View Full Version : So when does the new Hex system hit?
SGOniell
2013-03-31, 10:45 PM
Reason I ask is cause I'm getting real tired of this happening...
http://steamcommunity.com/sharedfiles/filedetails/?id=135906103
An idiot over /leader chat was trying to argue that he was keeping most of the forces at bay by staying at Ikanam... Some other leaders and I tried to convince him otherwise, but he was too stupid to understand that the map showed he was failing horribly. No one would come despite 3 or 4 of us using /orders and the markers to get people to get back to the gate and push outward. Getting real tired of it.
New Hex system drops when? I think it should fix it all.
Climhazzard
2013-03-31, 11:29 PM
New Hex system drops when?
Some time in April, possibly: April - Battle Flow Improvements (http://forums.station.sony.com/ps2/index.php?threads/april-battle-flow-improvements.106337/).
Whiteagle
2013-04-01, 12:43 AM
Reason I ask is cause I'm getting real tired of this happening...
http://steamcommunity.com/sharedfiles/filedetails/?id=135906103
An idiot over /leader chat was trying to argue that he was keeping most of the forces at bay by staying at Ikanam... Some other leaders and I tried to convince him otherwise, but he was too stupid to understand that the map showed he was failing horribly. No one would come despite 3 or 4 of us using /orders and the markers to get people to get back to the gate and push outward. Getting real tired of it.
I feel for you man...
Had one of our Outfit's higher-ups leading a Platoon one Ops Night, and they tried this very thing at an OUTPOST that couldn't be held for an hour...
VERY few things drive me to rage-quit a game, but this kind of strategic stupidity is one of them.
That Biolab is clearly a lost cause, the REAL reason they're holding it is because they are NC farming, which makes me wonder which server this was...
Wokuk would have been a much better position for a hold, as you'd be in much better shape for pushing out and reconnecting, but since it's an Amp Station ScatMAXes wouldn't be nearly as invincible...
WSNeo
2013-04-01, 01:12 AM
Reason I ask is cause I'm getting real tired of this happening...
http://steamcommunity.com/sharedfiles/filedetails/?id=135906103
An idiot over /leader chat was trying to argue that he was keeping most of the forces at bay by staying at Ikanam... Some other leaders and I tried to convince him otherwise, but he was too stupid to understand that the map showed he was failing horribly. No one would come despite 3 or 4 of us using /orders and the markers to get people to get back to the gate and push outward. Getting real tired of it.
New Hex system drops when? I think it should fix it all.
http://static.fjcdn.com/pictures/Oh_623a70_2287827.jpg
OH U NC and your biolabs.
Why do you love those places so much?
Its funny because Im starting to see this trend alot, especially this weekend with double XP and SC. We had cut the TR off and took the surrounding bases at the Northern bio lab on Esimer. But a large force of TR would not let it go, we just continued to fight for like hrs, and it was funny because the zerg instead of trying to reconnect with the bio lab which we the vanu had cut off from the rest of the territory, pushed south instead. I mean it was a good fight, we were pushing in and they were holding out, we'd blow the gen they would push harder and get it back up, we would take a point and they would take it back. I mean it was a good even battle, and I made a but load of certs with the kills. Sometimes you hold something because you know its gonna be a good fight. And thats what we had that day, a damn good fight. With the new hex system (which I cant wait for) this will keep the battles moving I think, not have you running back and forth like a damn yo yo because of some guy on a cloaked quad, doing a damn ghost hack.
Phantomdestiny
2013-04-01, 08:15 AM
this Wednesday is game update time so i hope we see the test build coming then
ThatGoatGuy
2013-04-01, 08:42 AM
I'm so excited!
It can't be soon enough!!!!
Hamma
2013-04-01, 09:55 AM
We will probably see a Test Server, then the new hex system for testing.. I hope.
wasdie
2013-04-01, 10:16 AM
http://static.fjcdn.com/pictures/Oh_623a70_2287827.jpg
OH U NC and your biolabs.
Why do you love those places so much?
I have no idea and it pisses me off. Every damn night on Mattherson the NC Zerg ends up getting farmed at some biolab while my outfit does its best to hold off the VS and TR as they aren't stupid enough to get themselves trapped in a biolab fight constantly.
SGOniell
2013-04-01, 07:30 PM
This was at waterson for those wondering.
