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Tenhi
2013-03-19, 08:35 PM
Roadmap (http://forums.station.sony.com/ps2/index.php?forums/roadmap.59/)

Tons of changes. They added "Update" threads for all classes and vehicles (all as Unscheduled).

They also added "Battle Flow Improvements (http://forums.station.sony.com/ps2/index.php?threads/april-battle-flow-improvements.106337/)" and "Improvements to Strategic Communication (http://forums.station.sony.com/ps2/index.php?threads/april-improvements-to-strategic-communication.106421/)" for April.

Hossin and the new Base are now "unscheduled" until they added the 2 things above.

Convenience Items are now unscheduled :(. (and split in 3 seperate topics)

Edit: They want to add a K/D Ratio Reset Item... wtf


Unscheduled - Continent Locking
Unscheduled - New Continent: Hossin
Unscheduled - Re-certification Item
Unscheduled - Vehicle Zoning
Unscheduled - Interlink Facility
Unscheduled - Cert Screen Revamp
Unscheduled - Voice Packs
Unscheduled - Gifting
Unscheduled - In-game Mail
Unscheduled - Orbital Strike
Unscheduled - Class Update: Infiltrator
Unscheduled - Vehicle Update: Galaxy
Unscheduled - Class Update Engineer
Unscheduled - Vehicle Update: Empire Specific Fighters
Unscheduled - Vehicle Update: Main Battle Tanks
Unscheduled - Class Update: Heavy Assault
Unscheduled - Vehicle Update: Lightning
Unscheduled - Vehicle Update: Liberator
Unscheduled - Class Update: Combat Medic
Unscheduled - Server Transfer Token
Unscheduled - Name Change Token
Unscheduled - Air Vehicle Passenger Transport
Unscheduled - Taunts
Unscheduled - Supply Containers
Unscheduled - Facebook/Twitter Integration
Unscheduled - K/D Wipe Item

Koadster
2013-03-19, 09:20 PM
K/D reset.. :/ yeah no

I'm guessing thats for mlg. Someone with a .2 kdr could reset, spam liberator for a while and suddenly have 10kdr.

Interesting that existing items are now unscheduled yet completely new ones POP up and take priority

Edit: Just saw they moved MAX to April.. FFS. Ive got 2100 certs saved up to drop on my max for the update, now I gotta wait even longer. Thats what I was looking forward to most with march, since theres another month.. It better be a freaking sweet as class revamp!

Double Edit: Looking at the roadmap now, they've deleted all the feb updates and they are not unscheduled. The roadmap has become one huge clusterfuck of disappointment for players..

Vashyo
2013-03-19, 09:35 PM
sad lot of good stuff went unscheduled, I suppose we have to wait for them longer =(

But on the bright side, I'm liking the 22/1 ratio for the new hex-system change. 1 misclick? :lol:

Palerion
2013-03-19, 09:51 PM
I don't like it. People want to add ARs to heavy assault on the HA class update section. We can't have that being the only class people use to fight on the frontlines.

I would much rather see Combat Medic or Light Assault be the basic infantry grunt. Heavy assault seems like more of a tank-specialty class.

moosepoop
2013-03-19, 09:53 PM
no news on crewed tanks

:(:(

Dragonskin
2013-03-19, 09:55 PM
K/D should just be removed completely. Unless they are doing strictly TDM in MLG it doesn't have a place even in MLG. I could give a crap about some 10.0 KDR dude that doesn't get the objective completed. Resetting your K/D is just stupid.. it's a stupid stat for a objective oriented game. What positive behavior does displaying KDR promote? That's an honest question, because I don't think it promotes any positive behaviors within the game.

While on a rant about stupid stats.. SPM is also useless since it's effected by boosters and membership levels. There is absolutely no stat in the game that can clearly tell you what a player is good at.. well K/D usually means they either snipe, sit in nc maxs at bio labs or just vehicle whore their kills.

Also it sucks to see Hossin as unscheduled since this game desperately needs another continent almost as much as it needs the new hex (lattice) system.

