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View Full Version : So... how long till they nerf them new pistols?


PredatorFour
2013-04-20, 09:07 AM
I reckon 1 month, could be a little longer maybe.. Wonder how long it will take for people to start getting annoyed that their purchases keep getting nerfed soon after they're bought?

EvilNinjadude
2013-04-20, 09:16 AM
The PTS was a good thing, but WE MUST BE ABLE TO USE IT FOR ITS PURPOSE.

Please SOE, don't be HiRez. Tribes:Ascend had this problem with almost every new weapon; you name it it was OP when it came out. F2Players who didn't unlock it immediately got shafted, so then they had to Shaft the people who DID unlock it to compensate. Money was made, Temper was kindled, and memories were created.

Were lessons learnt? By HiRez, I think (hope) yes. By other people in the Industry?

SOE FIXIT.

Fenrys
2013-04-20, 09:19 AM
There is no need. The default pistol is a better choice for anyone who isn't a living aimbot savant.

SturmovikDrakon
2013-04-20, 09:32 AM
Why would they nerf it? It's really hard to aim with. I win most engagements againts .44 users with my repeater

Stardouser
2013-04-20, 10:04 AM
People ask why it should be nerfed but when pistols are being used as primary weapons and they show up on every single killcam, even medium and longer range fighting, you probably have your answer.

PurpleOtter
2013-04-20, 10:32 AM
https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcTs607HtvDfuJbnAxxlvc9Sf3FTpwX2J DlsvowuHKwlATgS2CKx

Blynd
2013-04-20, 10:36 AM
When they bring the second version out in 6 weeks timethey will nerd the originals

MrMak
2013-04-21, 03:15 AM
You realise the Time t kill with the comissioner is exactly almost exactly the same as with the NC's Rebel when you take both the damage and fireing rate into account right?

Redshift
2013-04-21, 09:52 AM
They're well balanced, they're not as good as the default pistols in most cases, you're just noticing them lots because lots of people have them and are playing with them. The only class that would chose them over their primary for combat are snipers, every other rifle kills faster

Ghoest9
2013-04-21, 10:23 AM
There is no need to nerf them.

I havent bought one but I trialed it.

They are basically just more extreme versions of the NC pistols.

EvilNinjadude
2013-04-21, 11:13 AM
Yo, I heard something about them killing Infiltrators faster. It's not because they have less health, is it, because I thought all classes had 1000HP standard. Then is this more like a Damage Bonus to that class for no reason whatsoever?

Anyway, after hearing this, I thought: "Wow, this thing really is more Ambassador than Enforcer."

Bocheezu
2013-04-21, 11:19 AM
Yo, I heard something about them killing Infiltrators faster. It's not because they have less health, is it, because I thought all classes had 1000HP standard.

Every class has 500 health without nanoweave
Every class except infil has 500 shields = 1000 total
Infil only has 400 shields = 900 total

The Commish does 450 damage @8m or less = 2 shots to kill an infil without nanoweave, 3 shots to kill anyone else

EvilNinjadude
2013-04-21, 11:22 AM
Infil only has 400 shields = 900 total
Ooooh. Any other important things you wanna tell me that hardly anyone knows?

WSNeo
2013-04-21, 12:08 PM
https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcTs607HtvDfuJbnAxxlvc9Sf3FTpwX2J DlsvowuHKwlATgS2CKx

lol'd more than I think I should have at this.

Sledgecrushr
2013-04-21, 12:38 PM
Nerf the new pistols? Would be dumb in my opinion.

moosepoop
2013-04-21, 12:43 PM
the pistols are 3 shot kill, theyre no where near op.

its just a lot of people are using them as new toys, so you see a lot of kills.

on matherson i have been killed 4 times with this pistol over 3 days of gameplay.

VGCS
2013-04-21, 02:40 PM
Why would they nerf it? It's really hard to aim with. I win most engagements againts .44 users with my repeater

bad comparison.... you're using a 1-hand PDW

FistfullOfSmurf
2013-04-21, 02:55 PM
I don't think they need a nerf. The commisioner is fairly difficult to use and it is very short ranged. I'd take a repeater over it any day.

