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View Full Version : What play style faults do you notice on various servers?


Timithos
2013-08-22, 05:39 PM
What play style faults do you notice, or that annoy you, on various servers from the various factions? This is not a discussion about balance or OP'ness other then maybe a faction pulling too much of a certain weapon or vehicle (or not pulling). That would be an acceptable server quirk. This is just pointing out the strange quirkiness or faults that server/factions have developed independently of each other.

(I only play 3 different servers with 3 different factions. My main is NC and I don't fight against NC on other servers.)

1) VS Waterson - They can't pull a sundy to save their life.

2) TR Connery - They have an amazing "gift" at avoiding the capture point for as long as possible.

3) NC Mattherson - If faced with a spawn room between them and the capture point, they will slam their heads against the spawn room. Flanking is an obscure foreign concept, and over-the-top elite tactic that only BWC, DA or CML could possibly pull off.

What have you noticed?

Ghoest9
2013-08-22, 05:49 PM
I call sample bias.

Pretty much every server has have problem with the exception of low populations.

Timithos
2013-08-22, 06:07 PM
Well that's what I'm looking for... samples.

I'm also calling VS Matttherson (along with their disloyal TR & NC counterparts) to be the most shameful perpetrators of 4th-factioning ever conceived on any server.

Selerox
2013-08-23, 02:30 AM
NC on Cobalt can't park to save their lives. Guarantee it that the Sundy you see parked in a stupid and easily C4able position is an NC one.

Long may it continue ;)

bpostal
2013-08-23, 09:49 AM
I've noticed an observation between the EU and US servers that I think stands fairly well: The American playstyle is more reserved, slow and steady. Combat is much more individualized. The EU playstyle is a little faster and more hectic, combat flows in faster waves or spikes of activity. Overall combat is more team focused but sporadic.

Rolfski
2013-08-23, 11:03 AM
I've noticed an observation between the EU and US servers that I think stands fairly well: The American playstyle is more reserved, slow and steady. Combat is much more individualized. The EU playstyle is a little faster and more hectic, combat flows in faster waves or spikes of activity. Overall combat is more team focused but sporadic. I noticed that as well. When I'm running with Devildogs (Connery) or GOTR (Mattherson), I generally find myself moving at a more steady pace, even during alerts. When I'm with BRTD (Miller) however, I'm jump-shiping constantly all over the continents, quickly reacting on the fast changing maps. Alerts in particular can be a very hectic affair on Miller, where you will find yourself literally quick-juggling between multiple bases to win the alert in the last minutes.
Especially when you're up against VS on Miller, you need to act fast as TR. These guys generally coordinate well and have a nasty habit of quickly changing their spearhead attack in order to force a breakthrough. As an example: Last week almost saw a dominating biodome victory for TR. As TR was in the middle of their final attack on Rashnu, VS quickly massed up literally all their forces and got a break though on Allatum in the last 20 min, destroying any hope on a TR dominating victory.

These quick, hectic shifts I don't see that much on US servers. That being said, outfits are a lot bigger in the US and typically have multiple platoons and divisions coordinating together within a single outfit, which makes them generally less mobile. As Devildogs, there's a problem switching to a low vehicle resource continent if you have a armor division running. As BRTD, not sustaing any armor division, you're not limited in that regard.

kubacheski
2013-08-23, 12:12 PM
I die too much....seriously tho, most people driving around in undermanned tanks makes me cry. I see it all too often. If you've got open seats, stop for the infantry guy running alone and make him shoot the main gun.

Roflski - how have I not seen the links in your sig before? The "evil" article makes too much sense. I'll quit complaining about lack of content for a while because of that. As my boss says, "If you want to know someone's motivation for action - follow the money."

Ruffdog
2013-08-23, 12:27 PM
I see cowardice. Cowardice everywhere

PredatorFour
2013-08-23, 01:17 PM
I see cowardice. Cowardice everywhere

Choir Boy's everywhere too.... It's like some massive sing-a-long festival

SolLeks
2013-08-23, 05:19 PM
I've noticed an observation between the EU and US servers that I think stands fairly well: The American playstyle is more reserved, slow and steady. Combat is much more individualized. The EU playstyle is a little faster and more hectic, combat flows in faster waves or spikes of activity. Overall combat is more team focused but sporadic.