Dragonskin
2013-03-19, 10:00 PM
I don't like it. People want to add ARs to heavy assault on the HA class update section. We can't have that being the only class people use to fight on the frontlines.

I would much rather see Combat Medic or Light Assault be the basic infantry grunt. Heavy assault seems like more of a tank-specialty class.

Except Engineers can repair vehicles and have 2 options for destroying vehicles through either the AV turret or anti-tank mines.

Heavies only have rocket launchers unless you count the AV grenade that is pretty much useless. Heavies are totally the front line fighter in this game.

Light Assault doesn't have any tools to be a front line fighter. They are a skirmisher or an ambush type class... if you see a light assault before he can attack you then chances are he is dead. If the Light Assault is mostly on the ground then he will probably die.. they have jumpjets for a reason.

Medics can totally be front line, but a lot of people see those medics and the greedy only out to heal themselves kind. They are effective though since they have the AOE heal that is almost like having a shield at time.

Tenhi
2013-03-19, 10:14 PM
I don't like it. People want to add ARs to heavy assault on the HA class update section. We can't have that being the only class people use to fight on the frontlines.

I would much rather see Combat Medic or Light Assault be the basic infantry grunt. Heavy assault seems like more of a tank-specialty class.

I doubt that they will add ARs to the HA. They already have LMGs with very good range... so why would anyone ever use an AR for his HA?-_- A Class that could work with ARs is the Engineer... if you play as Infantry Support Engineer an AR would be really cool.

But I agree on the basic grunt thing. HAs shouldnt be the basic grunt class... if you look at real life armies (yeah yeah its a game) you would never ever see so much HAs. Rocket Launchers and LMGs arent things that the "basic grunt" has. The basic grunt would most likely use an AR. Then again a basic grunt class would be pretty boring.

bpostal
2013-03-20, 12:26 AM
Continent locking is unscheduled? What the fucking fuck?!
But daily quests are still on schedule for April. :huh:

p0intman
2013-03-20, 12:42 AM
k/d should just be removed completely.

Also it sucks to see hossin as unscheduled since this game desperately needs another continent almost as much as it needs the new hex (lattice) system.

omfgwtfwhyamiagreeingwithyou?!

Who the fuck decided to unschedule hossin?!
Unscheduled - Continent Locking
In order to start laying the foundation for a proper metagame, we've been putting a lot of thought into continent locking. There are a lot of little snags and details still to work out, but the basic... Read More

Last updated - 2 minutes ago by Rraymondo316JOIN DISCUSSION»
SCORE
2245
509 comments
Unscheduled - New Continent: Hossin
Adding a brand new continent: Hossin Hossin is a swamp covered continent. Bask in the glow of some sweet concept art. [IMG] [IMG] [IMG] ***UPDATE*** We've temporarily moved Hossin into... Read More

Last updated - Today at 4:18 PM by GaryJOIN DISCUSSION»
SCORE
1641
489 comments
Unscheduled - Re-certification Item
There has been a desire from our community to be able to re-cert their characters. To facilitate this, we would sell a consumable item(s) from the Depot that would allow just that. **Note: This... Read More

Last updated - 6 minutes ago by Edgar Allan BroJOIN DISCUSSION»
SCORE
1555
166 comments
Unscheduled - Vehicle Zoning
We'd like to allow vehicles to travel between continents by entering the Warpgate beam in each Empire's Warpgate area, instead of forcing players to abandon their vehicles. ***UPDATE*** We've... Read More

Last updated - Today at 12:41 AM by SaturaxJOIN DISCUSSION»
SCORE
1345
343 comments
Unscheduled - Interlink Facility
The Interlink facility is a brand new base type on the scale of the Biolabs, Tech Plants, and Amp Stations. It includes a giant radar dish that will offer great cover from aircraft and has difficult... Read More

Last updated - Today at 6:14 PM by CulverJOIN DISCUSSION»
SCORE
768
57 comments
Unscheduled - Cert Screen Revamp
We would like to polish and streamline the certification screen currently in game, making it more efficient and intuitive.

Last updated - Today at 5:46 PM by SwarmnogJOIN DISCUSSION»
SCORE
664
76 comments
Unscheduled - Gifting
We'd like to add in support for gifting items to other players.

