
Wait, wait, wait!!!! A Bio dome the size of J908 Crater? No Air Craft can get in?
I'm thinking Epic Infantry and Ground Vehicle warfare. :) Can't wait to see the finished product.
No. he was talking about the courtyard.
arclegger
2013-02-27, 07:21 PM
If it's bigger than Saurva, I'd say it's too big already, tbh. In fact, Saurva is already on the big side and that almost got the walls underneath the pads. The bigger the courtyard, the longer the walls, the harder to defend.
Any chance it will be sank a bit deeper into the swamp? :p
http://img855.imageshack.us/img855/5342/biolabflowcont.jpg (http://img855.imageshack.us/img855/5342/biolabflowcont.jpg)
An adaption of something like this?
And were you going to try and place the teleporters inside the courtyard as suggested before? (Possibly with control points for both ends?).
I love it. Maybe I can do something like this on Searhus with lava flows (no promises) but you definitely got my attention with it. Gonna run it past my lead at a later date! Thanks Figment!
thegreekboy
2013-02-27, 07:25 PM
Those are roads, protected by 4 gate shields at each corner that will be triggered by 4 gate shield generators.
Don't know about the doors sorry.
Thanks! ;)
Some feedback:
Make them tied to TWO generators. More defensible. Better battle flow.
Figment
2013-02-27, 07:35 PM
I love it. Maybe I can do something like this on Searhus with lava flows (no promises) but you definitely got my attention with it. Gonna run it past my lead at a later date! Thanks Figment!
At your service! :)
Hope you'll be able to make some nifty tunnel systems come out of that central vpad area to fight over as infantry!
o Solei o
2013-02-27, 07:43 PM
For scale reference, that wall circumference is about the same as the J908 crater.
Dang! Any chance we can get more buildings in there? Make it PS2's first ever urban space?
arclegger
2013-02-27, 08:10 PM
Dang! Any chance we can get more buildings in there? Make it PS2's first ever urban space?
I'm trying to but performance is limiting me. I need to make it playable still with a decent framerate otherwise the whole thing gets blown up and I have to start over.
Babyfark McGeez
2013-02-27, 08:20 PM
Can't you improve performance by putting more of it underground? ("zone portals" with tunnels - allways helped in UT)
Besides that, keep'em coming. Looking forward to see your stuff.
stargazer093
2013-02-27, 08:23 PM
hmm...just for the sake of curiosity,are those walls still the same kind we`ve have all around?
capiqu
2013-02-27, 08:49 PM
Oh what Michael Angelo would have done if he had a computer>
capiqu
2013-02-27, 08:55 PM
I love it. Maybe I can do something like this on Searhus with lava flows (no promises) but you definitely got my attention with it. Gonna run it past my lead at a later date! Thanks Figment!
Please make Searhurs my favorite Planetside1 cont the bestes ever please and the biggest.
Phantomdestiny
2013-02-27, 09:07 PM
underground fighting please
Badjuju
2013-02-27, 09:20 PM
Six to midnight for a cont which will (fingers crossed) be more infantry friendly, ie trees which are mysteriously missing from much of Araxis. Can't wait.
Gonefshn
2013-02-27, 11:08 PM
Can we expect better graphical detail than represented in to OP????
Also, please draw me one of the new buggies i want to see!
Sturmhardt
2013-02-27, 11:31 PM
Quite a big territory to defend, but I like the general idea. Please don't make too many holes into the walls, it would make them useless (I know you want to but plz don't :))
.sent via phone.
bpostal
2013-02-28, 12:00 AM
I'm trying to but performance is limiting me. I need to make it playable still with a decent framerate otherwise the whole thing gets blown up and I have to start over.
Indeed, it'd be a shame if it burned down, fell over and then sank into the swamp.
Sledgecrushr
2013-02-28, 12:02 AM
Cleg, it would be really neat if there were more buildings to fight in inside the walls.
arclegger
2013-02-28, 12:24 AM
Cleg, it would be really neat if there were more buildings to fight in inside the walls.