It more depends on the outfit your in IMO.

We (X) move quite a bit quicker than the devil dogs But the devil dogs have much greater numbers than us.

Babyfark McGeez
2013-08-23, 10:15 PM
What i noticed recently is that people actually use well placed ams sundys, even when it's not the closest one to them.
Usually if i want to assault a base when playing "solo" i just need to place an ams in a good spot and have a little army spawning in no time. Good.

And also, even though there are still a lot of incredibly clueless people around who never look on the minimap, stand around like fools in the open or refuse to switch to a certain class as a needed response to an assault, the overall situational awareness seems increased aswell.

Now if that is because i switched from tr to vanu or because i have been away for a while is up to you to decide. :p

DarkMesa
2013-08-23, 11:48 PM
Waterson-TR cannot seem to prioritize what they should be defending at all.

Metal
2013-08-24, 02:16 AM
Doesn't matter which server. Miller or Cobalt. Players are rushing into enemy like kamikaze. Instead of using flanking and smart (several) sunderers positions.

When i do help out, it makes battle more organized and tactical. Even if that means talking on /region. Players do listen, because they wanna win.

TR Miller:

- Been in few squads of several outfits, they donno what tactics is or how to flank.
- VS is more organized when it comes to team fights (stomped our massive zerg to zero - 4x smaller group).

NC Cobalt:

- 1 ("barely") or 2 outfits, know what are they doing. On a side note. One dude was from UK, he knew what was he doing, when leading a bit bigger platoon (players where actually motivated).
- VS and TR are fighting against us, more or less all the time. Rarely they fight between each other.

Shuuda
2013-08-24, 02:45 AM
The VS on Miller seem to be have been wed to their proxy mines, and half of them all use the Sirius. I guess they must have trouble aiming their other weapons. Haw haw haw.

DviddLeff
2013-08-24, 09:12 AM
All I see on Mattherson is legions of no outfit NC and TR to feel guilty about killing.

Come on guys, get these new players in outfits and trained up!

Adenn
2013-08-24, 09:58 AM
I've noticed that Miller TR are by far the best faction of any server and that every other faction is absolute trash.

May be slightly bias however.

Greenthy
2013-08-25, 11:33 AM
I've noticed that Miller TR are by far the best faction of any server and that every other faction is absolute trash.

May be slightly bias however.

² + bias²

Sunrock
2013-08-25, 12:15 PM
TR on Miller can't drive in trafic or fight in large fights where there is 48+ without team killing at least 10% of there allays.

snafus
2013-08-25, 12:43 PM
Connery TR were lost but the Space Stallions brought us back to the light.

http://youtu.be/5Otaq2tmNMM

Thank you Mother Mustang!

Timealude
2013-08-25, 01:02 PM
on VS on mattherson, unless theres an organized outfit doing it...I rarely see them pull anti air.

Timithos
2013-08-27, 03:21 PM
All I see on Mattherson is legions of no outfit NC and TR to feel guilty about killing.

Come on guys, get these new players in outfits and trained up!

I know. I'm one of the many that has dropped the ball on NC Mattherson recruiting.

Timithos
2013-08-27, 03:26 PM
TR on Miller can't drive in trafic or fight in large fights where there is 48+ without team killing at least 10% of there allays.

And it is not so much that TR in general can't drive, but more so don't care about running you over. And they are the most rude, and you'll NEVER get an apology.

That's unlike NC where in proximity chat it's a constant, "Oops. My bad dude. Sorry. Sorry." We may not be able to drive, but we're the politest players of all the empires.

ringring
2013-08-27, 03:51 PM
TR on Miller can't drive in trafic .

That's because a fair proportion of Miller are British and Irish and we drive on the left like all right thinking and civilised folk do.