Last updated - Mar 11, 2013 by EugenitorJOIN DISCUSSION»
SCORE
375
77 comments
Unscheduled - In-game Mail
We'd like to add an in-game mail system to help on the communication front, likely contained somewhere in the existing notification screen.

Last updated - Today at 6:23 PM by ZaxudihJOIN DISCUSSION»



WHAT THE FUCK.

*twitch* Had best be temporary for all of it. Email can work if you put effort into it, unlike the nonexistent but still existent ps1 email.

Micro
2013-03-20, 12:52 AM
omfgwtfwhyamiagreeingwithyou?!.

OMGWTFWHYDOIALSOAGREE?

And what happened to HOSSIN?!!

Roy Awesome
2013-03-20, 03:01 AM
Calm your tits and read the thread

We've temporarily moved Hossin into "Unscheduled" while we work on Battle Flow Improvements. This is because decisions we make while working on Battle Flow that impact the map will impact the design of Hossin. It's still something we intend to get out to you guys as soon as we can, but it doesn't make sense for us to keep moving forward until we've got a clearer understanding of the design going forward.

So, basically, they are redoing the layout of the bases to better support the new design and they don't know how long it will take.

Odds are, it'll get pushed back a month or two. They are still working on on the art assets (which is seriously the longest part), they just need to move bases around and make the flow better.

We will probably see an Indar redesign instead of Hossin, which I will accept.

EDIT: This also means that the new hex layout is going in for sure, rather than just being a concept/prototype. They've settled on the lattice-ish and are implementing it.

p0intman
2013-03-20, 03:26 AM
Calm your tits and read the thread



So, basically, they are redoing the layout of the bases to better support the new design and they don't know how long it will take.

Odds are, it'll get pushed back a month or two. They are still working on on the art assets (which is seriously the longest part), they just need to move bases around and make the flow better.

We will probably see an Indar redesign instead of Hossin, which I will accept.

EDIT: This also means that the new hex layout is going in for sure, rather than just being a concept/prototype. They've settled on the lattice-ish and are implementing it.

Saw that hence my edit. Thats fine then if its temporary, it means they know their limits and how to do things. Thats good.

almalino
2013-03-20, 03:27 AM
K/D Reset - 5000+ Certs! Profit :=)

ringring
2013-03-20, 06:40 AM
It's all very sad.

Most of the stuff on there now is cosmetic (not literally) excluding the battle flow thing Malorn is working on and they won't improve the game.

The things that the game needs (I mean needs) are:
Hossin+Searhus+other
Home continents and removal of 1 foothold per home cont
Working warpgates removal
Inter-continental lattice


but ... I am on the verge of giving up.

Sonny
2013-03-20, 07:01 AM
I'm also sad that Hossin and the continent locking has been pushed back. But I guess it's better in the long term - I'd rather a hex/lattice system and these two features to be working completely in six months rather than a clusterf*ck of rushed, buggy systems in one/two months.

Gatekeeper
2013-03-20, 07:03 AM
I don't really have a problem with Hossin being delayed so they can properly plan it from the get-go, but I'm curious as to why they're delaying small-but-useful features like vehicle zoning, gifting items and in-game mail.

Vehicle zoning especially - surely this is as simple as it gets - why wasn't this in as soon as they added Esamir?

Qwan
2013-03-20, 07:05 AM
Well I say we remove the SMP, and the TMD, so the HA can be equal with the MBT, especially when there camp under the Bio D. But you know if you do this you will upset the SA's who defend the TP, and are down with OPP. But before they release anything new to the game the RL and the SM should be recalibrated, to do MD when they hit the target, and they should tweek the HB for the weapons as well. And about K/D, who cares, but being on woodman Im an ID cause I dont know what half of these acronyms stand for. But since were making up ACM, I think we should put out a BK on what half the stuff you guys are talking about. Cause Im sure there are a lot of NB, who are LT, and dont know what half of the ACM are. Speaking of BK im hungry, anybody want a whopper. :)