Corvo
2013-04-21, 02:56 PM
NS pistols are fine. Just wait for the faction specific pistols to come out, haha. These will be a PIA to balance. People will cry OP over NC sidearm shotgun

AThreatToYou
2013-04-21, 03:01 PM
I don't think they should be nerfed. They aren't shooting me off my Flash so I have no problem with them. Tbh I've never been killed by one.

EvilNinjadude
2013-04-21, 03:06 PM
Summary:

Pistols confirmed O.K. not K.O.

Falcon_br
2013-04-21, 03:20 PM
It they reduce the damage to 449 I will be happier.
Because using nanoweaver with my infiltrator really sucks and on day one I died 3 times from 1 shot kill headshots.

Deadeye
2013-04-21, 10:48 PM
I didn't buy it because of past nerfs but still wanted to get them for the brief time they were pre-nerf so I took a couple days to grind out the 1000 certs.

Now that I have the commisioner, though, I can't see them nerfing it much, if at all. When faced with enemies using it, I gun them down easily with virtually any weapon I've got. SMGs and Shotguns (of course) just annihilate these guns at close range and at long, anyone who can half way aim has better accuracy than this thing. Just about the only time it's good as a primary weapon is as a medium range stopgap for shotgun users, allowing you to have a decent option if you aren't close enough for 1-2 shotting people with the shotty.

Other than that, it's just a beefier rebel and the slow refire rate means you really only want to leave your enemy with 1-2 bullets worth of damage left before you have to pull out this thing.

The big thing in the gun's favor when it comes to whether it'll be nerfed: it's available to everyone, even the usual cry babies. So since those guys are happy, the community seems happy to SOE.

Rbstr
2013-04-21, 10:57 PM
I can't recall anyone killing me with one yet.

I'm pretty sure the Manticore does a better job as a side arm...but the Underboss is much more fun to use and say so I'm going with it.

Sunrock
2013-04-21, 11:03 PM
I reckon 1 month, could be a little longer maybe.. Wonder how long it will take for people to start getting annoyed that their purchases keep getting nerfed soon after they're bought?

I don't see way they need to be nerfed. They have the same TTK as the standard pistol. At least the standard TR pistol. Only thing good with them is that they do allot of damage per shot. So if the target stands still you can kill him with 2 shots to the head or 3 to the body.

Sunrock
2013-04-21, 11:09 PM
It they reduce the damage to 449 I will be happier.
Because using nanoweaver with my infiltrator really sucks and on day one I died 3 times from 1 shot kill headshots.

You need 2 shots to the head to kill. First shot will take out your shield and ~60% of your health the 2nd shot will kill you. Test it in the VR shooting gallery and you see.

Falcon_br
2013-04-22, 03:38 AM
You need 2 shots to the head to kill. First shot will take out your shield and ~60% of your health the 2nd shot will kill you. Test it in the VR shooting gallery and you see.

So... You don't play much with infiltrator, do you?

DrankTHEKoolaid
2013-04-22, 04:06 AM
Here is what happens. New weapon comes out. Everyone is buying/trialing/using them. Therefore people are dying from them left and right, and if you're dying from a lot then they must be OP.

This is not a knock on anyone, but 90% of people who play FPS or PS2 don't actually know what is and isn't overpowered. Almost everyone who plays one faction says the other factions weapons are OP. If those same people played for that faction who's weapons they claim to be OP, they would just say the same thing about the other faction.

About the new pistols in particular, I don't think they are OP at all.

Assist
2013-04-22, 07:47 AM
So... You don't play much with infiltrator, do you?

Either do you? 6% of your playtime.
Don't make up situations to nerf something that are irrelevant to the game. If you die to a single headshot from a .44 as an infiltrator, you're probably going to die to any other pistol as well given how close that player needs to be to the infil.

If they're going to nerf any pistol it's going to be the repeater. It's better than some of the primary weapons in the game, months after the issue was brought up in beta.

Qwan
2013-04-22, 08:00 AM
I used the 44 quite a bit this weekend, maybe one head shot the whole weekend. But most of the time it was 2 to 3 shots depending on the situation. Most were up close running around towers, if they nerf this thing it would be stupid, its not OP, it looks cool as hell and the animation if fun to look at when reloading. I say leave it.

omega four
2013-04-22, 12:58 PM
I reckon 1 month, could be a little longer maybe.. Wonder how long it will take for people to start getting annoyed that their purchases keep getting nerfed soon after they're bought?