I agree with the anger and rage quitting bit. I never complain about balance issues, only this stuff. Its just infuriating.
Climhazzard
2013-04-01, 11:41 PM
I have no idea and it pisses me off. Every damn night on Mattherson the NC Zerg ends up getting farmed at some biolab while my outfit does its best to hold off the VS and TR as they aren't stupid enough to get themselves trapped in a biolab fight constantly.
Ohhh yeah we are... :(
Silent Thunder
2013-04-02, 12:11 AM
I think it's just Allatium. I swear I've seen the same pattern when the TR and VS had that corner. I remember back in Beta the TR held it for the entire day once (Only thing that stopped it was the server shutdown for the night)
wasdie
2013-04-02, 01:25 AM
I think it's just Allatium. I swear I've seen the same pattern when the TR and VS had that corner. I remember back in Beta the TR held it for the entire day once (Only thing that stopped it was the server shutdown for the night)
NC get caught up at Onatha way the hell too much when fighting on Amerish and Mani on Esamir.
Annoying.
Biolabs need to not suck. They have no real benifit to your faction, they hold up people for hours in a mindless grind, and they aren't a lot of fun.
Whiteagle
2013-04-02, 01:39 AM
Biolabs need to not suck. They have no real benifit to your faction, they hold up people for hours in a mindless grind, and they aren't a lot of fun.
Well they are one of the most defensible bases on the map...
Problem is the Zerg starts sitting on one and then never leaves, resulting in a snowball effect where the Zerg Mass just keeps drawing Zerglings to that one base.
Obstruction
2013-04-02, 01:46 AM
maybe it's an indication that many players enjoy that kind of fight, or find it helps them get the certs they need to upgrade the things they like (tank, esf, infantry/max).
maybe you guys could step out of your faction roleplaying or "strategy" mindset or whatever it is for a minute and think about how most (free to play) members view the cert grind. it could be that what you want isn't what a lot of people want, just because you come to the forums to bitch about how it isn't like planetside 1 doesn't really mean everyone thinks this way.
it's possible that people are playing this way because it FEELS GOOD to them and it is the most consistent way to succeed.
maybe the changes coming will help the game change to the way you want it to be, and maybe it will just chase out everyone but the crabby old assholes who want it to be planetside 1.
SGOniell
2013-04-02, 11:57 AM
maybe it's an indication that many players enjoy that kind of fight, or find it helps them get the certs they need to upgrade the things they like (tank, esf, infantry/max).
maybe you guys could step out of your faction roleplaying or "strategy" mindset or whatever it is for a minute and think about how most (free to play) members view the cert grind. it could be that what you want isn't what a lot of people want, just because you come to the forums to bitch about how it isn't like planetside 1 doesn't really mean everyone thinks this way.
it's possible that people are playing this way because it FEELS GOOD to them and it is the most consistent way to succeed.
maybe the changes coming will help the game change to the way you want it to be, and maybe it will just chase out everyone but the crabby old assholes who want it to be planetside 1.
Never played Planetside 1, so stop right there. And if you're intent on referring to all of those who did play as assholes, maybe you should think about who is kind enough to provide these forums for you to then openly insult them on.
Fact is players who do that, as noted several times, ruin the game for scores of others, and unknowingly so, themselves. You force others who try to save the territories into being camped anywhere they go, and into not making a difference. This then leads to a lack of resources and the purchase bonus. Without team players like those in this thread, save you, you and yours couldn't get grenades, c4, med kits, restore kits, Max units to farm in your precious biolab, or vehicles nearly as easily.
About accurate Hamma?
Hamma
2013-04-02, 12:31 PM
Why are you asking me?!?! :P
SGOniell
2013-04-02, 02:40 PM
Why are you asking me?!?! :P
Oh Gee...I don't know... :P
Vashyo
2013-04-02, 02:53 PM
Biolabs are the most fun place to battle for me since I love infantry only, if there's a biolab battle going on you have to drag me out by force. :P
Makes me sad there hasnt been a really good one in sometime on woodman, double XP was mostly VS&TR vs NC and we were constantly pushing out of warpgate to cap empty hexes. Sometimes we had slight opposition but nothing that the zerg wouldn't crush.
vBulletin® v3.8.7, Copyright ©2000-2024, vBulletin Solutions, Inc.