Carbon Copied
2013-03-20, 07:21 AM
Adrian Cronauer just entered the room? :p

Assist
2013-03-20, 07:28 AM
Continent locking is unscheduled? What the fucking fuck?!
But daily quests are still on schedule for April. :huh:

Not surprised with continent locking. I never saw it as being viable before Hossin and maybe even Searhus are in.

camycamera
2013-03-20, 07:31 AM
How dare u unschedule continent locking soe :(

i dont like playing indarside all the time u know

edit: I guess they have valid reasons for it.

and i see that they removed ragdoll physics... i was kinda looking foward to it, even though i know that it would have more than likely fuck up the game.

Qwan
2013-03-20, 07:39 AM
How dare u unschedule continent locking soe :(

i dont like playing indarside all the time u know

:rofl: thats funny, Indarside. actually going a little off subject my outfit and some of the other larger outfits decided to move the fight to amerish this week. We call it AMERISH WEEK, so far every night we have been keeping the fight on amerish. I actually traded in my desert cammo for wood cammo, now Im really hard to see. :D

ChipMHazard
2013-03-20, 07:50 AM
Makes sense that they want the new lattice like system in place before Hossin and cont locking.

RLxJame
2013-03-20, 08:57 AM
Well I say we remove the SMP, and the TMD, so the HA can be equal with the MBT, especially when there camp under the Bio D. But you know if you do this you will upset the SA's who defend the TP, and are down with OPP. But before they release anything new to the game the RL and the SM should be recalibrated, to do MD when they hit the target, and they should tweek the HB for the weapons as well. And about K/D, who cares, but being on woodman Im an ID cause I dont know what half of these acronyms stand for. But since were making up ACM, I think we should put out a BK on what half the stuff you guys are talking about. Cause Im sure there are a lot of NB, who are LT, and dont know what half of the ACM are. Speaking of BK im hungry, anybody want a whopper. :)


WoW. I didn't understand most of what you've written. Every other word is an acronym. WTFBBQ.

ringring
2013-03-20, 09:58 AM
Well I say we remove the SMP, and the TMD, so the HA can be equal with the MBT, especially when there camp under the Bio D. But you know if you do this you will upset the SA's who defend the TP, and are down with OPP. But before they release anything new to the game the RL and the SM should be recalibrated, to do MD when they hit the target, and they should tweek the HB for the weapons as well. And about K/D, who cares, but being on woodman Im an ID cause I dont know what half of these acronyms stand for. But since were making up ACM, I think we should put out a BK on what half the stuff you guys are talking about. Cause Im sure there are a lot of NB, who are LT, and dont know what half of the ACM are. Speaking of BK im hungry, anybody want a whopper. :)

Flippin heck, acronyms 'R' Us ... or rather not.

What on Earth are:
SMP, TMD, SA, TP, OPP, RL, SM, MD, HB, ACM, BK, NB, LT -- are you really talking about PS and not Economics or Chemistry or something.....

;)

bpostal
2013-03-20, 10:04 AM
If you're going to push back something as big as cont locking...push it back. Don't list it as unscheduled! Just lie to me! Lies are all I have left.

Hamma
2013-03-20, 10:21 AM
Thanks for catching this, going to get some news written up.

Hamma
2013-03-20, 10:33 AM
Updated OP with "Unscheduled" list.

Assist
2013-03-20, 10:37 AM
Updated OP with "Unscheduled" list.

I believe they also added some new posts as of yesterday to the roadmap, some of them are scheduled already.

Seems like more than half the roadmap is now unscheduled... Does unscheduled mean 6+ months or does it mean it could come out at any time and it'll be a surprise!@

wasdie
2013-03-20, 10:38 AM
I'm ok with all of this.

The metagame changes weren't on the roadmap and now they are. All of the new content in the world wouldn't help this game to much if it was just a glorified game of Battlefield.

CrimsonTemplar
2013-03-20, 10:39 AM
All you folks that complained about the hex system...you should be ashamed of yourselves now. I am very disappointed in you...