One of the many things that I love about this forum is that I can say what I'm about to say without SOE banning me and trying to silence the truth:

SOE's business plan calls for introducing overpowered weapons and selling as many of them to PS2 gamers as possible. Once sales start to drop off, SOE puts the overpowered weapons on sale. Once those sales start to drop off, SOE nerfs the weapon and balances it with other existing weapons.

SOE then repeats the process over and over again with new weapons.

So that's when you can expect SOE to nerf the new pistols.

In a sense, SOE is farming the PS2 gamers, most who are completely unaware of it.

Assist
2013-04-22, 01:08 PM
One of the many things that I love about this forum is that I can say what I'm about to say without SOE banning me and trying to silence the truth:

SOE's business plan calls for introducing overpowered weapons and selling as many of them to PS2 gamers as possible. Once sales start to drop off, SOE puts the overpowered weapons on sale. Once those sales start to drop off, SOE nerfs the weapon and balances it with other existing weapons.

SOE then repeats the process over and over again with new weapons.

So that's when you can expect SOE to nerf the new pistols.

In a sense, SOE is farming the PS2 gamers, most who are completely unaware of it.


The sun is black and the grass is pink.

Provide examples please.

omega four
2013-04-22, 01:18 PM
The sun is black and the grass is pink.

Provide examples please.

Rocketpods, Phoenix, A2A missiles, etc. Take your pick.

Assist
2013-04-22, 01:21 PM
Rocketpods, Phoenix, A2A missiles, etc. Take your pick.

Rocketpods have been the same price since they were released. They are still overpowered, and need more of a nerf to be balanced. The only nerf they received was splash damage on infantry, which ALL high explosive type rounds received across the board.

A2A missiles have never been nerfed. They're bugged currently, in that they don't always hit the target, but it's another poor example.

The Phoenix had a nerf? What was it?

omega four
2013-04-22, 01:44 PM
Rocketpods have been the same price since they were released. They are still overpowered, and need more of a nerf to be balanced. The only nerf they received was splash damage on infantry, which ALL high explosive type rounds received across the board.

A2A missiles have never been nerfed. They're bugged currently, in that they don't always hit the target, but it's another poor example.

The Phoenix had a nerf? What was it?

You're wrong on so many levels that I'm not going to bother correcting you. Sorry.

Sledgecrushr
2013-04-22, 01:50 PM
One of the many things that I love about this forum is that I can say what I'm about to say without SOE banning me and trying to silence the truth:

SOE's business plan calls for introducing overpowered weapons and selling as many of them to PS2 gamers as possible. Once sales start to drop off, SOE puts the overpowered weapons on sale. Once those sales start to drop off, SOE nerfs the weapon and balances it with other existing weapons.

SOE then repeats the process over and over again with new weapons.

So that's when you can expect SOE to nerf the new pistols.

In a sense, SOE is farming the PS2 gamers, most who are completely unaware of it.

You are kind of right. Soe does nerf weapons. The weapons that were rediculously overpowered and not fun for the people thAt were getting farmed by said weapons. But then you get some weapons that needed buffs and soe has been willing to do that as well. I guess what soe is trying to do is balance the weapons so that they are effective but not OP. Balance means a more level playing field and more fun for everyone.

Dragonskin
2013-04-22, 01:51 PM
You're wrong on so many levels that I'm not going to bother correcting you. Sorry.

Hmmm, well if you aren't going to elobrate.... then I have to side with Assist on this.

Rocketpods were nerfed nothing replaced their effectiveness... they are still considered too effective by most.

A2A don't really have a issue outside of the lock-on mechanics which are kinda terrible across the board.

Pheonix was nerfed into the ground against infantry and I haven't been killed by one as infantry since the nerf. However, I see them a lot less since the nerf because that is really all NC used them for. They are still effective against their primary target... armor/vehicles.

Assist
2013-04-22, 02:13 PM
You're wrong on so many levels that I'm not going to bother correcting you. Sorry.

