View Full Version : hi SOE Why not use physx 3.0
seerss
2013-03-09, 02:03 AM
http://physxinfo.com/wiki/PhysX_SDK_3.x
Support multi-threading
CyclesMcHurtz
2013-03-09, 03:39 AM
I don't understand why you assume we would want to use an older version of PhysX from 2011.
Sturmhardt
2013-03-09, 04:15 AM
:D
/thread
Btw, thanks for your technical explanations here and in the "other" forum Cycles, I really like to read them.
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