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View Full Version : Will planetside 2 likely support something like this!


Ait'al
2013-08-17, 01:38 PM
http://www.oculusvr.com/ Or
http://www.tomshardware.com/news/vr-virtuix-omni-pre-order-oculus-rift-gaming,23851.html

I think this kind of device would be pretty nice. Especially since it gives you a new control method. Your head. It would make sniping a lot easier. And would be pretty nice compared to and in addition to your mouse. Hypothetically that is. the concept isn't just 3d. It's 3d and an input device!

This is besides the fact that I only use linux now and the game isn't compatible yet. 8) But we can dream.

Blynd
2013-08-17, 04:00 PM
There are many threads on this subject have a search and you will get your answer

Rolfski
2013-08-17, 04:01 PM
Check this forum first before asking. They are experimenting with it and will probably support it at some point.

Taramafor
2013-08-17, 06:52 PM
Check this forum first before asking. They are experimenting with it and will probably support it at some point.

With that price tag? Doubtful. Besides, when new tech for games comes out the first thing they do is make a game using it. Defiantly not cheap enough to be added to games already made.

I certainty can't imagine this being implemented into PS2 on the soul concept that it would give rich people an edge (and therefor pay to win). If the price tag came down to around the early doubles then maybe (but even then I doubt new hardware will be added to older games for years down the line).

Greenthy
2013-08-17, 07:03 PM
Given the lack for joystick support, I'd say:
NEVER happening.
(I recall Higby saying something along the line of "Joystick support ? Ye i got one right here... we're definately working on it" before the tech test.)

Besides, Occulus is still only a gimmick like google glass is. It's a fancy 'new' concept that's still to take off with the masses.

Rolfski
2013-08-17, 07:21 PM
If you don't believe me, Higby addressed this in some recent video: Not day 1 support, not highest priority but definitely on the radar.

capiqu
2013-08-17, 08:39 PM
Wow nice . At 3 hours play time a day, that would be more than the 30 minutes my doctor wants me to walk a day. Hell yeah ill buy it . lol

Taramafor
2013-08-17, 09:01 PM
Wow nice . At 3 hours play time a day, that would be more than the 30 minutes my doctor wants me to walk a day. Hell yeah ill buy it . lol

Exactly. Never going to happen unless the price drops. A lot. Hence not everyone can get it. Hence an edge to the people that have money and the argument of pay to win (regardless of wherever it's true or not).

Unless they drop the price to early double digits and slap on a spot on the towers for it then it's not going to be in 90% of games. And since average gamers play a lot of games there's no reason to implant it for PS2 until that happens.

But more then that it's a head piece that's simply "cool" until it gets old. Then people will realize they can't see what's going on in the room which means possible accidental spills of drinks, not finding a nearby drink/snack, not looking at the keyboard (could use a controller but then it takes longer to type as you have to put it down and then type and then pick it up which leaves you exposed the entire time. Plus the removal of the headset to see the keys). Just too many flaws. Good for a game for a few hours every other day with superb graphics but not so good for a game that one plays a lot (PS2. WoW. Etc).

And then there's the other none headset stuff you put on. Are you going to be sitting on a chair with that thing on your waist? How about the shoes that you have to put on which means not being comfortable without them (I myself prefer to have freedom of movement and what to wear in my house). Of course those could be extra's but you see where I'm going with this.

Sirisian
2013-08-17, 11:52 PM
With that price tag?
What? They haven't released the price of the commercial one yet. It's been rumored to be less than 300 USD.

I'll be buying an Oculus Rift as will a few of my friends. Having support at least for the final release will be nice. That will be in like a year probably.

Then people will realize they can't see what's going on in the room which means possible accidental spills of drinks, not finding a nearby drink/snack, not looking at the keyboard (could use a controller but then it takes longer to type as you have to put it down and then type and then pick it up which leaves you exposed the entire time. Plus the removal of the headset to see the keys).
Have you not used one yet? It's no different than looking at a screen when playing a game. If you can't type without looking at the keyboard this isn't a device for you. It's more for immersion than anything.

ShadoViper
2013-08-18, 09:36 PM
Exactly. Never going to happen unless the price drops. A lot. Hence not everyone can get it. Hence an edge to the people that have money and the argument of pay to win (regardless of wherever it's true or not).

Unless they drop the price to early double digits and slap on a spot on the towers for it then it's not going to be in 90% of games. And since average gamers play a lot of games there's no reason to implant it for PS2 until that happens.

But more then that it's a head piece that's simply "cool" until it gets old. Then people will realize they can't see what's going on in the room which means possible accidental spills of drinks, not finding a nearby drink/snack, not looking at the keyboard (could use a controller but then it takes longer to type as you have to put it down and then type and then pick it up which leaves you exposed the entire time. Plus the removal of the headset to see the keys). Just too many flaws. Good for a game for a few hours every other day with superb graphics but not so good for a game that one plays a lot (PS2. WoW. Etc).