Great rebuttal.
Whining for the sake of whining isn't going to get you anywhere here.

You should of used the argument of the pump shotguns being nerfed. Which everyone knew was coming, even before they were released there were threads about them needing to be nerfed. A lot of people still think they need nerfed. But you didn't use that argument, because your goal here is to whine and not actually contribute anything relevant to your own argument.

You could of used the Phoenix vs. Infantry argument as well, but you didn't know what the nerf was most likely. You just figured you could throw a hissyfit here and people would take your word on it for some reason. Once again though, the developers stated before the ESRL's were released that they do not intend for them to 1-shot infantry. The Phoenix did, and it was nerfed. The only other change to the Phoenix was making it so the missile, that was supposed to be able to be shot down, was actually visible outside 100m range.

As far as releasing weapons that have been nerfed after they were released.. I'd love for someone to make a list of weapons that were nerfed and released after launch, then make a list of weapons that were buffed. But I know none of you SoE-whiners will make that post because it will kill your argument that SoE sells items only to nerf them into the ground afterwards.

omega four
2013-04-22, 02:28 PM
Who's whining, kid? Sounds like you're upset about learning the truth about SOE.

I'm all in favor of SOE making money off the backs of those who are too ignorant to realize that they're being farmed by a company.

Then again, I support the 1% and their efforts in making lots of money.

No, kid, I have neither the time nor desire to debate points of minutiae with you over what's been nerfed and why. But I'm sure there are other kids who will gladly debate over these pointless points in a game with you.

Great rebuttal.
Whining for the sake of whining isn't going to get you anywhere here.

You should of used the argument of the pump shotguns being nerfed. Which everyone knew was coming, even before they were released there were threads about them needing to be nerfed. A lot of people still think they need nerfed. But you didn't use that argument, because your goal here is to whine and not actually contribute anything relevant to your own argument.

You could of used the Phoenix vs. Infantry argument as well, but you didn't know what the nerf was most likely. You just figured you could throw a hissyfit here and people would take your word on it for some reason. Once again though, the developers stated before the ESRL's were released that they do not intend for them to 1-shot infantry. The Phoenix did, and it was nerfed. The only other change to the Phoenix was making it so the missile, that was supposed to be able to be shot down, was actually visible outside 100m range.

As far as releasing weapons that have been nerfed after they were released.. I'd love for someone to make a list of weapons that were nerfed and released after launch, then make a list of weapons that were buffed. But I know none of you SoE-whiners will make that post because it will kill your argument that SoE sells items only to nerf them into the ground afterwards.

EvilNinjadude
2013-04-22, 02:34 PM
He said it guys. Stop responding to his trolling. [/argument]

Falcon_br
2013-04-22, 02:43 PM
Either do you? 6% of your playtime.
Don't make up situations to nerf something that are irrelevant to the game. If you die to a single headshot from a .44 as an infiltrator, you're probably going to die to any other pistol as well given how close that player needs to be to the infil.

If they're going to nerf any pistol it's going to be the repeater. It's better than some of the primary weapons in the game, months after the issue was brought up in beta.

Yeah, 24h 29m of playing with infiltrator isnĀ“t much.
I already told here that I never used nano weaver with infiltrator, but since they released that pistol it is mandatory to use it, because a 2 hit kill with that pistol or just one to the head is really bad when you just meet an enemy infiltrator on the same hill you are and both draw pistols.
But I think it is personal, just because yesterday I hit you with a headshot from my prowler and you started whining on the yell chat that TR sucks and VS are underpopulated.
PS: Under population on events on weekend where all sides get 33% each is not a good point to complain when you die.

rhilir
2013-04-22, 03:32 PM
it will beg nerfed hard just before there next pistol they want to release comes out. They been doing that with everything lately.

omega four
2013-04-22, 04:59 PM
it will beg nerfed hard just before there next pistol they want to release comes out. They been doing that with everything lately.

Exactly. It's SOE's business model. Quite effective in my opinion, as it's fooled a lot of gamers like Assist into thinking that the nerfs are the result of gamers' "whining" only.