The continentals and Mericans are untutored and unlearned and drive on the right, fools that they are.

Timithos
2013-08-27, 04:24 PM
That's because a fair proportion of Miller are British and Irish and we drive on the left like all right thinking and civilised folk do.

The continentals and Mericans are untutored and unlearned and drive on the right, fools that they are.

I love yelling in proximity chat, "Get on the right side of the road you Brit!", when someone crashes into me driving on the left side of the road :)

bpostal
2013-08-27, 05:27 PM
And it is not so much that TR in general can't drive, but more so don't care about running you over. And they are the most rude, and you'll NEVER get an apology.

That's unlike NC where in proximity chat it's a constant, "Oops. My bad dude. Sorry. Sorry." We may not be able to drive, but we're the politest players of all the empires.

Odd, I've had the exact opposite experience on Miller. Although I will admit I don't usually play NC that often (maybe one or twice a month for an hour or two if that).

Belhade
2013-08-28, 11:54 PM
Well that's what I'm looking for... samples.

I'm also calling VS Matttherson (along with their disloyal TR & NC counterparts) to be the most shameful perpetrators of 4th-factioning ever conceived on any server.

I don't get around much, not do I get to play much at all, but even I've seen this regularly as NC on Mattherson. Pretty much every play session involves a teamkilling rampage.

blampoet
2013-08-29, 11:06 AM
fun.

TR Miller. (my second character, BR 43, been through a bunch of outfits)
Plenty of platoons and a lot of outfits that are constantly recruiting. These outfits are organized and coordinated, and most of all- they use advanced strategy (also known as "jumping around the map" or using sensor vehicles and directing troops) but very weak on tactics (no combined arms, nor any sort of small squad movement or room clearing)
Even-though, I think that the bear minimum of having an air umbrella for bomber or transport usually happens.

NC Woodman (my third character, BR 8, new b/c I like the NC play style better)
Not a lot of outfits, nor a lot of people wanting to play in squads... seriously- i send people invites, and they decline, why? accept, and then leave the squad if you find me to annoying. The few players that do accept, tend to be strong tactical players, but lack in strategic creativity or game methodology (i.e-, buffer defense- if you take over an adjacent tiles, lattice negates any further attempt to take your base)

NC Cobalt. (first character, BR 15, stopped playing)
Is there anyone here?
hullo?
anyone?

one this that i see constantly, is people picking faction based on their color... or back story, and then bitching that this is not good, or that why they dont have a weapon another faction has...
People need to pick a faction that suits their play style (or lack there of in case of TR... like me), and I think that's not stressed enough before someone starts playing

another problem- NOT NEARLY enough people with microphones.
and WAY TO MANY that play music on proxy chat at the warp-gate (i give one warning and then report for harassment)

Bloodlet
2013-08-29, 11:30 AM
Maybe I'm just too anal about defending territory since I don't like ignoring defence anywhere and it annoys me to lose territory that was not hard fought against but on Mattherson...

Disregard for defending against bases being capped until it's way too late.

No emphasis on defending important facilities like tech plants.

Too much outfit reliance on Gal drops vs redeploying. The other day I reported Eisa tech being taken twice. We were right next door to the place. Two minutes later the SL notices Eisa being taken but instead of just travelling to Eisa or redeploying there, we fall back to warpgate for a Gal drop on Eisa. By the time we finally load up, fly there and drop there's 25 seconds left on the cap. We didn't make it. /logoff

Sunrock
2013-08-30, 08:44 AM
fun.

TR Miller. (my second character, BR 43, been through a bunch of outfits)
Plenty of platoons and a lot of outfits that are constantly recruiting. These outfits are organized and coordinated, and most of all- they use advanced strategy (also known as "jumping around the map" or using sensor vehicles and directing troops) but very weak on tactics (no combined arms, nor any sort of small squad movement or room clearing)
Even-though, I think that the bear minimum of having an air umbrella for bomber or transport usually happens.



I think the lack of tactics boils down to all Miller TR are kill exp hoes. Every one wants to be in the front line to get largest kill streaks.