And then there's the other none headset stuff you put on. Are you going to be sitting on a chair with that thing on your waist? How about the shoes that you have to put on which means not being comfortable without them (I myself prefer to have freedom of movement and what to wear in my house). Of course those could be extra's but you see where I'm going with this.

Sources on any of this information?

Taramafor
2013-08-18, 10:19 PM
Sources on any of this information?

Actually, only really had time to glance at it. Didn't realize that round thing was part of the entire machine.

That aside I'm trying to focus on the head piece being used on its own.

And Sirisian, that's still more then most people can afford. Or at least willing to pay. Also, not everyone can type without looking at the keyboard. Monitor is easy, you just move your eyes down. So it's plenty different.

It could theoretically be "done" in a few years but I imagine there will be bugs to work out and compatibility issues and all the rest of it. Unless you want a monitor version of vista, it's probably going to be 4 years down the line. At least being sold publicly with success at a price that the average gamer might be willing to pay.

In the end though I see it working out like this. Like windows 8. It looks fancy but somehow I doubt it has anything to offer other then that. Simply money blown on simple eye candy alone and how many casual gamers are willing to spend money on just that alone? Most casual gamers already get consoles to save money and sacrifice the higher graphics we get on PC's (otherwise they'd get one and plug in a gamepad). While on that topic, monitors on your eyes might make a game look worse, not better, depending on the graphics settings on that game (pixels. Eek.)

It comes down to graphics on games to begin with as well as a head piece that improves them (but really just makes it more noticeable).

I think PS2 can get away with using it without looking ugly though. But I'm sure there's plenty of games that'll use better graphics to take full advantage of it. I'm probably a little biased as it favors people with mics of which I cannot use and will only handicap keyboard uses that must type to give info. If only there was an easy way of typing without looking.

ShadoViper
2013-08-18, 10:22 PM
The big fat pictures in those links that are in the first post? Text helps too.

And Sirisian, that's still more then most people can afford. Also, not everyone can type without looking at the keyboard.

Are you fucking kidding me?

I'm redeploying, folks.

Taramafor
2013-08-18, 10:43 PM
Are you fucking kidding me?

I'm redeploying, folks.

Already edited. Gimmie a chance to think while typing already. Not exactly thinking clearly atm. >_>

Sirisian
2013-08-19, 01:57 PM
And Sirisian, that's still more then most people can afford. Or at least willing to pay.
Again there is no price set for the commercial one. That and it's like not allowing joysticks just because not everyone could afford one.

Also, not everyone can type without looking at the keyboard. Monitor is easy, you just move your eyes down. So it's plenty different.
This is probably the silliest thing I've ever heard. Have you ever met anyone that plays Planetside 2 that can't type without looking or are you just guessing? I've never met a gamer (even very old ones like one of my uncles) that can't type without looking.

http://i.imgur.com/yzFNXSQ.jpg
Granted that was just a mirror image test as far as I can tell. Using their renderer to output the the two offset textures though would not takes years. Though most people are just advocating support for the commercial release so it's not exactly a huge priority.

maradine
2013-08-19, 02:04 PM
This is probably the silliest thing I've ever heard. Have you ever met anyone that plays Planetside 2 that can't type without looking or are you just guessing? I've never met a gamer (even very old ones like one of my uncles) that can't type without looking.

I'm one of those old farts (read: PC gaming in 1981) that still has to glance down from time to time.

But for the record, I also own a Rift dev kit, and I will definitely be purchasing a launch kit. So everyone's wrong about everything. ;)

Also, for chrissakes, search. We've been over all this like 4 times.

Taramafor
2013-08-20, 02:24 PM
Again there is no price set for the commercial one. That and it's like not allowing joysticks just because not everyone could afford one.

A joystick is in the early double digits (if even that). Somehow I doubt this will be for awhile. At the very least I imagine it will go to mid to late double.

Also, when have you heard of prototype joystick for 500? Even if they sell it at 10% of that, it's still going to be a good 50 (an average gamer will probably buy it at some point eventually for that). But realistically I see it being in the 200 area. I could get a cheap holiday for that.

This is probably the silliest thing I've ever heard. Have you ever met anyone that plays Planetside 2 that can't type without looking or are you just guessing? I've never met a gamer (even very old ones like one of my uncles) that can't type without looking.