In all seriousness, it's understandable and hopefully it will ultimately better future continents like Hossin and Searhus. Well we'll see shall we?

wasdie
2013-03-20, 10:39 AM
If you're going to push back something as big as cont locking...push it back. Don't list it as unscheduled! Just lie to me! Lies are all I have left.

That is what "unscheduled" means. They are pushing it back to a different time. They aren't canceling it.

Hamma
2013-03-20, 10:51 AM
I believe they also added some new posts as of yesterday to the roadmap, some of them are scheduled already.

I think I mentioned all of those in the news post. Battle Flow, and Strategic Communication were the only new ones I saw.

Tenhi
2013-03-20, 11:35 AM
I think I mentioned all of those in the news post. Battle Flow, and Strategic Communication were the only new ones I saw.

Update topics for all classes and vehicle. But you mentioned those... so not sure whats supposed to be missing.

Edit: Ragdoll Physics are gone... like really gone and not just unscheduled. Oh and JGood also mentioned in the Re-Cert thread that they split the "Convenience Items" thread to see whats the most important of the 3 features. Kinda pointless if you give one thread the old votes^^

Edit2: With us breaking up the features into their own posts, we wanted to get a feel for which of them were more important to you guys and which might not be, in order to help us prioritize them. Essentially, we want to know what you guys want most, and we'll look at doing that first.

Just because its unscheduled today doesn't mean it will be next week - you guys get to help us know which things need to be a bigger priority and get done sooner, and we appreciate all the feedback you can give us.

Source: JGood - http://forums.station.sony.com/ps2/index.php?threads/unscheduled-re-certification-item.82987/page-19#post-1421573

I guess the second paragraph applies to all the features that are unscheduled for now. Maybe except Hossin/Continent Locking because those are moved back until they have done the new Lattice System.

Chefkoch
2013-03-20, 12:23 PM
K/D should just be removed completely.

Yes just remove it or make it only session based like it was in the original. This way the K/D and Teamplay focused players are happy.

Qwan
2013-03-20, 12:45 PM
WoW. I didn't understand most of what you've written. Every other word is an acronym. WTFBBQ.

Flippin heck, acronyms 'R' Us ... or rather not.

What on Earth are:
SMP, TMD, SA, TP, OPP, RL, SM, MD, HB, ACM, BK, NB, LT -- are you really talking about PS and not Economics or Chemistry or something.....

;)

Im just picking on some of the guys because they use alot of acronyms, and when my son comes to this sight he always ask me what most of them mean, and sometimes ive even stunted by most of them. He's 16 and just started playing Planetside.

PS.. I went to BK (Burger King) for lunch. :D

Rolfski
2013-03-20, 01:38 PM
They should have replaced "unscheduled" with "postponed" and people wouldn't be so upset.

They're basically redesigning this whole game, stepping away from their original "unpredictability" philosophy so yes, what would you expect? Of course it screws up the whole road map.

Tenhi
2013-03-20, 01:58 PM
They should have replaced "unscheduled" with "postponed" and people wouldn't be so upset.

They're basically redesigning this whole game, stepping away from their original "unpredictability" philosophy so yes, what would you expect? Of course it screws up the whole road map.

That doesnt explain things like the Re-Cert Items. The guys that work on the HEX System arent the same guys that work on things like Re-Cert or Weapons.

Jimmy explained that a lot during FNOs. Last time they had one of the programmers for the interview... he works on the marketplace and on exp related stuff. On the other hand we have Jimmy who works on weapons, or Clegg who works on lvl/world design.

If they change the whole hex system that doesnt mean they cant work on new guns... or new cosmetic stuff. Thats why I dont understand some of the "postponing" ;)

Hamma
2013-03-20, 02:39 PM
So did anyone have an all inclusive list pre-updates?

Assist
2013-03-20, 02:43 PM
NewSith posted one, I think.. maybe...
http://www.planetside-universe.com/showthread.php?t=52294

Ghoest9
2013-03-20, 02:51 PM
Im not a big fan of k/d either way.

But I see the logic for resets.
For good or bad k/d is the only way to measure player skill right now(even if its not the skills that matter) - everything else is a function of time played and how much extra you pay for xp bonuses.

