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View Full Version : Wraith plan - bad idea - and what it should have been.


Ghoest9
2013-03-12, 07:30 PM
The Wrath(ATV) cloak is going to work like an infiltrator cloak.

What this will result in is it being used 3 ways.
-C4 bombing
-Running over people
-driving up behind people then using the mounted machine gun

What it wont be good for
-moving around the continent and avoiding ESF and long range cannons.

This wont help actual infiltration at all. It will allow more hi-jinx style tactics that are fun but bad for over a combat

The Wraith should have worked that it would be permenaetly invisible to any over 30 or even 50 meters away but visible to anyone inside that range.

KesTro
2013-03-12, 07:37 PM
That just sounds OP. :F I think that 15 seconds of cloak or h/e long it will be will be plenty to avoid ESF's since they typically all roll with IR and Thermal and won't be able to see you in your cloak anyhow.

ChipMHazard
2013-03-12, 07:39 PM
Heh I hadn't even thought of it becoming a nearly invisible bomb, should be fun to see how players end up using it.

Neutral Calypso
2013-03-12, 07:51 PM
As long as low-settings players can see cloak without a prob, it will be raped in-game.

Ghoest9
2013-03-12, 08:14 PM
That just sounds OP. :F I think that 15 seconds of cloak or h/e long it will be will be plenty to avoid ESF's since they typically all roll with IR and Thermal and won't be able to see you in your cloak anyhow.

An infiltrator on an ATV traveling behind enemy lines that cant come with in 50 meters of anyone is overpowered?

Are familiar with insertion by ESF?
Its already possible to go anywhere safely as long as you dont get close to people or attack.
Im really curious as to what "overpowered" thing you think it would result in.

Sledgecrushr
2013-03-12, 08:31 PM
Sounds like fun. Also being a tandem of infiltrators sounds better than soloing it.

Sledgecrushr
2013-03-12, 08:34 PM
As long as low-settings players can see cloak without a prob, it will be raped in-game.

I dont have a good gaming machine but I watch a twitch stream of a guy that does. Sujieun plays on ultra and sees moving infiltrators just fine. So if someone is looking your direction dont think just because youre cloaked you can run around without getting hosed.

WSNeo
2013-03-12, 08:38 PM
If a long range cannon spots you before you've even entered the base, you're playing Infiltrator wrong.

As far as ESFs go, most pilots cert in to INRV, which I've noticed now does NOT reveal cloaked Infiltrators (I was using this scope on my mag and ran into two instances where they flat out disappeared when they stealthed).

This means that ESFs will have to cert in to heatvision (or whatever the official name is) if they hope to farm wraith drivers.

Rothnang
2013-03-12, 08:55 PM
Yea, this will be pretty annoying with C4 attached to it, but I honestly don't see it being that big a deal.

Well, it will absolutely murder all the garbage players who listen to music with the games sound turned off, since they never hear their enemies behind them. I'm OK with that.

Methonius
2013-03-12, 09:09 PM
Why didn't they make the cert to have perm cloak and take away the wep.. ?

Rothnang
2013-03-12, 09:15 PM
What excites me about this thing is that it opens up the possibility of seeing more class specific vehicle features in the future. For most people who love playing an infantry class a vehicle is a departure from doing what they love, not an extension to it. This kind of idea could rectify that.

Ghoest9
2013-03-12, 09:17 PM
If a long range cannon spots you before you've even entered the base, you're playing Infiltrator wrong.

.

Im talking about on tanks and Libs.

And you do realize I was talking about traveling on a ATV not sneaking as an inf right?

OctavianAXFive
2013-03-12, 09:40 PM
We'll have to see how that plays out in game. People will take the path of least resistance to C4 bombing and I think the wraith module might, in fact, be that path.

I don't think that the running people over/gunning them from behind will be that much of a game changer. So you come out of stealth and kill a guy with your ATV. I can't fathom many situations where this is causing more than just inconvenience to the guy being killed.

I'm not sure there is a good way to make something like the ATV travel across continents without being detected.

What I think would be way cooler is if the wraith cloaked the ATV while it's not moving. Meaning you can park that bad boy and not have to worry about someone shooting it to death for points.