And this is the dumbest thing I've ever heard. Just because you might be able to type without looking at the keyboard doesn't mean everyone can. I've been on a PC since the age of 5 and while I can type a fair bit without looking, sometimes I do still need to look. Especially when my thinking process slows down for whatever reason (lack of sleep, lot on mind, etc). If maradine's post doesn't convince you that not everyone can then I'll simply say good day to you.

maradine
2013-08-20, 08:15 PM
And this is the dumbest thing I've ever heard. Just because you might be able to type without looking at the keyboard doesn't mean everyone can. I've been on a PC since the age of 5 and while I can type a fair bit without looking, sometimes I do still need to look. Especially when my thinking process slows down for whatever reason (lack of sleep, lot on mind, etc). If maradine's post doesn't convince you that not everyone can then I'll simply say good day to you.

I like how you call out the point where I contradict Sirisian (some people still look at their keyboard) and completely ignore the part where I contradict you (I'm enthusiastically running Rift anyway). That's talent.

Taramafor
2013-08-21, 12:52 AM
I like how you call out the point where I contradict Sirisian (some people still look at their keyboard) and completely ignore the part where I contradict you (I'm enthusiastically running Rift anyway). That's talent.

You said you're going to purchase it. Not sure how that's "calling me out". With no other info to go on, I can't really add anything now can I?

My argument is the price tag. Without knowing what you paid for it, I can make no judgment. A little more info would help other then a statement of "everyone's wrong about everything because I say so".

Ait'al
2013-08-21, 03:04 AM
Actually, the typing without looking would be good. It would be proper typing lessons. You can see the results on the screen but not your hands. Everyone might suddenly develop excellent typing skills all of a sudden! 8)

And they are selling the development kit for 300$. I have no idea what that says for retail. I think you can get them now but they are only 720p and whatnot. People say they make you dizzy a bit etc. So.... who knows. One article said buying the base might give a discount on the goggles or even allow you to get them for free. They would need to address weight tolerances though. I bet a lot of people are pretty hefty who might want to buy it. 8p Another article also said something around 275 max for the goggles alone. Or at least that was an expected cost. Unless I'm thinking of something else, there were tiered pricing and that was the max one. Maybe that was something else. That may have been the base...

Taramafor
2013-08-21, 07:12 AM
Just realized the "call out". Yes, it does what it does but people that need to look at the keyboard (and I don't need to a good deal of the time myself but I am looking at the other side of the fence) would have to choose between typing and using a head set. The later can be used with a mic but not everyone has the luxury of using one.

So yes, I can see people using it. But if you can't type without looking at the keyboard (or know every key off by heart when using a keyboard. Such as b to change fire mode and so on) then it does provide something of a disadvantage.

At any rate, back to the topic at hand. The reason I don't see this being sold to a lot of people (most casual gamers) is the price tag. Most people get a console because it's cheaper then pc (their words, not mine) despite the fact that PC has better graphics (unless you get crap hardware). Also, not everyone who has a pc can afford extras. Not at that price. Which leads back to my statement about an effort being made to have it compatible with PS2. I'd rather have the gameplay improved (more needs to be worked on first).

So by all means, have it in the back burner at a late date after the game achieves its potential. But if eye candy (this benefits only a minority of people so far) sacrifices gameplay (which benefits ALL players) there's going to be hell to pay.

Calista
2013-09-05, 07:42 PM
Intriguing that Sony is rolling their own for the PS4. Will be interesting to see how all this works out but a little competition in the VR market will only help the consumers. Of course it might piss off some PC bigots if PS4 get's this with PS2 support...

http://www.gamesindustry.biz/articles/2013-09-04-inside-new-ps4-vr-headset

Sirisian
2013-09-06, 03:50 AM
Intriguing that Sony is rolling their own for the PS4.
I hope they can work out the resolution issues that the Oculus rift is facing. Apparently even the HD version has a screendoor effect. I hope they're aiming for 1200 vertical lines or more with a large FOV. Current Oculus HD reviews are pretty dismal with the 1080p screen.

Calista
2013-09-06, 08:01 AM
I hope they can work out the resolution issues that the Oculus rift is facing. Apparently even the HD version has a screendoor effect. I hope they're aiming for 1200 vertical lines or more with a large FOV. Current Oculus HD reviews are pretty dismal with the 1080p screen.

Hopefully we will get more details soon but like the article mentions, this is right in Sony's wheelhouse. Historically they are known more for their video equipment than pretty much anything so maybe than can get some top level engineers on this with full backing from mgmt. Time will tell.

Timealude
2013-09-06, 01:42 PM
I honestly would be more worried about the motion sickness that could come with the game, hopefully they will be able fix it for the consumer version.

Root Hade
2013-09-06, 02:40 PM
I honestly would be more worried about the motion sickness that could come with the game, hopefully they will be able fix it for the consumer version.

People get all sorts of car, sea and air sickness so I don't think they'll completely solve that issue. Plus it'd be more of a game design problem at that level of immersion.

Also theres been a few anecdotal accounts on the subreddit of the Rift curing peoples motion sickness as your brain has to deal with such unusual and subtle peculiarities with the lack of positional tracking.