Its not good for the longevity of the game if new players keep feeling compelled to reroll to fix k/ds that they dont like. And yes a many players do this.

Secondly by allowing resets it diminishes the significance of k/d and there by decreases the attractiveness of plays tyles that k/d encourages.

bpostal
2013-03-20, 02:53 PM
Im not a big fan of k/d either way.

But I see the logic for resets.
For good or bad k/d is the only way to measure player skill right now - everything else is a function of time played and how much extra you pay for xp bonuses.

Its not good for the longevity of the game if new players keep feeling compelled to reroll to fix k/ds that they dont like. And yes a many players do this.

Secondly by allowing resets it diminishes the significance of k/d and there by decreases the attractiveness of plays tyles that k/d encourages.

If they come out cheap enough I might stock up so I can use one after each play session.
A KDR of 0.0? HA!

Hyncharas
2013-03-20, 03:42 PM
I have mixed feelings about the listed items now without a proper timetable. I'm sure Hossin on the backburner peeves a number of players, but given that there are still sections of Amerish's and Esamir's world geometries with gaping holes in them, I think those should be fixed before they even think about releasing a new continent.

Continent Locking is another matter, however. Having something that could make all facilities/outposts on the continent go neutral after a holding period of XP-farming; thus allowing for some pretty epic territorial warfare, would be a nice addtion to the game. No new updates to the Engineer might also be a mistake, as there were some community ideas for different types of Emplacements, as well as other devices in PS1 (such as a motion sensor to detect infiltrators), which have yet to be added to help expand the defensive uses of the class...

Last but not least, I think Re-Certing would be beneficial to a lot of players who may have found some classes/equipment they certed for to be not as useful to their playing style.

Anderz
2013-03-20, 06:47 PM
While on a rant about stupid stats.. SPM is also useless since it's effected by boosters and membership levels. There is absolutely no stat in the game that can clearly tell you what a player is good at.. well K/D usually means they either snipe, sit in nc maxs at bio labs or just vehicle whore their kills.


Absolutely this. It's actually sad that K/DR is the only "honest" skill statistic, which is why, as of now, I value it higher than SPM and BR. It's stupid those two can be artificially inflated with boosters and membership.

camycamera
2013-03-20, 08:40 PM
Absolutely this. It's actually sad that K/DR is the only "honest" skill statistic, which is why, as of now, I value it higher than SPM and BR. It's stupid those two can be artificially inflated with boosters and membership.
maybe base captured/defended is a good stat to use to determine skill in PS2?

Climhazzard
2013-03-21, 12:57 AM
i dont like playing indarside all the time u know

Continent locking won't fix "IndarSide", since Indar rarely ever gets dominated. In fact, it'll likely be the only continent that remains unlocked all the time.

Absolutely this. It's actually sad that K/DR is the only "honest" skill statistic, which is why, as of now, I value it higher than SPM and BR. It's stupid those two can be artificially inflated with boosters and membership.

June - Separate Score from Experience (http://forums.station.sony.com/ps2/index.php?threads/june-separate-score-from-experience.82711/)

Dougnifico
2013-03-21, 01:11 AM
Continent locking won't fix "IndarSide", since Indar rarely ever gets dominated. In fact, it'll likely be the only continent that remains unlocked all the time.

True, but the ability to lose or take a warpgate and push through could very well change the dynamic.

Mox
2013-03-21, 05:34 AM
It's all very sad.

Most of the stuff on there now is cosmetic (not literally) excluding the battle flow thing Malorn is working on and they won't improve the game.

The things that the game needs (I mean needs) are:
Hossin+Searhus+other
Home continents and removal of 1 foothold per home cont
Working warpgates removal
Inter-continental lattice


but ... I am on the verge of giving up.

^This. Its nice to hear that they finaly agreed on introducing the lattice (or as they call it "hex system/battle flow improvements"). However, SOE have to focus also on the above mentioned issues. Without it the game will stay boring on a nonplayable level.

Vanir
2013-03-21, 03:46 PM
Still waiting for the MBT main gunner update... Many people are waiting for it.