Sledgecrushr
2013-04-22, 05:03 PM
Exactly. It's SOE's business model. Quite effective in my opinion, as it's fooled a lot of gamers like Assist into thinking that the nerfs are the result of gamers' "whining" only.

Ive seen some pretty good statistical evidence on why certain items were nerfd. Every item that has been nerfed imo has had a solid reason behind it. As a matter of fact one of the reasons we now have a test server is to iron out the gameplay implications of new weapons so we dont have to go through as many rounds of nerfing.

Dragonskin
2013-04-22, 05:09 PM
Exactly. It's SOE's business model. Quite effective in my opinion, as it's fooled a lot of gamers like Assist into thinking that the nerfs are the result of gamers' "whining" only.

In the end does it really matter what Assist, you or anyone else decides to spend their money on?

The new pistols will likely be the faction specific ones. The new NS ones will likely go through a balance pass... which doesn't neccesarily mean they will be nerfed since I believe the NS-11m was actually buffed last pass. I could be wrong.. but that is what I remember hearing. Then the new ones will come out and if the specific ability is cool enough people will likely buy it.

I seriously doubt everyone bought the new pump shotguns. I personally haven't been killed by many of them at all. For a lot of people the newest pump shotguns don't really benefit you over the first set of pump shotguns even though everyone flipped out about the shotgun rebalance and announcement of new pump shotguns on here.

Sledgecrushr
2013-04-22, 05:25 PM
The first round of pump shotguns are still 1 hit kills. If they nerfed them then it didnt amount to a lot of change.

Neutral Calypso
2013-04-22, 07:20 PM
The sun is black and the grass is pink.

Provide examples please.

http://s11.postimg.org/j5fpmgfsz/Black_Sun_Eclipse.jpg

http://wakpaper.com/large/Fields_wallpapers_444.jpg

Assist
2013-04-22, 07:52 PM
it will beg nerfed hard just before there next pistol they want to release comes out. They been doing that with everything lately.

Example please?

Exactly. It's SOE's business model. Quite effective in my opinion, as it's fooled a lot of gamers like Assist into thinking that the nerfs are the result of gamers' "whining" only.

Example please?

Neutral Calypso
2013-04-22, 07:56 PM
I still don't think a nerf on these is particularly likely.

...I do find it funny though that NS seems to be better at designing pistols than they are at designing longer guns, NS-11a excepted of course.

Sunrock
2013-04-22, 08:02 PM
Example please?



Example please?

Well they have nerfed every vehicle to where infantry is superior to any vehicle now. Only useful vehicle left is the "Sundy" and to some point the ESF. Even though you can shoot down ESF now with small arms weapons without any problem even if the ESF have full composite armor on.

Have not really noticed any nerf on the infantry weapons, but I just come back from 3 month brake from the game.

EvilNinjadude
2013-04-22, 10:33 PM
it will beg nerfed hard just before there next pistol they want to release comes out. They been doing that with everything lately.
WI have neither the time nor desire to debate points of minutiae with you over what's been nerfed and why. But I'm sure there are other kids who will gladly debate over these pointless points in a game with you.
Excuse me, are you trying to make a point backed up by evidence or are you not? The first statement (which you agreed with vehemently) just goes all-out accusation. You pretend everything new was nerfed when it got old? Like what, shotguns? Like in GU06 where all Shotguns were nerfed equally, and Slug ammunition was even made more viable to make the OHKRUSH less common? :rolleyes: Please note that this was not done to make the new shotgun more desirable, since it features an even lower rate of fire.
Gonna need a better example.

You can either support your statement with GOOD examples, and get everyone on your boat in this matter.

Or you can make untrue exaggerated blanket statements that lead to people rightfully saying you're wrong, leading to you insulting them, leading to YOU being a colossal asshole. If you want to play make-believe in a world where anything you say is automatically right, try RPing. Make sure to bribe the GM.

I'd prefer it if people like you stayed away from discussing things in general, you always make a bloody mess of it.

Koadster
2013-04-23, 09:49 AM
The sun is black and the grass is pink.

Provide examples please.

Mercy, everyone was loving it.. Goes on sale, next week nerfed.

Also on Auraxis the grass my very well be pink! Would certainly make for some colourful scenery!