SternLX
2013-03-12, 09:43 PM
This means that ESFs will have to cert in to heatvision (or whatever the official name is) if they hope to farm wraith drivers.
Thermal Vision. Cloaked Inf can't hide from that. I've had Thermal on my Rocket Pods since day one of game launch. Then they nerfed the hell out of its range and its only useful up close.

Gatekeeper
2013-03-13, 06:40 AM
Why didn't they make the cert to have perm cloak and take away the wep.. ?

Absolutely. Remove the timer on the cloak but do not allow a weapon to be fitted to the Flash at the same time (don't tell anyone, but this is how it worked in PS1... ;) ).

Figment
2013-03-13, 07:18 AM
Absolutely. Remove the timer on the cloak but do not allow a weapon to be fitted to the Flash at the same time (don't tell anyone, but this is how it worked in PS1... ;) ).

PS1 Wraith: one of the weakest, yet useful vehicles to ever grace infiltrators anywhere. Why? Good size trunk, fast, stealthy delivery, full time cloak (no drawing attention and you could stop and wait for an enemy to pass by without risking the cloak ending - which is what people in ESFs and Lightnings who hunt Wraiths will do: simply wait till it appears again). It never had a gun and it never needed it either. (Also, good luck ramming someone with a PS1 ATV, it'd start to hump your leg and do about 20 damage and you'd need a ton of ramming to get a roadkill). Aaaah, functionally balanced, vehicle design. How I miss thee.


Aside from that, the OP didn't really think this through. The drafted scenarios are piss poor abuse scenarios (ironic too, since the OP thinks SMG, Sniper Rifles and possibly even shotguns on infils are more than fine...).


First off. C4.
How can it be used for C4 bombing... IF YOU CAN'T USE C4 DETONATORS AS AN INFILTRATOR AND ONLY INFILTRATORS CAN CLOAK?

Would be nice if infils COULD use C4 though, considering behind the lines sabotage is supposed to be their thing...

Which means that even if a Wraith with C4 would be used for suicide bombing, SOMEONE ELSE WOULD HAVE TO PULL THE TRIGGER (teamwork, yay!), which can be done just as easily today and even can be done today, alone. Besides, you're complaining about the bombing of one shot kill vehicles?

And besides, those tanks should hear it coming. Hell, if anything, they'd stand MORE OF A CHANCE than they do today when someone places C4 directly on top of them or mines directly below them. At least if something is storming at you at high speed, you'll hear and see it coming. Plus if there's C4 on the front of a Wraith, any nearby explosion or even stray machine gun fire will make it pulverize into a thousand tiny pieces.

Also, won't the C4 simply NOT cloak, giving your position away? What if C4 simply falls off when it cloaks if it WOULD be a problem (which you can't know right now)?

Second. Ganking.
How are you going to gank people from behind if an ATV makes an extremely loud noise that makes people turn around? You'd have to be at a range where the sound would be uninteresting, which is the same range a normal ATV would have a chance at getting a drop on people.

At most you'll have SMG infils delivered closer to you and you'll actually have heard them coming due to the engine sound.

The OP is also a hypocrite, because this is the argumentation he uses to defend SMG infils in standard combat, which can get much closer with much less sound and are far more lethal.


(Please note: I'd rather it'd be an alternative to the weapon, but since they added a rumble seat, that's unlikely).

Running over people.
Hahahahahahahahahahahahahahahahahahahahahahaha *gasp* hahahahahahahahahahahahaha. The moment this becomes an issue is the moment you need to go and play Hello Kitty Online. Mowing is done with objects far larger and heavier. Kudos to anyone able to steer these things well enough to even hit someone without dieing in the process. NOT an issue.


The suggested solutions are even worse.

Clearly visible within 50m? Do you even... UGH. Look, if the goal of stealth is to bypass a position undetected, you're going to have to pass people at very close ranges. Especially considering the ravines on Indar, you'd basically make them completely useless in those areas.

Ironic, since the OP complains the current implementation "won't help infiltration at all". No, being arbitrarily visible within 30-50m (especially without being able to know who can see you since you don't get range checks or warnings that you've been spotted) will help infiltration. :rolleyes:


Basically, the OP is full of it.