WSNeo
2013-04-25, 05:51 PM
One of the patch notes on the test server are as follows:
The map and minimap should now respect your empire color selections
Not thinking much of it, I log on to the test server to check out the change to the Map UI.
Opening the map I see this:
http://i.imgur.com/XfWNwbNl.jpg
Checking my settings, it looks like everything is correctly set, so I compare it with my settings on the live server:
Test:
Larger image
http://i.imgur.com/abSmUZl.jpg
http://i.imgur.com/vPcKhfK.jpg
Live:
Larger image
http://i.imgur.com/6qRr7tM.jpg
http://i.imgur.com/6qRr7tM.jpg
And to see what has changed color-wise here is a map on the live server.
http://i.imgur.com/HI2EsErl.jpg
Now for those of you that remember back in January before the change was forced on us, where the enemies in the color settings were as follows:
Minimap -
Objectives held by your empire showed up as green
If an enemy held an objective the below colors will display to inform you of who holds it:
TR = Red Indicators
NC = Blue Indicators
VS = Purple Indicators
All enemies showed up as red.
Squad/Platoon = Numbers with the color of their squad(Alpha/Bravo/Charlie/etc).
HUD (More specifically the names above enemies) -
Friendlies = Blue
Squad= Green
Platoon=Color of their squad(Alpha/Bravo/Charlie/etc).
Hostile Infantry/Vehicle/Turret = Red
So to give a brief example of what you would see on the minimap:
You're VS and attacking Mao Tech Plant that's being held by the TR from a concealed Sunderer. As you get there on foot you see on your minimap that one of the outer outpost are flipped to blue with red dots pouring out of the spawn room. At this point you know that you are no longer fighting only the TR, but you're now competing with the NC over this base.
As of the January patch that changed this to what we are currently using now. I still remember for a lot of people this caused confusion (to myself included), because we had to drastically change how we processed targets before we fired at them.
At this point, to get all three empire colors to show on the map you either have to set the dropdown to "Empire Colors" or "Ally vs Enemy".
Empire Colors is just what it sounds like, no matter what empire you are on, VS will be purple indicators, NC blue, TR red.
Ally vs Enemy means that all allies are blue, anyone not friendly is red, simple enough, right?
Custom is pretty self explanatory.
So the reasoning behind me laying all of this out is simply to ask that the devs do not implement the color change unless there is way to have this:
Red and blue IFF indicators
Larger image
http://i.imgur.com/UbMdYNB.jpg
http://i.imgur.com/UbMdYNBl.jpg
With this:
All three Empire colors on the map
http://i.imgur.com/HI2EsErl.jpg
Otherwise honestly the best thing to do, is to give is a nearly raw access to being able to edit what colors we want for each HUD element (objective, squad colors, vehicle color, ammo box vs ammo tower colors vs ammo sundy colors, etc) under the custom settings. Though while I'm not a programmer, I cannot understand how easy such a thing may be.
In conclusion, please hold off on the map/minimap colors until those can be done or at least get some feedback from the players before forcing yet another feature that is unwanted and, as far as I know, something that has not been asked for.
Thank you for reading and please provide any feedback criticism or point out any mistakes that I may have made.
The map and minimap should now respect your empire color selections
Not thinking much of it, I log on to the test server to check out the change to the Map UI.
Opening the map I see this:
http://i.imgur.com/XfWNwbNl.jpg
Checking my settings, it looks like everything is correctly set, so I compare it with my settings on the live server:
Test:
Larger image
http://i.imgur.com/abSmUZl.jpg
http://i.imgur.com/vPcKhfK.jpg
Live:
Larger image
http://i.imgur.com/6qRr7tM.jpg
http://i.imgur.com/6qRr7tM.jpg
And to see what has changed color-wise here is a map on the live server.
http://i.imgur.com/HI2EsErl.jpg
Now for those of you that remember back in January before the change was forced on us, where the enemies in the color settings were as follows:
Minimap -
Objectives held by your empire showed up as green
If an enemy held an objective the below colors will display to inform you of who holds it:
TR = Red Indicators
NC = Blue Indicators
VS = Purple Indicators
All enemies showed up as red.
Squad/Platoon = Numbers with the color of their squad(Alpha/Bravo/Charlie/etc).
HUD (More specifically the names above enemies) -
Friendlies = Blue
Squad= Green
Platoon=Color of their squad(Alpha/Bravo/Charlie/etc).
Hostile Infantry/Vehicle/Turret = Red
So to give a brief example of what you would see on the minimap:
You're VS and attacking Mao Tech Plant that's being held by the TR from a concealed Sunderer. As you get there on foot you see on your minimap that one of the outer outpost are flipped to blue with red dots pouring out of the spawn room. At this point you know that you are no longer fighting only the TR, but you're now competing with the NC over this base.
As of the January patch that changed this to what we are currently using now. I still remember for a lot of people this caused confusion (to myself included), because we had to drastically change how we processed targets before we fired at them.
At this point, to get all three empire colors to show on the map you either have to set the dropdown to "Empire Colors" or "Ally vs Enemy".
Empire Colors is just what it sounds like, no matter what empire you are on, VS will be purple indicators, NC blue, TR red.
Ally vs Enemy means that all allies are blue, anyone not friendly is red, simple enough, right?
Custom is pretty self explanatory.
So the reasoning behind me laying all of this out is simply to ask that the devs do not implement the color change unless there is way to have this:
Red and blue IFF indicators
Larger image
http://i.imgur.com/UbMdYNB.jpg
http://i.imgur.com/UbMdYNBl.jpg
With this:
All three Empire colors on the map
http://i.imgur.com/HI2EsErl.jpg
Otherwise honestly the best thing to do, is to give is a nearly raw access to being able to edit what colors we want for each HUD element (objective, squad colors, vehicle color, ammo box vs ammo tower colors vs ammo sundy colors, etc) under the custom settings. Though while I'm not a programmer, I cannot understand how easy such a thing may be.
In conclusion, please hold off on the map/minimap colors until those can be done or at least get some feedback from the players before forcing yet another feature that is unwanted and, as far as I know, something that has not been asked for.
Thank you for reading and please provide any feedback criticism or point out any mistakes that I may have made.