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View Full Version : Auraxian Inquirer: Issue 7


GeoGnome
2013-09-07, 11:57 AM
Link (http://goo.gl/EiPzeo)

Better Late than Never!

JonLeePettimore
2013-09-07, 12:36 PM
Oh! A new, out of game resource for PS2! Yes, thank you very much.

Edfishy
2013-09-07, 02:00 PM
Lovin it, keep'em coming! =D

bpostal
2013-09-07, 02:06 PM
Good stuff! Per the editor's note, I didn't mind the two week gap and you've got everything here so yeah, Nicely done :D

blampoet
2013-09-09, 05:43 AM
appreciate the effort.
to me it's kinda obvious that the delay could have had a lot to do with certain members of the team being off on holidays (and their substitutes getting fired?)...

anyway- an issue every two weeks isn't a bad RoF ;) when you have a slow news day.

p.s- need help? you seem to lack a EU branch (i've got alts on Miller, Ceres AND Woodman) and i got a journalism degree I never got to use :P

Snipefrag
2013-09-09, 05:57 AM
Great stuff, thanks.

Qwan
2013-09-09, 08:00 AM
Love the new source of info.

Sledgecrushr
2013-09-09, 08:13 AM
Great format and great content. Thanks for making it happen.

Zadexin
2013-09-09, 12:00 PM
Good job, Its a really nice and easy to read format. Please keep up the hard work.

GeoGnome
2013-09-09, 02:14 PM
First of all, I would like to thank everyone for their comments on this last week's issue. I appreciate all the continued support :cheers:

Preview for the coming week:

MLG War Report
Community Clash FC vs. TIW results
Planetside Warpgate #2
Command Center
Outfit Spotlights!
Potentially 2-3 articles by someone other than myself!

camycamera
2013-09-09, 07:48 PM
Every single person is
currently focused on reoptimizing the game, as per
request of Smedley. T-ray did confirm that every
department is working on the game's optimization right
this moment. The people who would otherwise be
working on mapping are focusing on going over
existing maps to see if there are things that can be
removed or retouched. The art department is
reevaluating what they have put in game, to see if they
can improve the game's performance. There was no
answer to the most common question asked: how long
this whole reoptimization pass will take, but a tweet
that came from Smedley did confirm that answers
would be coming soon, as to the progress made, and
the extent to which this will be slowing down content
development for the game.

oh, got the answer to that, then. thanks :D