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View Full Version : Unique tactics and Creativity in Planetside 2: A look at new options.


kidriot
2013-04-29, 02:27 PM
Posted a new article/video over at The Mittani showing an idea and talking briefly about how I believe that we are only limited by our imaginations in what can be done to attack/defend in Planetside 2:

http://themittani.com/features/snowflake-tactics-crash-override

p0intman
2013-04-29, 02:35 PM
firstly that is fucking brilliant of an assault, pg does something similar-ish. i wish more people understood what you just said.

Pella
2013-04-29, 02:55 PM
Good article.

This is basically what keeps me squad leading and my outfit active. We dont bother looking at the empires bigger picture. We look at the map and decide what will give us the most fun and go there.

I know when i'm doing a good job at squad leading as everyone online stays online until really late hours. And thats since day 1 launch. We are a small outfit of about 2 Squads max on weekends, And 1 on weekdays.

Also we have been using that diffuser tactic for some time :D

INI ELITE DOMINATION 1.0 - YouTube

basti
2013-04-29, 03:01 PM
Ohhh, using a second gate sundy to block a newly spawned AMS sundy, i did not think of that yet.

That is goood, that is verrryy goood. Gonna *** that and use it. :D

Silent Thunder
2013-04-29, 03:08 PM
I remember the days when that was the ONLY way to crack open a Techplant. That or a huge LA wave through the sides. Used to shake my head seeing people throw themselves into the meatgrinder of the backdoors which were covered by Engy turrets.

EvilNinjadude
2013-04-29, 04:10 PM
firstly that is fucking brilliant of an assault, pg does something similar-ish. i wish more people understood what you just said.If I had a dollar for every time people rushed the point trying to push the enemy off, instead of looking to destroy the sunderer just out of sight behind that building.

EVILPIG
2013-04-29, 04:28 PM
Good write up as usual kidriot. Sadly, you don't see much innovation across the board, but it is there. We were one of the earliest units using Gate Difusers sticking partially through a shield to create a bridge that didn't just deliever one load of troops, but acted as a gateway that everyone could funnel through the shield with. One of my favorite Bio Lab defenses lasted from about 9pm to about 4am because we flew a Sundy AMS into a Biolab and set it up behind a building where folks seldom go. The attackers dropped the SCU several times, but could not take the Sundy out. It's on a video of how to place it somewhere. Our Science Team is always tweaking with ways to mix it up.

One thing about the article is that you describe the beauty of Planetside well, that it is a sandbox. I often use the "Rome is the mob" line to describe it, as it is the players who fuel the action and the culture. However, I see the implementation of artificial features, such as the Alert System and Rush Lanes, that dictate player movement, as having a negative affect on that aspect of the game. Offer more objectives, but allow the players to decide the when and where.

*EDIT Found the Sundy vid

www.youtube.com/watch?v=9YWWCfdiW3A

VaderShake
2013-04-29, 04:28 PM
If I had a dollar for every time people rushed the point trying to push the enemy off, instead of looking to destroy the sunderer just out of sight behind that building.

Also on the attacker side I have noticed a trend several times this weekend of armor sitting off in the distance bombarding a facility staying back from the fight while infantry was hiding behind rocks and buildings content to exchange fire with defenders instead of pushing on the objective. Also once a control point is capped more people run off looking for enemies to kill instead of defending the room or area around the point until the point is capped. Just my observations lately...

Illtempered
2013-04-29, 04:41 PM
Good write up as usual kidriot. Sadly, you don't see much innovation but it is there. We were one of the earliest units using Gate Difusers sticking partially through a shield to create a bridge that didn't just deliever one load of troops, but acted as a gateway that everyone could funnel through the shield with. One of my favorite Bio Lab defenses lasted from about 9pm to about 4am because we flew a Sundy AMS into a Biolab and set it up behind a building where folks seldom go. The attackers dropped the SCU several times, but could not take the Sundy out. It's on a video of how to place it somewhere. Our Science Team is always tweaking with ways to mix it up.

One thing about the article is that you describe the beauty of Planetside well, that it is a sandbox. I often use the "Rome is the mob" line to describe it, as it is the players who fuel the action and the culture. However, I see the implementation of artificial features, such as the Alert System and Rush Lanes, that dictate player movement, as having a negative affect on that aspect of the game. Offer more objectives, but allow the players to decide the when and where.

*EDIT Found the Sundy vid

www.youtube.com/watch?v=9YWWCfdiW3A

Agreed on all points. Have you tried doing this since they blocked the biolab airpad entrances with clutter?

We've also done very similar gate-shield crashes. Blocking the AMS Sundy is a new trick though, and yeah we'll use that too. Before they added the clunky vehicle pads in the AMP Station Garage you didn't have to do that. Another small note is that it appears some gate-shields are bugged and can't be diffused. More than once the East Gate at Elli has stopped us dead in our tracks with the diffuser on.

camycamera
2013-04-29, 06:30 PM
good article.

