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View Full Version : News: Game Update 05 Content Analysis


Hamma
2013-03-21, 07:17 PM
http://www.planetside-universe.com/news-game-update-05-content-analysis-2988.htm

SgtMartin
2013-03-21, 07:23 PM
Well, new problem with the Scythe after the Update 5: Doesn't shows the RedSquare/GreenCircle when you aiming at some enemie aircraft. If you have the fire butoon pressed after a few seconds it will fire, but doesn't shows the process like before indicating u are correctly aiming the enemies

camycamera
2013-03-21, 07:24 PM
i wish GU5 was bigger.... ya know..... they could have at least had BUG FIXES

Roy Awesome
2013-03-21, 07:39 PM
i wish GU5 was bigger.... ya know..... they could have at least had BUG FIXES

It did. http://forums.station.sony.com/ps2/index.php?threads/updated-server-downtime-game-update-05.106874/#post-1429490

Flash Turbo now plays a sound

Grenades no longer stick around after exploding

Attachments were fixed

DeltaGun
2013-03-21, 07:58 PM
The link in the link in the OP is invalid for me.

SturmovikDrakon
2013-03-21, 08:01 PM
The link in the link in the OP is invalid for me.

Same here. Says I don't have access

#Edit: Works now

DirtyBird
2013-03-21, 08:03 PM
Some attachments were allegedly fixed, nfi which ones, but the Compensator on ACX11 wasnt.

deathgaze
2013-03-21, 08:03 PM
Same here. Says I don't have access

It thinks I'm trying to edit and won't let me visit. :(

Binkley
2013-03-21, 08:16 PM
Please fix the bouncing tank bug. I can hardly play tanks anymore.

SturmovikDrakon
2013-03-21, 08:21 PM
Can we guess what kind of animation changes were made?

#Edit: Ah didn't notice the hastebin. I wonder how big these changes were. An overhaul or small adjustments?

Tenhi
2013-03-22, 12:32 AM
Some attachments were allegedly fixed, nfi which ones, but the Compensator on ACX11 wasnt.

Pulsar C Compensator is too still broken.

Also if you go into the Depot you can preview the Tank Cosmetics. They are already in there with a 1w CD.

DirtyBird
2013-03-22, 12:40 AM
I found the hastebin dump interesting.
I cant really make head nor tail of it all but still interesting.
Like this:
269 MODIFY Indar_Props_Rocks_AngularLarge_Lod0_LOD0Auto.dme
Where is that rock...

camycamera
2013-03-22, 12:41 AM
It did. http://forums.station.sony.com/ps2/index.php?threads/updated-server-downtime-game-update-05.106874/#post-1429490

Flash Turbo now plays a sound

Grenades no longer stick around after exploding

Attachments were fixed

not enough, i want MOAR

bpostal
2013-03-22, 12:53 AM
I found the hastebin dump interesting.
I cant really make head nor tail of it all but still interesting.
Like this:
269 MODIFY Indar_Props_Rocks_AngularLarge_Lod0_LOD0Auto.dme
Where is that rock...

You're interested in rocks on Indar? :lol:

You may need to take a break and play on a different cont.

Roy Awesome
2013-03-22, 03:32 AM
I found the hastebin dump interesting.
I cant really make head nor tail of it all but still interesting.
Like this:
269 MODIFY Indar_Props_Rocks_AngularLarge_Lod0_LOD0Auto.dme
Where is that rock...

Uh, that was just a correction to the lod of that mesh. I HIGHLY doubt you will ever notice it.

Falcon_br
2013-03-22, 03:41 AM
I am still respawning with the load out 1 of any class when I change it in the deployment screen.
If I change it in a terminal, I will keep spawning with the right loud out I selected on the terminal, the bug is on the deployment screen.

Figment
2013-03-22, 08:34 AM
Hamma could you call these updates something different? They're very suggestive as to providing a comprehensive content (and possibly even opinion) analysis, where they're more a file extraction analysis. :)

I'm sure there's a better title to be found even though I can't say I've got some good catchy suggestions right now. :p

Staticelf
2013-03-22, 10:16 AM
When I go VS Max I start out as a light after I die...even if I was originally an engineer right before I got my Max suit. Is that an error? Its annoying as I usually dont realize it until I try to get out of my Lightning/Magrider/Scythe to repair and find out I'm not an Engi.

Hamma
2013-03-22, 11:11 AM
I found the hastebin dump interesting.
I cant really make head nor tail of it all but still interesting.
Like this:
269 MODIFY Indar_Props_Rocks_AngularLarge_Lod0_LOD0Auto.dme
Where is that rock...

:lol:

Hamma
2013-03-22, 11:12 AM
Hamma could you call these updates something different? They're very suggestive as to providing a comprehensive content (and possibly even opinion) analysis, where they're more a file extraction analysis. :)

I'm sure there's a better title to be found even though I can't say I've got some good catchy suggestions right now. :p

I'm open to Suggestions, it's ultimately Roys baby :D I couldn't think of something better.

Roy Awesome
2013-03-22, 06:05 PM
Hamma could you call these updates something different? They're very suggestive as to providing a comprehensive content (and possibly even opinion) analysis, where they're more a file extraction analysis. :)

I'm sure there's a better title to be found even though I can't say I've got some good catchy suggestions right now. :p

I'm game for a name change if you can help me come up with a better one.

I'm styling this after Cyborgmatt's Dota 2 Patch Analysis (http://www.cyborgmatt.com/2013/03/dota-2-20th-march/), which usually has a ton more content in it because :valve:.

Roy Awesome
2013-03-22, 06:16 PM
The Content Analysis has been updated with the stuff from the friday patch.

ChipMHazard
2013-03-22, 06:17 PM
Roy's Awesome Data Rip Analysis (Dissection/Breakdown)?:p

Figment
2013-03-22, 10:15 PM
Roy's Awesome Data Rip Analysis (Dissection/Breakdown)?:p

And that is why he became a mod. :p

bpostal
2013-03-22, 11:50 PM
The best part of this patch is the option to turn on physx. Turning it on in the ini file destabilized my game but now I turn it on just to jump around the gravity lifts at the warpgate. Damn does it look awesome