I'm gonna quote myself here from an earlier post ;)
I'm trying to but performance is limiting me. I need to make it playable still with a decent framerate otherwise the whole thing gets blown up and I have to start over.
capiqu
2013-02-28, 12:27 AM
Wasn't Searhurs the first continent settled? if so it should then be the most urban.
Thannis
2013-02-28, 12:54 AM
IIRC, Forseral was the first continent colonized, per PS1 lore.
Koadster
2013-02-28, 02:13 AM
I loved PS1 Hossin.....i have full faith in you Arc..... Don't fuck this up *shakes fist* ;)
He cant risk that, T-ray will give him even more shit then he already does :lol:
I see 4 'S' does that mean multiple spawns :) I really wanna see some bases with more then 1 spawn point !
Canaris
2013-02-28, 03:24 AM
they say size is a sure sign of vulgarity.... I say make the biolab HUGE!!! :D
Moar infantry fighting zones please!
Figment
2013-02-28, 04:37 AM
they say size is a sure sign of vulgarity.... I say make the biolab HUGE!!! :D
Moar infantry fighting zones please!
If you make the ground area huge, it'll be a vehicle dominated zone as the buildings will have to be spaced out more due to performance. Make it tight and cramped if you want it to be infantry dominated.
Canaris
2013-02-28, 05:17 AM
If you make the ground area huge, it'll be a vehicle dominated zone as the buildings will have to be spaced out more due to performance. Make it tight and cramped if you want it to be infantry dominated.
that's a easy fix, we'll put up a sign! :groovy: :D
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQWjs1aghy8651VsdMARNusZcj33fvXc 3C4CqD203E0bs2zMrxm
and / or
http://static.cdn.ea.com/battlelog/prod/emblems/320/785/2832655241239673785.jpeg?v=1345066021.5
JesNC
2013-02-28, 05:18 AM
So is this supposed to be a biolab? Because all I see is a circular structure.
It could be a radar dish or even a giant pie as far as I'm concerned....
ChipMHazard
2013-02-28, 05:29 AM
So is this supposed to be a biolab? Because all I see is a circular structure.
It could be a radar dish or even a giant pie as far as I'm concerned....
A biolab, yes.
JesNC
2013-02-28, 06:25 AM
A biolab, yes.
Noone ever said this would be a biolab, though.
And with the size of the courtyard and the vehicle tower next to the center structure (presumably; NW) - Interfarm maybe?
edit: nvm, took another long hard look and noticed the 2 biolab landing pads. Shame, really, was looking forward to something different - but for a biolab it's looking great!
ChipMHazard
2013-02-28, 06:38 AM
Well the title of the thread also kinda gave away what kind of facility we're talking about:D
I wouldn't worry about not getting something different, we do have the interlink facility to look forward to.
Baneblade
2013-02-28, 06:47 AM
So, Hossin is going to be a lot like Jurassic Park? Walls to keep the island out?
From what I can tell on the drawing, I believe Hossin is going to be one big Bio-Dome. yep, so much for gal drops, not that you can actually do one down a days. :D
Phantomdestiny
2013-02-28, 08:07 AM
So, Hossin is going to be a lot like Jurassic Park? Walls to keep the island out?
just to remind every one http://www.planetside-universe.com/media/album/mp52rz6sp6/20130108_50ecb8ed738f0.jpg
ChipMHazard
2013-02-28, 08:13 AM
Yeah it's not a place you want to be as a female Vanu... So many tentacles....
bpostal
2013-02-28, 08:47 AM
that's a easy fix, we'll put up a sign! :groovy: :D
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQWjs1aghy8651VsdMARNusZcj33fvXc 3C4CqD203E0bs2zMrxm
and / or
http://static.cdn.ea.com/battlelog/prod/emblems/320/785/2832655241239673785.jpeg?v=1345066021.5
Brilliant!
Phantomdestiny
2013-02-28, 09:03 AM
i really want to see some aggressive/dangerous flora and fauna.
Hamma
2013-02-28, 08:35 PM
That I don't think we will see. :P
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