CrimsonTemplar
2013-04-29, 08:43 PM
Very good article, I must say. It's a common tactic among our squads.

Yet ultimately it fails in comparison to the greatest TR tactic ever conceived.

'What is this tactic?' You NC and VS ask?

Well, when we're faced with impossible odds it is this. We hope that the enemy kill so many of us, as we charge forth, they become bored and somewhat depressed, before logging off out of despair. :D

VaderShake
2013-04-30, 09:17 AM
Yet ultimately it fails in comparison to the greatest TR tactic ever conceived.

'What is this tactic?' You NC and VS ask?

Well, when we're faced with impossible odds it is this. We hope that the enemy kill so many of us, as we charge forth, they become bored and somewhat depressed, before logging off out of despair. :D

Yea thank you for admitting the TR are definitely the "I'm going to take my ball and go home" when they don't win type of prisses of the 3 factions...

The Vanu are just straight up prisses....

EvilNinjadude
2013-04-30, 09:50 AM
Yea thank you for admitting the TR are definitely the "I'm going to take my ball and go home" when they don't win type of prisses of the 3 factions...
He claimed the opposite: That TR was doing it to the others.

CrimsonTemplar
2013-04-30, 10:26 AM
Yea thank you for admitting the TR are definitely the "I'm going to take my ball and go home" when they don't win type of prisses of the 3 factions...

The Vanu are just straight up prisses....

Heh Heh! I meant the other way around mon amis. Furthermore I was just having a good laugh.

Also I'm astonished. Have you never heard the old saying 'There's no quit in a TR soldier'? :lol:.

Koadster
2013-04-30, 10:31 AM
Blocked the sundie moving.. Ha what a great idea

Also your HT leader, lol.. Tell Gaupoh hes a tryhard and to stop trying to spy on us for you on our teamspeak. KTHNX

VaderShake
2013-04-30, 10:52 AM
Heh Heh! I meant the other way around mon amis. Furthermore I was just having a good laugh.

Also I'm astonished. Have you never heard the old saying 'There's no quit in a TR soldier'? :lol:.

The Irony...
Ok, we are tired of all the nerfs we are receiving.
We are tired of having all LMG with almost the same status, unlike the other Factions.
We are tired of anchored mode to the prowler, and now we will receive it to the max! Every rocket launcher users will love us.
We are tired of getting nerfs, the T7, the Striker, the t9carv, and other weapons, while all the others receive buffs! I am sure now the Striker will have the worst score/minute now that it can´t lock on towers, they could not fix the lock on hit so they disable it!
We are tired of having the only directional mine that need skill to use while the others only run and drop them to get lots of multi kills.
We are tired of been handicapped so we must overcome all the odd to win.
We are also loosing more and more population while the NC is still on top.

So I had the idea, May 4th we will not fight, maybe we will only login in to see the weapon deal of the day, but we will not fight and not stay long logged in!

PS: We will watch AGN: Squad Beacon May 4th!
PPS: I know that TR are not in their stile to complain about anything but I think there is a limit for that and SOE already crossed that line long ago!

Looks like your compadre organizing the "TR strike" did not get the memo...
http://www.alicia-logic.com/capsimages01/bb_098MorganFreeman.jpg

All in good fun....back to topic!

CrimsonTemplar
2013-04-30, 11:10 AM
The Irony...

'Ok, we are tired of all the nerfs we are receiving.
We are tired of having all LMG with almost the same status, unlike the other Factions.
We are tired of anchored mode to the prowler, and now we will receive it to the max! Every rocket launcher users will love us.
We are tired of getting nerfs, the T7, the Striker, the t9carv, and other weapons, while all the others receive buffs! I am sure now the Striker will have the worst score/minute now that it can´t lock on towers, they could not fix the lock on hit so they disable it!
We are tired of having the only directional mine that need skill to use while the others only run and drop them to get lots of multi kills.
We are tired of been handicapped so we must overcome all the odd to win.
We are also loosing more and more population while the NC is still on top.

So I had the idea, May 4th we will not fight, maybe we will only login in to see the weapon deal of the day, but we will not fight and not stay long logged in!

PS: We will watch AGN: Squad Beacon May 4th!
PPS: I know that TR are not in their stile to complain about anything but I think there is a limit for that and SOE already crossed that line long ago!'


Looks like your compadre organizing the "TR strike" did not get the memo...
http://www.alicia-logic.com/capsimages01/bb_098MorganFreeman.jpg

All in good fun....back to topic!


:doh: *Walks back to topic, head bowed in shame* . We'll have to execute the mutineer later. :rofl:

EvilNinjadude
2013-04-30, 12:03 PM
Wait, what TR strike/memo?

Hamma
2013-04-30, 10:42 PM
Great article!